• Title/Summary/Keyword: Digital Drawing

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The Digital Drawing Production Using Digital Camera (디지털 카메라를 이용한 수치도면작성)

  • Choi, Seung-Pil;Park, Jong-Sun;Choi, Chul-Soon
    • Journal of Korean Society for Geospatial Information Science
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    • v.12 no.3 s.30
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    • pp.91-97
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    • 2004
  • As for the former analogue method of photogrammetry, We have obtained final digital drawing by creating the stereo model from overlapped images through orientation process using plotting instrument and processing restitution procedure. However, digital photogrammetry batch processes such using small computer system thus We make an attempt automatization of the procedures. And without the production of stereo model, We could obtain 3D digital data through analysis method. Therefore, an objective of this study was to implement a surveying system that could 3D surveying positions using the digital image to reduce limitations of control point surveying and photographing conditions more efficiently to produce digital drawing. By the result, photogrammetry can practice and make out digital drawing to a computer by digital camera of a comparative low-cost. Small scale area can become practical use to drawing production etc. for facilities management because area can make out digital drawing economically than general surveying.

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Implementation of Digital Light Drawing System based on Stereo Vision (스테레오 비전 기반 Light Drawing 시스템 구현)

  • Park, Won-Bae;Park, Chang-Bum;Paik, Doo-Won
    • The Journal of the Korea Contents Association
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    • v.10 no.2
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    • pp.130-137
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    • 2010
  • Light Drawing is a photographic technique which exposures are made at night or in a darkened room usually by moving a hand-held light source[1]. Due to the limitations of equipment and environment, users having difficulty in drawing a picture in 3D space. If user take a light drawing, they need a camera that have function and darkened environment. Alternative solution is that we can make a light drawing picture by using the computer drawing tool as in Photoshop. Nevertheless, this solution will let the User lose their interest in drawing because this solution cannot synchronize between the real action of human hand motion and the electronic input devices such as mouse and keyboard. This paper proposed a digital content that can make light drawing easier. We used a digital content that will facility Light Drawing easier. We can measure the light spot position by using the stereo camera. Based on the measured position of the light spot, we reproduce light drawing in virtual space by using drawing effect method.

A New Digital Watermarking for Architectural Design Drawing Using LINES and ARCs Based on Vertex (건축설계도면상에서 꼭지점에 기반한 LINE과 ARC를 이용한 디지털 워터마킹)

  • Jang, Bong-Ju;Moon, Kwang-Seok;Young Huh;Kwon, Ki-Ryong
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.247-250
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    • 2003
  • This paper proposed to digital watermarking technique for architectural drawing using LINES and ARCs based on vertex in CAD system to prevent infringement of copyright from unlawfulness reproductions and distribution. After extract LINES and ARCs from designed drawing, we embed watermarks using adaptive algorithm in each characteristics. Watermarks robust to various attacks like as geometrical transformation as being embedded in LINE's length and ARC's angle information. Also, the proposed method satisfies enough transparency about watermarked drawing because have suitable embedding strength to each component. By experimental result, we confirmed robustness and invisibility of embedded watermarks in several conversions of architectural design drawing.

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A Study on the Application Development for the Drawing Test (디지털 기기에서의 그림검사를 위한 Application 개발 연구)

  • Kim, Sunhee K.;Kim, Sun-Joo
    • The Journal of the Korea Contents Association
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    • v.21 no.2
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    • pp.707-717
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    • 2021
  • The purpose of this study was to explore whether PPAT drawing using an application can be developed on digital devices for game addicts. The PPAT drawing test is useful and reliable for verifying problem-solving skills in how people pick apples. As a result of this study, the over-immersion group scored lower than the average user group in the "problem Solving" category of the PPAT drawing test using the PPAT drawing applicaion on digital devices, and expressed by not reaching for apples, or by picking apples without reasonable support. The findings in this study suggest that the PPAT drawing test application on digital devices has significantly demonstrated its original purpose of 'problem resolution', as well as future psychotherapeutic interventions for Internet over-immersion subjects as well as users who are familiar with digital devices.

Digital Watermarking for Copyright Protection of 3-D CAD Design Drawing Based on Vector Data Using Digital Watermarking

  • Kwon, Ki-Ryong;Lee, Suk-Hwan;Park, Seung-Seob;Jeong, Tai-Il
    • Journal of Korea Multimedia Society
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    • v.9 no.12
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    • pp.1596-1606
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    • 2006
  • There has been more increased the development of 3D technique since many 3D contents of 3D graphic model, 3D mobile/computer game, and 3D CAD have been serviced in Web or industry fields. Therefore, the watermarking system is more required to protect the copyright for 3D contents. Currently there has been researched about the watermarking for 3D graphic model of mesh or NURBS. However, watermarking technique based on CAD design drawing leaves something to be desired yet. This paper proposed the watermarking technique for 3D CAD design drawing using Line and Arc components. After drawing out Line and Arc components from designed drawing, we embed the watermark into both the length of Line component and the radius of Arc component. Experimental results verified that the proposed algorithm satisfies the transparency about watermarked drawing and also has the robustness against several attacks by using public CAD tool.

