• Title/Summary/Keyword: Cross-platform

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A Study on Message Acquisition from Electron Apps: Focused on Collaboration Tools such as Jandi, Slack, and Microsoft Teams (Electron App의 메시지 획득 방안에 관한 연구: 협업 툴 잔디, 슬랙, 팀즈 중심으로)

  • Kim, Sung-soo;Lee, Sung-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.1
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    • pp.11-23
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    • 2022
  • Collaboration tools are used widely as non-face-to-face work increases due to social distancing after COVID-19. The tools are being developed in a cross-platform manner with 'Electron', an open source framework based on Chromium, to ensure accessibility on multiple devices. Electron Apps, applications built with Electron framework, store data in a manner similar to Chromium-based web browsers, so the data can be acquired in the same way as the data is acquired from a web browser. In this paper we analyze the data structure of web storage and suggest a method to get the message from Electron Apps focused on collaboration tools such as Jandi, Slack, and Microsoft Teams. For Jandi, we get the message from Cache by using previously developed tools, and in the case of Slack and Microsoft Teams, we get the message from IndexedDB by using the message carving tool we developed.

Analysis of User Satisfaction by Types of Subway Platforms and Transit Stations (지하철 승강장 및 환승정거장 유형에 따른 이용자 만족도 분석)

  • Kim, Hwang Bae
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.35 no.2
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    • pp.437-445
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    • 2015
  • The layout of facilities, in relation to information and navigational displays, has great influence on subway satisfaction, and tend to vary depending on the types of subway platform and transit station. However, until now, few studies have covered such aspects as of yet. Starting from this viewpoint, the purpose of this study was to use an IPA analysis technique to analyze that satisfaction on the importance of facilities to aid in accessibility, such as elevators and escalators, transit amenities and information and navigational displays depending on the types of platform and transit station. To do so, we've classified 15 metropolitan stations according to types of platform and transit station and analyzed differences in user importance and satisfaction as well as improvements for platforms and transit stations of similar type. By the analysis results of this study, we've concluded that the proper selection and positioning of elevator and escalator facilities and information and navigational displays was important when designing the subway station according to platform type (separate platform) and or according to the transit station type (cross, L, T types) where pedestrian flow heavily intersected. We considered that such analysis results would be helpful in the design of new stations and the enhancement of existing stations pursuant to a new direction that minimizes user inconvenience, and that improvement items should be developed first according to the platform and transit station types, which would be helpful in enhancing the efficiency of the subway improvement cost.

The Immediate Effects of Ankle Restriction Using an Elastic Band on Ground Reaction Force during a Golf Swing

  • Yi, Kyungock;Kim, OkJa
    • Korean Journal of Applied Biomechanics
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    • v.26 no.2
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    • pp.191-195
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    • 2016
  • Purpose: The purpose of this study was to analyze the immediate effects of ankle restriction with an elastic band on ground reaction force during a golf swing. Method: There were five subjects who were teaching pros with an average golf score of 75. A force platform (9281B, Switzerland) was used. The independent variable was the presence of an elastic band. The dependent variables were three-dimensional ground reaction forces to analyze the transfer of momentum with the timing, control and coordination of the three forces. A paired t-test within subject repeated measure design was used via an SPSS 20.0. Results: Wearing an elastic band around one's ankles significantly makes shorter time differences between the moment of cross anterior / posterior forces and vertical force and median value of anterior / posterior forces during the backswing, between medial and lateral maximum and anterior / posterior force from the top of the back swing to the mid down swing, and creates an anterior / posterior maximum force. Conclusion: Wearing an elastic band around one's ankles affects control and coordination between three dimensional forces, and anterior force power according to each phase of the golf swing.

A Study on Detection Probability Reduction of LPI Radar's Platform (저피탐(LPI) 레이더 탑재 플랫폼의 피탐 확률 감소에 관한 연구)

  • Park, Tae-Yong;Kim, Wan-Ju
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.5
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    • pp.1243-1248
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    • 2014
  • In General, LPI radar's detection probability by ES equipments is lower than that of conventional pulsed radar because of very low transmitting power and high antenna gain etc. LPI radar is a kind of RF stealth technique such as RCS reduction design. Therefore the ultimate goal of LPI radar is detection probability reduction by opponent. If one of the two, RCS value or LPI radar performance is not sufficient, own platform will be found first by opponent. In this paper, some considerations are suggested for detection probability reduction.

