• Title/Summary/Keyword: Disabled Users

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Improvement of the Cognitive Perceptual Assessment for Driving (CPAD) based on Usability Test

  • Bae, Jae-Hyuk;Lee, Jung-Ah;Choi, Hyun;Lee, Jae-Jin
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.4
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    • pp.335-351
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    • 2015
  • Objective: The aim of this study was to perform a usability test for CPAD (Cognitive Perceptual Assessment for Driving) and improve it based on the test results. Background: The cognitive perceptual assessment for driving is a computer-based assessment tool to assess the driving capacity of people with brain-damages. It may be a good tool for evaluating the brain-damaged drivers' safe driving capabilities and screening cognitive and perceptual deficits related to driving. We performed a usability test to improve the CPAD based on the result. Method: Both the software consisting of 8 sub-tests (depth perception, sustained attention, divided attention, stroop test, field dependency, digit span, trail making A, trail making B) and the hardware including the input and output devices ( joystick, mouse, keyboard, touch screen) were evaluated through user interviews. Also we identified the problems and issues in using them by observing the participants performing the CPAD tasks. Results: Based on the results, the task instructions were visually and auditorily improved and more practice examples were added to help the users understand the instructions better and increase the input accuracy, a response time window was added and the joystick and touch screen were simplified, which made it easier for the user to perform the CAPD tasks. Conclusion: User discomforts were minimized by improving the task environment, unless it had affected the evaluation criteria. Application: We plan to distribute the improved version of the CPAD to the regional rehabilitation hospitals, and the driving support centers for people with disabilities throughout the country, so it could be used as an evaluation tool for disabled drivers' cognitive and perceptual functions.

Development of Walking Assistive System using Body Weight Supporting and Path Planning Strategy (인체 자중 보상 및 로봇 경로계획법을 이용한 이동형 보행 재활 시스템 개발)

  • Yu, Seung-Nam;Shon, Woong-Hee;Suh, Seung-Whan;Lee, Sang-Ho;Han, Chang-Soo
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.10
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    • pp.939-947
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    • 2010
  • With the rising numbers of elderly and disabled people, the demand for welfare services using a robotic system and not involving human effort is likewise increasing. This study deals with a mobile-robot system combined with a BWS (Body Weight Support) system for gait rehabilitation. The BWS system is designed via the kinematic analysis of the robot's body-lifting characteristics and of the walking guide system that controls the total rehabilitation system integrated in the mobile robot. This mobile platform is operated by utilizing the AGV (Autonomous Guided Vehicle) driving algorithm. Especially, the method that integrates geometric path tracking and obstacle avoidance for a nonholonomic mobile robot is applied so that the system can be operated in an area where the elderly users are expected to be situated, such as in a public hospital or a rehabilitation center. The mobile robot follows the path by moving through the turning radius supplied by the pure-pursuit method which is one of the existing geometric path-tracking methods. The effectiveness of the proposed method is verified through the real experiments those are conducted for path tracking with static- and dynamic-obstacle avoidance. Finally, through the EMG (Electromyography) signal measurement of the subject, the performance of the proposed system in a real operation condition is evaluated.

An Analysis of Interior Space on Catholic Churches from the Perspective of Universal Design - Focused on Liturgical Spaces of 6 Cases in Busan Parish - (성당 실내공간에 대한 유니버설 디자인 관점 분석 - 부산교구 6개 사례의 전례공간을 중심으로 -)

  • Cho, Youn-Joo;Nam, Kyung-Hwa;Shin, Kyung-Joo
    • Korean Institute of Interior Design Journal
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    • v.24 no.2
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    • pp.21-31
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    • 2015
  • Liturgical space of Catholic churches should be equal conditions for everyone who wants to participate in the liturgy. However liturgical space is standardized for healthy adults without considering the elderly and the disabled. This study intended to suggest the guidelines required for the construction of Catholic churches from the perspective of universal design for all believers to equally participate in liturgy. The results of the study are as follows. First, as a result of the analysis of the liturgical spaces in six Catholic churches from the perspective of universal design, although the principle of universal design was not appropriately applied to all liturgical spaces of a Catholic church, there were cases where it was appropriately applied in part to each of the Catholic churches. Therefore, this study suggested the examples of exemplary installation by space, which is considered to be the materials that can be referenced and utilized when planning the liturgical spaces in the Catholic churches from the perspective of universal design. Second, the obligations required by the building regulations were installed in six cases, but the application of the universal design was insufficient in other spaces. Therefore, more careful consideration for users is considered necessary during space planning. Third, the construction of Catholic churches should be planned, taking into account the liturgical law; for this purpose, the provision of the guidelines for Catholic architectural planning further than the guidelines for architecture by each diocese is necessary. At this time, the collaboration between the Catholic officials and the architects and designers with knowledge of Catholic doctrine is required.

