• Title/Summary/Keyword: Design Interaction

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A study on B2B relationship values with customers in the Korean and Taiwan B2B market (한국과 대만 B2B시장의 고객과의 관계 가치(relationship value)에 대한 연구)

  • Park, Changhyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.4
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    • pp.440-447
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    • 2016
  • Faced with the recent global economic recession, academics looked to the industrial B2B and B2C markets as potential new growth engines. In the B2B market, focusing on the relationship with customers, the relationship benefits are important, and institutional factors will affect the relationship and relationship values with customers. In this study, the relationship values between South Korea and Taiwan are compared by considering their national characteristics. By applying a mixed research method based on sequential exploratory design, 6 relationship values (supplier knowhow, service support, time to market, delivery performance, personal interaction, and product quality) are extracted. In particular, South Korea and Taiwan give priority to supplier knowhow and service support, respectively. Our research findings have both theoretical and practical implications for other emerging countries, as well as developed countries.

A Design and Implementation of Ontology for Service Interoperability in Collaboration (협업에서 서비스 상호운용을 위한 온톨로지 설계 및 구현)

  • Hwang, Chi-Gon;Shin, Hyo-Young;Jung, Kye-Dong;Choi, Young-Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.12
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    • pp.2777-2784
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    • 2012
  • To support complex business environment. the enterprise information system requires prompt and flexible response to altered conditions. The development of collaboration among information systems in accordance with changes in enterprises' business environment brings about the problems of duplication of the existing business services and increase in costs of maintenance. In order to supplement and resolve such problems, researches on ontology are under way. Ontology can support the semantic interoperability of Web service by describing the resources of particular business domains and the relationships among them. This thesis suggests ontology that supports interoperability among services. The constructed ontology is designed into the service area, the meta area, and the instance area, which can support the collaboration efficiently by providing the link between the interactivity among businesses and the data. The register and call of constructed ontology are carried out with the interaction of the three areas, that is, the service area, the instance area and the meta area that supports the common elements. The efficiency of the proposed ontology is evaluated by comparing with an existing Web service ontology.

Effects on Net Photosynthesis in Field-Grown Hot Peppers Responding to the Increased CO2 and Temperature

  • Yun, Sung-Chul;Ahn, Mun-Il
    • Korean Journal of Environmental Agriculture
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    • v.28 no.2
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    • pp.106-112
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    • 2009
  • The increased $CO_2$ and temperature (700 ${\mu}$mol.$mol^{-1}$ $CO_2$ and $30^{\circ}C$) was compared with ambient growth conditions (400 ${\mu}$mol.$mol^{-1}$ $CO_2$ and $25^{\circ}C$) in hot pepper. Gas exchange measurements, including net photosynthesis ($P_{net}$) and stomatal conductance ($g_s$), were taken according to treatment in fields of peppers grown in Suwon and Asan during 2008. The increased treatment $P_{net}$ by 35-45% throughout the season and was statistically significant in t-tests (p < 0.001); however, it did not significantly affect $g_s$. In addition, the gas exchange parameters in sun and shade leaves were measured. The difference between the sun and shade leaves was much greater than that between the elevated and ambient treatments, especially at harvest. Four commercial cultivars of hot pepper, Chunhasangsa, Ryukang, Manitta, and Olympic, were also compared by ANOVA. Chunhasangsa had the highest $P_{net}$, which decreased by 30% from the vegetative to the harvest stage. Based on a factorial design, the effect of the increased $CO_2$ and temperature was assessed based on the temperature, $CO_2$, and their interaction effects. Orthogonal contrasts showed that the effects of temperature on $P_{net}$ and $g_s$ were significant, whereas $CO_2$ and their interactions were not.

A study of kinetic narrative educational contents based on English literature: A convergent approach (영문학 기반 키네틱 교육 콘텐츠의 교육적 유의미성과 현장 활용 방안 탐구)

  • Kim, Eun-Jung;Shin, Dong-il;Kim, Keum-Sun
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.43-53
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    • 2016
  • The purpose of this study is to examine the meaningfulness and the possibility of developing kinetic narrative educational contents based on English literature with convergent approaches. To accomplish the objective, this paper examines three areas of research such as kinetic education, English literature education, and total physical response-storytelling method. It introduces the following three stages of development procedure: 1) selecting and analyzing English literature, 2) designing a prototype including the story flow, the movement and the motion interaction design, and 3) constructing motion database using Laban movement analysis. Then, how to apply it to young learners is illustrated with 'the story of the three little pigs,' Finally, implication for the field of young learner English education and English literature is discussed.

Design and Implementation of Platform Providing Adaptive Contents based on IBB Companion Screen Service (IBB 기반 적응적 컴패니언 스크린 컨텐츠 제공 플랫폼 설계 및 구현)

  • Moon, JaeWon;Lim, Tae-Beom;Kum, SeungWoo;Nam, YoonSeok;Lee, Sangwon
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.95-106
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    • 2017
  • Interest in companion screen services and high-definition television broadcasting services are rising along with the advanced of digital broadcasting communication technology. Not only providing good-quality broadcasting services in the main screen, but also creating added values of companion services in the secondary screen are important. In this paper we suggest a platform and a related authoring tool generating adaptive companion screen services according to user contexts. The Platform providing adaptive companion screen services based on user environment is designed and implemented for real service market. Proposed platform organizes a higher quality content service considering both user contexts and demands of service providers in real time, and the related authoring tool enables a novice user interface designer and service director to make adaptive user interfaces quickly and easily. We developed and simulated this platform in accordance with Korean UHD IBB standard which provides interactive service applications.