A Study of the Method for Building up 3D Right Objects

  • Lee, Woo-Jin;Suh, Yong-Cheol
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.33 no.6
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    • pp.527-536
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    • 2015
  • Recently, the demand for three-dimensional spatial information has continuously been increasing, and especially, studies of indoor/outdoor spatial information or data construction have actively been conducted. However, utilization of spatial information does not universally spread to the private sector, but it is mostly used for the government offices. Thus, this study deals with the creation of three-dimensional right objects and the technique of expression to further vitalize the private sector, three-dimensional right objects, aiming to create and express three-dimensional right spaces in a particular system or open platform more conveniently. Unlike a plane text or apartment building used in existing maps was iconified and displayed simply, this study proposes a method of extracting data from the outer border of the building by the relevant level based on the existing structured three-dimensional building, a method of providing two-dimensional right spatial objects in XML, and expressing them as three-dimensional right objects efficiently. In addition, this study will discuss a method of creating right objects in a way in which an owner who was provided with a cross section of a building involves the direct detailed right objects in additional production or reproduction to utilize three-dimensional data (right objects) produced through this study.

Behavior Engine for WebGL-based Interactive Contents (WebGL 기반의 상호작용 콘텐츠를 위한 행위 엔진)

  • Seo, Jin-Seok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.862-865
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    • 2011
  • WebGL is a cross-platform web standard for a low-level 3D graphics API based on OpenGL ES 2.0 and presents 3D graphics in web browsers without installing extra plug-ins. The reason that WebGL is notable is because it is included in the HTML5 standard which is getting the spotlight as a next-generation RIA(Rich Internet Application) platform for variable devices such as PCs, smart phones, table PCs, and smart TVs. In this research, we would like to introduce and develop a behavior engine for easy and rapid authoring of complicated interactions and 3D object's behavior models in WebGL-based contents.

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A Study for the Efficient Memory Management in time of using Cross Compiler (크로스 컴파일러에서의 효율적인 메모리 사용 기법에 대한 연구)

  • Kyong, Bo-Hyun;Jeon, Seung-Hun
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.641-644
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    • 2003
  • 본 논문은 RTOS(Real-Time Operation System, 리턴어드레스를 위한 유저스택사용 RTOS가 탑재된 CE(Consumer Electronic)제품상에서 리턴어드레스가 유저스택으로 저장하는 것을 지원하지 않는 컴파일러를 위한 알고리즘이며 실험을 위하여 제안된 알고리즘을 상용 컴파일러에 적용하여 비교해보도록 하겠다. 우선 기존 컴파일러 알고리즘으로는 Task마다 할당된 유저스택영역이 존재하며 Task가 수행중 발생된 리턴어드레스는 즉시 할당된 유저스택으로 저장하는 알고리즘을 갖고있다. 이런 알고리즘으로 인하여 인스트럭션이 수행중 빈번한 메모리 접근(external memory)가 발생한다. 그러나 제안된 알고리즘은 Task 수행중에는 리턴어드레스를 시스템스택(internal memory)에 저장한 후 Task 전환이 발생할 경우 일시에 시스템 스택에 저장된 리턴어드레스를 유저스택으로 이동하게 되므로 Task 수행중에는 시스템 스택만을 접근하므로 task의 수행시간을 단축할 수가 있다. 그리고 실험을 위하여 상용 컴파일러들에 본 알고리즘을 적용하였다. 상용 컴파일러로는 매번 리턴어드레스를 자동으로 Task별 할당된 유저스택에 저장할 수 있도록 지원해주는 TASKING 컴파일러(Altium 사)와 그렇지 않은 KEIL컴파일러(KEIL사)가 있으며 본 알고리즘을 KEIL 컴파일러에 적용하여 실험을 하여 TASKING 컴파일러와 비교한 결과 유저스택을 지원하는 TASKING(Altium사) 컴파일러에서 구현한 CE제품의 Response time이 KEIL 컴파일러에서 구현한 CE제품의 Response time 값이 같게 나왔다. 그러므로 KEIL 컴파일러상에 본 알고리즘을 적용시킬 경우 RTOS가 탑재된 CE제품을 보다 용이하게 구현할 수가 있다.

