• Title/Summary/Keyword: Design tools

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Development of a Prototyping Tool for New Memory Subsystem

  • Cho, Jungseok;Cho, Doosan
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.1
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    • pp.69-74
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    • 2019
  • The compiler is the key of the prototyping framework for the new memory system. These compiler-centric prototyping tools have several components, including compiler, linker, assembler, and standard libraries. It takes a lot of cost and man power to develop it all at zero base. Therefore, developer usually use a development framework to develop these prototyping tools efficiently. These development frameworks should be free of licensing issues when considering the commercialization of development results. Thus, developer should investigate the development framework, which is free from licensing issues and that provides all of the development environment to enable actual execution. There are three representative compiler-centric development frameworks: GCC, Clang (LLVM), and MS visual studio. There are some differences depending on the release version among them. And, there are some limitations to the freeware and commercial use. We chose LLVM here to explain the development of prototyping tools. This information will help accelerate the development of prototyping tools and will help reduce system development costs.

User Participatory Design Process in School Building Remodelling - Case study under the 'School Restroom Environment Remodeling Project in Seoul' - (사용자 참여디자인 방법을 이용한 학교건축물의 리모델링 시행 - 서울시 학교 화장실 개·보수 사업 시행 사례 -)

  • Ban, Ja-Yuen;Lee, Eunjoo
    • Journal of the Korean Institute of Educational Facilities
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    • v.25 no.3
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    • pp.3-12
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    • 2018
  • This study was executed by means of "user participatory design method", as a part of the public facility remodelling project supervised by the Seoul Municipality. This study aimed to complement and improve the methodology through reviewing the whole process of participatory design implementation and examining closely whether the activities, design methods and tools that have been applied at each stage were helpful to reflect the users' demands successfully. Given all of those, it implies; first, it is very meaningful that public facility remodelling project by "user participatory design" leads the ordinary users to have direct opportunity to participate in the public business and to change their perception of the restroom environment in school. Second, it is necessary to integrate the roles of the facilitator and the architect from the beginning stage of the process, which makes it feasible to reflect the users' needs to the final stage. Third, it is required to modify the design tools that enable non-professional participants to understand their tasks and to perform them effectively at the stage of decision making.

Product Quality Index for Concept Design Evaluation (개념 설계 평가를 위한 제품 품질지수)

  • Jeong, Jin-Ha;Park, Young-Won
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.19 no.4
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    • pp.521-528
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    • 2010
  • A product system will be improved continually until requirements are satisfied. It is true that considering alternative designs to improve product system is hard work; it is also true that selecting an adequate design idea that represents the needs of stakeholders concerned and meets effectiveness factors properly is not an easy work, either. In the process of driv-ing an idea and designing, which is called Design Phase, there are lots of existing tools for testing the driven idea in DFSS. But, those kinds of tools do not offer the function that helps to select the technically better design idea among alternative design ideas that have the same evaluation level. Moreover it is inappropriate to select adequate alternative design ideas by just verifying only the evaluation table in pugh matrix, since satisfied deviation val-ues are low when there is a too competitive mass product system in a market. Also, for the IT product with short life cycle, faster and more effective testing tool is needed. Therefore, the 'roduct quality index' is suggested in order to select an appropriate candidate design concept for system development that meets requirements by using 'deality concept' pro-vided by TRIZ. According to the result of this research, it is possible to select technically better idea fast and effectively; it is confirmed by applying the approach to the case of LCD BLU (Back Light Unit).

A Study on the Development of the 3-Dimensional Digital Design Tool (3$D^3$T) (3D 디지털 디자인 도구 개발에 관한 연구)

  • 김원섭
    • Archives of design research
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    • v.17 no.1
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    • pp.241-252
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    • 2004
  • In this time, CAD is most important tool in Product Design Process. Traditional design methods were hardly used in Concurrent Engineering Process. But, CAD tools based on Reverse Engineering method have a lot of serious problem in using designer's works. Especially, in the early stage in design process, adopting CAD tool is impossible, cause of a property of design - intuition. A late studies about CAD system have approaching its quantitative factors in not only software but also hardware. In this paper, I researched about the problems of traditional 3d CAD tools and the new interface approach methods in recent CAD studies. Then, I proposed the guidelines and two alternatives about to developing 3D3T in ubiquitous engineering environment.

