• Title/Summary/Keyword: Digital Interface

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Picture archiving and communications systems development and performance results

  • Nam, Ji-Seung;Ralph Martinez
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10b
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    • pp.1796-1800
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    • 1991
  • Picture Archiving and Communication Systems(PACS) provide an integration of digital imaging information in a hospital, which encompasses various imaging equipment, viewing workstations, database archive systems, and a high speed fiber optic network. One of the most important requirements for integration is the standardization of communication protocols to connect devices from different vendors. Since 1985, the ACR-NEMA standard provides a hardware interface, a set of software commands, and a consistent set of data formats for point-to-point interconnection of medical equipment. However, it has been shown to be inadequate for PACS networking environments, because of its point-to-point nature and its inflexibility to allow other services and protocols in the future. Based on previous experience of PACS developments in The University of Arizona, a new communication protocol for PACS networks has been suggested to the ACR-NEMA Working Group VI. The defined PACS protocol is intended to facilitate the development of PACS's capable of interfacing with other hospital information systems. Also, it is intended to allow the creation of diagnostic information data bases which can be interrogated by a variety of distributed devices. A particularly important goal is to support communications in a multivendor environment. The new protocol specifications are defined primarily as a combination of the International Organization for Standardization / Open Systems Interconnection (ISO/OSI) protocols and the data format portion of ACR-NEMA standard. This paper addresses the specification and implementation of the proposed PACS protocol into network node. The protocol specification, which covers Presentation, Session, Transport, and Network layers, is summarized briefly. The implementation has natural extentions to Global PACS environments. The protocol implementation is discussed based on our implementation efforts in the UNIX Operating System Environment. At the same time, results of performance evaluation are presented to demonstrate the implementation of defined protocol. The testing of performance analysis is performed on the PACS prototype node.

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A comparative study of constant current control and adaptive control on electrode life time for resistance spot welding of galvanized steels (용융아연도금 강판 저항 점 용접 시 정전류 및 적응제어 적용에 따른 연속타점 특성 평가 및 고찰)

  • Seo, Jeong-Chul;Choi, Il-Dong;Son, Hong-Rea;Ji, Changwook;Kim, Chiho;Suh, Sung-Bu;Seo, Jinseok;Park, Yeong-Do
    • Journal of Welding and Joining
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    • v.33 no.2
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    • pp.47-55
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    • 2015
  • With using adaptive control of the resistance spot welding machine, the advantage on electrode life time for galvanized steels has been addressed. This study was aimed to evaluate the electrode life time of galvanized steels with applying the constant current control and the adaptive control resistance spot welding process for a comparison purpose. The growth in diameter of electrode face was similar for both the constant current and the adaptive control up to 2000 welds. The button diameter was decreased with weld numbers, however, sudden increase in button diameter with use of the adaptive control after 1500 welds was observed. The peak load was continuously decreased with increasing number of welds for both the constant current and the adaptive control. The current compensation during a weld was observed with using the adaptive control after 1800 welds since the ${\beta}$-peak on dynamic resistance curve was detected at later weld time. The current compensation with adaptive control during resistance spot welding enhanced the nugget diameter at the faying interface of steel sheets and improved the penetration to thinner steel sheet.

Development of an Auto ABLB Test Software (자동 ABLB 검사 소프트웨어 개발)

  • Kang, Deok-Hun;Kim, Jin-Dong;Song, Bok-Deuk;Shin, Bum-Joo;Wang, Soo-Geun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.12
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    • pp.5120-5126
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    • 2010
  • ABLB(Alternate Binaural Loudness Balance) test is one of the medical assessments to diagnose detailed lesion of sensory-neural hearing loss based on a recruitment phenomenon. This paper describes an Auto ABLB test software. This software automatically decides test frequency and intensity of first test tone. And it supports an automatic algorithm that analyses the subject's reponses in the current step and then decides intensity of tone provided in next step. Also, this software supports an interface to control and monitor subject's ABLB test. The assessment result is represented by a ladder diagram. The output of this software has been verified using a digital oscilloscope.

T/R Module Development for X-Band Active Phased-Array Radar (능동 위상 배열 레이더용 X-대역 T/R 모듈 개발)

  • Kim, Dong-Yoon;Chong, Min-Kil;Kim, Sang-Keun;Chon, Sang-Mi;Na, Hyung-Gi;Baik, Seung-Hun;Ahn, Chang-Soo;Kim, Seon-Joo
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.20 no.12
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    • pp.1243-1251
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    • 2009
  • This paper presents design and test results of X-Band Transmit/Receive(T/R) module for active phased-array radar. Active phased array radars typically require solid state T/R modules with high output power, low noise figure, high Third Order Intercept(TOI), and sufficient gain in both transmit and receive. The output power of the module is 9 watts over a wide bandwidth. The noise figure is as low as 2.8 dB. Phase and amplitude are controlled by the 6-bit phase shifter and 5-bit attenuator, respectively. Highly integrated T/R module is achieved by using LTCC(Low Temperature Co-fired Ceramic) multiple layer substrate. The module incorporates a compact digital interface, requires only three supply voltages.

A Study on Technology Trends of CG in Visual Effects and Suggestion (CG 특수효과(VFX) 제작 기술동향분석과 제안)

  • Choi, Sung-Kyu
    • Journal of Korea Multimedia Society
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    • v.12 no.4
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    • pp.591-599
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    • 2009
  • The rapid development in computer technology has led to remarkable development in the field of VFX that used in making real picture film. In the past, it was very hard work to make the VFX scenes by means of analogue ways. But these days, CG Animation technology has them make rapid progress and dazzle with brilliance. Recently we can judge the most advanced technology and IT technology based on CG technology introduced in VFX. VFX on CG technology becomes the concentration and the symbol of the most advanced technology. I study manufacturing movement of VFX on CG technology. It shows manufacturing tools are subdivided and the interface is convenient to use, so that artists have applied analogue manufacturing technology easily. The improvement of the computer has made it possible to develop CG technology and tools for hyper-realism. Industries and laboratories in the country get excellent result but we have to concentrate on people in this field more. First of all, we get out of technology copy of Hollywood and we have to develop creative and leading tools reflecting the artists' idea. industry.