Influence of Earthquake Shape on the Dynamic Behavior of Fluid in a Rectangular Structure (사각형 구조물에 저장된 유체의 동적거동에 미치는 시간-가속도 형상의 영향)

  • Park, Gun;Hong, Ki-Nam
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.21 no.6
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    • pp.59-66
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    • 2017
  • In the case of fluid storage structure, hydrostatic pressure acts on the structure due to fluid surge during an earthquake. At this time, hydrodynamic pressure of the fluid charge not only by the strength of the earthquake but also by the sloshing height of the fluid. Factors affecting the change of load include the size, width and height of the fluid storage structure and height of fluid, time-history shape, etc. This paper wanted to identify the relationship between the earthquake shape and fluid free surface shape. The sloshing height measured the height of the fluid by applying earthquake to a tank whose width 500mm and comparison of the experiment and analysis. In addition, the shape of the fluid free surface was measured while varying the shape of earthquake and effective of the shape of earthquake of the fluid was analyzed.

Pullout Resistance Increase in Soil-Nailing with Pressurized Grouting: Verification of Theoretical Solution (압력식 쏘일네일링의 인발저항력 증가: 이론적 검증)

  • Seo, Hyung-Joon;Park, Sung-Won;Jeong, Kyeong-Han;Choi, Hang-Seok;Lee, In-Mo
    • Proceedings of the Korean Geotechical Society Conference
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    • 2009.03a
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    • pp.419-433
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    • 2009
  • Pressure grouting is a common technique in geotechnical engineering to increase the stiffness and strength of the ground mass and to fill boreholes or void space in a tunnel lining and so on. Recently, the pressure grouting has been applied to a soil-nailing system which is widely used to improve slope stability. The soil-nailing design has been empirically performed in most geotechnical applications because the interaction between pressurized grouting paste and the adjacent ground mass is complicated and difficult to analyze. The purpose of this study is to analyze the increase of pullout resistance induced by pressurized grouting with the aid of performing laboratory model tests and field tests. In this paper, two main causes of pullout resistance increases induced by pressurized grouting were verified: the increase of residual stress; and the increase of coefficient of pullout friction. From the laboratory tests, it was found that residual stress in borehole increases by pressurized grouting and dilatancy angle could be estimated by cavity expansion theory using the measured wall displacements. From the field test results, the pullout resistance of soil-nailing with pressurized grouting was found to be 10% larger than that of soil-nailing with gravitational grouting, mainly caused by mean normal stress increase and dilatancy effect. So, the pullout resistance could be estimated by considering these two effects. The radial displacement increases with dilatancy angle increase and the dilatancy angle decreases with injection pressure increase. The measured pullout resistance obtained from field tests is in good agreement with the estimated one from the cavity expansion theory.

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Evaluation of Dynamic p-y Curve Based on the Numerical Analysis (수치해석기반의 동적 p-y 곡선 산정)

  • Park, Jeong-Sik;Jeong, Sang-Seom
    • Journal of the Korean Geotechnical Society
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    • v.33 no.12
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    • pp.59-73
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    • 2017
  • Numerical analysis using 3D finite element program (PLAXIS 3D) evaluated the interaction of soil - pile structure under dynamic surface loading. The dynamic p-y curve of the 1-g shaking table experiment by numerical analysis was calculated, and the parametric studies were presented by considering the pile-soil condition, the pile tip condition, and the loading condition. The frequency of 1.4 Hz is almost equal to the natural frequency of the pile - soil system. The p and y values of resonance phenomenon are significantly different from the results of other frequencies. The results can be summarized by a third order polynomial function representing the trend line in the p-y curve. In the case of a single pile, the shape of the dominant curve was found to be an ellipse by mathematical proof. The elliptic equation can be used for the dynamic design or analysis of soil-pile system.

Effects of game playing for self-efficacy and social trust (게임 이용이 자기 효능감 및 사회신뢰에 미치는 영향)

  • Park, Sang-Min;Jung, Wan-Kyu;Noh, Ghee-Young
    • Journal of Korea Game Society
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    • v.17 no.2
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    • pp.55-62
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    • 2017
  • The purpose of this paper is to examine the effects of using online mobile games on self-efficacy, sociality, and social trust. This paper focuses on the SNS factor (community management and communication function) that is being introduced to the game in accordance with the emergence of the mobile platform. Based on this logic, It sets hypotheses, that the game play has the effects of self-efficacy, sociality. The results are as follows. We conducted online surveys of 1,500 samples with nationwide representatives commissioned by a professional opinion survey agency. As a result, it was found that online game play not only enhances users' self-efficacy, but also directly or indirectly affects the improvement of sociality and social trust.

A study on determinants of flow status in smoking simulation game (흡연시뮬레이션 게임에서 몰입 결정요인에 대한 연구)

  • Jang, Han-Jin;Noh, Ghee-Young
    • Journal of Korea Game Society
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    • v.17 no.2
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    • pp.165-174
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    • 2017
  • This research was conducted to find out determinant variables which can influence the degree of flow in smoking simulation game. We set up flow experience as a dependent variable. Several factors including empathy, health concern, and brainwave(${\alpha}$, ${\beta}$) EEG(Electroencephalogram) as a physiological indicator, which was expected to affect flow, were set up as independent variables to perform regression analysis. As a result, empathy, health consciousness, and ${\beta}$ wave had positive influences on flow in smoking simulation game but ${\alpha}$ wave had negative effect. This research empirically analyzed users' experience and neurophysiological changes which can influence on flow in serious game and contributed to theoretical and methodological development in health-related game research.