• Title/Summary/Keyword: Data Memory

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Multidrop Ethernet based IoT Architecture Design for VLBI System Control and Monitor (VLBI 시스템 제어 및 모니터를 위한 멀티드롭 이더넷 기반 IoT 아키텍처 설계)

  • Song, Min-Gyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.6
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    • pp.1159-1168
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    • 2020
  • In the past, control and monitor of a large number of instruments is a specialized area, which requires an expensive dedicated module to implement. However, with the recent development of embedded technology, various products capable of performing M&C (Monitor and Control) have been released, and the scope of application is expanding. Accordingly, it is possible to more easily build a small M&C environment than before. In this paper, we discussed a method to replace the M&C of the VLBI system, which had to be implemented through a specialized hardware product, with an inexpensive general imbeded technology. Memory based data transmission, reception and storage is a technology that is already generalized not only in VLBI but also in the network field, and more effective M&C can be implemented when some items of Ethernet are optimized for the VLBI (Very Long Baseline Interferometer) system environment. In this paper, we discuss in depth the design and implementation for the multidrop based IoT architecture.

Real-Time Fault Detection in Discrete Manufacturing Systems Via LSTM Model based on PLC Digital Control Signals (PLC 디지털 제어 신호를 통한 LSTM기반의 이산 생산 공정의 실시간 고장 상태 감지)

  • Song, Yong-Uk;Baek, Sujeong
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.44 no.2
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    • pp.115-123
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    • 2021
  • A lot of sensor and control signals is generated by an industrial controller and related internet-of-things in discrete manufacturing system. The acquired signals are such records indicating whether several process operations have been correctly conducted or not in the system, therefore they are usually composed of binary numbers. For example, once a certain sensor turns on, the corresponding value is changed from 0 to 1, and it means the process is finished the previous operation and ready to conduct next operation. If an actuator starts to move, the corresponding value is changed from 0 to 1 and it indicates the corresponding operation is been conducting. Because traditional fault detection approaches are generally conducted with analog sensor signals and the signals show stationary during normal operation states, it is not simple to identify whether the manufacturing process works properly via conventional fault detection methods. However, digital control signals collected from a programmable logic controller continuously vary during normal process operation in order to show inherent sequence information which indicates the conducting operation tasks. Therefore, in this research, it is proposed to a recurrent neural network-based fault detection approach for considering sequential patterns in normal states of the manufacturing process. Using the constructed long short-term memory based fault detection, it is possible to predict the next control signals and detect faulty states by compared the predicted and real control signals in real-time. We validated and verified the proposed fault detection methods using digital control signals which are collected from a laser marking process, and the method provide good detection performance only using binary values.

The Effects of Instrument-Activities Daily Living Training through Client-Centered Home Visitation on Cognitive Functions, Occupational Performance, and Instrument-Activities Daily Living among Elderly at the Cognitive Support Grade (클라이언트 중심 가정방문 일상생활훈련이 인지지원등급, 노인의 인지기능, 작업수행, 일상생활수행도에 미치는 영향)

  • Son, Boyoung;Bang, Yosoon
    • Journal of The Korean Society of Integrative Medicine
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    • v.8 no.4
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    • pp.143-154
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    • 2020
  • Purpose : This study aims to investigate the effect of instrument-activities daily living training through client-centered home visitation on the cognitive functions, occupational performance, and instrument-activities daily living of elderly at the cognitive support grade(Grade6). Methods : The subject of this study was a 66-year-old woman living in G Metropolitan City, who has been diagnosed with Alzheimer's and mild dementia. The study period was from March 17, 2020 through June 12, 2020, and the A-B-A' design, among the individual case experiments, was adopted as the study design. For the data analysis, descriptive statistic and visual analysis using graph were used for the change of cognitive functions, occupational performance, and instrument-activities daily living. Results : The instrument-activities daily living provided through client-centered home visitation improved the subject's cognitive functions, occupational performance(performance, satisfaction) and instrument-activities daily living. Conclusion : This study showed that daily life training through client-centered home visitation can help elderly people at the cognitive support grade select for themselves the problems of daily life caused by cognitive decline and practice specific action plans, thereby enabling them to maintain and improve the cognitive functions necessary for the performance of activities, such as comprehension, memory, and thinking skills. In addition, it is thought that the activities based on the subject's preferences, performance, and sense of importance assured the subject of feelings of motivation and the possibility of participation, and had a positive effect on the subject's performance speed and rate. With the above in mind, Instrument-activities daily living client-centered home visitation is proposed as a potential practical intervention program for individuals. It can help elderly people at cognitive support grade to maintain and improve their functions, thereby delaying the progress of their condition to severe dementia.

