• Title/Summary/Keyword: Design idea

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Hologram based Internet of Signage Design Using Raspberry Pi

  • Timur, Khudaybergenov;Han, Jungdo;Cha, Jae-Sang
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.12
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    • pp.35-41
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    • 2019
  • This paper propose design of remotely controllable hologram based interactive signage. General idea is organization of work of hologram signage through using Raspberry Pi hardware platform and Intel realsense r200 for interaction opportunity. Remote content management is based on Screenly software solution. Open CV based solutions are used for content controlling on the spectators side. Represented work describe of using of the 3D content rendering algorithm based on 3D gaming technology Unity 5. An experimental model was carried out with the purpose of IoS designing, to 3D data visualization and to introduce a new method for visualizing and displaying 3D data on a hologram pyramid signage. Description of working model of hologram signage is given in this paper.

A study on The Design Education Program of BAUHAUS (BAUHAUS의 조형교육방법에 관한 연구)

  • 하상오
    • Archives of design research
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    • v.14
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    • pp.209-219
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    • 1996
  • The BAUHAUS started as the purpose of training the people who are designers in the industnal society or who have artistic talent as architect, handicraftman, sculptor, and in the construction, it was based for entire organizational training for every handicrafts in the aspect of the art and form. The preliminary course that became the generative power of the human training that have possessed creativity was studied and put in to practice through the formative activity of dIverse form and method according to the educational idea and the educational method of the teachers who are in charge of such edudation, and common access method that forms the fundamental basis was centered not only human being as a formative principle, and analyzed thoroughly with biological function and further until mental and philosophical part but served and thought synthetically and took principal objects at the formative practice. Together with this, the characteristic structure of the BA UHA US's formative education was taking the grouptherapy educational method where there was not distinguish teacher and student and through the liberal criticism and they realize by experience themselves that how to solve the certain subject and pursue the form by compare each other's solutions.

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A study on developing color braille system for the blind (시각장애인을 위한 컬러 인식 점자 시스템 개발 연구)

  • Ahn, Jun-Hwan;Lee, Soon-Jong
    • Science of Emotion and Sensibility
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    • v.10 no.4
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    • pp.571-581
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    • 2007
  • This Braille System for color recognition was designed for those who have lost eye sight after birth. This system was based on the idea that these people had the understanding of colours before they went blind. So when they touch the braille, they can feel and recognize colours. This system adopted the Munsell's hue circle system which is used worldwide for its simple way of colour identification. It also used some texture to help people in need identify the brightness and saturation of colors. In spite of its simple structure, this system has a range of up to 153 different colours. For a friendly use, minimal changes were made by modifying location and height of dots of the braille system which blind people are already accustomed to. Because of it's simplicity, this colour braille system can be used easily and broadly. I believe that many acquired blind people can feel colour again through using this system and get benefits of social and cultural communication.

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Structural Design of Optical Access Network for IPOW Service (IPOW 서비스를 위한 광액세스망 구조 설계)

  • Lee, Sang-Wha
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.10
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    • pp.5140-5147
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    • 2013
  • This paper presents a new idea of structural design of the optical access network for IPOW(IP over WDM) services. More efficient network can be constructed, because the IP packets are transmitted directly to the WDM without going through an intermediate layer of networks. The wavelength Routing is based on a label switching technology. The ability to transmission of high volume traffics and QoS capability of the optical label switching directly to the end user of the IPOW optical internet networks is provided. As in AON(Active Optical Network) flexible bandwidth on demand subscribers is allocated. By the Simulation of the proposed optical access networks to measure the BER(Bits Error Ratio) at the end of the nodes the network characteristics are analyzed. These results are based on the design of efficient optical network.

The narrative space of sound design in films (영화 사운드디자인의 내러티브 공간 연구)

  • Lee, Dong-Hwan
    • Journal of Digital Contents Society
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    • v.17 no.5
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    • pp.391-400
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    • 2016
  • The purpose of this study is to reassert the important role of sound design in creating narrative space in films. The main focus is on re-interpreting Chion's sound space composition as a narrative structure. The sound design process has been analyzed to find that the physical properties of sound are purposely manipulated to create the layers of sound to be perceived by the audience in the same way as human perception and cognition of the actual reality work, eventually to create the cinematic reality. The hierarchy of the layers is determined by the importance of the narrative information contained in each sound, with the higher layers being appropriate to convey the information of the narrative, and the lower layers being efficient to deliver the emotion to the audience. With this idea, each of the Chion's space composition is explained as a distinctive area in telling a story with the separate narrative role from the others.