An Analysis on the Users' behavior of the Parking Area for the handicapped (장애인전용주차구역제도의 이용행위 분석)

  • Yang, Sook-Mee;Kim, Man-Ki
    • Journal of Digital Convergence
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    • v.9 no.5
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    • pp.55-63
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    • 2011
  • The purpose of this study is analyzes the violate behavior the Parking Area for the handicapped and monitor the management problem, therefore presents the improvement alternatives of it. We use the field interview survey method by visiting the government office of cities of 16, commercial facility, housings, medical centers, cultural and sports facilities, express highway rest area. We visited the 50 places and interviewed the 227 violating persons. As a result, violate behavior is divided into the not attachment of sticker on parking possibility and not accompaniment with walking disabled person. We presented the improvement alternatives for the lawful usage of the parking area for the handicapped. First, We have to magnify a recognition and a advertisement about the parking area for the handicapped. Second, We have to improve a management of expense, manpower and civil complains, etc. We have to prepare the legal revision which strengthens the concrete punishment for a violate behavior improvement.

Development of Assistive Software for Disabled and Aged People Based on User Characteristics - Unified User Interface for Special Work Chair (사용자 특성을 고려한 장애인 및 노령 인구를 위한 보조 소프트웨어의 개발 - 작업용 특수 전동의자를 위한 통합 사용자 인터페이스)

  • Kim, Sang-Chul;Jeon, Moon-Jin;Lee, Sang-Wan;Park, Kwang-Hyun;Bien, Z.-Zenn
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.44 no.4 s.316
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    • pp.8-14
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    • 2007
  • Social participation of the elderly and people with disabilities continuously becomes more active due to improvement of social systems and technological development. Various assistive systems, such as intelligence robots and intelligence home systems, have been developed to support the social participation, and obviously contributed to independent lives of the elderly and people with disabilities. These systems, however, usually require expensive special hardware. To relieve a financial burden software-oriented approaches, which utilizes existing hardware such as laptops, can be an alternative. The software should be developed considering users with physical limitation and without much knowledge of computers. This paper suggests software-oriented approaches to solve these problems and describes an actual development procedure of the software with related theories. We also introduce an unified user interface for a special work chair as a real application.

A Personalized Hand Gesture Recognition System using Soft Computing Techniques (소프트 컴퓨팅 기법을 이용한 개인화된 손동작 인식 시스템)

  • Jeon, Moon-Jin;Do, Jun-Hyeong;Lee, Sang-Wan;Park, Kwang-Hyun;Bien, Zeung-Nam
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.1
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    • pp.53-59
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    • 2008
  • Recently, vision-based hand gesture recognition techniques have been developed for assisting elderly and disabled people to control home appliances. Frequently occurred problems which lower the hand gesture recognition rate are due to the inter-person variation and intra-person variation. The recognition difficulty caused by inter-person variation can be handled by using user dependent model and model selection technique. And the recognition difficulty caused by intra-person variation can be handled by using fuzzy logic. In this paper, we propose multivariate fuzzy decision tree learning and classification method for a hand motion recognition system for multiple users. When a user starts to use the system, the most appropriate recognition model is selected and used for the user.

