• Title/Summary/Keyword: Data simulator

Search Result 1,402, Processing Time 0.034 seconds

Technical Issues on Implementation of GPS Signal Authentication System

  • So, Hyoungmin;Jang, Jaegyu;Lee, Kihoon;Park, Junpyo
    • Journal of Positioning, Navigation, and Timing
    • /
    • v.7 no.3
    • /
    • pp.139-146
    • /
    • 2018
  • In recent years, a satellite navigation signal authentication technique has been introduced to determine the spoofing of commercial C/A code using the cross-correlation mode of GPS P(Y) code received at two receivers. This paper discusses the technical considerations in the implementation and application of authentication system simulator hardware to achieve the above technique. The configuration of the simulator consists of authentication system and user receiver. The synchronization of GPS signals received at two devices, data transmission and reception, and codeless correlation of P(Y) code were implemented. The simulation test result verified that spoofing detection using P(Y) codeless correlation could be achieved.

Development of a Simulator for Evolutionary Robots using Multi-robot Cooperation (다수 로봇 협업을 이용한 진화 로봇 시뮬레이터의 개발)

  • Son, Yun-Sik;Park, Ji-Woo;Jung, Jin-Woo;Oh, Se-Man
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.4 no.2
    • /
    • pp.90-96
    • /
    • 2009
  • In the original model-based paradigm in the field of motion planning of robots, robots had to play the focal role of considering all situations under which they made decisions and operate. Such paradigm makes it difficult to respond efficiently to the dynamically shifting environment such as disaster area. In order to handle such a situation that may be changed dynamically, a technology that allows a dynamic execution of data transmission and physical/network connection between multiple robots based on scenarios is required. In this paper, we deal with evolutionary robots that adapt to any given environment and execute scenarios, specially focused on the development of a simulator to test the evolutionary process of cooperated multiple robots.

  • PDF

Design of a Parallel Pipelined Processor Architecture (병렬 파이프라인 프로세서 아키덱처의 설계)

  • 이상정;김광준
    • Journal of the Korean Institute of Telematics and Electronics B
    • /
    • v.32B no.3
    • /
    • pp.11-23
    • /
    • 1995
  • In this paper, a parallel pipelined processor model which acts as a small VLIW processor architecture and a scheduling algorithm for extracting instruction-level parallelism on this architecture are proposed. The proposed model has a dual-instruction mode which has maximum 4 basic operations being executed in parallel. By combining these basic operations, variable instruction set can be designed for various applications. The scheduling algorithm schedules basic operations for parallel execution and removes pipeline hazards by examining data dependency and resource conflict relations. In order to examine operation and evaluate the performance,a C compiler and a simulator are developed. By simulating various test programs with the compiler and the simulator, the characteristics and the performance result of the proposed architecture are measured.

  • PDF

Bogie instability sensor using simulator for movement safety of the high speed train (고속열차 주행 안전성 시험을 위해 시뮬레이터로 구현한 대차 불안정 센서)

  • Choi, Kwon-Hee;Kim, Kuk-Jin;Lee, Byung-Won;Lee, Jong-Woo
    • Proceedings of the KSR Conference
    • /
    • 2007.05a
    • /
    • pp.1403-1407
    • /
    • 2007
  • The bogie of Rolling Stock is the basic rolling component. It operates the train body, guides the body considering various tracks and offers comfort to passengers. We can verify the safety level of bogie about all factors through the first -grade scenario of Preliminary Hazard Analysis, but especially the horizontal acceleration sensor, equipped in each power bogie and trailer bogie, is the device, which makes it possible to test bogie instability and uncomfortable body movements by the method, similar to actual train driving, and in this context the necessity of this device becomes important. This paper would classify the main functions of driving sub system and examine the reliability, availability, maintainability and safety, which are main factors of RAMS. Especially, we would realize the bogie instability sensor with a simulator and offer the content in analyzing the data by the statistical method, which are obtained through the connected test with OBCS.

  • PDF

A study on Displacement-Load Calibration of Multi-Axis Simulator (다축 시뮬레이터의 변위-하중 보정에 관한 연구)

  • 정상화;류신호;신현성;김상석;박용래
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2000.05a
    • /
    • pp.591-594
    • /
    • 2000
  • In the recent day, fatigue life prediction techniques play a major role in the design of components in the ground vehicle industry. Full scale durability testing in the laboratory is an essential of any fatigue life evaluation of components or structure of the automotive vehicle. Component testing is particulary important in today's highly competitive industries where the design to reduce weight and production costs must be balanced with the necessity to avoid expensive service failure. Generally, 3-axis durability testing device is used to carry out the fatigue test. In this paper, The operation software for simultaneously driving 3-axis vibration testing device is developed and the displacement of the 3-axis actuator is separately calibrated by LDT Moreover, the input and output data are displayed in windows of PC controller with real time.