Automatic SDL to Embedded C Code Generation Considering ${\mu}C/OS-II$ OS Environment (${\mu}C/OS-II$ 운영체제환경을 고려한 SDL 명세로부터의 내장형 C 코드 자동 생성)

  • Kwak, Sang-Hoon;Lee, Jeong-Gun
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.45-55
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    • 2008
  • Due to the increasing complexity of embedded system design, automatic code generation of embedded software and hardware-software co-design methodologies are gaining great interest from industries and academia. Such an automatic design methodologies are always demanding a formal system specification languages for defining designer's idea clearly and precisely. In this paper, we propose automatic embedded C code generation from SDL (Specification and Description Language, ITU-T recommended the SDL as a standard system description language) with considering a real-time uC/OS-II operating system. Our automatic embedded C code generator is expected to provide a fast specification, verification and performance evaluation platform for embedded software designs.

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A Design of Wideband Monopulse Comparator for W-Band mm-Wave Seeker Applications (W-대역 밀리미터파 탐색기용 광대역 모노펄스 비교기 설계)

  • Kim, Dong-Yeon;Lim, Youngjoon;Jung, Chae-Hyun;Park, Chang-Hyun;Nam, Sangwook
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.2
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    • pp.224-227
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    • 2016
  • This paper proposes a design of W-band mm-wave wideband monopulse comparator using waveguide structure for applications. The main idea of proposed design is to combine a self-compensating phase shifter on $90^{\circ}$ hybrid for wideband $180^{\circ}$ hybrid. Using multiple conventional phase shifters, because of their narrow-band characteristics, tends to restrict working bandwidth of system including antennas. Proposed comparator could relieve the problem since it applies the self-compensating phase shifter. The comparator has waveguide structure so it shows excellent characteristic in loss. It also show wideband characteristic in amplitude and phase response between ports.

Understanding of 3D Human Body Motion based on Mono-Vision (단일 비전 기반 인체의 3차원 운동 해석)

  • Han, Young-Mo
    • The KIPS Transactions:PartB
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    • v.18B no.4
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    • pp.193-200
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    • 2011
  • This paper proposes a low-cost visual analyzer algorithm of human body motion for real-time applications such as human-computer interfacing, virtual reality applications in medicine and telemonitoring of patients. To reduce cost of its use, we design the algorithm to use a single camera. To make the proposed system to be used more conveniently, we avoid from using optical markers. To make the proposed algorithm be convenient for real-time applications, we design it to have a closed-form with high accuracy. To design a closed-form algorithm, we propose an idea that formulates motion of a human body joint as a 2D universal joint model instead of a common 3D spherical joint model, without any kins of approximation. To make the closed-form algorithm has high accuracy, we formulates the estimation process to be an optimization problem. Thus-desined algorithm is applied to each joint of the human body one after another. Through experiments we show that human body motion capturing can be performed in an efficient and robust manner by using our algorithm.

Design and Implementation of a 3D Pointing Device using Inertial Navigation System (관성항법시스템을 이용한 3D 포인팅 디바이스의 설계 및 구현)

  • Kim, Hong-Sop;Yim, Geo-Su;Han, Man-Hyung;Lee, Keum-Suk
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.5
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    • pp.83-92
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    • 2007
  • In this paper, we present a design and implementation of three dimensional pointing device using Inertial Navigation System(INS) that acquires coordinates and location information without environmental dependancy. The INS measures coordinates based on the data from gyroscope and accelerometer and corrects the measured data from accelerometer using Kalman-Filter. In order to implement the idea of three dimensional pointing device, we choose a three dimensional Space-recognition mouse and use RFIC wireless communication to send a measured data to receiver for printing out the coordinate on display equipment. Based on INS and Kalman-Filter theoretical knowledge, we design and implement a three dimensional pointing device and verified the usability as an input device that can capture a human's move. also, we describe the applicability of this device in ubiquitous computing environment.

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Reliable Hub Location Problems and Network Design (신뢰성에 기반한 허브 입지 모델과 네트워크 디자인)

  • Kim, Hyun
    • Journal of the Economic Geographical Society of Korea
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    • v.12 no.4
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    • pp.540-556
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    • 2009
  • The hub and spoke network is a critical network-based infrastructure that is widely applied in current transportation and telecommunications systems, including Internets, air transportation networks and highway systems. This main idea of hub location models is to construct a network system which achieves the economy of scale of flows. The main purpose of this study is to introduce new hub location problems that take into account network reliability. Two standard models based on assignment schemes are proposed, and a minimum threshold model is provided as an extension in terms of hub network design. The reliability and interaction potentials of 15 nodes in the U.S. are used to examine model behaviors. According to the type of models and reliability, hubs, and minimum threshold levels, relationships among the flow economy of scale, network costs, and network resiliency are analyzed.

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