• 제목/요약/키워드: Digital scanning technology

검색결과 173건 처리시간 0.019초

3D 스캐닝 임베디드 시스템 설계 (3D Scanning Embedded System Design)

  • 홍선학;조경순
    • 디지털산업정보학회논문지
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    • 제13권4호
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    • pp.49-56
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    • 2017
  • It is the approach of embedded system design that finds 3D scanning technology to analyze a real object or environment to collect data on its shape and appearance. 3D laser scanning developed during the last half of 20th century in an attempt to accurately recreate the surfaces of various objects. 1960s, early scanners used lights, cameras, and projectors to carry out the scanning in the lacks of performance which encountered many difficulties with shiny, mirroring, or transparent objects. The 3D scanning technology has leveled-up with helpful of embedded software platform research and design. In this paper, First we designed the hardware of laser/camera setup and turntable moving part which is the base of object. Second, we introduced the process of scanning 3D data with software and analyzed the resulting scanned image on the web server. Last, we made the 3D scanning embedded device with 3D printing model and experimented the 3D scanning performance with Raspberry Pi.

Application of Three-dimensional Scanning, Haptic Modeling, and Printing Technologies for Restoring Damaged Artifacts

  • Jo, Young Hoon;Hong, Seonghyuk
    • 보존과학회지
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    • 제35권1호
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    • pp.71-80
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    • 2019
  • This study examined the applicability of digital technologies based on three-dimensional(3D) scanning, modeling, and printing to the restoration of damaged artifacts. First, 3D close-range scanning was utilized to make a high-resolution polygon mesh model of a roof-end tile with a missing part, and a 3D virtual restoration of the missing part was conducted using a haptic interface. Furthermore, the virtual restoration model was printed out with a 3D printer using the material extrusion method and a PLA filament. Then, the additive structure of the printed output with a scanning electron microscope was observed and its shape accuracy was analyzed through 3D deviation analysis. It was discovered that the 3D printing output of the missing part has high dimensional accuracy and layer thickness, thus fitting extremely well with the fracture surface of the original roof-end tile. The convergence of digital virtual restoration based on 3D scanning and 3D printing technology has helped in minimizing contact with the artifact and broadening the choice of restoration materials significantly. In the future, if the efficiency of the virtual restoration modeling process is improved and the material stability of the printed output for the purpose of restoration is sufficiently verified, the usability of 3D digital technologies in cultural heritage restoration will increase.

Three-Dimensional Digital-Mold Modeling and Sand-Printing for Replication of Bronze Mirror

  • Jo, Young Hoon;Lee, Jungmin
    • 보존과학회지
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    • 제37권1호
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    • pp.25-33
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    • 2021
  • To extend the application of digital technology to the replication of artifacts, meticulous details of the process and the diversity of three-dimensional (3D) printing output materials need to be supplemented. Thus, in this study, a bronze mirror with Hwangbichangcheon inscription was digitalized by 3D scanning, converted into a voxel model, and virtual conservation treatment was performed using a haptic device. Furthermore, the digital mold of the bronze mirror completed by Boolean modeling was printed using a 3D sand-printer. Such contactless replication based on digital technology reflects the stability, precision, expressivity, collectivity, durability, and economic feasibility of artifacts. Its application can be further extended to cultural products as well as such areas as education, exhibition, and research. It is expected to be in high demand for metal artifacts that require casting. If empirical studies through experimental research on casting are supplemented in the future, it could extend the application of digital technology-based contactless replication methods.

