• Title/Summary/Keyword: Digital-Based Education

Search Result 1,521, Processing Time 0.026 seconds

A Study on Design of Vocational Education and Training Curriculum with Key Competencies (직업능력표준을 활용한 교육훈련과정 설계방안)

  • Gu, Ja-Gil;Lee, Jae-Gik
    • Journal of Digital Convergence
    • /
    • v.5 no.2
    • /
    • pp.109-122
    • /
    • 2007
  • The original element for development in current society is recognized as knowledge, technology and information. It has been developed and improved the human resources development system through the occupational standards that closely connected system among work, education training and qualification in every country. This study is for development of the occupation standards that was standardized the required competency element, performance criteria, range statement, assessment guideline in machinery industry, also developing the education training program based on competency to be able to apply department of relevant machinery industry in vocational high school. Occupational standards and key competencies were developed by expert in field engineer and verified about contents and level system by questionnaire and interviewing. Education training program was developed on SCID model, and the effectiveness and suitability of the training program was verified by teacher, professor and student belonging to training organization.

  • PDF

A Study on the Capability of Cyber Security Education and Training Professional Personnel (사이버보안 교육훈련 전문 인력의 역량에 관한 연구)

  • Eom, Jungho
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.15 no.1
    • /
    • pp.43-51
    • /
    • 2019
  • This research proposed the necessary capability of cyber security professional personnel for cyber security education and training. Cyber security professional personnel were required specialized capability because the curriculum of cyber security education and training is structured around practice and training. Based on the knowledge, skills, and attitudes of professors, we derive candidate capabilities and index through the results of precedent research. As a result, we derived capability such the candidate capability group as teaching qualification, expert knowledge, practical ability, lecture ability, and research ability, and detailed capability index was derived accordingly. Finally, based on the questionnaire results of the professors related to the information security, it was determined that the capability required for the cyber security education and training professional personnel were expert knowledge, practical ability, and lecture ability. Among the capabilities, executive ability means that they have to fulfil abundant executive experience due to the high proportion of practical training due to the characteristics of cyber security education and training.

Construction of a Web-based e-Teaching Portfolio for the Efficient Management

  • Kim, Yun-Hae;Park, Se-Ho;Ha, Jin-Cheol
    • Journal of Engineering Education Research
    • /
    • v.15 no.4
    • /
    • pp.35-40
    • /
    • 2012
  • This study presents an analysis of the current situation (management, approach, adjustment, transportation, and others) of teaching portfolio by examining the teaching portfolio managers (staffs, researchers, teaching assistants, etc.) of 6 universities in the southeast of Korea. The rationale for the study focus is that the existing teaching portfolio either suffers a problem in the transportation, approach, adjustment and/or management or is likely to raise a problem in the future. In order to solve this problem, this study builds a web-based e-teaching portfolio. According to the analysis results, the engineering education system was established in all 6 universities (Ed- note that '6 universities' has already been specified as the study sample). The teaching portfolio was partially digitalized in this system, despite some problems of converting analog data into digital data, which induced difficulties in constructing the overall e-teaching portfolio. Therefore, this study focused on constructing an e-teaching portfolio without developing any additional system by using the existing system positively, and also on determining the appropriate components among the existing teaching portfolio components. Accordingly, in order to convert the analog data into the digital data required for this study, we used a digital camera as the conversion device and converted the teaching portfolio components into those appropriate for the e-teaching portfolio. Finally, we constructed an existing system appropriate for the e-teaching portfolio by using these devices and components.

Research on BYOD (Bring Your Own Device) policy guidelines with the extension of the "SMART Education" in Korea based on the analyses of the U.S. cases (스마트교육 확산에 따른 국내 BYOD 정책방안 연구 - 미국사례 분석을 중심으로 -)

  • Lim, Keol;Jang, Yoonho;Lee, Eunhwan
    • Journal of Digital Convergence
    • /
    • v.12 no.7
    • /
    • pp.21-36
    • /
    • 2014
  • The purposes of the study was to investigate BYOD (Bring Your Own Device) policy since it would be limited to distribute all of the digital devices required for the schools within the budget of the government. First, the concept and characteristics of BYOD were introduced. Then, the pros and cons of BYOD were analyzed according to the case studies of BYOD policies of the U.S. Based on the previous experiences, guidelines of domestic BYOD policies were established. Regarding the institutional aspect, technical issues, usage, damages, digital divide, information security, and resources were discussed. Additionally, conditions of technology, networks, filtering, software were also considered as essential infrastructure. In sum, as an alternative of distributing digital devices in schools, the importance of BYOD should be regarded as top priorities with systematic preparations in launching digital education. It would be expected that this study play a fundamental role in launching domestic BYOD policy by supporting specific strategies.

