• Title/Summary/Keyword: Depth of information

Search Result 4,416, Processing Time 0.027 seconds

Face Detection Algorithm using Kinect-based Skin Color and Depth Information for Multiple Faces Detection (Kinect 디바이스에서 피부색과 깊이 정보를 융합한 여러 명의 얼굴 검출 알고리즘)

  • Yun, Young-Ji;Chien, Sung-Il
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.1
    • /
    • pp.137-144
    • /
    • 2017
  • Face detection is still a challenging task under severe face pose variations in complex background. This paper proposes an effective algorithm which can detect single or multiple faces based on skin color detection and depth information. We introduce Gaussian mixture model(GMM) for skin color detection in a color image. The depth information is from three dimensional depth sensor of Kinect V2 device, and is useful in segmenting a human body from the background. Then, a labeling process successfully removes non-face region using several features. Experimental results show that the proposed face detection algorithm can provide robust detection performance even under variable conditions and complex background.

Color-Depth Combined Semantic Image Segmentation Method (색상과 깊이정보를 융합한 의미론적 영상 분할 방법)

  • Kim, Man-Joung;Kang, Hyun-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.18 no.3
    • /
    • pp.687-696
    • /
    • 2014
  • This paper presents a semantic object extraction method using user's stroke input, color, and depth information. It is supposed that a semantically meaningful object is surrounded with a few strokes from a user, and has similar depths all over the object. In the proposed method, deciding the region of interest (ROI) is based on the stroke input, and the semantically meaningful object is extracted by using color and depth information. Specifically, the proposed method consists of two steps. The first step is over-segmentation inside the ROI using color and depth information. The second step is semantically meaningful object extraction where over-segmented regions are classified into the object region and the background region according to the depth of each region. In the over-segmentation step, we propose a new marker extraction method where there are two propositions, i.e. an adaptive thresholding scheme to maximize the number of the segmented regions and an adaptive weighting scheme for color and depth components in computation of the morphological gradients that is required in the marker extraction. In the semantically meaningful object extraction, we classify over-segmented regions into the object region and the background region in order of the boundary regions to the inner regions, the average depth of each region being compared to the average depth of all regions classified into the object region. In experimental results, we demonstrate that the proposed method yields reasonable object extraction results.

Depth Estimation and Intermediate View Synthesis for Three-dimensional Video Generation (3차원 영상 생성을 위한 깊이맵 추정 및 중간시점 영상합성 방법)

  • Lee, Sang-Beom;Lee, Cheon;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.10B
    • /
    • pp.1070-1075
    • /
    • 2009
  • In this paper, we propose new depth estimation and intermediate view synthesis algorithms for three-dimensional video generation. In order to improve temporal consistency of the depth map sequence, we add a temporal weighting function to the conventional matching function when we compute the matching cost for estimating the depth information. In addition, we propose a boundary noise removal method in the view synthesis operation. after finding boundary noise areas using the depth map, we replace them with corresponding texture information from the other reference image. Experimental results showed that the proposed algorithm improved temporal consistency of the depth sequence and reduced flickering artifacts in the virtual view. It also improved visual quality of the synthesized virtual views by removing the boundary noise.

An extraction of depth information in pattern using directions and slopes (방향과 경사도 분포를 이용한 패턴의 굴곡 성분 추출)

  • Jeon, H.J.;Cho, D.S.;Kim, B.C.
    • Proceedings of the KIEE Conference
    • /
    • 1992.07a
    • /
    • pp.462-464
    • /
    • 1992
  • In this paper, an extraction of depth intonation in pattern using neural network is presented. All the 3D images represent the depth information in grey pixels. This pixels which have analog values translated digital values. Because of the noise and distortion in pattern, we use the normalization in learning and recalling the patterns. Our method has eight direction vectors and slopes for pattern. Also, we use potential to obtain the mean slope and direction vectors of given 3D patches. The higher level of deduction finding the global depth information is also carried out by using neural network.

  • PDF

Correction of Perspective Distortion Image Using Depth Information (깊이 정보를 이용한 원근 왜곡 영상의 보정)

  • Kwon, Soon-Kak;Lee, Dong-Seok
    • Journal of Korea Multimedia Society
    • /
    • v.18 no.2
    • /
    • pp.106-112
    • /
    • 2015
  • In this paper, we propose a method for correction of perspective distortion on a taken image. An image taken by a camera is caused perspective distortion depending on the direction of the camera when objects are projected onto the image. The proposed method in this paper is to obtain the normal vector of the plane through the depth information using a depth camera and calculate the direction of the camera based on this normal vector. Then the method corrects the perspective distortion to the view taken from the front side by performing a rotation transformation on the image according to the direction of the camera. Through the proposed method, it is possible to increase the processing speed than the conventional method such as correction of perspective distortion based on color information.

Real-time Implementation of Character Movement by Floating Hologram based on Depth Video

  • Oh, Kyoo-jin;Kwon, Soon-kak
    • Journal of Multimedia Information System
    • /
    • v.4 no.4
    • /
    • pp.289-294
    • /
    • 2017
  • In this paper, we implement to make the character content with the floating hologram. The floating hologram is the one of hologram techniques for projecting the 2D image to represent the 3D image in the air using the glass panel. The floating hologram technique is easy to apply and is used in exhibitions, corporate events, and advertising events. This paper uses both the depth information and the unreal engine for the floating hologram. Simulation results show that this method can make the character content to follow the movement of the user in the real time by capturing the depth video.

