• 제목/요약/키워드: Distributed Computing.

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High Rate Denial-of-Service Attack Detection System for Cloud Environment Using Flume and Spark

  • Gutierrez, Janitza Punto;Lee, Kilhung
    • Journal of Information Processing Systems
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    • 제17권4호
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    • pp.675-689
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    • 2021
  • Nowadays, cloud computing is being adopted for more organizations. However, since cloud computing has a virtualized, volatile, scalable and multi-tenancy distributed nature, it is challenging task to perform attack detection in the cloud following conventional processes. This work proposes a solution which aims to collect web server logs by using Flume and filter them through Spark Streaming in order to only consider suspicious data or data related to denial-of-service attacks and reduce the data that will be stored in Hadoop Distributed File System for posterior analysis with the frequent pattern (FP)-Growth algorithm. With the proposed system, we can address some of the difficulties in security for cloud environment, facilitating the data collection, reducing detection time and consequently enabling an almost real-time attack detection.

MDO를 위한 분산 컴퓨팅 시스템 (MEDICOS: An MDO-Enabling Distributed Computing System)

  • 김신의;정갑주;이재우;김종화;김우현
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2004년도 봄 학술발표논문집 Vol.31 No.1 (A)
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    • pp.778-780
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    • 2004
  • This paper presents a computing system, called MEDICOS. that enables Multidisciplinary Design Optimization (MDO) technology for engineering design on distributed environments. In MDO, various legacy softwares have to be Integrated, so dynamic configuration and seamless coordination between these legacy softwares must be supported. MEDICOS is designed to address these issues by the Linda shared memory model-based design and the agent-based wrapper technology. A prototype system for engineering designs is developed and tested with designing a super high temperature vacuum furnace.

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객체그룹 기반의 분산환경에서 교육용 VDB 시스템의 설계 및 구현 (Design and Implementation of An Educational VDB System in Distributed Environments Based on Object Groups)

  • 유경택;이현철;주수종
    • 한국정보처리학회논문지
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    • 제6권11호
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    • pp.3034-3045
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    • 1999
  • For efficiently providing multimedia services, distributed computing environments are specified the requirements of various services and distributed object platforms applied an object-oriented technology by TINA Consortium and OMG CORBA. Because multimedia service applications are becoming large and distributing, their servicing managing interfaces among objects are being complicated. In order to solve these defects, it is necessary to suggest a new object grouping model and specify object service/management requirements can be introduced under the object groups. We have been developed the distributed object group platform that can group all individual objects by the relating services and can supply trading functions for interconnecting between distributed objects or object groups. In this paper, we designed and implemented the Virtual Drawing Board for remote equational services on the distributed object group platform we mentioned above. As results, we designed a basic structure and service interfaces, and showed execution procedures of VDB system consisted of distributed objects and objects groups for educational services. For supporting distributed services of VDB system, we used three kinds of tools as follows; IONA orbix 2.2 of CORBA compliance as an object middleware, OrbixTrader 1.0 for interconnection of distributed objects, and the OGTG we developed for interconnection of distributed object groups and checking access rights of objects included in an arbitrary object group.

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프로그래밍 투명성을 지원하는 분산 프로그래밍 도구의 설계 (A Design of Distributed Programing Tool in support of Programming Transparency)

  • 이상윤;김승호
    • 한국정보과학회논문지:정보통신
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    • 제31권3호
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    • pp.259-268
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    • 2004
  • 분산 컴퓨팅 환경에 적용해야할 응용 소프트웨어의 비중이 증가함에 따라, 이를 지원하기 위한 다양한 형태의 분산 프로그래밍 도구들이 제안되어 있다. 그러나, 이러한 도구를 이용하여 분산처리 소프트웨어를 작성하기 위해서는 분산 프로그래밍 도구가 요구하는 부가적인 프로그래밍 지식을 숙지하여야 한다. 부가적인 지식 없이 분산처리를 수행하는 소프트웨어를 개발할 수 있다면, 분산처리에 대한 개발자의 부담을 줄여서, 개발하고자 하는 소프트웨어의 자체 기능에 더욱 집중할 수 있다. 본 논문에서는 새로운 분산 프로그래밍 도구를 제안하고, 이름을 TORB(Transparent Object Request Broker)라고 명명하였다. TORB를 이용하면, 프로그래밍 투명성의 지원을 통하여, 자바로 작성하는 분산처리 소프트웨어를 상대적으로 쉽게 개발할 수 있고, 후처리를 통하여 TORB가 제공하는 분산처리 환경에서 수행될 수 있다.

삼각함수형 RC분포회로의 과도응답해석 (Transient Response Analysis of the Trigonometric Distributed RC Circuit)

  • 김덕진
    • 대한전자공학회논문지
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    • 제4권4호
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    • pp.13-18
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    • 1967
  • 삼각함수형 선형 수동 RC분포회로의 전압전달함수의 모든 극점은 s-평면상에서 부의 실축상에 존재하므로 unit step input에 대한 과도응답은 단조한 특성을 갖는다. 이러한 특성은 집중정수회로에 적용하였던 Elmore의 상승시간 및 지연시간 계산방법을 RC분포회로에도 적용시킬 수 있는 충분한 조건이므로 본 논문에서는 삼각함수형 RC분포회로의 과도응답특성해석을 위의 방법으로 시도하였다. 그 결과 이 회로의 상승시간 및 지연시간은 시정수 및 거리각 θ의 증가와 더불어 이들 시간도 증가함을 확인하였다.

