• 제목/요약/키워드: Design Sketch

검색결과 172건 처리시간 0.021초

공학 기술 기반 개인 디지털 디자인 프로세스를 적용한 컨셉카 개발 (Concept Car Development using Personal Digital Design Process based on Engineering Technology)

  • 맹주원;조종두
    • 한국자동차공학회논문집
    • /
    • 제18권5호
    • /
    • pp.9-19
    • /
    • 2010
  • Every car manufacturer desires to reduce the new car development time spent in improving the safety, NVH, lightweight, reliability and environment friendly features of the car. Other considerations such as planning, exterior and interior styling, packaging, color, and material selection increase the complexity of the car design process. This paper proposes a personal DDP (Digital Design Process) to utilize the engineering analysis and design/styling software for car design. DDP can be efficiently used by a team of car research center or a studio with small number of engineers, helping ordinary engineers becoming ambidextrous in design as well as engineering applications. The concept model starts from idea sketch, rendering, and 3D surface model with CAS (Computer Aided Styling) to the final safety estimation by using proposed DDP based on engineering technology (CAD, CAE). The concept model proposed a hydrogen fuel cell sports coupe which could be available within next 10 years. The proposed DDP can not only reduce the new car development time but also be adapted into designing of varied products such as aircraft, yacht, electrical equipment and sports gear.

창의성 증진을 위한 언어적.시각적 유추의 효과검증 - 실험집단과 비교집단의 비교를 중심으로 한 실험연구 - (A Study on Effect Verification of Verbal and Visual Analogy for Creativity Enhancement - Experimental Study Focused on the Comparison of Experimental Group and Comparative Group -)

  • 최은희
    • 한국실내디자인학회논문집
    • /
    • 제20권2호
    • /
    • pp.30-38
    • /
    • 2011
  • Personal creativity could be promoted and improved through many experience, training and various prior knowledge. This researcher had proceeded several preceding studies to find effective using methods of analogy for creativity enhancement. This study, following work of preceding studies aims to verify the effects of verbal and visual analogy for creativity improvement. Effect verification had been progressed by comparing the residential design results of two groups which are classified an experimental group consisted of sophomore college students with a comparative group consisted of sophomore university students. Consequently, the experimental group that had undergone many training on verbal and visual analogy in several preceding studies is superior to the comparative group in terms of creative design rate, sketch rate with high quality. Through this result it is verified that the using methods of verbal and visual analogy is very effective on creativity enhancement in interior design process. But the limitation of this study is that there were a few populations. Nevertheless, interdisciplinary this study will be used as a practical one to suggest a model on a teaching method and a theory for creativity improvement in interior design education.

공동주택단지 커뮤니티 디자인을 위한 거주자 행태연구 (Users' Behavior Study for the Community Design in Apartment Housing)

  • 강혜경
    • 한국가정과학회지
    • /
    • 제7권1호
    • /
    • pp.69-80
    • /
    • 2004
  • The purpose of this study is to suggest methods for the community design through users' behavior study in apartment housing. This study was approached by using both theoretical investigation and empirical research. The theoretical investigation actualized the concept of community design in apartment housing through a literature survey. The empirical survey focused on seeking out a user-oriented design criteria based on the analysis of residents' usage behavior and mental map. The results of this study are as follow: First. regarding the analysis of the residents' attitude toward the share community space(SCS), it was found that the SCS made a sense as community facilities in apartment housing. Second, regarding the SCS through the metal map, it was shown that the sketch map analysis was a useful research method for the community design by actualizing the residents' behavior characteristics. Third. as to the results of analyzing the metal map, it was found that the considered characteristics in recognition of the SCS were related to the liking with the main paths, cross nodes of the moving line, the location of center. and the complexity. In conclusion, the SCS is the main of community design in apartment housing and the above characteristics in recognition are useful as the guidelines in the SCS planning.

  • PDF

영화의 시각적 구조와 표현기법의 응용을 통한 연속적 경관의 설계방법에 관한 연구 (A Study on Design Method of Sequential Landscape through the Application of Visual Structure and Screening Techniques of Film Art)

  • 우대준;김영대
    • 한국조경학회지
    • /
    • 제23권4호
    • /
    • pp.97-110
    • /
    • 1996
  • This study is about the application of visual structure and presentation of film as one of new methods for design of sequential landscape. The primary objective of the study is to present the basis of applicable and reasonable D니. In applying components of film to DSL, if it is compared with sequential landscape, the film is collection of shots while sequential landscape is accumulation of sceneries. Film and sequential landscape give us a whole meaning different from the meaning itself of a shot or scenery in its experience. The study build a tentative technique of DSL which has the following stages : 1) Goal setting and making out a scenario 2) Analysis and investigation 3) Selection process of definite form 4) Drawing up conti., sketch and notes, It is expected that the technique presented in this study could be a basis for further study of DSL.

