• Title/Summary/Keyword: Creativity program

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An Empirical Study of Entrepreneurial Intention on Career Orientation and Entrepreneurial Support Programs (경력지향성과 창업지원프로그램이 창업의지에 미치는 영향요인에 관한 실증연구)

  • Yu, Yon-Ho;Yang, Dong-Woo
    • 한국벤처창업학회:학술대회논문집
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    • 2008.11a
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    • pp.59-80
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    • 2008
  • Theoretically, this study reviewed effects that career orientation and entrepreneurial support programs as entrepreneurial support program of participation have on entrepreneurial intention. Based on this review, a research model was made. Then, this study empirically analyzed research hypotheses by classifying universities which establish entrepreneurship courses supported by Small and Medium Business Administration (as of 2006) and ones which do not into Seoul and regions, and business department and engineering department. Results of the empirical analysis were summarized as follows: First, career orientation was not significant in terms of entrepreneurial support program of participation. Second, autonomy orientation, technical competence orientation, managerial competence orientation, and entrepreneurial creativity orientation out of career orientation had significant positive effects on entrepreneurial intention, while security orientation resulted the same significantly positive effects but statistically insignificant. Third, entrepreneurial support program of participation had significant influence on entrepreneurial intention.

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Policy Model for the Development of the Arts Educator in the field of the Comic & Animation Education (만화애니메이션 교육 강사의 전문직종화를 위한 지원모델 연구 - 만화애니메이션 강사 지원 사업을 중심으로 -)

  • Yim, Hak-Soon
    • Cartoon and Animation Studies
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    • s.11
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    • pp.11-28
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    • 2007
  • The article concerns the public policy for the development of the arts educator in the field of the comic and animation education. The comic and animation education programs are focused on the promotion of the creativity and communication skills of the student in terms of the arts education. The article seeks to examine the case on the support program for the comic and animation educators, which has been managed by Korea Arts & Culture Education Service(KACES) since 2005. The forty two educators were surveyed. As a result, the support program of the KACES has an effect on the educator's recognition of the comic and animation education in the positive way. The most of the educators suggest that the support program should try to develop the comic and animation educator job as a special work with the full time job. In this repect, the article recommend the policy alternatives such as the promotion of the education program R & D, the knowledge and information system, training system and the establishment of the governance system.

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Comparison of the Perceptions between Teachers and Parents on the Role and Operation of Early Childhood Education and Development Institute (유아교육진흥원 역할과 운영에 대한 교사와 학부모 견해 분석)

  • Lee, Hye-Jeung;Lee, In-Hoi;Lee, Ji-Hye
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.10
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    • pp.6743-6750
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    • 2015
  • The purpose of this study was to examine the perceptions between teachers and parents on the role and operation of Sejong Special Self-Governing City Early Childhood Education and Development Institute (ECED). The conclusions were as follows: First, more than 96% of the teachers and parents perceived that it was necessary to establish ECED, and the major role of the institute should be providing experience-based educational program. Second, the program of the institute should be organized based on interest induction of children and their creativity development, and cultural art experience-based education was the most desirable program for the weekend. Third, for the teacher support programs, professional development and empathy ability improvement were the key of the program, whereas the parents perceived that communication skills with their children and understanding of child development were essential. As a result, it was obvious that the needs of ECED establishment from teachers and parents were high, and the perceptions of both sides were not different.

Development of Creative Problem-Solving Activities for Integrating Mathematics and Information Science: Focusing on the Hat Game for Mathematically Gifted Students (수학 정보과학 융합을 위한 창의적 문제해결 활동 개발: 영재 학생을 대상으로 한 모자 게임을 중심으로)

  • Seo, Jiyoung;Youn, Sang-Gyun
    • Communications of Mathematical Education
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    • v.36 no.3
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    • pp.439-467
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    • 2022
  • The future society requires not only knowledge but also various competencies, including creativity, cooperative spirit and integrated thinking. This research develops a program for integrating mathematics and information science to enhance important mathematical competencies such as problem-solving and communication. This program does not require much prior knowledge, can be motivated using everyday language and easy-to-access tools, and is based on creative problem-solving activities with multilateral cooperation. The usefulness and rigor of mathematics are emphasized as the number of participants increases in the activities, and theoretical principles stem from the matrix theory over finite fields. Moreover, the activity highlights a connection with error-correcting codes, an important topic in information science. We expect that the real-world contexts of this program contribute to enhancing mathematical communication competence and providing an opportunity to experience the values of mathematics and that this program to be accessible to teachers since coding is not included.

Development of an AI Education Program Converging with Korean Language Subject (국어 교과 융합 AI 교육 프로그램 개발)

  • Shin, Jineson;Jo, Miheon
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.289-294
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    • 2021
  • With the development of artificial intelligence, a wave of the 4th industrial revolution is taking place around the world. With the technologies such as big data and Internet of Things-based artificial intelligence, we are heading to a hyper-connected society where everything converges into one. Accordingly as educational talents in the era of artificial intelligence, we are pursuing the cultivation of creative convergence-type talents and emotional creative talents. With human creativity and emotion at the center, we should be able to collaborate with artificial intelligence and create new things by converging knowledge in various fields. By developing a program that combines humanities-oriented Korean language with engineering-oriented artificial intelligence, this research attempted to help students experience solving problems creatively by combining humanistic knowledge with engineering thinking skills. The educational program consists of two kinds of contents(i.e., "Books with AI" and "A Play with AI") and 15 classes that provide students with opportunities to solve humanities problems with artificial intelligence.