Efficient GPU Framework for Adaptive and Continuous Signed Distance Field Construction, and Its Applications

  • Kim, Jong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.63-69
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    • 2022
  • In this paper, we propose a new GPU-based framework for quickly calculating adaptive and continuous SDF(Signed distance fields), and examine cases related to rendering/collision processing using them. The quadtree constructed from the triangle mesh is transferred to the GPU memory, and the Euclidean distance to the triangle is processed in parallel for each thread by using it to find the shortest continuous distance without discontinuity in the adaptive grid space. In this process, it is shown through experiments that the cut-off view of the adaptive distance field, the distance value inquiry at a specific location, real-time raytracing, and collision handling can be performed quickly and efficiently. Using the proposed method, the adaptive sign distance field can be calculated quickly in about 1 second even on a high polygon mesh, so it is a method that can be fully utilized not only for rigid bodies but also for deformable bodies. It shows the stability of the algorithm through various experimental results whether it can accurately sample and represent distance values in various models.

Machine Learning-based Detection of DoS and DRDoS Attacks in IoT Networks

  • Yeo, Seung-Yeon;Jo, So-Young;Kim, Jiyeon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.7
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    • pp.101-108
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    • 2022
  • We propose an intrusion detection model that detects denial-of-service(DoS) and distributed reflection denial-of-service(DRDoS) attacks, based on the empirical data of each internet of things(IoT) device by training system and network metrics that can be commonly collected from various IoT devices. First, we collect 37 system and network metrics from each IoT device considering IoT attack scenarios; further, we train them using six types of machine learning models to identify the most effective machine learning models as well as important metrics in detecting and distinguishing IoT attacks. Our experimental results show that the Random Forest model has the best performance with accuracy of over 96%, followed by the K-Nearest Neighbor model and Decision Tree model. Of the 37 metrics, we identified five types of CPU, memory, and network metrics that best imply the characteristics of the attacks in all the experimental scenarios. Furthermore, we found out that packets with higher transmission speeds than larger size packets represent the characteristics of DoS and DRDoS attacks more clearly in IoT networks.

Design and Implementation of Human and Object Classification System Using FMCW Radar Sensor (FMCW 레이다 센서 기반 사람과 사물 분류 시스템 설계 및 구현)

  • Sim, Yunsung;Song, Seungjun;Jang, Seonyoung;Jung, Yunho
    • Journal of IKEEE
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    • v.26 no.3
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    • pp.364-372
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    • 2022
  • This paper proposes the design and implementation results for human and object classification systems utilizing frequency modulated continuous wave (FMCW) radar sensor. Such a system requires the process of radar sensor signal processing for multi-target detection and the process of deep learning for the classification of human and object. Since deep learning requires such a great amount of computation and data processing, the lightweight process is utmost essential. Therefore, binary neural network (BNN) structure was adopted, operating convolution neural network (CNN) computation in a binary condition. In addition, for the real-time operation, a hardware accelerator was implemented and verified via FPGA platform. Based on performance evaluation and verified results, it is confirmed that the accuracy for multi-target classification of 90.5%, reduced memory usage by 96.87% compared to CNN and the run time of 5ms are achieved.

RIDS: Random Forest-Based Intrusion Detection System for In-Vehicle Network (RIDS: 랜덤 포레스트 기반 차량 내 네트워크 칩입 탐지 시스템)

  • Daegi, Lee;Changseon, Han;Seongsoo, Lee
    • Journal of IKEEE
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    • v.26 no.4
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    • pp.614-621
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    • 2022
  • This paper proposes RIDS (Random Forest-Based Intrusion Detection), which is an intrusion detection system to detect hacking attack based on random forest. RIDS detects three typical attacks i.e. DoS (Denial of service) attack, fuzzing attack, and spoofing attack. It detects hacking attack based on four parameters, i.e. time interval between data frames, its deviation, Hamming distance between payloads, and its diviation. RIDS was designed in memory-centric architecture and node information is stored in memories. It was designed in scalable architecture where DoS attack, fuzzing attack, and spoofing attack can be all detected by adjusting number and depth of trees. Simulation results show that RIDS has 0.9835 accuracy and 0.9545 F1 score and it can detect three attack types effectively.

