• Title/Summary/Keyword: Depth Extraction

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Development of Stereo Matching Algorithm for the Stereo Endoscopic Image (스테레오 내시경 영상을 위한 입체 정합 알고리즘의 개발)

  • Kim, J.H.;Hwang, D.S.;Shin, K.S.;An, J.S.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1998.07g
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    • pp.2228-2230
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    • 1998
  • This paper presents the development of depth extraction algorithm for the stereoscopic endoscope data using a stereo matching method. generally, the purpose of existing stereo algorithms is to reconstruct stereo object surface and depth map. but the main purpose of our processing is to give exact depth feeling to doctor showing depth information in some points. for this purpose, this paper presents two stereo matching algorithms which are to measure exact depth. one is using variable window, and the other is reference points-based algorithm for a fast processing.

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Human Action Recognition Using Deep Data: A Fine-Grained Study

  • Rao, D. Surendra;Potturu, Sudharsana Rao;Bhagyaraju, V
    • International Journal of Computer Science & Network Security
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    • v.22 no.6
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    • pp.97-108
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    • 2022
  • The video-assisted human action recognition [1] field is one of the most active ones in computer vision research. Since the depth data [2] obtained by Kinect cameras has more benefits than traditional RGB data, research on human action detection has recently increased because of the Kinect camera. We conducted a systematic study of strategies for recognizing human activity based on deep data in this article. All methods are grouped into deep map tactics and skeleton tactics. A comparison of some of the more traditional strategies is also covered. We then examined the specifics of different depth behavior databases and provided a straightforward distinction between them. We address the advantages and disadvantages of depth and skeleton-based techniques in this discussion.

AUTOMATIC TEXTURE EXTRACTION FROM AERIAL PHOTOGRAPHS USING THE ZI-BUFFER

  • Han, Dong-Yeob;Kim, Yong-Il;Yu, Ki-Yun;Lee, Hyo-Seong;Park, Byoung-Uk
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.584-586
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    • 2007
  • 3D virtual modeling such as creation of a cyber city or landscape, or making a 3D GIS requires realistic textures. Automatic texture extraction using close range images is not yet efficient or easy in terms of data acquisition and processing. In this paper, common problems associated with automatic texture extraction from aerial photographs are explored. The ZI-buffer, which has depth and facet ID fields, is proposed to remove hidden pixels. The ZI-buffer algorithm reduces memory burden and identifies visible facets. The correct spatial resolution for facet gridding is tested. Error pixels in the visibility map were removed by filtering.

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Depth location extraction and three-dimensional image recognition by use of holographic information of an object (홀로그램 정보를 이용한 깊이위치 추출과 3차원 영상인식)

  • 김태근
    • Korean Journal of Optics and Photonics
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    • v.14 no.1
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    • pp.51-57
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    • 2003
  • The hologram of an object contains the information of the object's depth distribution as well as the depth location of the object. However these pieces of information are blended together as a form of fringe pattern. This makes it hard to extract the depth location of the object directly from the hologram. In this paper, I propose a numerical method which separates the depth location information from the single-sideband hologram by gaussian low-pass filtering. The depth location of the object is extracted by numerical analysis of the filtered hologram. The hologram at the object's depth location is recovered by the extracted depth location.

Human Skin Region Detection Utilizing Depth Information (깊이 정보를 활용한 사람의 피부영역 검출)

  • Jang, Seok-Woo;Park, Young-Jae;Kim, Gye-Young
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.6
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    • pp.29-36
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    • 2012
  • In this paper, we suggest a new method of detecting human skin-color regions from three-dimensional static or dynamic stereoscopic images by effectively integrating depth and color features. The suggested method first extracts depth information that represents the distance between a camera and an object from input left and right stereoscopic images through a stereo matching technique. It then performs labeling for pixels with similar depth features and determines the labeled regions having human skin color as actual skin color regions. Our experimental results show that the suggested skin region extraction method outperforms existing skin detection methods in terms of skin-color region extraction accuracy.

Character Region Extraction Based on Texture and Depth Features (질감과 깊이 특징 기반의 문자영역 추출)

  • Jang, Seok-Woo;Park, Young-Jae;Huh, Moon-Haeng
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.2
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    • pp.885-892
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    • 2013
  • In this paper, we propose a method of effectively segmenting character regions by using texture and depth features in 3D stereoscopic images. The suggested method is mainly composed of four steps. The candidate character region extraction step extracts candidate character regions by using texture features. The character region localization step obtains only the string regions in the candidate character regions. The character/background separation step separates characters from background in the localized character areas. The verification step verifies if the candidate regions are real characters or not. In experimental results, we show that the proposed method can extract character regions from input images more accurately compared to other existing methods.

