• 제목/요약/키워드: Design Environments

검색결과 3,128건 처리시간 0.027초

소아병동의 치유적 휴게공간에 관한 연구 (A Study on the Healing Rest Space in Pediatric Ward)

  • 정소영;김예슬;최광석
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제19권1호
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    • pp.23-34
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    • 2013
  • Purpose: Many researches have clearly begun to address the relationship between people and their physical environments. These represent that children experience traditional hospital environments as unpleasant and scary. More specifically, children in hospitals face many psychological and emotional challenges: isolation, painful procedures, separation from family members, all in unfamiliar settings. For this reason, some have argued that the children's experiences within hospital environments can lead to poorer health outcomes. This study has been started in order to provide basic informations for the planning of Healing rest space in pediatric ward. Methods: Literature reviewes and field surveys to rest space at pediatric ward in Korea and foreign country have been conducted for the data collection. Results: The result of this study can be summarized into eight environment factor for healing rest space in pediatric ward: family, noise, safe, choice opportunity, light, privacy, social support and distract from disease or death. Implications: In the rest space in pediatric ward, it is necessary to consider healing rest space for promoting healing from disease and normal developing of children.

ToA 기법을 이용한 수중 무선 센서 네트워크에서의 센서 위치 측정 (ToA Based Sensor Localization Algorithm in Underwater Wireless Sensor Networks)

  • 이강훈;유창호;최재원;서영봉
    • 제어로봇시스템학회논문지
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    • 제15권6호
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    • pp.641-648
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    • 2009
  • Currently several kinds of sensor localization methods have been developed for terrestrial wireless sensor networks. This study, in order to extend the field to underwater environments, a localization technique is studied for UWSNs (Underwater Wireless Sensor Networks). In underwater environments, RF (Radio Frequency) signal is not suitable for underwater usage because of extremely limited propagation. Because of that reason UWSNs should be constituted with acoustic modems. But, to realize underwater application, we can borrow many design principles from ongoing research for terrestrial environments. So, in this paper we introduce the modified localization algorithm using ToA method which is based on the terrestrial research. First of all, we study the localization techniques for terrestrial environments where we investigate possible methods to underwater environment. And then the appropriate algorithm is presented in the underwater usage. Finally the proposed underwater based localization algorithm is evaluated by using computer.

Marketing Environment and governance mechanisms: Focusing on Manufacturer's Interfirm Benevolence

  • Kim, Min-Jung
    • 산경연구논집
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    • 제10권1호
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    • pp.51-58
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    • 2019
  • Purpose - Manufacturers in uncertain environments need to depend on governance mechanisms to reduce the inherent risk in these environments. However, few studies have examined which governance mechanisms a given manufacturers will develop in uncertain environments for managing the relationships with its vertical partner. This study explores how different governance mechanisms function under uncertain environmental circumstances. We also try to investigate the contextual effect of interfirm benevolence as moderator. Research design, data, and methodology - This research provide the conceptual framework of interfirm benevolence on which this research's propositions are predicted. The theoretical background for environmental uncertainty, governance mechanisms and interfirm benevolence will be discussed. Results - The expected results are as follows. Manufacturers in an uncertain environments rely on different governance mechanisms under conditions of high and low interfirm benevolence. In terms of role of interfirm benevolence, interfirm benevolence provides a better understanding of how governance mechanisms can develop in an uncertain supply markets. Conclusions - This research suggests several theoretical and practical implications between channel partners, particularly, this research offers that interfirm benevolence is a crucial competitive factor under environmental uncertainty situation. In future studies, it is necessary to investigate the effect of each governance mechanism structure on performance in an uncertain environment and various level of interfirm benevolence.