  • PDF

SECSPICE : An Accurate and Efficient Circuit Simulator for Submicron MOS Designs (SECSPICE : Submicron MOS 설계를 위한 정확하고 효율적인 회로 시뮬레이터)

  • 김영길;이재훈;박진규;김경화;김경호
    • Journal of the Korean Institute of Telematics and Electronics A
    • /
    • v.31A no.9
    • /
    • pp.156-163
    • /
    • 1994
  • A new circuit simulator for submicron MOS desings was developed by enhancing SPICE3. The minimum conductance stepping, source stepping and pseudo transient methods are applied to improve the convergence. and SECSPICE uses the variation rate of the node volgage in the timestep algorithm. The modified BSIM model was implemented in SECSPICE for submicron MOS designs. And it gives the powerful user environments such as graphic user environments. As the results of test using real measured device data and circuits used in real production desing, we found it gave more accurage results than BSIM and the execution speed was 1.5~2.8 times faster than SPICE3.

  • PDF

Photovoltaic System Operation Optimal Technique Considering Climate Condition and Residential Loads Pattern (기후조건 및 실부하패턴을 고려한 태양광 시스템 최적 운전기법)

  • Moon, Hee-Sung;Choe, Gyu-Yeong;Kim, Jong-Soo;Lee, Yeong-Guk;Lee, Byoung-Kuk
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.58 no.12
    • /
    • pp.2385-2390
    • /
    • 2009
  • Based on the detailed analysis of output characteristics of PV array and residential load usage pattern, a design method to calculate optimal battery capacity for stand-alone PV generation systems is proposed. And also, according to power flow Actual irradiation and temperature data are analyzed to compose a PV array simulator and also six representative home appliances are electrically modeled for load simulator, along with 24hours usage pattern. The surplus and insufficient power can be calculated from the proposed simulation platform, so that selection of an optimal battery capacity can be possible. The theoretical analysis and design process will be explained, along with informative simulation results.

Development of a Human-Clothing-Environment Simulator for Dynamic Heat and Moisture Transfer Properties of Fabrics

  • Kim, Eun Ae;Yoo, Shinjung;Kim, Jeongjin
    • Fibers and Polymers
    • /
    • v.4 no.4
    • /
    • pp.215-221
    • /
    • 2003
  • A vertical skin model with two detachable environmental chambers was developed to simulate a Human-Clothing-Environment system and to evaluate heat and moisture transport properties of textile materials under severe conditions and during transient states. The construction of the system was described and data reproducibility and accuracy of the instrument were verified by using PEG treated nonwovens. Also advantages over a traditional static type experiment were demonstrated based on a series of experiments.

The Development of a Miniature Humanoid Robot System (소형 휴머노이드 로븟 시스템 개발)

  • 성영휘;이수영
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2000.10a
    • /
    • pp.43-43
    • /
    • 2000
  • In this paper, we introduce a case study of developing a miniature humanoid robot that has 16 degrees of freedom and is able to perform statically stable walking. The developed humanoid robot is 37cm tall and weighs 1,200g. RC servo motors are used as actuators. The robot can walk forward and turn to any direction on even surface. It equipped with a small digital camera, so it can transmit vision data to a remote host computer via wireless modem. The robot can be operated in two modes; One is a remote-controlled mode, in which the robot behaves according to the command given by a human operator through the user-interface program running on a remote host computer, the other is a stand-alone mode, in which the robot behaves autonomously according to the pre-programmed strategy. The user-interface program also contains a robot graphic simulator that is used to produce and verify the robot's gait motion. In our walking algorithm, the ankle joint is mainly used lot balancing the robot. The experimental results shows that the developed robot can perform statically stable walking on even surface.

  • PDF

Development of a Visual Simulation System for the Motion Rider (모션 라이더를 위한 시각 시뮬레이션 시스템의 개발)

  • Kwon, Jung-Hoon;Kwon, Young-Woong
    • Transactions of the Korean Society of Machine Tool Engineers
    • /
    • v.14 no.5
    • /
    • pp.55-61
    • /
    • 2005
  • In this paper, we propose the visual simulation system for virtual reality motion rider system. The visual simulation system can apply verity virtual reality system. This paper deals with programs on 3D automatic creation of terrain, road design, and a realtime rendering program for the virtual reality system. For the 3D automatic creation of terrain, DEM data and rectangular grid method are applied. We can make two different road object with the road design program. One of them includes road definition, and the other is obtained by using 'NURBS curve.' Visual simulation is consisted by additional modeling and real-time rendering. We can apply the programs made in this way to visual system of driving simulator.