• Title/Summary/Keyword: Design class

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Analysis of the effects of capstone design class utilizing the design thinking technique of class satisfaction of college students (디자인씽킹 기법을 활용한 캡스톤디자인 수업이 대학생의 수업 만족도에 미치는 효과 분석)

  • Lee, Seung Hee;Jung, Hyo Kyung
    • Journal of Technologic Dentistry
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    • v.42 no.4
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    • pp.394-401
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    • 2020
  • Purpose: The present study is an analysis of the extents of class satisfaction of college students who had applied the design thinking technique to capstone design class. Methods: The experimental method involved an analysis of 122 cases of data where advance and post replies were performed for the subject by students who had applied the design thinking technique and students who had not. The students involved had attended the capstone design class as a junior in the Department of Dental Technology at D University. Results: In the satisfaction with performance process of the capstone design class, five questions among nine had a high positive rating, while all eight questions on the satisfaction with performance methods had a high negative rating. Among ten questions on subjective learning outcomes, six showed a high positive rating. After the application of the design thinking class method, all mean values of the group with the application were higher than the group with no application in satisfaction with performance process, satisfaction with performance method, and subjective class outcomes. Hence, the design thinking class did have positive effects on the students' improvement of class. Conclusion: Based on the results of the study, it is implied that the considerations about diverse class composition methods and operation methods capable of improving the students' satisfaction are needed for efficient operation of the capstone design class.

An AI-based Clothing Design Process Applied to an Industry-university Fashion Design Class

  • Hyosun An;Minjung Park
    • Journal of the Korean Society of Clothing and Textiles
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    • v.47 no.4
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    • pp.666-683
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    • 2023
  • This research aims to develop based clothing design process tailored to the industry-university collaborative setting and apply it in a fashion design class. into three distinct phases: designing and organizing our fashion design class, conducting our class at a university, and gathering student feedback. First, we conducted a literature review on employing new technologies in traditional clothing design processes. We consulted with industry professionals from the Samsung C&T Fashion Group to develop an AI-based clothing design process. We then developed in-class learning activities that leveraged fashion brand product databases, a supervised learning AI model, and operating an AI-based Creativity Support Tool (CST). Next, we setup an industry-university fashion design class at a university in South Korea. Finally, we obtained feedback from undergraduate students who participated in the class. The survey results showed a satisfaction level of 4.7 out of 5. The evaluations confirmed that the instructional methods, communication, faculty, and student interactions within the class were both adequate and appropriate. These research findings highlighted that our AI-based clothing design process applied within the fashion design class led to valuable data-driven convergent thinking and technical experience beyond that of traditional clothing design processes.

Conceptual Clothing Design Process Using Cooperative Learning Strategies: Senior Clothing Design Class

  • Sohn, MyungHee;Kim, Dong-Eun
    • Fashion, Industry and Education
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    • v.14 no.1
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    • pp.59-68
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    • 2016
  • This paper identified the source of inspiration to cooperatively design a fashion collection from US undergraduate clothing design students and addressed how to implement team-based learning strategy to conceptual clothing design in class. Data was collected from the total of 51 students in a senior clothing design course at a large 4-year university in the US. The assigned project for this class was to develop a group collection under a same theme. Each student worked with his/her team member(s) to create an outfit and the entire class worked as a group to create a cohesive collection. The study showed that the sources of inspiration for the themes/concepts came from 11categories: historic era/old Hollywood glamour, shape/line/structure/architectural, fairy tales movies, nature/abstract, circus/mysterious, occasion/place, object, designer/artist, futuristic, culture, and various movies. To implement cooperative learning strategies in the clothing design class, a total of five class presentation/discussion sessions were held for theme/concept decision, fabric decision, design decision, test garment evaluation and design modification, and final products. Throughout the design process, team-based learning strategy promoted students' engagement and participation and inspired their critical thinking skills for making decisions within a team.

Hull Form Design for Baltic Ice Class Aframax Tanker

  • Park Kyung-Duk;Son Jin-Soo
    • Journal of Ship and Ocean Technology
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    • v.9 no.2
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    • pp.29-36
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    • 2005
  • A hull form of Baltic ice class IA Aframax tanker has been developed taking into consideration of powering performance in brash ice channels based on IA class rules. Speed performance of the ship hull form in normal seagoing has been validated through model tests in a towing tank. The hull form design developed in this work has demonstrated good speed performance in normal seagoing although the ship design is entitled to ice class IA.

A Teaching Model for Capstone Design Class in English Education (영어수업에서의 캡스톤디자인 수업 모델)

  • Kim, Ji-Eun
    • The Journal of the Korea Contents Association
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    • v.19 no.12
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    • pp.1-8
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    • 2019
  • The purpose of this study is (1) to present a model for Capstone design class in English education, and (2) to recognize students' performance and perceptions about Capstone design class in English education. The participants were senior students majoring in English education. The Capstone design class model was developed, applied, and evaluated after changing 'English-American Culture' subject to 'Capstone Design for English-American Culture Education.' In this study, the class design, performance procedures, derived topics, and examples of performance outcomes were presented. The classes were also evaluated through an understanding evaluation of English-American culture, task performance and final outcome evaluation, a descriptive satisfaction assessment of students, a lecture evaluation, and a teacher's self-reflection assessment. As the result, the average score of a class that applies Capstone design was higher than that of a class that does not apply the Capstone design. There were many positive opinions regarding the Capstone design class. In addition, the teacher's self-reflection indicated that students should be exposed to such design from the beginning.