Pre-service teachers' eliciting student thinking about a long division algorithm: Approximation of teaching via digital simulation (나눗셈 알고리즘에 대한 학생 사고를 예비교사가 도출하기 : 디지털 시뮬레이션을 통해 가르치는 것에 근접하기)

  • Kwon, Minsung;Pang, JeongSuk
    • The Mathematical Education
    • /
    • v.59 no.3
    • /
    • pp.271-294
    • /
    • 2020
  • The purpose of this study was to explore the possibility of digital simulation by which pre-service teachers (PSTs) can approximate the core teaching practice of eliciting student thinking. This study examined PSTs' questions to elicit student thinking, their use of "pause" session and peer feedback, and their reflections on doing a digital simulation. We analyzed a two-hour digital simulation session with 13 PSTs who enrolled in the elementary mathematics methods course. The results showed that PSTs shifted their general questions to more content-specific questions throughout the simulation and made a quick transition to comparing students' strategies. The number of lead PST-initiated "pause" ranged one to four times for various reasons. Their peer-coaches did not voluntarily "pause" the simulation session but actively shared what they noticed from the student work samples and suggested the next teaching moves. Without utilizing the pause session, the dramatic improvement of questioning was not observed. Even though the PSTs felt overwhelmed with interacting with the student-avatars in real-time, they highlighted the benefits of simulations, appreciated the opportunity to learn the core teaching practice, and viewed this digital simulation as "real" and "authentic" experience. The findings of this study provide implications for re-designing a practice-based teacher education program.

Analysis of the Level of Technological Development and Digital Readiness of Scientific-Research Institutes

  • ALZHANOVA, Farida G.;KIREYEVA, Anel A.;SATPAYEVA, Zaira Т.;TSOY, Alexander A.;NURBATSIN, Akan
    • The Journal of Asian Finance, Economics and Business
    • /
    • v.7 no.12
    • /
    • pp.1133-1147
    • /
    • 2020
  • The purpose of this study is to analyze the level of science and technology development and digital readiness of scientific research institutes based on the author's assessment methodology (a set of evaluations and multifactorial indicators). Keeping with the previous literature, the research is caused by the novelty of the problem, which suggests dividing the literature review into two main research groups: theoretical background, which concentrates on the digital readiness definition, and the impact of digital readiness on science. Moreover, the scientific significance lies in the fact that proposed ideas in the research, developed theoretical and methodological provisions can significantly enrich theories related to the identification of the digital readiness of science and its consumers. Further, the research is devoted to the development of assessment methods of digital changes and analysis of the level of development of digital readiness of scientific research institutes, which is based on the author's assessment methodology (a set of evaluations and multifactorial indicators). The methodology provides an opportunity to build ratings of the digital readiness of scientific-research institutes to the formation and development of a digital economy. Obtained results show that the priority task in the current and the future period is to increase the authority and recognition of scientific organizations, the quality of scientific research, and the formation of demand for scientific products.

A Study on the Experiential Learning-Based Education for the Development of Artificial Intelligence Competency (인공지능 역량 함양을 위한 경험학습 기반 교육에 관한 고찰)

  • Park Sangwoo;Cho Jungwon
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.19 no.1
    • /
    • pp.153-172
    • /
    • 2023
  • We look into the theory of experiential learning, which allows learners to design and organize their own lives, as well as to develop the necessary competencies for students who will be living in intelligent information society. We also investigate the teaching and learning methods, as well as the educational contents of artificial intelligence education, and develop an approach to artificial intelligence education that will develop learners' capabilities. As a result, we have investigated the pedagogical needs for artificial intelligence education in elementary and secondary schools, critically reviewed the discussions on experiential learning-based education for artificial intelligence education in elementary and secondary schools, and proposed a plan. Experiential learning achieves comprehension and knowledge acquisition naturally, as well as subject connection and integration. When preparing for artificial intelligence education, practical methods and procedures for developing capabilities in artificial intelligence education, focusing on in-depth learning, inter-subject linkage and integration, life-related learning, and reflection on the learning process, should be considered unavoidable.