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Reliable Distributed Lookup Service Scheme for Mobile Ad-hoc Networks

  • Malik Muhammad Ali;Kim Jai-Hoon
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2006년도 한국컴퓨터종합학술대회 논문집 Vol.33 No.1 (D)
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    • pp.124-126
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    • 2006
  • Mobile Ad hoc networking is an emerging technology and in these days many applications are being developed to run on these networks. In these networks lookup services are very important because all nodes do not have same resources in term of memory and computing power. Nodes need to use different services offered by different servers. Reliable and efficient scheme should be available for lookup services due to limited bandwidth and low computing power of devices in mobile ad hoc networks. Due to mobility and rapid change in network topology, lookup mechanism used in wired network is not appropriate. Service discovery mechanism can be divided into two main categories Centralized and Distributed. Centralized mechanism is not reliable as there is no central node in these networks. Secondly centralized mechanism leads toward single point failure. We can handle the service discovery mechanism by distributing server's information to each node. But this approach is also not appropriate due to limited bandwidth and rapid change in network. In this paper, we present reliable lookup service scheme which is based on distributed mechanism. We are not using replication approach as well due to low bandwidth of wireless networks. In this scheme service discovery mechanism will be handled through different lookup servers. Reliability is the key feature of our proposed scheme.

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Appropriate Synchronization Time Allocation for Distributed Heterogeneous Parallel Computing Systems

  • Nidaw, Biruk Yirga;Oh, Myeong-Hoon;Kim, Young Woo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권11호
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    • pp.5446-5463
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    • 2019
  • Parallel computing system components should be harmonized, and this harmonization is kept existent using synchronization time. Synchronization time affects the system in two ways. First, if we have too little synchronization time, some tasks face the problem of harmonization, as they need appropriate time to update and synchronize with the system. Second, if we allocate a large amount of time, stall system created. Random allocation of synchronization time for parallel systems slows down not only the booting time of the system but also the execution time of each application involved in the system. This paper presents a simulator used to test and allocate appropriate synchronization time for distributed and parallel heterogeneous systems. The simulator creates the parallel and heterogeneous system to be evaluated, and lets the user vary the synchronization time to optimize the booting time. NS3-cGEM5 simulator in this paper is formed by HLA-RTI federation integration of the two independent architecture and network simulators - NS3 and cGEM5. Therefore, nodes created on these simulators need synchronizations for harmonized system performance. We tested and allocated the appropriate synchronization time for our sample parallel system composed of one x86 server and three ARM clients.

가상화 클러스터 환경에서 빅 데이터 분산 처리 성능에 하이퍼바이저가 미치는 영향 (Effects of Hypervisor on Distributed Big Data Processing in Virtualizated Cluster Environment)

  • 정혜진;나연묵
    • 정보과학회 컴퓨팅의 실제 논문지
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    • 제22권2호
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    • pp.89-94
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    • 2016
  • 최근 클라우드 컴퓨팅 시장의 클러스터 환경이 일반 클러스터 환경에서 가상화 클러스터 환경으로 변화하고 있다. 이러한 클러스터 환경의 변화는 대용량 분산처리 성능에 영향을 끼치고 있으며, 국내외의 많은 IT관련 기업에서 경쟁적으로 연구와 서비스에 집중 투자하고 있다. 본 논문에서는 대용량 데이터 분산 처리 성능에 하이퍼바이저가 미치는 영향을 비교하기 위한 목적으로 하이퍼바이저를 사용하는 Xen과 컨테이너 기반의 Docker를 사용하여 가상 클러스터 환경을 만들고, MapReduce의 성능을 측정하는 실험을 하였다. 이 결과 하이퍼바이저를 사용하지 않은 Docker 성능이 약 1.44배 - 2.92배 더 좋은 것을 검증하였다.

에이전트의 시대가 오고 있다 (Advance of Agent Age)

  • 이근상
    • 정보관리연구
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    • 제31권4호
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    • pp.71-87
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    • 2000
  • 최근 네트워크로 연결된 이기종의 유용성을 높이고 기존의 분산객체 컴퓨팅의 문제해결을 위해 이동 에이전트(Mobile agent)의 연구가 활발히 이루어지고 있다. 이런 연구를 통해 기존의 분산시스템뿐만 아니라 전자상거래, 네트워크관리, 정보검색 등 많은 분야에 이동 에이전트를 적용시키는 연구가 진행되고 있으며, 많은 시스템이 개발되고 있다. 본고에서는 에이전트의 연구에 있어 관련된 사항을 알아보고 에이전트간 통신기능향상을 위해 연구한 내용을 바탕으로 전반적인 내용을 다루고자 하며, 마지막으로 에이전트의 미래와 적용분야에 대해 다루고자 한다.

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분산 환경에서 그룹시스템에서의 객체 일관성 유지를 위한 체계의 개발 (Development of an Object Consistency Maintenance Framework for Group Systems in Distributed Computing Environments)

  • 허순영;김형민
    • Asia pacific journal of information systems
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    • 제8권3호
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    • pp.21-36
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    • 1998
  • Group collaborative systems are recently emerging to support a group of users engaged in common tasks such as group decision making, engineering design, or collaborative writing. Simultaneously, as communications networks and distributed database systems become core underlying architecture of the organization, the need of collaborative systems are gaining more attentions from industry. In such collaborative systems, as the shared objects may evolve constantly or change for operational purposes, providing the users with synchronized and consistent views of the shared object and maintaining the consistency between shared object and replicated objects are important to improve the overall productivity. This paper provides an change management framework for the group collaborative systems to facilitate managing dependency relationships between shared objects and dependents, and coordinating change and propagation activities in distributed computing environments. Specifically, the framework adopts an object-oriented database paradigm and presents several object constructs capturing dependency management and change notification mechanisms. And the proposed framework accommodates both persistent dependents such as replicated data and transient dependents such as various user views in a single formalism. A prototype system is developed on a commercial object-oriented database management system called OBJECTSTORE using the C++ programming language.

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