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A Study on Analytical Methods of u-Healthcare Services Software Architecture Requirements for Quality Assurance (유-헬스케어 서비스 소프트웨어아키텍쳐 품질확보를 위한 요구사항 분석방법에 관한 연구)

  • Noh, Si-Choon;Moon, Song-Chul
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.45-52
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    • 2014
  • All medical information system stakeholders and the environment exists. Medical information systems for development in these environments and non-functional requirements, functional requirements and quality goals are to be met. In order to achieve these goals in a variety of ways currently being made to develop information systems and various applications are emerging. However, the process of developing these health information systems meet the basic requirements and does not consider that from the point of view should not be separate. This study of the development of health information systems related to quality measurement indicators for the analysis software architectures, and medical information, information quality evaluation of service quality information associated indicators evaluation are offered. This way of associated indicators for the quality of the output sum and analyze the trends in software architecture u-Healthcare should be available for assessment. Quality score compared with pre-set goals for achievement and satisfaction levels of analysis further support the cause excerpt field use in analysis and improvement is possible.

A Study of Establishment of Softwaresystem Configuration for Improving Health Information Sharing (의료정보 공유기능 향상을 위한 소프트웨어시스템 기반구성 방법에 관한 연구)

  • Han, Soon-Hwa;Ju, Se-Jin
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.11-18
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    • 2014
  • The strength of our country is based on high-speed networks to build a nationwide health information network to improve the quality of health care is needed. However, nature of the medical services in the hospital medical record form, so that all departments characterize each medical department, a common format that can be used for all disease is a very difficult challenge. This study is one of the ways to improve this priority issue on health information sharing medical information system(PACS/HIS) information linkage between the problem of information, compatibility and security issues derived. The problem is derived from the requirements of theorem 3 to 6 items. This is effective in order to improve sharing of medical information for the purpose of designing the software system. Sharing of medical information software system design are derived from stakeholders, requirements analysis, architecture design, software framework, configuration, architecture evaluation process. This study is based on the medical information standardization environmental diagnosis of a medical information system design. Software design philosophy is based on a new framework for deriving the function and mechanism made up.

Delay-Tolerant Network Routing Algorithm for Periodical Mobile Nodes (주기적 이동 노드를 위한 Delay-Tolerant Network 라우팅 알고리즘)

  • Lee, Youngse;Lee, Gowoon;Joh, Hangki;Ryoo, Intae
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.1-9
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    • 2014
  • Delay-Tolerant Network (DTN) is an asynchronous networking technology that has been deployed for the networking environment in which steady communication paths are not available, and therefore it stores receiving data in a data storage and forward them only when the communication links are established. DTN can be applied to sensor networks and mobile ad-hoc network (MANET) as well as space communication that supports data transmissions among satellites. In DTN networking environments, it is very important to secure a scheme that has relatively low routing overhead and high reliability, so that it can enhance the overall routing speed and performance. In order for achieving efficient data transmissions among the nodes that have comparatively periodic moving patterns, this paper proposes a time information based DTN routing scheme which is able to predict routing paths. From the simulation results using Omnet++ simulation tools, it has been verified that the proposed time information based DTN routing algorithm shows satisfied levels of routing speed and routing reliability even with lower routing overheads.

Performance of Indoor Positioning using Visible Light Communication System (가시광 통신을 이용한 실내 사용자 단말 탐지 시스템)

  • Park, Young-Sik;Hwang, Yu-Min;Song, Yu-Chan;Kim, Jin-Young
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.129-136
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    • 2014
  • Wi-Fi fingerprinting system is a very popular positioning method used in indoor spaces. The system depends on Wi-Fi Received Signal Strength (RSS) from Access Points (APs). However, the Wi-Fi RSS is changeable by multipath fading effect and interference due to walls, obstacles and people. Therefore, the Wi-Fi fingerprinting system produces low position accuracy. Also, Wi-Fi signals pass through walls. For this reason, the existing system cannot distinguish users' floor. To solve these problems, this paper proposes a LED fingerprinting system for accurate indoor positioning. The proposed system uses a received optical power from LEDs and LED-Identification (LED-ID) instead of the Wi-Fi RSS. In training phase, we record LED fingerprints in database at each place. In serving phase, we adopt a K-Nearest Neighbor (K-NN) algorithm for comparing existing data and new received data of users. We show that our technique performs in terms of CDF by computer simulation results. From simulation results, the proposed system shows that a positioning accuracy is improved by 8.6 % on average.

A Study of Information Security Maturity Measurement Methodology for Banking System based on Cyber -based Transaction Processing Architecture Diagnosis (사이버거래 처리 구조 진단을 기반으로 한 뱅킹시스템 정보보호 성숙도 측정방법론 연구)

  • Bang, Kee-Chun
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.121-128
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    • 2014
  • SSE-CMM for security engineering, engineering, assurance, risk is divided into three elements of the process maturity assessment model and the level of information security presented. Maturity measurement of privacy, vulnerability diagnosis and risk analysis methodologies is used in practical field for present a comprehensive conclusion. The common cyber services are internet banking, mobile banking, telephone banking and the like. Transaction structure, a kind of cyber-banking system, information security maturity of the existing measurement methodologies for research purposes, vulnerability diagnosis and risk analysis methodologies to be used in practical field present a comprehensive conclusion. To ensure safety and convenience for the user, convenient to deal with cyber environment is the key to the activation of cyber trading. Particularly by measuring the maturity of cyber banking system to ensure the safety of the practice field much effects are expected as a result.