무인 자동차의 2차원 레이저 거리 센서를 이용한 도시 환경에서의 빠른 주변 환경 인식 방법 (Fast Scene Understanding in Urban Environments for an Autonomous Vehicle equipped with 2D Laser Scanners)

  • 안승욱;최윤근;정명진
    • 로봇학회논문지
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    • 제7권2호
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    • pp.92-100
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    • 2012
  • A map of complex environment can be generated using a robot carrying sensors. However, representation of environments directly using the integration of sensor data tells only spatial existence. In order to execute high-level applications, robots need semantic knowledge of the environments. This research investigates the design of a system for recognizing objects in 3D point clouds of urban environments. The proposed system is decomposed into five steps: sequential LIDAR scan, point classification, ground detection and elimination, segmentation, and object classification. This method could classify the various objects in urban environment, such as cars, trees, buildings, posts, etc. The simple methods minimizing time-consuming process are developed to guarantee real-time performance and to perform data classification on-the-fly as data is being acquired. To evaluate performance of the proposed methods, computation time and recognition rate are analyzed. Experimental results demonstrate that the proposed algorithm has efficiency in fast understanding the semantic knowledge of a dynamic urban environment.

컴퓨터와 교사의 상호작용이 유아의 재연에 대한 표상력의 발달에 미치는 효과 (The Effects of Mediated Computer Environments on Young Children's Representation of Replay)

  • 박선희
    • 아동학회지
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    • 제15권2호
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    • pp.97-116
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    • 1994
  • This study investigated the effect of young children's interaction with a teacher and computer environments on their development of representational competence cf replay, the children's ability to construct and reconstruct actions. A pretest-posttest design with one experimental group and one control group was used; quantitative analyses, including interview assessments and coded observations of children's work in the context of educational interventions were supplemented by qualitative analyses of this work. Thirty-nine children (2-5 years of age) were randomly assigned to either an experimental or control group. The educational intervention provided to the experimental group involved a sequence of twenty sessions incorporating a series of three computer environments. A teaching strategy, based on Vygotsky's Zone of Proximal Development (ZPD) and Sigel's distancing theory, was used to mediate children's interaction with these computer environments. Results indicated that children's representational competence kept developing and reached a higher stage and the educational intervention fostered the development of representational competence, with strong evidence of near transfer but no evidence of far transfer. These results suggest that representational competence is a teachable concept and that a complex mediating structure allows children to reconstruct their previous experiences and apply them to problem situations.

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u-Learning DCC Contents Authoring Systems based on Learning Activities

  • Seong, Dong-Ook;Lee, Mi-Sook;Park, Jun-Ho;Park, Hyeong-Soon;Park, Chan;Yoo, Kwan-Hee;Yoo, Jae-Soo
    • International Journal of Contents
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    • 제4권4호
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    • pp.18-23
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    • 2008
  • With the development of information communication and network technologies, ubiquitous era that supports various services regardless of places and time has been advancing. The development of such technologies has a great influence on educational environments. As a result, e-learning concepts that learners use learning contents in anywhere and anytime have been proposed. The various learning contents authoring systems that consider the e-learning environments have also been developed. However, since most of the existing authoring systems support only PC environments, they are not suitable for various ubiquitous mobile devices. In this paper, we design and implement a contents authoring system based on learning activities for u-learning environments. Our authoring system significantly improves the efficiency for authoring contents and supports various ubiquitous devices as well as PCs.

걷기활동 증진을 위한 보행환경 평가지표의 개발 (Developing the Evaluation Indicator of Pedestrian Environment for Promoting Walking Activity)

  • 박경훈;박종완;정성관;유주한
    • 한국환경과학회지
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    • 제16권11호
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    • pp.1231-1238
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    • 2007
  • The promotion of walking and bicycling is recently a hot topic in the urban planning and design field. Many planners have already examined the many components of the land use-transportation connection and built environment-physical activity link. A rapidly growing area of urban form research is to measure the level of walk-ability in urban environments. With this background, this research conducted a preliminary study to develop the evaluation indicators of pedestrian environments. Based on the literature reviews on walking or pedestrian environments, we proposed the seventeen indicators related with pedestrian facilities, road attributes and walking environment. We also performed a questionary survey to evaluate the satisfaction of their neighborhood pedestrian environments for 302 randomly selected adults living in the City of Changwon, Gyeongsangnam-do. Finally, this research provided the valid model to evaluate the effects of physical environmental factors on the walking satisfaction using factor analysis and multiple regression analysis.