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An Analysis on the Present State of Korean Professional Cheerleader's Uniform Design (국내 프로 치어리더 유니폼 디자인 현황분석)

  • Bae, Soojeong
    • Journal of Fashion Business
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    • v.17 no.2
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    • pp.46-62
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    • 2013
  • This thesis aims to provide basic resources for the development of various uniform designs of cheerleaders by investigating the currently favoured uniform designs. The 13 professional cheerleader teams were existed among the 25 professional sports teams-9 baseball, 10 basketball and 6 volleyball teams. In each sports teams, four cheerleader's uniform were chosen and evaluated in terms of the cheerleader uniform design by analyzing the forms, colors, decorations and accessories. The result shows that the common kinds of design representing the symbolic color and the emblem were generally prevalent, instead of particular types of uniform design and subject in accordance with different kinds of the professional baseball, basketball and volleyball respectively. Throughout all the kinds of the sports, the combination of the sleeveless top and hot-pants were most frequently observed. In case of the skirts, the mini flare, wrap, and pleats skirts were the most prevalent, because it gave free to motion for cheerleading. The one-piece style were rather infrequent, comparing with the two-pieces, with the hourglass and fitted silhouette the most frequent type, and all those were mini in length. The sleeve in top were generally absent or short, however the bare top style was never found that the top would have a risk of being taken off downwardly during cheerleading. The accessories and the cheering tools were not so much used. The cap and headdresses were not many in kinds. The pompom, megaphone, tube stick, towel, umbrella and musical instruments would not be sufficient to play a role of tools for cheering, which suggests that the rather advanced tools or instruments for cheering in the sports need to be developed, not alone the uniform design.

Developing the Course of Cornerstone Design Concentrating on Conceptual Design (개념설계에 치중하는 기초설계 과목 개발)

  • Kwon, Sunggyu
    • Journal of Engineering Education Research
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    • v.22 no.2
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    • pp.16-27
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    • 2019
  • In order to note some points necessary for developing the cornerstone design course concentrating on conceptual design through that students acknowledge that engineering design is not to make things but to produce knowledge not only meet requirements of clients, users, and stake holders but also to solve problems, this paper describes the contents for the course that covers conceptual design as well as embodiment design, explains some ways and tools both for guiding students and for asking for study of lecture materials, and discuss things to be considered when faculty designs the course.

The Study of the Educational Hypermedia Editor (교육용 하이퍼미디어 자료 편집기에 관한 연구)

  • Lee, Gi-Hm
    • Journal of The Korean Association of Information Education
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    • v.1 no.1
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    • pp.92-101
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    • 1997
  • There has been increasing demand of hypermedia as computing and educational environment change. Most authoring tools developed recently have various built-in functions., but they are not enough to create hypermedia program or easy to learn. Even though teachers might try to develop hypermedia program with existing authoring tools, they usually come to face with the difficulties of creating new nodes, adding new data, or keeping user's activity records. Therefore, this study investigated to present a prototype of Educational Hypermedia Editor that can be conveniently used in hypermedia programs. According to the theories of courseware design, instructional design, learning theory, and hypertext and hyperemia, design strategies for the study were selected. Based on the analysis of the characteristics of domestic authoring tools as well as foreign authoring tools, the Educational Hypermedia Editor that has authoring and executing mode was designed and developed. Because the Educational Hypermedia Editor was designed for information retrieval CAI(Computer Assisted Instruction) materials, it is expected that the Educational Hypermedia Editor will be extensively used in the urea of social science classes, investigation studies, and information processing studies.