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A Framework for Constructing Interactive Tiled Display Applications (인터랙티브 타일드 디스플레이 응용프로그램 개발을 위한 프레임워크)

  • Cho, Yong-Joo;Kim, Seok-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.1
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    • pp.37-44
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    • 2009
  • This paper describes a new tiled display framework called, iTDF (Interactive Tiled Display Framework), that is designed to support rapid construction of the interactive digital 3D contents running on top of the cluster-based tiled display. This framework allows synchronizing the rendering slaves, sharing software's state over the network, the features, such as, launching multiple applications on a cluster-based computers, moving and resizing windows, synchronization of rendering slaves, distributed shared memory, and unified input interface. This paper analyzes the requirements of the framework and describes the design and implementation of the framework. A couple desktop-based applications are ported with the new iTDF and to find out the usefulness and usability of the framework.

Development of an Integrated Measurement and Analysis System for DTV Field Test (DTV 필드테스트를 위한 통합 측정 및 분석 시스템 개발)

  • Kim Young-Min;Suh Young-Woo;Mok Ha-Kyun;Kwon Tae-Hoon;Lee Sang-Gil
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.599-609
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    • 2005
  • There are many test parameters in the DTV measurement, which uses several test measuring instruments and miscellaneous devices. To operate all of those devices and analyse test results is a tedious and time-consuming process with a high error rate committed by inexperienced test crews. In this paper, we propose an integrated DTV measurement and analysis system(IMAS) that remotely controls and manages any instruments with standard network interface. This system can take, organize, store the field data into an integrated database and easily produce systematic output according to user-defined form. It can also measure several types of digital broadcasting signals such as DTV, DMB, DAB with generalized measurement procedures. Proposed measurement system was applied in the DTV field test by KBS and proved that it could enhance the accuracy and efficiency of entire test sequences and also dramatically reduce measurement time compared to conventional measurement systems.

A Study on the Trend Analysis St Environment of Motion Graphic. -Focused on Historical Backgrounds of Motion Graphic Appearance- (모션그래픽의 환경과 경향분석에 관한 연구 -모션그래픽 출현의 역사적 배경을 중심으로 -)

  • Kim, Jae-Myoung
    • Archives of design research
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    • v.18 no.2 s.60
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    • pp.5-14
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    • 2005
  • Graphic Design is being developed as a unique genre and widely applied to movie, TV broadcasting, music video, computer an, web design, animation, and game. Some university added motion graphics in their curriculum recently. However Motion Graphic has not been defined clearly and pedagogy of motion graphics was not studied enough. Motion Graphic is not merely moving picture. Its typical purpose and concept are evolving because of the diversified application. Meta-synthesis between media and hybrid development based on diverse approach and composite presentational methods are also changing Motion Graphic. Various technology such as photograph, analytical engine, hypermedia, multimedia, digital composite picture, network and interface should be studied to understand Motion Graphic. This study reviews the historic background of Motion Graphic mainly related to its advent. A fundamental definition of Motion Graphic including the space and time is suggested and the international trend is introduced. Future Motion Graphic and possible development was also predicted.

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A Water Quality Management System at Mokhyun Stream Watershed Using GIS and RS (GIS와 RS를 이용한 목현천 수질관리 정보체계)

  • Lee, In Soo;Lee, Kyoo Seock
    • Journal of Environmental Impact Assessment
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    • v.8 no.4
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    • pp.1-12
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    • 1999
  • The purpose of this study is to develop a Water Quality Management System(WQMS), which calculates pollutant discharge and forecasts water quality with a water pollution model. Operational water quality management requires not only controlling pollutants but acquiring and managing exact information. A GIS software, ArcView 3.1 was used to enter or edit geographic data and attribute data, and Avenue Script was used to customize the user interface. PCI, a remote sensing software, was used to derive land cover classification from 20 m resolution SPOT data by image processing. WQMS has two subsystems, database subsystem and modelling subsystem. The database subsystem consisted of watershed data from digital maps, remote sensing data, government reports, census data and so on. The modelling subsystem consisted of NSPLM(NonStorm Pollutant Load Model) and SPLM(Storm Pollutant Load Model). It calculates the amount of pollutant and predicts water quality. These two subsystems were connected through a graphic display module. This system has been calibrated for and applied to Mokhyun Stream watershed.

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DSP Implementation and Open Sea Test of Underwater Image Transmission System Using QPSK Scheme (QPSK 방식을 이용한 수중영상 정보전송 시스템의 DSP구현 및 실해역 실험 연구)

  • 박종원;고학림;이덕환;최영철;김시문;김승근;임용곤
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.2
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    • pp.117-124
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    • 2004
  • In this paper, we have been implemented the QPSK-based underwater transmission systems using DSP in order to transmit the underwater image data. We have adopted a BDPA (Block Data Parallel Architecture) to control multiple DSPs used in the transmitter and receiver in order to transmit the image data in real-time. We also have developed GUI software in order to drive and to debug the implemanted system in real-time. We have executed open sea tests in order to analyze the performance of the implemented system at East Sea near Kosung in Kangwon-Do. As a result of these experiments, it has been demonstrated that 10 kbps image data can be received without errors at 30m and 80m depth points, while the distance between the transmitter and the receiver is up to 20m.