동행여부와 보행속도를 고려한 노인의 근린가로환경 이용특성 해석 - 망원동 사례조사를 중심으로 - (Exploring Residential Street Environments through Walking Companions and Walking Speeds - A Case Study of Mang-won Neighborhoods with the Elderly Focus Group -)

  • 허진아;이선재;박소현
    • 대한건축학회논문집:계획계
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    • 제35권1호
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    • pp.127-138
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    • 2019
  • This study was to evaluate the walking speed of elderly people by using the travel route big data collected by travel diary and smart phone application. We analyzed the change of walking behavior in the residential street environments of the elderly whether they had a company or not. We interpreted the meaning based on previous studies. In addition, the characteristics of elderly people's use of the residential street environment were analyzed by comparing the change in spatial speed according to the companion. The result reveals that the usage patterns of the residential street environments change depending on whether they were accompanied or not. First, the elderly tend to do more social activities while walking alone than when they were accompanied. When they were accompanied the social activities occur in empty lot near the residential area. However, the social activities of the elderly occur in open space such as neighborhood park or playground while walking alone. Finally, This study has strength that it empirically analyzes the elderly's walking behavior and usage paths in small outdoor spaces, including residential streets.

페르소나 특성을 반영한 데이케어센터 실내환경디자인 개선방안 도출 - 종로 구립 실버센터의 사례를 중심으로 - (Extraction of An Improvement Plan of Day Care Center's Interior Environment Design Reflecting Persona Characteristics -The case of Jounno Ward Silver Center-)

  • 이진우;남경숙
    • 한국실내디자인학회논문집
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    • 제24권1호
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    • pp.43-53
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    • 2015
  • As part of alternative of elderly problems in the future super-aging society, this study aims to extract an improvement plan of interior environment design of Seoul-type day care centers to expand in future by observing day care centers as medical and healing environments, from the perspective of user experience. For this study, after selecting major activity areas of representative cases of Seoul-type day care centers, user behaviors in the space were observed and 4 seniors of baby-boom generation who are potential uses were chosen as personas by reflecting characteristics of healthy elderly, physical aging, mental aging and infirm elderly, from the perspective of user experience. Based on previous studies on healing environments, these characteristics and demands of personas were classified into environmental aspects, physical aspects and mental aspects to extract an improvement plan. The study results are as follows. First, interior environment design reflecting persona characteristics helps the elderly adapt to the environment and provides a comfortable environment like home for stability, treatment and recovery of memory. Second, interior environment design reflecting persona characteristics helps psychological healing through light entering the large windows and natural environment elements. Third, for interior environment design reflecting persona characteristics, finish materials with bright and soft colors should be used to change the images of facilities positively. Fourth, spatial composition should be remedied through division of space and built-in furniture depending on the needs of users for loitering of extra time and programs.

A Study on Lighting Environmental Evaluation of Senior Welfare Centers Based on biophilia

  • Yang, So Yeon;Lee, Tae Kyung
    • Architectural research
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    • 제22권4호
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    • pp.123-133
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    • 2020
  • Light is an essential environmental element for elderly people to do various activities. At senior welfare centers, healthy indoor lighting is especially necessary because the facilities are used by the elderly to perform their mostly indoor activities. The purpose of this study is to evaluate light environments at senior welfare centers for well-being lighting characteristics. We based the study on the 'Biophilia' theory, a concept related to health from happiness. Thus, this study is mainly based on literary review and survey research. For this, we conducted a location focused field study to identify the current state of the lighting environments at senior welfare centers in Busan, South Korea. First, we constructed structural questionnaire to evaluate lighting environment based on 'Light and Space' biophilia theory. Then, to survey subjective evaluation, the participant of research included total of 122 senior welfare center users. Based on the results of this research, the conclusions are as follows; 1) overall, it seems that the overall result of the light environmental evaluation seems to be high because the evaluated facilities in the case survey in large-scale were recently built elderly welfare centers. 2) most of the healing design elements are focused on the introduction of natural light and psychological influence. The satisfaction with actual natural light is evaluated to be high. Although shadow and reflected light are very important in discrimination and recognition of indoor space and wayfinding, the evaluation of reflected light and shadow was low for the study. 3) items that are related to the functionality of the light were highly evaluated, while the items that are related to the spatiality of the light were rated poorly. This study has its significance when examining the effects of light environments within the welfare center form of the perspective of senior citizens. It can be referenced when reconsidering the recognition of light environment as a major consideration factor to establish a desirable senior welfare center environment.