• Title/Summary/Keyword: Depth Feature

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A Comparative Study of Feature Theory and Element Theory (자질이론과 원소이론의 비교 연구)

  • Seong Cheol-Je
    • MALSORI
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    • no.29_30
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    • pp.19-42
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    • 1995
  • This paper deals with the current phonological theory named the elementary theory Before manipulating this theory with highest depth, we need to discuss the distinctive feature theory which can be estimated as playing a central role in the standard generative trends. En the element-based phonological theory, the followings might act as tile main traits in differentiating it from other theories: the notion of phonological opposition is regarded as privative one, treating the univalent element as an analysing unit in a phonological process instead of distinctive features, and the nile convention in standard theory is replaced by the element. In chapter 2, a brief history of generative theory is to be described with respect to the merits and demerits of the distinctive feature theory. In chapter 3, After dealing with the current tendency and some prominent aspects of each element theory, a couple of problems thought to be confronted by the distinctive feature theory And the analysing method taken from the element-based theory which may be regarded currently as the alternative to the problems mentioned above will be discussed mainly, The government-based theory introduced by KLV(1985, 1988) may be the main target in discussing the current topic.

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Research on Effective Feature Vector Configuration for Motion Matching in Locomotive Motion Generation (보행 동작 생성을 위한 모션 매칭의 효과적인 특징 벡터 설정에 관한 연구)

  • Sura Kim;Sang Il Park
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.159-166
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    • 2023
  • This paper investigates effective methods for implementing motion matching, which is actively used in real-time motion generation applications. The success of motion matching heavily hinges on its simple definition of a feature vector, yet this very definition can introduce significant variance in the outcomes. Our research focuses on identifying the optimal combination of feature vectors that effectively generates desired trajectories in locomotion generation. To this end, we experimented with a range of feature vector combinations and performed an in-depth error analysis to evaluate the results.

Volumetric Visualization using Depth Information of Stereo Images (스테레오 영상에서의 깊이정보를 이용한 3차원 입체화)

  • Lee, S.J.;Kim, J.H.;Lee, J.W.;Ahn, J.S.;Kim, H.S.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.839-841
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    • 1999
  • This paper presents the method of 3D reconstruction of the depth information from the endoscopic stereo scopic images. After camera modeling to find camera parameters, we performed feature-point based stereo matching to find depth information. Acquired some depth information is finally 3D reconstructed using the NURBS(Non Uniform Rational B-Spline) algorithm. The final result image is helpful for the understanding of depth information visually.

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Face Recognition Method Based on Local Binary Pattern using Depth Images (깊이 영상을 이용한 지역 이진 패턴 기반의 얼굴인식 방법)

  • Kwon, Soon Kak;Kim, Heung Jun;Lee, Dong Seok
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.6
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    • pp.39-45
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    • 2017
  • Conventional Color-Based Face Recognition Methods are Sensitive to Illumination Changes, and there are the Possibilities of Forgery and Falsification so that it is Difficult to Apply to Various Industrial Fields. In This Paper, we propose a Face Recognition Method Based on LBP(Local Binary Pattern) using the Depth Images to Solve This Problem. Face Detection Method Using Depth Information and Feature Extraction and Matching Methods for Face Recognition are implemented, the Simulation Results show the Recognition Performance of the Proposed Method.

Dimensionality Reduced Wave Transmission Function and Neural Networks for Crack Depth Estimation in Concrete (차원 축소된 표면파 투과 함수와 인공신경망을 이용한 콘크리트의 균열 깊이 평가 기법)

  • Shin, Sung-Woo;Yun, Chung-Bang
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2007.04a
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    • pp.27-32
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    • 2007
  • Determination of crack depth in filed using the self-calibrating surface wave transmission measurement and the cutting frequency in the transmission function (TRF) is very difficult due to variations of the measurement conditions. In this study, it is proposed to use the measured full TRF as a feature for crack depth assessment. A principal component analysis (PCA) is employed to generate a basis of the measured TRFs for various crack cases. The measured TRFs are represented by their projections onto the most significant principal components. Then artificial neural networks (NNs) using the PCA-compressed TRFs is applied to assess the crack in concrete. Experimental study is carried out for five different crack cases to investigate the effectiveness of the proposed method. Results reveal that the proposed method can be effectively used for the crack depth assessment of concrete structures.

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Reconstruction of 3D Virtual Reality Using Depth Information of Stereo Image (스테레오 영상에서의 깊이정보를 이용한 3D 가상현실 구현)

  • Lee, S.J.;Kim, J.H.;Lee, J.W.;Ahn, J.S.;Lee, D.J.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.2950-2952
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    • 1999
  • This paper presents the method of 3D reconstruction of the depth information from the endoscopic stereo scopic images. After camera modeling to find camera parameters, we performed feature-point based stereo matching to find depth information. Acquired some depth information is finally 3D reconstructed using the NURBS(Non Uniform Rational B-Spline) method and OpenGL. The final result image is helpful for the understanding of depth information visually.

