• Title/Summary/Keyword: Digital Services

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A Study on Affordance Dimensions of Digital Services for the Elderly through the Analysis of Senior Adults' Daily Activities

  • Park, Soobeen
    • Architectural research
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    • v.10 no.2
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    • pp.11-20
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    • 2008
  • Designing environments for the elderly includes studying changes in the elderly themselves, changes in their environment, and changes in the intercommunication between the elderly and their environment. The purpose of this study is to provide guidelines for a ubiquitous environment in which seniors can "age in place," using an environment-behavioral approach. 305 subjects aged 45 to 78 take part in the survey research. Temporal sequence (age groups) and behavior (daily activities) are considered as the significant variables to design digital services for the elderly in the perspective of an environment-behavioral approach. Several conclusions can be made. (1) The characteristics of subjects in the over-65 age group shows that they manage an independent lifestyle even if they realize some body functions deteriorate as they age. (2) Over-65 age group is more engaged in healthcare and pastime activities. The male subjects of it are most inactive. (3) The IDA (importance of daily activities) and FDA (frequency of daily activities) are classified by five to six factors in each group. The IDA and FDA of the group aged over 65 differ from other age groups. (4) Five affordance dimensions of digital services for the elderly are proposed: Healthcare, Domesticity, Mobility & Security, Network, and Recreation & Pastime. These affordance dimensions will help research groups or companies design ubiquitous environments to enhance the quality of life of seniors.

The Propriety of Portable Digital X-RAY Equipment for Emergency Medical Services (델파이 기법을 이용한 응급의료에서의 휴대용 디지털 X-ray 발생장치의 적절성)

  • Cho, Dong-Heon;Gu, Kyung-Wan;Yang, Hae-Sool;Jo, Jean-Man;Han, Man-Seok;Lee, Mi-Ok
    • The Korean Journal of Emergency Medical Services
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    • v.9 no.1
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    • pp.15-23
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    • 2005
  • The purpose of this study is to analyze the propriety of portable digital X-ray Equipment for Emergency Medical Services in Daejon Emergency Medical Center in Korea. The major instruments of this study were Korean Self-Analysis Opinionnaire, Questionnaire contains 35 items which measure emergency medical personal opnions. To take the analysis of data, the total of 92 persons were investigated in Medical Information Center in Daejon Metropolitan City from 2005. 20. April to 2004. 25. May. The data were analyzed by the path analysis SPSS program. First, portable X-RAY equipment is needed to apply it to emergency. Second, it should have small and light structure compared with old equipments and have high voltage generator unit for X-RAY using inverter. Third, it should be able to send the shot data that is digital detector type without film to doctors in emergency center.

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Competitive Advantage Strategy of Educational Service Quality on Digital Transformation : Focusing on W-Company (디지털전환 기반의 교육서비스품질 경쟁우위전략 : W사를 중심으로)

  • Chin, Hee Soo;Lee, Dong Won;Lee, DonHee
    • Journal of Korean Society for Quality Management
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    • v.50 no.4
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    • pp.843-861
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    • 2022
  • Purpose: This study explores the impact of digital transformation (DT) strategies on gaining a competitive advantage in interactive educational services. Methods: We develop a service value proposition model by analyzing educational service elements to confirm the impact of DT in the classroom through case studies. This study focuses on educational services that DT has a positive impact on organizational competitiveness by providing opportunities for customers to engage in operational processes. This case study summarizes competitiveness using SWOT (strengths, weaknesses, opportunities, and threats) analysis. Results: The findings of the case study indicate that DT-enabled competitive factors contribute to an organization's competitive advantage. The study results present key resource as social cloud services, data combination, content sharing, and products/services. The online application that collects user data about education and shares class and evaluation information creates a new class operational process in the field of educational service for a value proposition of collection-merging-sharing with social cloud function. Conclusion: The results of this study can be used as a good guideline for educational service providers interested in applying DT for improved customer satisfaction and educational organizations' competitiveness. In addition, the study findings provide theoretical and practical implications on SWOT approaches to changing the educational service provision ways through digital transformation.

U-City Service Space Realization Strategies in Digital Convergence Era (디지털융합시대의 U-City서비스 공간화 방안)

  • Cho, Chun-Man;Chung, Moon-Sub
    • Spatial Information Research
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    • v.18 no.2
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    • pp.77-88
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    • 2010
  • It is possible to evaluate hi-tech spatial services such as U-City services as part of the visible results from more than 10 years of public efforts and budgets on Korea National Digitalization. The U-City services are mainly based on ICT(Information and Communication Technology), but in the aspect of giving intelligence to the existing physical space, in principle, they are to be inter-connected with both spatial information and spatial plan. But, still there are few shared concepts for linking U-City services with spatial information and spatial plan. Therefore, under the proposition of the realization of Ubiquitous National Territory in the Digital Convergence Era, the purpose of the current study is to facilitate the balanced development among U-City services, national spatial data and spatial plan by proposing a new concept of Digital Convergence Space. Then, for its realization, regarding laws and policy arrangements are suggested.

A Study on Digital Reference Services in an Educational Research Library: Focusing on Types of Questions Among Subareas of Education (교육학분야 전문도서관에서 제공되는 디지털참고정보서비스에 관한 연구 - 하위주제영역별 이용자의 질문유형을 중심으로 -)

  • Lee, Myeong-Hee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.20 no.4
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    • pp.51-65
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    • 2009
  • This study attempted to investigate users' information needs in an educational research library, which delivers web-based digital reference services to library users, by analyzing reference questions asked by remote users. A total of 242 questions from two electronic bulletin boards was examined in terms of 6 types of questions asked and 23 subareas of education. The study found that 56.1% of reference questions on the library bulletin board were pure reference questions in curriculum, textbooks and teaching & instruction. Suggestions for effective use of digital reference services were made: easy access to menu services, use of web forms, development of digital reference systems providing search functions and response functions.