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Hardware Accelerated Design on Bag of Words Classification Algorithm

  • Lee, Chang-yong;Lee, Ji-yong;Lee, Yong-hwan
    • Journal of Platform Technology
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    • v.6 no.4
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    • pp.26-33
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    • 2018
  • In this paper, we propose an image retrieval algorithm for real-time processing and design it as hardware. The proposed method is based on the classification of BoWs(Bag of Words) algorithm and proposes an image search algorithm using bit stream. K-fold cross validation is used for the verification of the algorithm. Data is classified into seven classes, each class has seven images and a total of 49 images are tested. The test has two kinds of accuracy measurement and speed measurement. The accuracy of the image classification was 86.2% for the BoWs algorithm and 83.7% the proposed hardware-accelerated software implementation algorithm, and the BoWs algorithm was 2.5% higher. The image retrieval processing speed of BoWs is 7.89s and our algorithm is 1.55s. Our algorithm is 5.09 times faster than BoWs algorithm. The algorithm is largely divided into software and hardware parts. In the software structure, C-language is used. The Scale Invariant Feature Transform algorithm is used to extract feature points that are invariant to size and rotation from the image. Bit streams are generated from the extracted feature point. In the hardware architecture, the proposed image retrieval algorithm is written in Verilog HDL and designed and verified by FPGA and Design Compiler. The generated bit streams are stored, the clustering step is performed, and a searcher image databases or an input image databases are generated and matched. Using the proposed algorithm, we can improve convenience and satisfaction of the user in terms of speed if we search using database matching method which represents each object.

Cross-Platform Technology in Mobile Environment and Open Mobile Cloud Platform (모바일 환경에서의 크로스 플랫폼 기술과 개방형 모바일 클라우드 플랫폼)

  • Kim, Seong-Hwan;Ha, Yun-Gi;Youn, Chan-Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.05a
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    • pp.121-122
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    • 2013
  • 스마트폰 시장의 급격한 성장으로 기업 업무들이 모바일 환경으로 이전되는 추세와 함께 다양한 모바일 운영체제들의 등장으로 개발 환경의 파편화가 발생하였고 이는 응용 프로그램의 개발 및 유지 보수를 저해하는 요소로 작용하였다. 이러한 문제를 해결하기 위한 모바일 환경의 크로스 플랫폼 기술로 하이브리드 앱이라는 방법론이 제시되었다. 하지만 하이브리드 앱이 가지고 있는 성능적 제약과 기능적 제약으로 시장에서의 주력 기술로 사용되지 못하고 있다. 이러한 단점들을 극복하기 위해 네이티브 환경의 장점을 활용할 수 있도록 하는 범용실행엔진, 자동변환 저작엔진 등의 시도들이 있다. 이 논문에서는 해당 문제를 또 다른 방법으로 접근한 개방형 모바일 클라우드 플랫폼을 소개한다. 모바일 클라우드 환경을 구성하여 모바일 사용자들에게 단말의 하드웨어나 운영체제와는 무관하게 다양한 모바일 환경을 제공할 수 있고 기존 모바일 환경에 비해 고성능의 컴퓨팅을 제공할 수 있게 하는 동작 메커니즘과 기술 특징을 설명한다.

Effects of Unilateral or Bilateral Ankle Immobilization on Postural Balance During Quiet Standing (정적 서기 동안 한쪽 또는 양쪽 발목관절 고정이 자세균형에 미치는 영향)

  • Han, Jin Tae
    • Journal of Korean Physical Therapy Science
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    • v.29 no.3
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    • pp.56-62
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    • 2022
  • Background: The purpose of this study was to investigate the effects of ankle joint immobilization on postural balance during quiet standing. Design: Cross-sectional study Methods: Twenty-seven healthy subject participated in this study. The subjects performed to stand quietly for 30s in eyes open on the platform with three different conditions. The sway length, sway area and sway velocity of center of gravity (COG) displacement and limit of stability (LOS) was measured using the balance platform. Repeated measured ANOVA was used to compare the postural balance parameters depending on three different ankle immobilized conditions. Results: Sway length, sway area and sway velocity of the COG displacement with bilateral ankle immobilized condition was significantly increased compared to those of the other two conditions(p<0.05). All directions of LOS with bilateral ankle immobilized condition were significantly decreased compared to those of the other two conditions. Conclusion: These findings suggest that ankle joint immobilization could be one of the factors that interfere the maintaining of the postural balance in quiet standing.