Mobile Location-based SNS(Social Network Service) for the Disabled Students (장애학생을 위한 모바일 위치기반 SNS(Social Network Service))

  • Oh, Young-Hwan
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.361-370
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    • 2011
  • Recent popularity of the smartphone market, with the explosive growth of mobile location-based SNS(Social Network Service), is into the mainstream. SNS aims to cooperate and share information with all users, but mobile SNS is still not easy people with disabilities. In addition to using the Web, it has difficulty to provide an appropriate interface to access such as smartphone for people with disabilities. This paper will specify and analyze the context-awareness technology and SNS function, and study a variety of information that students with disabilities such as time, location and activity states including data collection and analysis of the situation by converting the status information. It has provide that students with disabilities to lead comfortable life in school according to the various types of disabilities, and school information and safety services using mobile location-based SNS.

Application development guidelines for the students with developmental disability based on universal design for learning(UDL) (보편적 학습설계 관점에서 발달장애 학생을 위한 앱 개발 가이드라인)

  • Han, Dong-Wook;Kang, Min-Chae
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.485-491
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    • 2014
  • The aim of this study is to suggest development guidelines of educational smart application for the students with development disability based on Universal Design for Learning(UDL). The basic guideline set were organized by analyzing UDL studies on different media. The totally 35 preliminary guidelines which consist of 14 items of contents presentation, 12 items of education strategy and 9 items of education engagement were settled through review of smart contents expert developer and professors in special education. Based on the preliminary guideline, a survey was conducted to determine effective guidelines among end users which consist of the teachers who educate students with disability, parents with disabled children and professors in special education major. 3 categories and 20 guidelines are presented by analyzing survey result through excluding items whose importance factor were lower than average of importance.

A Web Based System for Usability Project Planning and Testing (사용성 평가 계획 및 수행을 위한 웹 기반 시스템)

  • Park, Danbee;Hong, Ki-Hyung
    • KIISE Transactions on Computing Practices
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    • v.21 no.4
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    • pp.308-314
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    • 2015
  • Usability has become an important consideration for product development, and as a result, there is a growing need for systems and tools that can support usability test projects. However, few studies so far have developed such systems and tools. During a usability test project, many participants take up different roles, such as project managers, usability testers, and subjects. We implement a web-based usability test system with which a project manager can manage and control all participants and documents throughout the entire usability test process, from the design of a usability test project to the analysis of the test results. A usability test generates many documents, such as subject agreement forms and before/after questionnaires. Since many different subjects can participate in a usability test, consistency during testing with different participants and efficient document management are the keys to success for a usability test. Since all users that participate in usability test projects can access web-based usability test systems through a web browser, regardless of the place where they are, the reliability of the testing results can improve since the tests are conducted in the locations where the target products are meant to be used. In particular, our system is useful for disabled individuals who cannot move.

B-COV:Bio-inspired Virtual Interaction for 3D Articulated Robotic Arm for Post-stroke Rehabilitation during Pandemic of COVID-19

  • Allehaibi, Khalid Hamid Salman;Basori, Ahmad Hoirul;Albaqami, Nasser Nammas
    • International Journal of Computer Science & Network Security
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    • v.21 no.2
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    • pp.110-119
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    • 2021
  • The Coronavirus or COVID-19 is contagiousness virus that infected almost every single part of the world. This pandemic forced a major country did lockdown and stay at a home policy to reduce virus spread and the number of victims. Interactions between humans and robots form a popular subject of research worldwide. In medical robotics, the primary challenge is to implement natural interactions between robots and human users. Human communication consists of dynamic processes that involve joint attention and attracting each other. Coordinated care involves sharing among agents of behaviours, events, interests, and contexts in the world from time to time. The robotics arm is an expensive and complicated system because robot simulators are widely used instead of for rehabilitation purposes in medicine. Interaction in natural ways is necessary for disabled persons to work with the robot simulator. This article proposes a low-cost rehabilitation system by building an arm gesture tracking system based on a depth camera that can capture and interpret human gestures and use them as interactive commands for a robot simulator to perform specific tasks on the 3D block. The results show that the proposed system can help patients control the rotation and movement of the 3D arm using their hands. The pilot testing with healthy subjects yielded encouraging results. They could synchronize their actions with a 3D robotic arm to perform several repetitive tasks and exerting 19920 J of energy (kg.m2.S-2). The average of consumed energy mentioned before is in medium scale. Therefore, we relate this energy with rehabilitation performance as an initial stage and can be improved further with extra repetitive exercise to speed up the recovery process.