A Study on the Factors Affecting Usage Intention of Digital Twin Technology in Product Design (제품 설계 시 디지털 트윈 기술 사용의도에 영향을 미치는 요인에 대한 연구)

  • Cho, Yong Won;Im, Eun Tack;Gim, Gwang Yong
    • Journal of Information Technology Services
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    • v.18 no.3
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    • pp.75-93
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    • 2019
  • Digital twin technology is one of the key technologies to strengthen the competitiveness of manufacturing industry from the viewpoint of digital transformation in the era of $4^{th}$ industrial revolution. In this research, the important role in using digital twin technology in product design, This paper summarizes and empirically verifies the technical characteristics of digital twins, a key concept in the digital transition of the manufacturing industry. In this study, the technology characteristics of digital twin which is key concept in the digital transformation of manufacturing industry are summarized and empirically validated which factors militate a critical role in the use of digital twin technology in product design which is key area of product development. As a result of analysis, datafication, intellectualization which are characteristics of digital twin technology and task characteristics of product design influence Task Technology Fit (TTF) and Task Technology Fit (TTF) influences Technology (UTAUT) And finally, performance expectancy, effort expectancy, social influence and facilitating conditions affect usage intention.

Forest Digital Twin Implementation Study for 3D Forest Geospatial Information Service (3차원 산림공간정보 서비스를 위한 산림 디지털트윈 구현 연구)

  • In-Ha Choi;Sang-Kwan Nam;Seung-Yub Kim;Dong-Gook Lee
    • Korean Journal of Remote Sensing
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    • v.39 no.5_4
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    • pp.1165-1172
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    • 2023
  • Recently, Korea has declared carbon neutrality by 2050. The Korea Forest Service is promoting the precision and high technology of forest resource surveys. As such, the demand for forest resource management is increasing, and the need to build a digital twin of forest space is increasing. However, to date, digital twin has only built and provided virtual city services, which are city and nationwide digital twin environments. Three-dimensional digital twin services targeting forest space are not operated and provided. Therefore, in this study, we aimed to implement a forest digital twin environment to provide 3D forest spatial information services corresponding to vertical information such as tree-level height and thorax diameter. By lightweighting realistic 3D tree models and applying 3D Tiles, we confirmed the feasibility of implementing a forest digital twin environment for 3D forest spatial information services. Through continuous research, we plan to implement a forest digital twin that can deploy and service 3D tree models for trees nationwide, including street trees in urban areas. This is expected to enable the development of forest digital twin services for forest resource management.

A Study on Factors influencing Digital Contents Piracy Focusing on Efficacy, Subjective Norm and School Policy (디지털 콘텐츠 저작권 침해의 선행요인 연구 : 효능감, 주관적 규범, 학교정책을 중심으로)

  • Kwon, Moon Ju;Cho, Namhyung;Kim, Tae Ung
    • Journal of Information Technology Services
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    • v.12 no.2
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    • pp.1-12
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    • 2013
  • A new form of software piracy known as digital piracy has taken the spotlight. Lost revenues due to digital piracy could reach 2,500 billion won in year 2010 alone. This paper examines the causal relationships among the attitude toward digital piracy, subjective norm, economic gain, political efficacy, school policy, etc, in a university setting. Results from survey responses indicate that the social norm and economic gain affect the attitude toward digital piracy, and that school policy influences the subjective norm as well as political efficacy. But, contrary to our expectation, political efficacy has been found to have no impact on the social norm and economic gain. Prior learning experiences have been shown to affect economic gain, but not the subjective norm. As a conclusion, the academic and practical implications of these findings are discussed.

An HDTV-Compatible 3DTV Broadcasting System

  • Hur, Nam-Ho;Lee, Gwang-Soon;You, Woong-Shik;Lee, Jin-Hwan;Ahn, Chung-Hyun
    • ETRI Journal
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    • v.26 no.2
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    • pp.71-82
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    • 2004
  • We introduce a high-definition three-dimensional television (3DTV) broadcasting system that is fully compatible with the existing transmission system of high-definition television (HDTV). Specifically, we developed high-definition 3DTV broadcasting subsystems including a 3DTV camera, 3DTV video multiplexer and demultiplexer, 3DTV receiver, and 3DTV outdoor broadcast van. To verify the developed subsystems, we performed experimental services of 3DTV broadcasting during the 2002 FIFA World Cup Korea/Japan. According to our subjective evaluation test, 88% of 273 viewers rated the perceived depth of 3DTV as “Good,” and 36% of the viewers preferred 3DTV to other digital broadcasting services.

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Digital Transformation in the Restaurant Industry: Current Developments and Implications

  • Alt, Rainer
    • Journal of Smart Tourism
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    • v.1 no.1
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    • pp.69-74
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    • 2021
  • Restaurants are an important area of the hospitality industry. This industry sector has not only experienced severe consequences of the recent lockdowns, but it has also seen the rise of digital technologies. As known from other industries, the digital transformation impacts products, processes and business models alike. Starting from the classical distinction of a restaurant's front- and back-of-the-house processes, this paper presents an overview on current developments in the restaurant industry and based on an analysis of current digital services, it derives some implications for future directions. Among the observations are that restaurants need to cover more touch points, provide more individualized offerings and strive for more automation as well as integration of their systems.