Comparison of Depth Profiles of CIGS Thin Film by Micro-Raman and XPS (마이크로 라만 및 XPS를 이용한 CIGS 박막의 두께방향 상분석 비교)

  • Beak, Gun Yeol;Jeon, Chan-Wook
    • Current Photovoltaic Research
    • /
    • v.4 no.1
    • /
    • pp.21-24
    • /
    • 2016
  • Chalcopyrite based (CIGS) thin films have considered to be a promising candidates for industrial applications. The growth of quality CIGS thin films without secondary phases is very important for further efficiency improvements. But, the identification of complex secondary phases present in the entire film is crucial issue due to the lack of powerful characterization tools. Even though X-ray diffraction (XRD), X-ray photoelectron spectroscopy (XPS) and normal Raman spectroscopy provide the information about the secondary phases, they provide insufficient information because of their resolution problem and complexity in analyzation. Among the above tools, a normal Raman spectroscopy is better for analysis of secondary phases. However, Raman signal provide the information in 300 nm depth of film even the thickness of film is > $1{\mu}m$. For this reason, the information from Raman spectroscopy can't represent the properties of whole film. In this regard, the authors introduce a new way for identification of secondary phases in CIGS film using depth Raman analysis. The CIGS thin films were prepared using DC-sputtering followed by selenization process in 10 min time under $1{\times}10^{-3}torr$ pressure. As-prepared films were polished using a dimple grinder which expanded the $2{\mu}m$ thick films into about 1mm that is more than enough to resolve the depth distribution. Raman analysis indicated that the CIGS film showed different secondary phases such as, $CuIn_3Se_5$, $CuInSe_2$, InSe and CuSe, presented in different depths of the film whereas XPS gave complex information about the phases. Therefore, the present work emphasized that the Raman depth profile tool is more efficient for identification of secondary phases in CIGS thin film.

Plane Detection Method Using 3-D Characteristics at Depth Pixel Unit (깊이 화소 단위의 3차원 특성을 통한 평면 검출 방법)

  • Lee, Dong-Seok;Kwon, Soon-Kak
    • Journal of Korea Multimedia Society
    • /
    • v.22 no.5
    • /
    • pp.580-587
    • /
    • 2019
  • In this paper, a plane detection method using depth information is proposed. 3-D characteristics of a pixel are defined as a direction and length of a normal vector whose is calculated from a plane consisting of a local region centered on the pixel. Image coordinates of each pixel are transformed to 3-D coordinates in order to obtain the local planes. Regions of each plane are detected by calculating similarity of the 3-D characteristics. The similarity of the characteristics consists of direction and distance similarities of normal vectors. If the similarity of the characteristics between two adjacent pixels is enough high, the two pixels are regarded as consisting of same plane. Simulation results show that the proposed method using the depth picture is more accurate for detecting plane areas than the conventional method.

Computer-generated hologram based on the depth information of active sensor (능동형 센서의 깊이 정보를 이용한 컴퓨터 형성 홀로그램)

  • Kim, Sang-Jin;Kang, Hoon-Jong;Yoo, Ji-Sang;Lee, Seung-Hyun
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.43 no.10 s.352
    • /
    • pp.22-27
    • /
    • 2006
  • In this paper, we propose a method that can generate a computer-generated hologram (CGH) from the depth stream and color image outputs provided by an active sensor add-on camera. Distinguished from an existing holographic display system that uses a computer graphic model to generate CGH, this method utilizes a real camera image including a depth information for each object captured by the camera, as well as color information. This procedure consists of two steps that the acquirement of a depth-annotated image of real object, and generation of CGH according to the 3D information that is extracted from the depth cue. In addition, we display the generated CGH via a holographic display system. In experimental system we reconstruct an image made from CGH with a reflective LCD panel that had a pixel-pitch of 10.4um and resolution of 1408X1050.

3D Augmented Reality Streaming System Based on a Lamina Display

  • Baek, Hogil;Park, Jinwoo;Kim, Youngrok;Park, Sungwoong;Choi, Hee-Jin;Min, Sung-Wook
    • Current Optics and Photonics
    • /
    • v.5 no.1
    • /
    • pp.32-39
    • /
    • 2021
  • We propose a three-dimensional (3D) streaming system based on a lamina display that can convey field information in real-time by creating floating 3D images that can satisfy the accommodation cue. The proposed system is mainly composed of three parts, namely: a 3D vision camera unit to obtain and provide RGB and depth data in real-time, a 3D image engine unit to realize the 3D volume with a fast response time by using the RGB and depth data, and an optical floating unit to bring the implemented 3D image out of the system and consequently increase the sense of presence. Furthermore, we devise the streaming method required for implementing augmented reality (AR) images by using a multilayered image, and the proposed method for implementing AR 3D video in real-time non-face-to-face communication has been experimentally verified.