디지털 기술을 이용한 유물의 문양표현 방법에 대한 연구 (Study on the Artifact pattern representation of a method using digital technology)

  • 구자봉
    • 디지털콘텐츠학회 논문지
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    • 제16권1호
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    • pp.113-121
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    • 2015
  • 디지털 기술을 이용한 유물의 문양표현 방법은 크게 디지털 탁본기술과 디지털 명암기술의 두 가지가 있다. 디지털 탁본기술은 유물에 새겨진 명문이나 문양을 원형의 훼손 없이 3차원으로 스캐닝하고 이를 객관적 수치로 입체화시켜 명암효과를 표현함으로써 디지털 탁본 데이터를 구축하여 육안으로 확인하기 어려운 원래의 명문이나 문양을 명확하게 나타낼 수 있는 디지털 기술을 말한다. 디지털 명암기술은 유물 표면의 유리질 피막으로 인해서 대상물의 깊이정보를 계산할 수 없는 경우 3차원으로 스캐닝하고 이를 실감이미지 맵핑기술을 응용하여 디지털 명암이미지를 생성하는 디지털 기술을 말한다. 디지털 탁본기술은 주로 토기나 기와 그리고 비석 등 음각 또는 양각으로 표현된 명문이나 문양을 표현하는데 유용하며, 디지털 명암기술은 디지털 탁본기술이 적용될 수 없는 자기나 유리 등의 유물에 효과적으로 이용될 수 있다.

Re-production of Digital Cultural Heritage and Acquisition of Two Dimensional Drawing Maps for the Cultural Heritage by the Reverse Engineering Technology

  • Lee, Suk Bae;Auh, Su Chang
    • 대한공간정보학회지
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    • 제24권2호
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    • pp.71-78
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    • 2016
  • After the 'Guidelines for the preservation of digital heritage' were published by UNESCO, interests in the fabrication of digital cultural heritage have been increasing throughout the world. The present study was intended to fabricate digital cultural heritages for existing cultural properties using the reverse engineering technology and obtain two-dimensional drawings. Jinju Castle Gongbukmun, which is a cultural property, was selected as a study subject and 3D modeling of Jinju Castle Gongbukmun was conducted by implementing 3D scanning and processing the point cloud data. Using the Gongbukmun 3D model (3D-Gongbukmun) made as such, requirements as a digital heritage were reviewed and 2D drawings of Gongbukmun such as front views, ground plans, and side views could be prepared.

집속 전자 빔 장치에서 스캔 주파수에 따른 실시간 디지털 필터 설계에 관한 연구 (Study on Real-Time Digital Filter Design as Function of Scanning Frequency of Focused Electron Beam)

  • 김승재;오세규;양경선;정광오;김동환
    • 대한기계학회논문집A
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    • 제35권5호
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    • pp.479-485
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    • 2011
  • 열 전자 방출 형 전자 빔 장치에서 영상을 획득하기 위해서는 텅스텐 필라멘트에서 발생한 전자빔을 스캔 할 장치가 필요하다. 이때, 스캔 되는 주파수에 따라서 시료 표면에서 튀어 나오는 2 차 전자신호에 대하여 잡음 성분의 발생이 다르게 나타난다. 본 연구에서는 잡음 성분 제거를 위한 필터 설계를 위해서 2 차 전자신호에 대한 실시간 주파수 분석을 통해 신호와 잡음 성분을 구분했다. 그리고 부동 소수점 연산이 가능한 DSP 에서 디지털 필터 설계를 통하여 신호대비 잡음 성분 제거를 통하여 고배율로 획득한 전자현미경의 영상의 질을 향상 시켰다.

Research on the Application of Digital Human Production Based on Photoscan Realistic Head 3D Scanning and Unreal Engine MetaHuman Technology in the Metaverse

  • Pan, Yang;Kim, KiHong;Lee, JuneSok;Sang, YuanZi;Cheon, JiIn
    • International journal of advanced smart convergence
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    • 제11권3호
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    • pp.102-118
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    • 2022
  • With the development of digital content software production technology and the technological progress of related hardware, the social status quo in the post-epidemic era, the popularization and application of 5G networks, the market and consumers' increasing demand for digital content products, artificial intelligence, virtual digital human, virtual Idols, virtual live, self-media content and metaverse-related content industries are all developing rapidly. Virtual idols, virtual digital human, etc. are not only accelerating innovation in production technology. The economic cost, technical difficulty and time requirements of production are also greatly reduced. With the arrival and development of the Metaverse, the author believes that the content industry with virtual digital humans as the core will continue to develop in the direction of refinement, specialization, facilitation and customization. In this article, we will analyze and study the production of virtual digital human based on Photoscan technology and Unreal Engine 5 Metahuman software, and discuss the application status and future development of related content.