A Systems Engineering Approach for Predicting NPP Response under Steam Generator Tube Rupture Conditions using Machine Learning

  • Tran Canh Hai, Nguyen;Aya, Diab
    • Journal of the Korean Society of Systems Engineering
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    • v.18 no.2
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    • pp.94-107
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    • 2022
  • Accidents prevention and mitigation is the highest priority of nuclear power plant (NPP) operation, particularly in the aftermath of the Fukushima Daiichi accident, which has reignited public anxieties and skepticism regarding nuclear energy usage. To deal with accident scenarios more effectively, operators must have ample and precise information about key safety parameters as well as their future trajectories. This work investigates the potential of machine learning in forecasting NPP response in real-time to provide an additional validation method and help reduce human error, especially in accident situations where operators are under a lot of stress. First, a base-case SGTR simulation is carried out by the best-estimate code RELAP5/MOD3.4 to confirm the validity of the model against results reported in the APR1400 Design Control Document (DCD). Then, uncertainty quantification is performed by coupling RELAP5/MOD3.4 and the statistical tool DAKOTA to generate a large enough dataset for the construction and training of neural-based machine learning (ML) models, namely LSTM, GRU, and hybrid CNN-LSTM. Finally, the accuracy and reliability of these models in forecasting system response are tested by their performance on fresh data. To facilitate and oversee the process of developing the ML models, a Systems Engineering (SE) methodology is used to ensure that the work is consistently in line with the originating mission statement and that the findings obtained at each subsequent phase are valid.

Application of Artificial Neural Network to Flamelet Library for Gaseous Hydrogen/Liquid Oxygen Combustion at Supercritical Pressure (초임계 압력조건에서 기체수소-액체산소 연소해석의 층류화염편 라이브러리에 대한 인공신경망 학습 적용)

  • Jeon, Tae Jun;Park, Tae Seon
    • Journal of the Korean Society of Propulsion Engineers
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    • v.25 no.6
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    • pp.1-11
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    • 2021
  • To develop an efficient procedure related to the flamelet library, the machine learning process based on artificial neural network(ANN) is applied for the gaseous hydrogen/liquid oxygen combustor under a supercritical pressure condition. For hidden layers, 25 combinations based on Rectified Linear Unit(ReLU) and hyperbolic tangent are adopted to find an optimum architecture in terms of the computational efficiency and the training performance. For activation functions, the hyperbolic tangent is proper to get the high learning performance for accurate properties. A transformation learning data is proposed to improve the training performance. When the optimal node is arranged for the 4 hidden layers, it is found to be the most efficient in terms of training performance and computational cost. Compared to the interpolation procedure, the ANN procedure reduces computational time and system memory by 37% and 99.98%, respectively.

Implementation of Image Block Linked Contents to Improve Children's Visual Perception and Cognitive Function (유아의 시지각 인지기능 개선을 위한 이미지 블록 연동형 콘텐츠 구성과 구현)

  • Kwak, Chang-Sub;Lee, Young-Soon
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.76-84
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    • 2022
  • In this paper, in order to compose the visual perception cognitive function training content that can be linked with the IPUZZLE image block, an interactive content device that utilizes photos and videos of smartphones. Four areas of visual memory, visual continuity, spatial relationship, and visual discrimination were derived and the content operation, application method, and scenario were written. It was intended to continuously give and induce children's desire to participate in training by designing the content image and developing the existing learning terrain visual and perceptual cognitive function training materials in the form of mobile mini-games. Experiential activities were conducted for general children and their guardians using the developed contents, and the results were found to be significant in terms of concentration, effect, and effect compared to basic puzzle toys. It is expected that this thesis will be a meaningful data for the study of cognitive function improvement activities based on digital toys and contents.