• Title/Summary/Keyword: Delay Time Cost

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Efficiency Analysis on Sales Performance of NPD Projects in ICT Industry Using DEA : Focusing on Empirical Instance from 'S' corporation (자료포락분석을 이용한 ICT산업 신제품 개발 프로젝트 매출 성과에 관한 효율성 분석 : 중견기업 S사의 실례를 중심으로)

  • Jang, HeeSeok;Park, SoHyun;Kim, Seung-Chul
    • Journal of Information Technology Services
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    • v.18 no.5
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    • pp.209-224
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    • 2019
  • When evaluating the performance of a NPD(New Product Development) project, it is common to evaluate the project performance according to the achievement of the planned goal in terms of time, quality and cost management, which are usually three main constraints of the project. The evaluation of the financial factors by which sales contributed to the return of the company is more influential. This is why companies need to increase sales and raise profits. Therefore, it is more reasonable to evaluate the sales performance of NPD projects over a certain period of time against the input costs. At this time, we can analyze the causes of inefficient projects and compare them with other projects and find out how to improve the sales performance to help the company increase its competitiveness. In this paper, we analyze the relative efficiency of the sales performance on the input of the projects by using the actual sales in the period of one year after mass production of the NPD projects of 'S' company in ICT industry. Input factors include developer resource and development cost for the NPD reported after the project has been completed, the delay weeks for the schedule targeted at the project planning stage, and the number of quality issues due to development design faults during initial mass-production. The sales figure and the contribution margin of the product after one year from the start of mass production are defined as the output factors. In this paper, we analyze the efficiency of the projects by using data envelope analysis (DEA). As a result, we found out the reason of the inefficient project of DMUs according to the differences in the characteristics of the efficient and inefficient B2B markets based on the result of DEA of NPD projects. Thus, the goal of this paper is to identify strategies for improving sales performance of NPD projects in inefficient markets.

VLSI Design for Motion Estimation Based on Bit-plane Matching (비트 플레인 정합에 의한 움직임 추정기의 VLSI 설계)

  • Go, Yeong-Gi;O, Hyeong-Cheol;Go, Seong-Je
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.5
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    • pp.509-517
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    • 2001
  • Full-search algorithm requires large amount of computation which causes time delay or very complex hardware architecture for real time implementation. In this paper, we propose a fast motion estimator based on bit-plane matching, which reduce the computational complexity and the hardware cost. In the proposed motion estimator, the conventional motion estimation algorithms are applied to the binary images directly extracted from the video sequence. Furthermore, in the proposed VLSI motion estimator, we employ a Pair of processing cores that calculate the motion vector continuously By controlling the data flow in a systolic fashion using the internal shift registers in the processing cores, we avoid using SRAM (local memory) so that we remove the time overhead for accessing the local memory and adopt lower-cost fabrication technology. We modeled and tested the proposed motion estimator in VHDL, and then synthesized the whole system which has been integrated in a 0.6-$\mu$m triple-metal CMOS chip of size 8.15 X 10.84$\textrm{mm}^2$.

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Reduction of Authentication Cost Based on Key Caching for Inter-MME Handover Support (MME 도메인간 핸드오버 지원을 위한 키캐싱 기반 인증비용의 감소기법)

  • Hwang, Hakseon;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.209-220
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    • 2013
  • Handover is the technology to minimize data lose of mobile devices and make continuous communication possible even if the device could be moved from one digital cell site to another one. That is, it is a function that enables the mobile user to avoid the disconnection of phone conversations when moving from a specific mobile communication area to another. Today, there are a lot of ongoing researches for fast and efficient hand-over, in order to address phone call's delay and disconnection which are believed to be the mobile network's biggest problems, and these should essentially be resolved in all mobile networks. Thanks to recent technology development in mobile network, the LTE network has been commercialized today and it has finally opened a new era that makes it possible for mobile phones to process data at high speed. In LTE network environment, however, a new authentication key must be generated for the hand-over. In this case, there can be a problem that the authentication process conducted by the hand-over incurs its authentication cost and delay time. This essay suggests an efficient key caching hand-over method which simplifies the authentication process: when UE makes hand-over from oMME to nMME, the oMME keeps the authentication key for a period of time, and if it returns to the previous MME within the key's lifetime, the saved key can be re-used.