Exploring Topic Defining Patterns of Students in Interdisciplinary Capstone Design Class (캡스톤 디자인 수업에서 학생들의 주제 결정 패턴 탐색)

  • Byun, Moon Kyoung
    • Journal of Engineering Education Research
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    • v.21 no.1
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    • pp.14-26
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    • 2018
  • The goal of this study was to explore topic defining patterns of students in interdisciplinary Capstone Design Class. Thematic analysis methodology was used to examine 85 Korean college students' lived experience of project topic generation which is for interdisciplinary capstone design class and Individual open-ended survey for constituted the data sources. Findings show four contexts of student's topic defining patterns using thematic analysis including (a) one leader's directed problem representation, (b) team common decision making after brainstorming, (c) empathy with professor proposed issue, (d) problems offered to students by corporate or research competitions. Based on research result, I could suggest instructional strategies of Capstone Design Class of teacher for helping their students' topic defining. It was necessary to minimize the opinions of the instructors at the beginning of class and minimize the number of team members. And also it provided a lot of opportunities to collaborate with companies in the topic selection process, it will help to develop the students' ability to determine the valuable topic in project.

A Study on the Design Characteristics based on the Distinction Strategies of Korean Main City Department Stores - through the analysis of case studies from 1990 to present - (우리나라 주요 도심 백화점의 차별화 전략에 따른 디자인 특성에 관한 연구 - 1990년대 이후 현재까지 사례분석을 중심으로 -)

  • 김현관;최상헌
    • Korean Institute of Interior Design Journal
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    • no.39
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    • pp.92-99
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    • 2003
  • Big 3 Korean department stores - Lotte, Hyundai, and Shinsegae have pursued a differentiation strategy in order to survive the era of big-bang. This study has proposed to present a frame work with which we can recognize the character of design, which is pertinent to a differentiation strategy. The results of study are as follow ; 1) Lotte department store reveals the 3 strategies - location, composition and specialization strategy and the character of design has traditional, high class and neutral disposition. 2) Hyundai department store reveals high class strategy and the character of design has high class and modern disposition. 3) Shinsegae department store reveals high class and specialization strategies and the character of design has high class, tradition and modem disposition.

The Object-Oriented Class Hierarchy Structure Design Method using the Rapid Prototyping Techniques (래피드 프로토토입핑 기법을 사용한 객체 지향 클래스 계층 구조 설계 방법)

  • Heo, Kwae-Bum;Choi, Young-Eun
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.1
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    • pp.86-96
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    • 1998
  • The class hierarchy structure in an object-oriented design model is effective to the software reusabilily and lhe design of complex syslem. This paper suggests lhe objecl-orienled class hierarchy structure design melhod using lhe rapid prololyping lechniques. In this method, relationship recognition and similarity are estimated by the new class classification in object modeling level. Then lhe estimation of aUribute and method in class is needed. Each design module such as class hierarchy struclure which is generaled wilh inleractive and repealed work consisls of reference relationship, inheritance relationship and composite relationship. These information are slored in lhe table to maintenance lhe program and implementation, the class relationship is represented with graph and the node class is iconized. This method is effective in reslructuring of class hierarchy are reusing of design information, because of addition of new class and deletion with ease. The efficiency of syslem analysis, design and implementation is enhanced by converting into prololype system and real system.

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Display Design Suggestion for Silver Class

  • Cho, Kwang-Soo;Lee, Hee-Chang
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.299-302
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    • 2009
  • This study is a study on Silver Class' percipience on mobile phone's LCD and a research has been conducted for configuration of an effective menu. First of all, the minimum sizes for Silver Class to perceive LCDs of mobile phones and sizes of icons or fonts within the LCDs were measured, and icons easily perceived by Silver Class were analyzed for configuring menu. These measurements it to understand what kind of display configuration has the highest demand by comparing a general public group in their 25 to 35 and a Silver Class group above 65 and suggest an alternative for that.

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The Effect of Brainwriting Instruction on Students' Experimental Design and Scientific Communication Ability in Elementary Science Class (초등과학에서 브레인라이팅 활용 수업이 학생의 실험설계능력과 과학적 의사소통능력에 미치는 효과)

  • Lee, Woo-Min;Choi, Sun-Young
    • Journal of Korean Elementary Science Education
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    • v.38 no.4
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    • pp.475-483
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    • 2019
  • The purpose of this study was to investigate the effect of brainwriting instruction on students' experimental design and scientific communication ability in elementary science class. For this purpose, a brainwriting learning for science class was developed and applied. The objects of this study were the 4th graders of both an experimental class (24 students) and a comparative class (24 students) at the N elementary school located in Incheon city. The results of the study were as follows; First, as a result of examining the difference in the experimental design ability between experimental group and comparative group, the experimental group showed higher than the comparative group, it was statistically significant difference(p<.05). Second, a scientific communication ability of the experimental group after applying this program was higher, it was statistically significant differences (p<.05).