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Analysis for the Cross Rail Design and the Zig-Zag Motional Error in Gantry Type Machine (Gantry Type 대형 공작기계의 Cross Rail 설계 및 좌우 이송 편차에 관한 해석)

  • Lee, Eung-Suk;Lee, Min-Ki;Park, Jong-Bum;Kim, Nam-Sung;Ham, Jun-Sung;Hong, Jong-Seung;Kim, Tae-Sung
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.2
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    • pp.156-160
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    • 2012
  • Recently, the demands of the large scale machine tools gradually increase to machine the large parts, such as large scale crankshaft, yaw and pitch bearings for the wind power generator and the vehicle or aircraft components. But the high technology is necessary in order to develop the huge machine tools. Furthermore, the global market of it has been monopolized by a few companies. So, we need to develop the large scale machine tools and study its core technology to rush into the increasing market. In this study, we carried out the researches for the important core technology of a multi-tasking, machine tool; a large scale 5-axis machine tool of gantry type for multi-task machining. This study is focused on the design of large size gantry type multi-axis machine. In the case of large size of machine the cross rail deflection in the X-axis is significant. To reduce the deflection due to the eccentric spindle head, a special hollow type design in the cross rail with outside ram is adapted in this study. Also, the Zig-Zag motion in the Y-axis is inevitable with the gantry geometry, which is by the un-balancing, different motion at the left and the right columns moving. We tried to reduce the influence of Zig-Zag motion using FEM with different loading conditions at the left and the right side column.

Development of a Three-Dimensional CAD System for Design of Drawing Dies for Automotive Panels (자동차 패널 드로잉 금형 설계를 위한 3 차원 CAD 시스템의 개발)

  • Lee Sang-Hwa;Lee Sang-Hun
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.1424-1428
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    • 2005
  • This paper describes a dedicated three-dimensional CAD system for design of drawing dies for automotive body panels. Since solid die models are useful not only for simulations for design verification, but also for NC tool path generation to machine dies and their Styrofoam patterns, 3-D CAD systems have been introduced in the tooling shop of automotive manufacturers. However, the work to build solid models requires a lot of time and effort if the designer uses only the general modeling capabilities of commercial 3-D CAD systems. To solve this problem, we customized a 3-D CAD system for the drawing die design. The system provides not only 3-D design capabilities, but also standard part libraries to enhance design productivity. By introducing this system, the drawing dies can be designed more rapidly in the 3-D space, and their solid data can be directly transferred to CAM tools for NC tool path generation and simulation tools for virtual manufacturing

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Quality Assessment Tools and Reporting Standards in Nursing Research (간호연구 질 평가 도구 및 보고지침 고찰)

  • Kim, Kyunghee;Kim, Joo Hyun;Lim, Kyung-Choon;Lee, Kyung-Sook;Jeong, Jae-Sim;Choe, Myoung-Ae;Chae, Young Ran
    • Journal of Korean Biological Nursing Science
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    • v.14 no.3
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    • pp.221-230
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    • 2012
  • Purpose: Quality of nursing research should be evaluated before it is applied as an evidence for evidence-based nursing practice. This study attempted to analyze and to compare tools for the quality assessment and reporting standards of nursing research using CONSORT and STROBE checklist by types of research design. Methods: We searched the tools for quality assessment in nursing research based on the National Evidence-based Healthcare Collaborating Agency (NECA) publication. Then, we analysed and compared the tools for quality evaluation by types of research design. Results: According to the analysis using CONSORT checklist, ROB shows coherence in 17 items, Jadad shows coherence in 3 items, SIGN (for RCT) shows coherence in 26 items, and Downs & Black shows coherence in 24 items. According to the analysis using STROBE checklist, MINORS shows coherence in 25 items, NOS shows coherence in 21 items, SIGN (for Cohort studies & Case-control studies) shows coherence in 29 items, and RoBANS shows coherence in 21 items. Conclusion: Based on our analysis, we recommend that nursing researchers should report according to the reporting standards of tools for quality evaluation. We hope that our analysis can be helpful to develop evidence-based nursing.