Real-Time Multimedia Presentation Sharing Technique for Synchronous Interaction (동기적 상호 작용을 위한 실시간 멀티미디어 프리젠테이션 공유 기법)

  • 서정희;박흥복
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.347-351
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    • 2003
  • It is important to consider not only audio/video but presentation way, in video conferencing, seminar, lecture based network communication. The method to transmit image of a chalkboard used in traditional seminar, conference, lecture are one of difficulties for remote environment since it requires techniques high-resolution transmission and talking films. In this paper we implemented real-time multimedia shared board system for shared effective multimedia presentation using connection-oriented socket of TCP. In this system, decreasing cost of related system construction, improve of data reliableness and interaction, presentation delay time be able to minimize.

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Improvement of Washout Algorithm for Vehicle Driving Simulator Using Vehicle Tilt Data and Its Evaluation (차량 기울기값을 이용한 차량 시a레이터용 워시아웃 알고리즘에 대한 개선 및 평가)

  • Moon, Young-Geun;Kim, Moon-Sik;Kim, Kyung-Dal;Lee, Min-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.8
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    • pp.823-830
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    • 2009
  • For developing automotive parts and telematics devices the real car test often shows limitation because it needs high cost, much time and has the possibility of the accident. Therefore, a Vehicle Driving Simulator (VDS) instead of the real-car test has been used by some automotive manufactures, research centers, and universities. The VDS is a virtual reality device which makes a human being feel as if one drives a vehicle actually. Unlike actual vehicle, the simulator has limited kinematic workspace and bounded dynamic characteristics. So it is difficult to simulate dynamic motions of a multi-body vehicle model fully. In order to overcome these problems, a washout algorithm which restricts workspace of the simulator within the kinematic limits is needed, and analysis of dynamic characteristics is required also. However, a classical washout algorithm contains several problems such as time delay and generation of wrong motion signal caused by characteristics of filters. Specially, the classical washout algorithm has the simulator sickness when driver hardly turns brakes and accelerates the VDS. In this paper, a new washout algorithm is developed to enhance the motion sensitivity and improve the simulator sickness by using the vehicle tilt signal which is generated in the real time vehicle dynamic model.

Development of a Tele-Rehabilitation System for Outcome Evaluation of Physical Therapy

  • Park, Hyung-Soon;Lee, Jeong-Wan
    • Journal of Biomedical Engineering Research
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    • v.29 no.3
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    • pp.179-186
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    • 2008
  • This paper presents a portable tele-assessment system designed for remote evaluation of the hypertonic elbow joint of neurologically impaired patients. A patient's upper limb was securely strapped to a portable limb-stretching device which is connected through Internet to a portable haptic device by which a clinician remotely moved the patient's elbow joint and felt the resistance from the patient. Elbow flexion angle and joint torques were measured from both master and slave devices and bilaterally fed back to their counterparts. In order to overcome problems associated with the network latency, two different tele-operation schemes were proposed depending on relative speed of tasks compared to the amount of time delay. For slow movement tasks, the bilateral tele-operation was achieved in real-time by designing control architectures after causality analysis. For fast movement tasks, we used a semi-real-time tele-operation scheme which provided the clinicians with stable and transparent feeling. The tele-assessment system was verified experimentally on patients with stroke. The devices were made portable and low cost, which makes it potentially more accessible to patients in remote areas.

An Efficient Mobile Multicast Mechanism based on Media Independent Handover (MIH 기반의 효율적인 모바일 멀티캐스트 핸드오버 기법)

  • Kim, Won-Tae;Kang, Eun-Hyun;Park, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.6
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    • pp.37-47
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    • 2009
  • In this paper fast mobile multicast handover mechanism based on IEEE 802.21 MIH (Media Independent Handover) is proposed. We solve long multicast handover delay time caused by L3 movement detection mechanism of the existing mobile multicast methods. The proposed architecture adopts multicast manager concept to MIH framework in order to efficiently perform mobile multicast handover, and adds the new MIH messages dedicated for mobile multicast. Since multicast channel zapping operations of mobile users effectively make a mobile terminal handover, the architecture should consider the situations. Multicast network selection algorithm is designed by means of terminal speed and fair selection algorithm named AHP/GRA. Finally the performance of the proposed architecture against the legacy mobile multicast mechanisms is evaluated in terms of signaling cost and multicast handover delay time.