건설현장의 디지털 트윈 구성을 위한 효율적인 3D 스캐닝 방법에 관한 연구 (A Study on the Efficient 3D Scanning Method for Digital Twin Configuration in Construction Site)

  • 김성훈;김태한;엄이레;원종철
    • 한국BIM학회 논문집
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    • 제12권3호
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    • pp.39-51
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    • 2022
  • 3D scan technology can utilize real spatial information as it is in virtual space, so it can be usefully used in various fields such as reverse engineering of buildings and process management. Recently, with the development of ICT technology, more precise scan data can be obtained, and scan processing time has also been greatly reduced. In addition, the combination of software and scanning equipment used in 3D scanning technology is very diverse, and results are very different depending on which technology is used. Accordingly, there is a problem that it is difficult for a user who has no experience in 3D scanning technology to determine which technology and equipment should be used to obtain good results. In this study, 3D scan technologies mainly used at home and abroad are investigated, classified, and tested at actual construction sites to suggest considerations and suitable 3D scan methods when using 3D scans in construction sites. The test results were analyzed to evaluate the time it takes to scan, the final quality, and the user's convenience according to each technology method.

Land cover classification using LiDAR intensity data and neural network

  • Minh, Nguyen Quang;Hien, La Phu
    • 한국측량학회지
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    • 제29권4호
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    • pp.429-438
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    • 2011
  • LiDAR technology is a combination of laser ranging, satellite positioning technology and digital image technology for study and determination with high accuracy of the true earth surface features in 3 D. Laser scanning data is typically a points cloud on the ground, including coordinates, altitude and intensity of laser from the object on the ground to the sensor (Wehr & Lohr, 1999). Data from laser scanning can produce products such as digital elevation model (DEM), digital surface model (DSM) and the intensity data. In Vietnam, the LiDAR technology has been applied since 2005. However, the application of LiDAR in Vietnam is mostly for topological mapping and DEM establishment using point cloud 3D coordinate. In this study, another application of LiDAR data are present. The study use the intensity image combine with some other data sets (elevation data, Panchromatic image, RGB image) in Bacgiang City to perform land cover classification using neural network method. The results show that it is possible to obtain land cover classes from LiDAR data. However, the highest accurate classification can be obtained using LiDAR data with other data set and the neural network classification is more appropriate approach to conventional method such as maximum likelyhood classification.

디지털 도서관(圖書館)과 정보관리 (Digital Library and Information Management)

  • 김순자
    • 정보관리연구
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    • 제26권1호
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    • pp.16-51
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    • 1995
  • 정보관리 분야에서는 컴퓨터와 정보 네트워크의 발달, 그리고 초고속 정보통신망 구축과 같은 환경변화로 인하여 새로운 시대를 맞이하고 있다. 이러한 변화의 시대에 정보의 중요성과 새로운 정보기술의 발달, 정보이용자들의 주변환경 변화를 인식하게 됨에 따라 디지털 도서관(digital library)을 구상하게 되었다. 본고에서는 새롭게 등장한 디지털 도서관의 개념과 기능을 알아보고, CD-ROM, OCR 기법과 이미지 스캐닝, hypertext, hypermedia, multimedia와 같은 정보기술에 대해서 살펴보았다. 또한 이러한 기술을 응용한 시스템 사례를 살펴봄으로써 정보관리 분야에서 새로운 전자정보 서비스를 위한 전략과 정보의 디지털 화를 위한 응용가능성을 살펴보고자 한다.

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