• Title/Summary/Keyword: Design classification

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Application of Classification of Object-property Represented in Korea Building Act Sentences for BIM-enabled Automated Code Compliance Checking (BIM기반 설계 품질검토 자동화를 위한 건축 관련 법규문장의 객체 및 속성 표현에 대한 체계화 접근방법)

  • Shin, Jaeyoung;Lee, Jin-Kook
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.3
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    • pp.325-333
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    • 2016
  • This paper aims to classify objects and their properties represented in Korea Building Act sentences for applying to BIM-enabled automated code compliance checking task. In order to conduct automated code compliance checking, it is necessary to develop translation process of converting the building act sentences into computer-executable forms. However, since Korea building act sentences are written in natural language, some of requirements are ambiguous to translate explicitly. In this regard, the building act sentences regarding building permit requirements are analyzed focusing on the regulation-specific objects and related properties representation from noun phrases within the scope of this paper. From 1977 building act sentences and attached reference regulations, 1200 regulation-specific objects and about 220 related properties are extracted and classified. In the application for the classification, object-property database is implemented and some of application using the database and the regulation-specific classification is suggested to support to generate rule set written in computable codes.

Training Network Design Based on Convolution Neural Network for Object Classification in few class problem (소 부류 객체 분류를 위한 CNN기반 학습망 설계)

  • Lim, Su-chang;Kim, Seung-Hyun;Kim, Yeon-Ho;Kim, Do-yeon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.1
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    • pp.144-150
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    • 2017
  • Recently, deep learning is used for intelligent processing and accuracy improvement of data. It is formed calculation model composed of multi data processing layer that train the data representation through an abstraction of the various levels. A category of deep learning, convolution neural network is utilized in various research fields, which are human pose estimation, face recognition, image classification, speech recognition. When using the deep layer and lots of class, CNN that show a good performance on image classification obtain higher classification rate but occur the overfitting problem, when using a few data. So, we design the training network based on convolution neural network and trained our image data set for object classification in few class problem. The experiment show the higher classification rate of 7.06% in average than the previous networks designed to classify the object in 1000 class problem.

Suggestion of New Rock Classification Method Using the Existing Classification Method (기존의 암반분류법의 조합에 의한 새로운 암반평가법의 제안)

  • SunWoo Choon;Jung Yong-Bok
    • Explosives and Blasting
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    • v.24 no.1
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    • pp.21-28
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    • 2006
  • Rock mass classification systems such as RMR and Q system have been widely served as a simple empirical approach for the design of various rock mass structures in the stage of site survey as well as under the construction. For the RQD determination, the boring is partially carried out and what is more, the survey boring is not normally carried out under construction. Therefore RQD is frequently determined by empirical method or indirect method. Since it is difficult to determine the discontinuity characteristics such as RQD, spacing, persistence, filling and so on, it is essential to develop suitable and simple systems without drilled core and a cert 없 n number of representative parameters. One of the primary objectives of the classification systems for a practicing engineer has been to make it simple to use as a preliminary design tool for the structures in rock mass. In the present study, the modifications for both the RMR and GSI system are suggested by authors to introduce new classification system as well as to improve the scope of some of the existing classification systems for a practicing engineer.

A Design of Design Pattern Retrieval System using Pattern Information (패턴정보를 이용한 디자인패턴 검색 시스템 설계)

  • Kim, Gui-Jung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.440-443
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    • 2006
  • In this paper, we implemented design pattern retrieval system for efficient management and reusability of design patterns. Pattern is consisted of property information and meta information. Property information is used for similarity measurement on classification and retrieval of patterns. Meta information is used for UML modeling of patterns. We classified design patterns with the empirical scope in addition to Gamma's basic classification.

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Analysis of Pattern for Indonesian Traditional Textile Design (인도네시아 전통직물 디자인의 패턴 분석)

  • Koo Hee-Kyung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.3
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    • pp.83-94
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    • 2005
  • This paper is to analyze patterns for Indonesian traditional textiles. Ikat is the resist-dyeing process in which designs are reserved in warp or weft yams by tying off small bundles of threads with fiber resists to prevent the penetration of dye. Batik is the technique applying a wax resist before dyeing to form a pattern in negative. Ikat and batik are the most renowned textile arts of Indonesia. Patterns are classified as geometric pattern, plant pattern, animal pattern. Also this paper discusses the origins of ikat and batik. Therefore this Paper proposes the classification and feature extraction of ikat and batik patterns. The results of this study can be effectively applied to develop competitive pattern design for Indonesian textile market.