A Study on "On-tact" Christian Education in the Post-Corona Era (포스트 코로나 시대의 "온택트(ontack)" 기독교교육에 관한 연구)

  • Yang, Kum Hee
    • Journal of Christian Education in Korea
    • /
    • v.68
    • /
    • pp.41-76
    • /
    • 2021
  • This paper begins with the question of whether "on-tact" Christian education, which has become the most new-normal phenomenon since Corona 19, will remain as a decisive form of Christian education even in the post-Corona era. In order to answer that question, this study explored whether on-tact Christian education has its own domain of experience and educational elements that cannot be replaced by face-to-face education, specifically focusing on "types of on-tact Christian Education", "discussion of digital church" and "digital epistemology". Through research on "types of onn-tact Christian education," it confirmed that, when viewed on the basis of 'participation' or 'communication', on-tact Christian education has an independent field of experience and educational elements. Through contemplation on "digital ecclesiology", it found that on-tact education is the decisive channel for Christian education to reach digital generation. It also found a new metaphor from the "network" concept for the public church and the Kingdom of God. This paper also found that we experience the perception of the body that is expanded through the combination between the body and technology in the digital world, and that this is a unique epistemology that occurs only in the digital world. Based on the above points, it affirmed that on-tact Christian education is not simply a means of supplementing face-to-face education in the era of COVID-19, but is a Christian education that has an independent field of experience and educational power that face-to-face education cannot replace. Thus it foresees that on-tact Christian education will continue to expand as a center and form of Christian education even in the post-corona era.

A Study on Development of Multimedia Contents for the Web-based Education System (웹기반의 교육체계를 위한 멀티미디어콘텐츠 개발에 관한 연구)

  • Jung, Won-Ju
    • Journal of The Korean Digital Architecture Interior Association
    • /
    • v.1 no.1
    • /
    • pp.31-38
    • /
    • 2001
  • This study is to investigates a development of multimedia contents for the web-based education system. With the comming new millenieum, we have a lot of experience in pluralistic society. especially we are affected by multimedia data with information and knowledge-based society, and the development of information technology, that is we are a lot influenced by multimedia data. This study is to explore multimedia contents which have still and dynamic. With this discussed, teaching and learning from multimedia contents makes learners construct meaning knowledge through the seeing and hearing, interactive communication. thus we need to include the multimedia education in a curriculum.

  • PDF

Prospects & Issues of NFT Art Contents in Blockchain Technology (블록체인 NFT 문화예술콘텐츠의 현황과 과제)

  • Jong-Guk Kim
    • Journal of Information Technology Applications and Management
    • /
    • v.30 no.1
    • /
    • pp.115-126
    • /
    • 2023
  • In various fields such as art, design, music, film, sports, games, and fashion, NFTs (Non-Fungible Tokens) are creating new economic value through trading platforms dedicated to NFT art and content. In this article, I analyze the current state of blockchain technology and NFT art content in the context of an expanding market for blockchain-based NFT art content in the metaverse. I also propose several tasks based on the economic and industrial logic of technological innovation. The first task proposed is to integrate cultural arts on blockchain, metaverse, and NFT platforms through digital innovation, instead of separating or distinguishing between creative production and consumption. Before the COVID-19 pandemic, there was a clear separation between creators and consumers. However, with the rise of Web 3.0 platforms, any user can now create and own their own content. Therefore, it is important to promote a collaborative and integrated approach to cultural arts production and consumption in the blockchain and metaverse ecosystem. The second task proposed is to align the legal framework with blockchain-based technological innovation. The enactment and revision of relevant laws should focus on promoting the development of the NFT trading platform ecosystem, rather than merely regulating it for user protection. As blockchain-based technology continues to evolve, it is important that legal systems adapt to support and promote innovation in the space. This shift in focus can help create a more conducive environment for the growth of blockchain-based NFT platforms. The third task proposed is to integrate education on digital arts, including metaverse and NFT art contents, into the current curriculum. This education should focus on convergence and consilience, rather than merely mixing together humanities, technology, and arts. By integrating digital arts education into the curriculum, students can gain a more comprehensive understanding of the potential of blockchain-based technologies and NFT art. This article examines the digital technological innovation such as blockchain, metaverse, and NFT from an economic and industrial point of view. As a limitation of this research, the critical mind such as philosophical thinking or social criticism on technological innovation is left as a future task.