Design and Implementation of Direct Torque Control Based on an Intelligent Technique of Induction Motor on FPGA

  • Krim, Saber;Gdaim, Soufien;Mtibaa, Abdellatif;Mimouni, Mohamed Faouzi
    • Journal of Electrical Engineering and Technology
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    • v.10 no.4
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    • pp.1527-1539
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    • 2015
  • In this paper the hardware implementation of the direct torque control based on the fuzzy logic technique of induction motor on the Field-Programmable Gate Array (FPGA) is presented. Due to its complexity, the fuzzy logic technique implemented on a digital system like the DSP (Digital Signal Processor) and microcontroller is characterized by a calculating delay. This delay is due to the processing speed which depends on the system complexity. The limitation of these solutions is inevitable. To solve this problem, an alternative digital solution is used, based on the FPGA, which is characterized by a fast processing speed, to take the advantage of the performances of the fuzzy logic technique in spite of its complex computation. The Conventional Direct Torque Control (CDTC) of the induction machine faces problems, like the high stator flux, electromagnetic torque ripples, and stator current distortions. To overcome the CDTC problems many methods are used such as the space vector modulation which is sensitive to the parameters variations of the machine, the increase in the switches inverter number which increases the cost of the inverter, and the artificial intelligence. In this paper an intelligent technique based on the fuzzy logic is used because it is allows controlling the systems without knowing the mathematical model. Also, we use a new method based on the Xilinx system generator for the hardware implementation of Direct Torque Fuzzy Control (DTFC) on the FPGA. The simulation results of the DTFC are compared to those of the CDTC. The comparison results illustrate the reduction in the torque and stator flux ripples of the DTFC and show the Xilinx Virtex V FPGA performances in terms of execution time.

An Improved Depth-Based TDMA Scheduling Algorithm for Industrial WSNs to Reduce End-to-end Delay (산업 무선 센서 네트워크에서 종단 간 지연시간 감소를 위한 향상된 깊이 기반 TDMA 스케줄링 개선 기법)

  • Lee, Hwakyung;Chung, Sang-Hwa;Jung, Ik-Joo
    • Journal of KIISE
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    • v.42 no.4
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    • pp.530-540
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    • 2015
  • Industrial WSNs need great performance and reliable communication. In industrial WSNs, cluster structure reduces the cost to form a network, and the reservation-based MAC is a more powerful and reliable protocol than the contention-based MAC. Depth-based TDMA assigns time slots to each sensor node in a cluster-based network and it works in a distributed manner. DB-TDMA is a type of depth-based TDMA and guarantees scalability and energy efficiency. However, it cannot allocate time slots in parallel and cannot perfectly avoid a collision because each node does not know the total network information. In this paper, we suggest an improved distributed algorithm to reduce the end-to-end delay of DB-TDMA, and the proposed algorithm is compared with DRAND and DB-TDMA.

An Architecture of ISP-based P2P IPTV Services and Its Characteristics (계층 구조형 ISP 기반 P2P IPTV 서비스 구조 및 특성)

  • Sung, Moo-Kyung;Han, Chi-Moon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.4B
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    • pp.659-669
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    • 2010
  • The P2P IPTV will create a new paradigm for the Internet services. However, it cannot guarantee the reliability of their server and QoS because of using common Internet users(peers) for SIP server or relay server, though the infrastructural cost is low. This paper proposes the ISP-based P2P IPTV architecture which can solute the limitations of conventional P2P-based IPTV. In this model, ISP can build P2P overlay network with ISP servers and directly manage each server needed for session connection. So, the servers have higher performance and better reliability than previous one. Besides, robustness is improved because each sever is set by P2P overlay network. To evaluate the characteristics of the ISP-based P2P IPTV architecture, we simulate it for some parameters which are end-to-end streaming delay time, connection delay time and traffic amount. We compared the proposed architecture with the conventional P2P architecture about video service and confirmed that the performance of ISP-based P2P IPTV is better than conventional P2P based IPTV.