• Title/Summary/Keyword: Display Design

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The Effects of Egocentric Distance and Screen Size on Virtual Presence: Implications for the Design of Virtual Reality Environments in Large- Screen Displays

  • LIM, Taehyeong;HAN, Insook;RYU, Jeeheon
    • Educational Technology International
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    • v.22 no.1
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    • pp.1-21
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    • 2021
  • This study examined the effects of egocentric distance and screen size on learners' perceived virtual presence in a virtual reality environment with a large-screen display. Sixty-four undergraduate students participated in the study, which used a 3×2 randomized-block factorial design with repeated measures. Two independent variables were included: 1) egocentric distance, or the physical distance between the viewer's position and a screen display, and 2) screen size, or different screen heights with fixed width. Learners' perceived virtual presence, comprising involvement, spatial presence, and realness, was the dependent variable. Results showed that egocentric distance had significant effects on virtual presence, while screen size had none. A detailed discussion and implications are provided.

Design of focal length of Moire lens according to lens phase pattern (렌즈의 위상 패턴에 따른 무아레렌즈의 초점거리 설계)

  • Park, Sungwoong;Kim, Youngrok;Min, Sung-wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.144-145
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    • 2021
  • Variable range of focal length of Moiré lens is designed to change the phase pattern, which is varifocal lens system using two thin layers with Moiré pattern and suitable to applied to AR/VR system because of the relatively simple structure, large aperture size, and wide variable range. We analyze the change of focal length region according to the phase pattern and verify the design to make the prototype patterns using DOE.

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Study on The Shock Damage Evaluation of TFT-LCD module for Mobile IT Devices (휴대용 IT 기기의 디스플레이 내충격 설계를 위한 손상평가 연구)

  • Kim B.S.;Lee D.J.;Koo J.C.;Choi J.B.;Kim Y.J.;Chu Y.B.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.489-493
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    • 2005
  • TFT-LCD(Thin Film Transistor Liquid Crystal Display) module is representative commercial product of FPD(Flat Panel Display). Thickness of TFT-LCD module is very thin. It is adopted for major display unit for IT devices such as Cellular Phone, Camcorder, Digital camera and etc. Due to the harsh user environment of mobile IT devices, it requires complicated structure and tight assembly. And user requirements for the mechanical functionalities of TFT-LCD module become more strict. However, TFT-LCD module is normally weak to high level transient mechanical shock. Since it uses thin crystallized panel. Therefore, anti-shock performance is classified as one of the most important design specifications. Traditionally, the product reliability against mechanical shock is confirmed by empirical method in the design-prototype-drop/impact testredesign paradigm. The method is time-consuming and expensive process. It lacks scientific insight and quantitative evaluation. In this article, a systematic design evaluation of TFT-LCD module for mobile IT devices is presented with combinations of FEA and testing to support the optimal shock proof display design procedure.

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A preliminary Study and suggested Evaluation Methodology for the Improved Fashion Shop Lighting Design using Museum Lighting Design (박물관 전시조명 방식을 적용한 패션 매장의 조명환경 개선에 관한 사전 연구 및 평가방법론 제안)

  • Ko, Tae-Kyoung;Kim, In-Tae;Choi, An-Seop
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.29 no.4
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    • pp.37-46
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    • 2015
  • Lighting in a fashion shop has an effect on customers, highlights the products on the shelf, and has become more important. Even though lighting has a significant effect on customers, the studies on fashion shop lighting have primarily focused on how to create lighting which can influence customers' purchase behavior, and their awareness and expectation. On the contrary, it's been hard to find a study on a quantified fashion shop lighting plan considering customer confidence. In a current fashion shop lighting plan, display lighting is planned indiscreetly. Therefore, this study conducted an investigation of the light environment of the current fashion shop and museum exhibits lighting. Through such processes, the possibility of applying fashion store display lighting environments was investigated. Finally, for the assessment of museum exhibitions lighting applying fashion store display lighting environments, a subjective evaluation method using light simulation was proposed.

Review of ISO Standards on Human-System Interaction Published during 2008-2013

  • Lee, Dhong Ha
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.5
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    • pp.433-452
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    • 2014
  • Objective: The aim of this study is to give ergonomists the brief summary of the recently published ISO standards on human-system interaction and tips for application of the standards. Background: Standard developers did hard work on developing a standard in a concise manner. But most of standards are often bulky in volume. Readers of the standards are difficult to catch key points from the voluminous contents of standards and intermingle among them. Method: Focused on newly developed display/control technology, this study reviewed the 14 ISO standards on human-system interaction published during 2008-2013 and summarized key points from them. Results: Schematic diagrams and tables concisely illustrated the processes, procedures, dimensions, or best practices recommended by the standards concerning conception, design, and usability testing for consumer products. Conclusion: The standards provided the minimum level of requirements on design and evaluation on the physical input devices, electronic displays, and control interfaces based on the current state of technology. But the minimum requirements specified in the standards nowadays become mandatory ergonomic requirements in global trade world. Application: Ergonomists can take a quick and broad view on international standardization activities on newly developed display/control technology from this summary study.