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3D Art Make Up Design Process utilizing Digital Drawing Technique and Special Make Up (디지털 드로잉 기법과 특수 분장을 활용한 3D 아트메이크업 디자인 프로세스)

  • Shin, Won-Sun;Shin, Sae-Young
    • Journal of Fashion Business
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    • v.15 no.2
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    • pp.131-144
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    • 2011
  • The purpose of this study is to propose 3D art make-up design process by reproducing real objects through preliminary digital drawing with Photoshop (Photo Shop CS4.0, Adobe, USA) and using special make-up that has never been done previously, and produce creative problem solving plan to make concrete expanding thoughts and ideas. As for this study method, this study was composed of preliminary study, literature study by book examination and positive study on design process that performed preparatory work and reproduced real objects. Real case study by art make-up design process can improve effective design expressing ability by utilizing special make-up, diversify techniques, extend expression areas by materials, and create unique design. In addition, preliminary work by digital drawing, a process to predict real object work in advance, could reduce time and cost while improving work skill for work production, raise design accuracy and make easy the modification of idea. This study is anticipated to activate digital make-up by various digital techniques including Photoshop.

3D Digital modeling Method for Concept Developing Process in Architectural Design & Drawing (설계 및 도면작성단계에서의 디지털모델링방법연구 I)

  • Koh, In-Lyong;Dong, Jae-Uk
    • Journal of The Korean Digital Architecture Interior Association
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    • v.1 no.1
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    • pp.39-45
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    • 2001
  • The purpose of this study is to suggest the possibility which can use as instrument of design by CAD system. And it proposes how makes 3D object model through 2D Drawings in Design process. This study has review the 'Study Drawing' in design process, and application method of CAD as the Architectural Design Integration System. The Architecture can work in ani of the traditional 2D representations as well as in 3D and immediate visual feedback of his work in isometric and perspective projrctions.

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Adaptive Digital Watermarking for Copyright Protection of CAD Data

  • Kwon Ki-Ryong;Koo Bon-Ho;Kim Ji-Hong
    • Journal of Korea Multimedia Society
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    • v.9 no.6
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    • pp.709-719
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    • 2006
  • To protect against unlawful reproductions and distribution, the current paper proposes a digital watermarking technique for architectural drawings produced using a CAD system. First, the POLYLINEs are extracted from the drawing; then, an adaptive algorithm is used to embed a watermark in the characteristics of each POLYLINE. Next, the CIRCLEs are embedded using an adaptive watermarking algorithm related to the radius of circle from drawing. The proposed watermarking scheme is robust to various attacks, such as the geometrical transformation. Additionally, the proposed method satisfies the requirement of transparency for CAD program. It used AutoCAD 2002, which is commonly used as a CAD program for experiments. Experimental results confirmed the robustness and invisibility of the embedded watermarks in several conversions of an architectural drawing.

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Study on the scalability of public art in new media -As the center of VR drawing- (뉴미디어 공공미술의 확장성 연구 -VR 드로잉을 중심으로-)

  • Yoon, Hee-Sun;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.383-388
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    • 2021
  • Various works of art in a convergent form using new media technology Reflecting the attempted trend, this paper examines the footsteps of public art and Looking at the examples of works using new media art as an expression method of public art works, I suggest vr drawing as a new tool for public media art. The drawing performance using the vr drawing tool and the case of the vr realistic performance scarecrow, The vr drawing tool can infer the possibility of practical application as a new expression method of public art. This study uses a vr drawing tool among new media technologies in the future. It is believed that it will be a prior study that will help prospective creators. In addition, compared to the media status in the era of the 4th industrial revolution, art and If you think and analyze the future value of technology, I think it will be a meaningful study.

A study on building outline simplifications considering digital map generalizations (수치지도 작성을 위한 건물외곽선 단순화기법 연구)

  • Park, Woo-Jin;Park, Seung-Yong;Jo, Seong-Hwan;Yu, Ki-Yun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.1
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    • pp.657-666
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    • 2009
  • In GIS area, many line simplification algorithms are studied among generalization methods used for making the building data in the form of digital map from the original line data. On the other hand, there are few studies on the simplification algorithm considering the drawing rules of the digital map in Korea. In this paper, the line simplification algorithm based on the drawing rules is proposed as the methodology to create or update the building data of digital map by extracting the building outline from the CAD data used in construction. To confirm the usefulness of the algorithm, this algorithm and four other effective and general line simplification algorithms (e.g., Douglas-Peucker algorithm) are applied to the same building outlines. Then, the five algorithms are compared on five criteria, the satisfaction degree of the drawing rules, shape similarity, the change rate of the number of points, total length of lines, and the area of polygon. As a result, the proposed algorithm shows the 100% of satisfaction degree to the drawing rules. Also, there is little loss in four other mentioned criteria. Thus, the proposed algorithm in this paper is judged to be effective in updating the building data in digital map with construction drawings.