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Human Action Recognition Using Deep Data: A Fine-Grained Study

  • Rao, D. Surendra;Potturu, Sudharsana Rao;Bhagyaraju, V
    • International Journal of Computer Science & Network Security
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    • v.22 no.6
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    • pp.97-108
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    • 2022
  • The video-assisted human action recognition [1] field is one of the most active ones in computer vision research. Since the depth data [2] obtained by Kinect cameras has more benefits than traditional RGB data, research on human action detection has recently increased because of the Kinect camera. We conducted a systematic study of strategies for recognizing human activity based on deep data in this article. All methods are grouped into deep map tactics and skeleton tactics. A comparison of some of the more traditional strategies is also covered. We then examined the specifics of different depth behavior databases and provided a straightforward distinction between them. We address the advantages and disadvantages of depth and skeleton-based techniques in this discussion.

ROI Based Object Extraction Using Features of Depth and Color Images (깊이와 칼라 영상의 특징을 사용한 ROI 기반 객체 추출)

  • Ryu, Ga-Ae;Jang, Ho-Wook;Kim, Yoo-Sung;Yoo, Kwan-Hee
    • The Journal of the Korea Contents Association
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    • v.16 no.8
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    • pp.395-403
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    • 2016
  • Recently, Image processing has been used in many areas. In the image processing techniques that a lot of research is tracking of moving object in real time. There are a number of popular methods for tracking an object such as HOG(Histogram of Oriented Gradients) to track pedestrians, and Codebook to subtract background. However, object extraction has difficulty because that a moving object has dynamic background in the image, and occurs severe lighting changes. In this paper, we propose a method of object extraction using depth image and color image features based on ROI(Region of Interest). First of all, we look for the feature points using the color image after setting the ROI a range to find the location of object in depth image. And we are extracting an object by creating a new contour using the convex hull point of object and the feature points. Finally, we compare the proposed method with the existing methods to find out how accurate extracting the object is.

Stereo Image-based 3D Modelling Algorithm through Efficient Extraction of Depth Feature (효율적인 깊이 특징 추출을 이용한 스테레오 영상 기반의 3차원 모델링 기법)

  • Ha, Young-Su;Lee, Heng-Suk;Han, Kyu-Phil
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.10
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    • pp.520-529
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    • 2005
  • A feature-based 3D modeling algorithm is presented in this paper. Since conventional methods use depth-based techniques, they need much time for the image matching to extract depth information. Even feature-based methods have less computation load than that of depth-based ones, the calculation of modeling error about whole pixels within a triangle is needed in feature-based algorithms. It also increase the computation time. Therefore, the proposed algorithm consists of three phases, which are an initial 3D model generation, model evaluation, and model refinement phases, in order to acquire an efficient 3D model. Intensity gradients and incremental Delaunay triangulation are used in the Initial model generation. In this phase, a morphological edge operator is adopted for a fast edge filtering, and the incremental Delaunay triangulation is modified to decrease the computation time by avoiding the calculation errors of whole pixels and selecting a vertex at the near of the centroid within the previous triangle. After the model generation, sparse vertices are matched, then the faces are evaluated with the size, approximation error, and disparity fluctuation of the face in evaluation stage. Thereafter, the faces which have a large error are selectively refined into smaller faces. Experimental results showed that the proposed algorithm could acquire an adaptive model with less modeling errors for both smooth and abrupt areas and could remarkably reduce the model acquisition time.

A Local Feature-Based Robust Approach for Facial Expression Recognition from Depth Video

  • Uddin, Md. Zia;Kim, Jaehyoun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.3
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    • pp.1390-1403
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    • 2016
  • Facial expression recognition (FER) plays a very significant role in computer vision, pattern recognition, and image processing applications such as human computer interaction as it provides sufficient information about emotions of people. For video-based facial expression recognition, depth cameras can be better candidates over RGB cameras as a person's face cannot be easily recognized from distance-based depth videos hence depth cameras also resolve some privacy issues that can arise using RGB faces. A good FER system is very much reliant on the extraction of robust features as well as recognition engine. In this work, an efficient novel approach is proposed to recognize some facial expressions from time-sequential depth videos. First of all, efficient Local Binary Pattern (LBP) features are obtained from the time-sequential depth faces that are further classified by Generalized Discriminant Analysis (GDA) to make the features more robust and finally, the LBP-GDA features are fed into Hidden Markov Models (HMMs) to train and recognize different facial expressions successfully. The depth information-based proposed facial expression recognition approach is compared to the conventional approaches such as Principal Component Analysis (PCA), Independent Component Analysis (ICA), and Linear Discriminant Analysis (LDA) where the proposed one outperforms others by obtaining better recognition rates.