The Application of Work Domain Analysis for the Development of Vehicle Control Display (자동차 계기판 개발을 위한 WDA (Work Domain Analysis) 적용)

  • Nam, Taek-Su;Myung, Ro-Hae;Hong, Seung-Kweon
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.4
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    • pp.127-133
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    • 2007
  • The purpose of this study is to apply WDA (Work Domain Analysis) for the development of EID (Ecological Interface Design) of vehicle control display. At first, a work domain model on the automobile operation was developed using the AH (Abstraction Hierarchy) which is one of WDA tools. Secondly, information requirements that should be included in vehicle control displays were extracted on the basis of the completed model. The vehicle control information that typical automobiles interface displays currently provide occurred on the low level of the work domain model. This implies that current control displays impose too heavy cognitive workload on automobile drivers. Information requirements that can be included new vehicle control display are also discovered in the high level of the work domain model. The detailed information for EID was not proposed in this study. In the further study, the development of vehicle control display will be deeply conducted, using the results of this study.

High efficient 3D vision system using simplification of stereo image rectification structure (스테레오 영상 교정 구조의 간략화를 이용한 고효율 3D 비젼시스템)

  • Kim, Sang Hyun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.605-611
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    • 2019
  • 3D Vision system has many applications recently but popularization have many problems that need to be overcome. Volumetric display may process a amount of visual data and design the high efficient vision system for display. In case of stereo system for volumetric display, disparity vectors from the stereoscopic sequences and residual images with the reference images has been transmitted, and the reconstructed stereoscopic sequences have been displayed at the receiver. So central issue for the design of efficient volumetric vision system lies in selecting an appropriate stereo matching and robust vision system. In this paper, we propose high efficient vision system with the reduction of rectification error which can perform the 3D data extraction efficiently with low computational complexity. In experimental results with proposed vision system, the proposed method can perform the 3D data extraction efficiently with reducing rectification error and low computational complexity.

An Optical Analysis of Viewing-angle Switchable Display Using ELC Lens (액정 전계 렌즈 기반의 시청구간 전환가능 디스플레이의 광학적 해석)

  • Jeong, Shin-Yong;Park, Woo-Sang
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.30 no.4
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    • pp.241-245
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    • 2017
  • This paper proposes a private display that can adjust viewing angles by using an electric-field-driven (EFD) LC Lens. The EFD LC Lens design and simulation were analyzed by using the Extended Jones Matrix Method. The conventional method for attaching a private film to the display was difficult. In order to solve this problem, in this study, by using the EFD LC Lens, we devised a method that can view images more conveniently. We analyzed the luminance and illumination of the optical viewing distance by using the Extended Jones Matrix Method. We also measured the intensity of the viewing angles. The simulation attached the EFD LC Lens to the 14" Full HD RGB stripe wide panel. We calculated the relative luminance distribution and the luminance distribution on the viewing angle of the image at the optimum viewing distance of 60 cm, using the EFD LC Lens and the lenticular lens. The proposed method could be used to design private displays that can adjust the viewing angle of the EFD LC Lens.

A New Field Sequential Stereoscopic LCDs by use of Dual-Directional-Backlight

  • Yuuki, A.;Agari, M.;Iwsaki, N.;Sasagawa, T.;Tahata, S.;Satake, T.;Murakami, O.;Oda, K.;Ito, A.;Miyake, S.
    • Journal of Information Display
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    • v.5 no.2
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    • pp.6-9
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    • 2004
  • We have developed the Scan-backlight Stereoscopic LCD that is a kind of field-sequential -Stereoscopic LCD combining the Dual- Directional- Backlight and the fast-response OCB panel. The Dual-Directional-Backlight using a double-sided prism sheet can change the direction of light by switching the LED light sources. The OCB panel using Feed-Forward Drive can realize frame rate of 120 Hz. As a result, the Scan-backlight Stereoscopic display works at its original resolving power, and produces flicker-free stereoscopic images. This auto- stereoscopic display can resolved the problems of the double images and the pseudoscopic images in case of watching at oblique angles.

DisplayPort 1.1a Standard Based Multiple Video Streaming Controller Design (디스플레이포트1.1a 표준 기반 멀티플 비디오 스트리밍 컨트롤러 설계)

  • Jang, Ji-Hoon;Im, Sang-Soon;Song, Byung-Cheol;Kang, Jin-Ku
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.11
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    • pp.27-33
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    • 2011
  • Recently many display devices support the digital display interface as display market growth. DisplayPort is a next generation display interface at the PC, projector and high definition content applications in more widely used connection solution development. This paper implements multiple streams based on the behavior of the main link that is suitable for the display port v1.1a standard. The limit point of Displayport, interface between the Sink Device and Sink Device is also implemented. And two or more differential image data are enable to output the result through four Lanes stated in display port v1.1a, of two or more display devices without the addition of a separate Lane. The Multiple Video Streaming Controller is implemented with 6,222 ALUTs and 6,686 register, 999,424 of block memory bits synthesized using Quartus II at Altera Audio/Video Development board (Stratix II GX FPGA Chip).