Fast 3D Model Extraction Algorithm with an Enhanced PBIL of Preserving Depth Consistency (깊이 일관성을 보존하는 향상된 개체군기반 증가 학습을 이용한 고속 3차원 모델 추출 기법)

  • 이행석;장명호;한규필
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.1_2
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    • pp.59-66
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    • 2004
  • In this paper, a fast 3D model extraction algorithm with an enhanced PBIL of preserving depth consistency is proposed for the extraction of 3D depth information from 2D images. Evolutionary computation algorithms are efficient search methods based on natural selection and population genetics. 2D disparity maps acquired by conventional matching algorithms do not match well with the original image profile in disparity edge regions because of the loss of fine and precise information in the regions. Therefore, in order to decrease the imprecision of disparity values and increase the quality of matching, a compact genetic algorithm is adapted for matching environments, and the adaptive window, which is controlled by the complexity of neighbor disparities in an abrupt disparity point is used. As the result, the proposed algorithm showed more correct and precise disparities were obtained than those by conventional matching methods with relaxation scheme.

Change in arch width in extraction vs nonextraction treatment (발치 및 비발치 치료 전후 악궁 폭경의 변화)

  • Jeon, Ji-Yun;Kim, Su-Jung;Kang, Seung-Goo;Park, Young-Guk
    • The korean journal of orthodontics
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    • v.37 no.1 s.120
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    • pp.65-72
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    • 2007
  • Objective: This study was performed to investigate the influences of extraction and nonextraction treatment on smile esthetics by measuring dental arch width changes. Methods: Pretreatment and posttreatment study models of 30 first premolar extraction cases and 30 nonextraction cases were randomly selected to determine whether extraction treatment results in narrow dental arches, and a consequent unaesthetic smile. Arch widths were measured from the cusp tips of the canines and the first molars. Posterior arch widths were also measured at a constant arch depth derived by averaging randomly chosen nonextraction models. Results: The intercanine widths increased significantly in the extraction sample, whereas the intermolar widths decreased significantly. The arch width at a standardized arch depth was significantly wider in the extraction subjects. Conclusion: These results elucidate that constriction in arch width is not a materialized consequence of extraction treatment. It leads to postulate that an esthetically compromising effect from narrow dental arches on smile is hardly anticipated with extraction treatment.

A Local Feature-Based Robust Approach for Facial Expression Recognition from Depth Video

  • Uddin, Md. Zia;Kim, Jaehyoun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.3
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    • pp.1390-1403
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    • 2016
  • Facial expression recognition (FER) plays a very significant role in computer vision, pattern recognition, and image processing applications such as human computer interaction as it provides sufficient information about emotions of people. For video-based facial expression recognition, depth cameras can be better candidates over RGB cameras as a person's face cannot be easily recognized from distance-based depth videos hence depth cameras also resolve some privacy issues that can arise using RGB faces. A good FER system is very much reliant on the extraction of robust features as well as recognition engine. In this work, an efficient novel approach is proposed to recognize some facial expressions from time-sequential depth videos. First of all, efficient Local Binary Pattern (LBP) features are obtained from the time-sequential depth faces that are further classified by Generalized Discriminant Analysis (GDA) to make the features more robust and finally, the LBP-GDA features are fed into Hidden Markov Models (HMMs) to train and recognize different facial expressions successfully. The depth information-based proposed facial expression recognition approach is compared to the conventional approaches such as Principal Component Analysis (PCA), Independent Component Analysis (ICA), and Linear Discriminant Analysis (LDA) where the proposed one outperforms others by obtaining better recognition rates.

Depth-hybrid speeded-up robust features (DH-SURF) for real-time RGB-D SLAM

  • Lee, Donghwa;Kim, Hyungjin;Jung, Sungwook;Myung, Hyun
    • Advances in robotics research
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    • v.2 no.1
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    • pp.33-44
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    • 2018
  • This paper presents a novel feature detection algorithm called depth-hybrid speeded-up robust features (DH-SURF) augmented by depth information in the speeded-up robust features (SURF) algorithm. In the keypoint detection part of classical SURF, the standard deviation of the Gaussian kernel is varied for its scale-invariance property, resulting in increased computational complexity. We propose a keypoint detection method with less variation of the standard deviation by using depth data from a red-green-blue depth (RGB-D) sensor. Our approach maintains a scale-invariance property while reducing computation time. An RGB-D simultaneous localization and mapping (SLAM) system uses a feature extraction method and depth data concurrently; thus, the system is well-suited for showing the performance of the DH-SURF method. DH-SURF was implemented on a central processing unit (CPU) and a graphics processing unit (GPU), respectively, and was validated through the real-time RGB-D SLAM.