  • PDF

3D 콘크리트 부재의 해석 및 설계를 위한 2D SUB-3D STM 방법 (2D SUB-3D STM Approach for Design and Analysis of 3D Structural Concrete)

  • 윤영묵;김승억;오진우;박정웅
    • 한국콘크리트학회:학술대회논문집
    • /
    • 한국콘크리트학회 1998년도 봄 학술발표회논문집(II)
    • /
    • pp.415-420
    • /
    • 1998
  • In this paper, 2D SUB-3D STM approach for analysis and design of 3D structural concrete is presented. In the approach several 2D sub strut-tie models which are representations of compressive and tensile stress flows of each projected plane of 3D structural concrete are utilized in the sketch of a 3D strut-tie model, in the evaluation of effective strengths of compressive concrete struts, and in the verification of geometric compatibility and bearing capacity of critical nodal zones of 3D strut-tie model. To prove the validity and rationality of the suggested approach, the behavior and strength of a prestressed box girder diaphragm tested to failure are evaluated.

  • PDF

얀센 메커니즘을 이용한 자동주행 보행 로봇의 최적 설계 (Optimal design of an automatic walking robot based on Jansen's Mechanism)

  • 김동찬;김무환;이민수;박제열;조성욱
    • EDISON SW 활용 경진대회 논문집
    • /
    • 제6회(2017년)
    • /
    • pp.540-546
    • /
    • 2017
  • Bipedal robots tend to have greater mobility than conventional treaded or wheeled robots yet they are commonly complicated by instabilities in balance. This paper presents a bipedal robot based upon Jansen's locomotive mechanism which addresses these challenges in stability and efficiency. In order to achieve a functioning robot, we considered a multitude of variables in its motion including, the Ground Score, Drag Score, step size, foot lift, stride, and instantaneous speed of the Jansen mechanism. Matlab and Jansen Opt solver were used to optimize the legs of the robot. A trial and error experimental method was used to determine the best combination of link lengths, and m.Sketch was used to model our results. Finally, we drew the entirety of the robot's figure by using the Edison design.

  • PDF

CAD/CAM 응용 소프트웨어 개발은 위한 형상 커널 개발 (Geometric Kernel for CAD/CAM Application Software Development)

  • 정연찬;박준철
    • 한국CDE학회논문집
    • /
    • 제6권4호
    • /
    • pp.271-276
    • /
    • 2001
  • A geometric kernel is the library of core mathematical functions that defines and stores 3D shapes in response to users'commands. We developed a light geometric kernel suitable to develop CAD/CAM application systems. The kernel contains geometric objects, such as points, curves and surfaces and a minimal set of functions for each type but does not contain lots of modeling and handling functions that are useful to create and maintain complex shapes from an idea sketch. The kernel was developed on MS-Windows NT using C++ with STL(Standard Template Library) but it is compatible with UNIX environments. This paper describes the structure of the kernel including several components: base, math, point sequence curve, geometry, translators. The base kernel gives portability to applications and the math kernel contains basic arithmetic and their classes, such as vector and matrix. The geometry kernel contains points, parametric curves, and parametric surfaces. A neutral fie format and programming and document styles are also presented in this paper.

  • PDF

A Design and Implementation of Control Application for Arduino Prime Smart Car

  • Park, Jin-Yang
    • 한국컴퓨터정보학회논문지
    • /
    • 제21권11호
    • /
    • pp.59-64
    • /
    • 2016
  • In this paper, we design and implement an Application based on android platform, which can control arduino Prime Smart Car using Bluetooth communication. This Application consist of Bluetooth communication module, manual mode module, and line-tracer mode module. In the Bluetooth communication module, it checks the on/off status of Smartphone Bluetooth. If Bluetooth status is off, it activates Bluetooth, selects the corresponding device from Bluetooth device list, and connects with a pair. In order to reduce coding time, we implements Bluetooth communication using inherited class from android Bluetooth package. In the manual mode module, it implements six direction moving button and stop button, which can control arduino Prime Smart Car. In the line-tracer mode module, it implements Prime Smart Car with self-driving function using TCRT5000 sensor. And moving button and stop button is disabled.

얀센 메커니즘 기반의 보행로봇 설계 (Design of Walking Robot Based on Jansen Mechanism)

  • 고지우;조원빈
    • EDISON SW 활용 경진대회 논문집
    • /
    • 제5회(2016년)
    • /
    • pp.429-433
    • /
    • 2016
  • Moving robot is divided 2 kinds; one is the robot using wheels and the other has leg structure. On plat terrain, the former is better than the latter because it has fast speed and simple method to control. But on non-plat terrain, the situation is reversed. The robot using legs has slow speed but it has advantage to adjust various environments. This robot is expected to contribute to human in many fields such as rescue and exploration and so on. So walking robot is worth enough to research. In this paper, we present the design of 4-legged walking robot based on Jansen mechanism using m-Sketch and Edison Designer.

  • PDF

자동차 램프 사출금형 냉각회로 설계지원 시스템 개발 (Development of a Cooling Circuit Design System for Injection Molding Die of Vehicular Lamp)

  • 조현욱;박정환;박수정;신동진;이석중
    • 한국정밀공학회지
    • /
    • 제29권2호
    • /
    • pp.185-192
    • /
    • 2012
  • The paper presents the development of a cooling circuit design system that automatically creates 3D cooling circuit on a given section plane conforming to design specifications, generates 3D solid model of cooling line segments defined on a 2D sketch plane, and verifies interference of 3D cooling channel with the molding die surface. The system was developed mainly for designing plastic injection molding die of vehicular lamp, which helps the mold designer to rapidly construct cooling circuits but also reduce designer's unintended mistakes by conforming to the dimensional design specifications. It is used by an injection molding die manufacturing company in Korea, and reported approximately 20% reduction of cooling channel design time.