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A Study on Structuring and Classification of Input Interaction

  • Pan, Young-Hwan
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.493-498
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    • 2012
  • Objective: The purpose of this study is to suggest the hierarchical structure with three layers of input task, input interaction, and input device. Background: Understanding the input interaction is very helpful to design an interface design. Method: We made a model of three layered input structure based on empirical approach and applied to a gesture interaction in TV. Result: We categorized the input tasks into six elementary tasks which are select, position, orient, text, and quantify. The five interactions described in this paper could accomplish the full range of input interaction, although the criteria for classification were not consistent. We analyzed the Microsoft kinect with this structure. Conclusion: The input interactions of command, 4 way, cursor, touch, and intelligence are basic interaction structure to understanding input system. Application: It is expected the model can be used to design a new input interaction and user interface.

Optimum seismic design of reinforced concrete frame structures

  • Gharehbaghi, Sadjad;Moustafa, Abbas;Salajegheh, Eysa
    • Computers and Concrete
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    • v.17 no.6
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    • pp.761-786
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    • 2016
  • This paper proposes an automated procedure for optimum seismic design of reinforced concrete (RC) frame structures. This procedure combines a smart pre-processing using a Tree Classification Method (TCM) and a nonlinear optimization technique. First, the TCM automatically creates sections database and assigns sections to structural members. Subsequently, a real valued model of Particle Swarm Optimization (PSO) algorithm is employed in solving the optimization problem. Numerical examples on design optimization of three low- to high-rise RC frame structures under earthquake loads are presented with and without considering strong column-weak beam (SCWB) constraint. Results demonstrate the effectiveness of the TCMin seismic design optimization of the structures.

Classification Scheme using Emotional Elements for Abstract Computer-Generated Images (감성 요소에 기반한 추상 CGI의 분류)

  • Seo, Dong-Su;Choi, Min-Young
    • Science of Emotion and Sensibility
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    • v.14 no.2
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    • pp.293-300
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    • 2011
  • The CGI(Computer-generated Image) techniques provide designers with an effective means of creating design artifacts in an automatic way. It has been pointed that two important activities while applying the CGI techniques are both image generation and managemental issues for the generated images. By applying automatic generation techniques for creation of images, designers can acquire benefits in that they can produce free style results in a simple way. Along with such benefits, it is also important for designer to identify and to establish well defined mechanisms for storing vast quantity of auto-generated CGIs. However, it is problematic to assign key-words and to classify abstract images mainly because they lack an analogy of the real world entities. This paper presents classification scheme for the abstract CGIs by applying classification and description criteria from the viewpoint of both design elements and emotional elements. Effective classification and specification can help designers build and retrieve desired images in an easy way, and make management process more simple and effective.

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A study on classification of textile design and extraction of regions of interest (텍스타일 디자인 분류 및 관심 영역 도출에 대한 연구)

  • Chae, Seung Wan;Lee, Woo Chang;Lee, Byoung Woo;Lee, Choong Kwon
    • Smart Media Journal
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    • v.10 no.2
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    • pp.70-75
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    • 2021
  • Grouping and classifying similar designs in design increase efficiency in terms of management and provide convenience in terms of use. Using artificial intelligence algorithms, this study attempted to classify textile designs into four categories: dots, flower patterns, stripes, and geometry. In particular, we explored whether it is possible to find and explain the regions of interest underlying classification from the perspective of artificial intelligence. We randomly extracted a total of 4,536 designs at a ratio of 8:2, comprising 3,629 for training and 907 for testing. The models used in the classification were VGG-16 and ResNet-34, both of which showed excellent classification performance with precision on flower pattern designs of 0.79%, 0.89% and recall of 0.95% and 0.38%. Analysis using the Local Interpretable Model-agnostic Explanation (LIME) technique has shown that geometry and flower-patterned designs derived shapes and petals from the region of interest on which classification was based.