SLM using GIS data formats for 3D virtual model of research (SLM 포맷을 이용한 GIS 데이터의 3D 가상모델에 대한 연구)

  • Han, Jeong-Ah;Seo, Laiwon
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.113-120
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    • 2014
  • In recent years, devices using the smart ponwa IT service is activated, to research how the fusion of two or more devices will be able to be interest in the soybeans. One of them in the mobile sector through the development of network and hardware digital geo-spatial map of the rapid advances being made and the computer, how do you map data to efficiently simulate a 3D environment, providing services through a virtual environment focused on whether be. In this study, augmented reality and GIS (Geographic Information System), SLM (Static LOD Model) that combines augmented reality technology on the basis of the basic concepts and approaches in geographic space and how Augmented Reality Based on this interpretation of the relevant content What to do in the development and utilization has a purpose. In this study, the conventional SLM 3DS model data structure of a data format conversion of the proposed possibilities for analyzing and, SLM model generation and format of the existing three-dimensional visualization tools SLM model format for converting a format to a model function, and visualization features. In addition, 3D virtual model to propose a format for efficiently making.

A method to maintain templates in open source-based authoring tool for e-learning assessment items (오픈 소스 기반의 이러닝 평가문항 저작 도구를 위한 템플릿 유지 기법)

  • Han, Sungjae;Choi, Byung-Uk;Cha, Jaehyuk
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.101-112
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    • 2014
  • Existing tools using in the standard e-learning contents authoring were used a method to provide users contents template produced in advance. In order to use resources of the template in a common web-based authoring tool, there is problem to overcome. If the resource of template is inserted within the contents on the authoring tool, the deformation of the template by the user's input that may occur during the edit process cannot be controlled. In this paper, we propose an effective maintenance method to prevent deformation of the resource of template inserted into any WYSIWYG-based HTML authoring tool by user's discretion. We added a template plug-in that can create the IMS-QTI standard resource in tynyMCE the web-based open source editor of representative examples. And the plug-in for tinyMCE was realized as a module of directly respond to the action of limited user input. So, in response to the action of user's input, the structure of the template can be sustained possibly.

A Fuzzy-based Dynamic Method for Efficient Sharing Bandwidth in Local Physical Network (로컬 물리적 네트워크에서 효율적인 대역폭 공유를 위한 퍼지 기반의 동적 방법)

  • Ma, Linh-Van;Park, Sanghyun;Jang, Jong-hyun;Park, Jaehyung;Kim, Jinsul
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.411-422
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    • 2017
  • Current policies for sharing bandwidth increase average throughput and improve utilization of the bandwidth in the local network. However, with these policies, a central administer, which is responsible for allocating bandwidth to each network flow, cannot allocate resources based on user characteristics. Thus, it leads to unfair bandwidth allocation because it does not guarantee services based on user characteristics. Therefore, we propose a novel negotiation method to share the bandwidth in a limited bandwidth network, in which, a user negotiates with other users to gain more resource. Ideally, we use a fuzzy system to infer and determine whether a device will request bandwidth or not based on the current usage of the given device. We conduct two experiments consisting of a video streaming simulation in OPNET and a real-time video streaming in WebRTC. The results of the experiment indicate that the proposed method can flexibly share the bandwidth utilization based on user's requirement in the network.

Study on Esthetical Experiment of Virtual Reality Cinema with Rotoscoping Technique (로토스코핑 기법을 통한 가상현실 영화의 미학적 활용 연구)

  • Kang, Jiyoung
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.275-282
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    • 2017
  • With the development of digital technology, a cinematic content has been changed into various forms. Web and mobile platforms bring new forms of cinematic contents. However despite of fast growing of VR(Virtual Reality) technology, they haven't applied to cinematic contents yet. This research focused on the esthetical use of rotoscoping technique for the Virtual Reality Cinema based on the (HMD) Head Mounted Display. First, we look though on VR films 'Notes on Blindness' and 'Pearl' to find how these films express esthetical virtual space. Through this, we found out graphical space provide new esthetical experience to viewers in virtual space. Also, we analyze fantastical usages and successful cases of rotoscoping technique with the 'Waking Life' and 'Scanner Darkly' that utilize rotoscoping technique to live action image. Lastly, we utilize rotoscoping technique esthetically to the VR film 'Girl on a swing' to fulfill the viewers experience and desire.

Effects of whole body movements in using virtual reality headsets on visually induced motion sickness (전신 움직임을 요구하는 컨트롤러가 가상현실 디바이스에서 시지각과 가상현실 멀미에 끼치는 영향)

  • Kim, Sung-ho;Shin, Dong-Hee
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.283-291
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    • 2017
  • Though new body movement based input system immerged in Virtual Reality (VR), VR still has a visually induced motion sickness (VIMS) problem to be accepted for users. VIMS are caused by changes in visually perceived movement that discord with vestibular system's sense of movement. Not only Head-body movements, but also hand gestures to make commands and torso movement can affect visual movement perception by enhancing immersion and its psychological product; presence. The question arises does whole body movement and hand gesture to make commands are more dominant to arousal, presence, and VIMS? To address this question, we conducted "2 (IV1; head-body movements only vs. whole body movements) * 1" between subject design experiment. The results showed that significant effect on whole body movements and arousal, marginally significant effect on presence. Eyewear usage was a moderator between hand gesture and presence relationship.