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The Effect of the Youth perceived importance of Entrepreneurship Education on the self-leadership strategy (청년층의 창업교육 인지도가 셀프리더십 전략수준에 미치는 영향)

  • Kim, Yeon-Jeong
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.77-85
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    • 2014
  • This study investigate the youth perceived importance of entrepreneurship education program on the self leadership strategy. The findings are as follows: First, the creativity category of entrepreneurship education were positively related with behavior focused self leadership, natural reward self leadership strategy and constructive thought self leadership. Second, the management category of entrepreneurship education were positively related with natural reward self leadership strategy. Third, the patent category of entrepreneurship education were positively related with behavior focused self leadership and constructive thought self leadership. Consequently, when the youth recognized the importance of management, creativity and patent category, the level of self control, self reward and self efficacy were increased.

Development of Example-based NXC Robot Programming Support System (예제 중심의 NXC 기반 로봇 프로그래밍 지원 시스템 개발)

  • Yoo, In-Hwan
    • Journal of The Korean Association of Information Education
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    • v.16 no.2
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    • pp.265-273
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    • 2012
  • Current computer education is moving its focus from using oriented education to improving students' creativity and problem solving ability by computer science education. Robot programming education is becoming a major research issue of computer education in the context of creativity education. One of the mainstream ideas of prior research about robot programming is the effect of robot programming. Another is curriculum development of robot programming. But, the focus of current research is moving toward teaching methods of robot programming. The theme of this research is to use examples in robot programming. Example programs are considered the most useful type of material both by the students and the teachers. Example programs play a important role in learning to program. They work as templates, guidelines, and hints for learners when developing their own programs. In this study, I developed a example-based robot programming support system. Due to the trends of smart learning, I developed this system as a mobile web application.

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The Study of Effect of Educational Value and Barrier's Factors on Developmental activity of the marine sports in a middle school teachers in Pusan (부산지역 중학교 교사의 교육적 가치와 장애요인이 해양스포츠 계발활동에 미치는 영향에 관한 연구)

  • Ji, Sam-Up;Mun, Sun-Ho;Lee, Jae-Bin;Kim, Nam-Young
    • Journal of Fisheries and Marine Sciences Education
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    • v.20 no.2
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    • pp.147-155
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    • 2008
  • The purpose of this study was to identify the causal relationship developmental activity of the marine sports among the educational value and barrier's factors in a middle school teachers in Busan. Responses were collected from 352 questionnaires which participated in the survey chosen by convenient sampling from the middle school teachers who working the area of Busan. A total of 338 responses were used in data analysis; 14 questionnaires were excluded form data analysis because of incomplete or missing data. To conduct this study the multiple regression analysis was used by SPSS 10.0. The result of this study disclosed; first, The factors of educational value such as self-concept development, collaboration, human relationship, and emotional development were statistically causal relationship with the developmental activity of the marine sports. The other factors of creativity, leisure activity, and health were not statistically causal relationship with the development activity of the marine sports. Second, the barrier's factors of facility and weather were statistically causal relationship with the developmental activity of the marine sports. The other barrier's factors of safety accident, program, and participation expense were not statistically causal relationship with the developmental activity of the marine sports.

Improvement in Creativity Problem Solving based on OTSM-TRIZ for Preschool Students (취학 전 아동을 위한 OTSM-TRIZ 기반의 창의적 문제해결력 신장)

  • Choi, Yun-Hee;Kim, Hun-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.3
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    • pp.496-504
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    • 2011
  • The purpose of this study is to inquire the technique of creative problem solving based on OTSM-TRIZ. This is necessary to construct and design the contents that can improve the creative thinking skill for preschool students. So the study contents of this paper are as follows : First, it is to understand the concepts of creative problem solving. Second, it is to examine the theoretical background of OTSM-TRIZ. Third, it is to analysis the educational cases based on OTSM-TRIZ. Particularly, this study investigated Russian educational cases which targeted preschool students. OTSM-TRIZ is problem solving tool that TRIZ had to be transformed into the 'General Theory of Strong Thinking'. At present, this tool is applied on the educational program for thinking creatively at kindergarten, elementary school, middle and high school. And TRIZ is the thinking technique of creative problem solving that can be the tool of inventory solutions by finding and get over the key of contradiction that is necessary to obtain ideal final results of suggested problems.

How Do Scientifically Gifted Students Think (과학영재들은 어떻게 사고하는가)

  • Han, Ki-Soon;Bae, Mi-Ran;Park, In-Ho
    • Journal of The Korean Association For Science Education
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    • v.23 no.1
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    • pp.21-34
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    • 2003
  • This study aims to show how scientifically gifted students think in terms of Thinking Style Inventory based on Sternberg's theory of mental self-government and to examine the relationships between their thinking styles, intelligence and creativity. Two hundred and sixty-six middle school students (169 boys, 97 girls) who enrolled in a gifted education program participated in this study. Results indicated that scientifically gifted students prefer legislative, liberal, judical thinking styles, in comparison to general students, known to be related to creative and critical thinking rather than executive and conventional styles. There was no significant correlation between any of thinking style sub measures and Raven' Matrices and Scientific Aptitude Test, but some correlations were found among the sub measures of thinking style and TTCT. Whereas liberal students gained high originality scores, conventional students gained low fluency scores. Also, judical thinking style showed significant correlations with originality and flexibility TTCT sub scores. In sum, this study showed the characteristics of thinking styles of scientifically gifted students and provided implications for gifted education based on the findings presented.