• Title/Summary/Keyword: Creativity Competency

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Development and application of program for mathematically gifted students based on mathematical modeling : focused on Voronoi diagram and Delaunay triangulation (영재교육을 위한 수학적 모델링 프로그램의 개발 및 적용 :보로노이 다이어그램과 들로네 삼각분할을 중심으로)

  • Yu, Hong-Gyu;Yun, Jong-Gug
    • Communications of Mathematical Education
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    • v.31 no.3
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    • pp.257-277
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    • 2017
  • The purpose of this research is divide into two kinds. First, develop the mathematical modeling program for mathematically gifted students focused on Voronoi diagram and Delaunay triangulation, and then gifted teachers can use it in the class. Voronoi diagram and Delaunay triangulation are Spatial partition theory use in engineering and geography field and improve gifted student's mathematical connections, problem solving competency and reasoning ability. Second, after applying the developed program to the class, I analyze gifted student's core competency. Applying the mathematical modeling program, the following findings were given. First, Voronoi diagram and Delaunay triangulation are received attention recently and suitable subject for mathematics gifted education. Second,, in third enrichment course(Student's Centered Mathematical Modeling Activity), gifted students conduct the problem presentation, division of roles, select and collect the information, draw conclusions by discussion. In process of achievement, high level mathematical competency and intellectual capacity are needed so synthetic thinking ability, problem solving, creativity and self-directed learning ability are appeared to gifted students. Third, in third enrichment course(Student's Centered Mathematical Modeling Activity), problem solving, mathematical connections, information processing competency are appeared.

A study on Improvement in evaluation method of practical skill test of national technique qualification of Master Craftsman Welding based on NCS (NCS기반 국가기술자격 용접기능장 실기평가 방법 개선에 관한 연구)

  • Jeong, Sang-Cheol;Chol, Sung-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.2
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    • pp.596-600
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    • 2016
  • This paper describes the research aimed at improving the evaluation method of practical exams in a field of welding on a national technical qualification examination based on national competency standards (NCS). In this study, new evaluation methods of practical exams on master craftsman welding reflect the latest welding technique trends and are applied to the ability unit and the fulfillment criteria of the national competency standards. The effects are then verified through an advisory conference and demonstration evaluation. The practical exams on the master craftsman welding in the current welding field were analyzed systematically. In the future, the national technical qualification examination of master crafts welding will be applied after completing the revision of the question standards through an expert group in its duty fields based on this research.

An Impact Analysis of Famer's Individual Competency on Agricultural Organization's Performance (농업인의 개인역량과 조직성과간의 연관관계 분석)

  • Kim, Yoon Doo;Kim, Sa Gyun;Kim, Hyo Mi;Chae, Sue Ho
    • Journal of Agricultural Extension & Community Development
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    • v.20 no.1
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    • pp.143-172
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    • 2013
  • This study aimed at learning the effect of farmers' individual competency on the performance of agricultural organization, and providing the preliminary data about strengthening the competitiveness of agriculture of the country by showing the effect of farmers' individual competency on the performance of agricultural organization. According to the results of our study, among 11 individual competencies, the ability to manage, customer satisfaction, marketing, and getting information have the positive relationship with the performance of agricultural organization, but strategic thinking has the negative relationship with the performance. The relationship between the performance and abstract competencies like teamwork, creativity, innovation, feasibility, and flexibility is not statistically significant. However, the abstract competencies are the core competencies within farmers, so farmers should be educated continuously in the long run in order to raise the performance.

A Study on the Analysis and Implementation of Teaching-Learning Methods for the Curriculum in the Generative AI Era : Focusing on the Particles and Waves of Light Unit in Science (생성형 AI 시대의 교과 교육과정을 위한 교수-학습 방법 분석 및 실행 방안 연구 : 과학과 빛의 입자와 파동 단원을 중심으로)

  • Park Somin;Hong Hoojo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.20 no.3
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    • pp.37-59
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    • 2024
  • The current application of Generative AI in education requires enhancing skills and competencies for both instructors and students in the Age of Digital Formation. The knowledge, skills, and attitudes necessary for individualized education should be cultivated in schools, along with the ability to develop AI-compatible learning resources. Today's educational environment aligns with the demands of the Generative AI Era. Consequently, there is a need for an educational system that promotes critical thinking and creativity while connecting students to the global context. This study examined the teaching and learning processes, along with educational exploration, to understand the properties of light particles and waves within a competency-based science curriculum. The analysis and research findings aimed at devising a competency-based teaching-learning method for students' understanding of light particles and waves are as follows: First, unit analysis confirmed the significance of competency-oriented education and facilitated the structuring of units on light and waves. Second, qualitative content analysis outlined the procedures for applying conceptual knowledge and functions in experiential learning, as well as the process of feedback delivery. Third, the study highlighted the need for a meticulous approach to inducing problem recognition through inquiry and discussion activities, ensuring that students, when exploring and recognizing problems independently, do not develop misconceptions.

A Study on the Constituents of Engineering Basic Competency based on the Recognition of Engineers In the Field (공학전문가가 인식하는 공학기초능력의 구성요소에 관한 연구)

  • Kim, Dae-Young;Kim, Ki-Soo;Kim, Pan-Wook;Rho, Tae-Cheon;Ryu, Chang-Yol;Choi, Won-Sik;Choi, Yu-Hyun;Ku, Jin-Hee;Rho, Hee-Jin;Lee, Jin-Woo;Lee, Chang-Hoon;Jung, Su-Jin;Kang, Hyun-Moo
    • Journal of Engineering Education Research
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    • v.9 no.2
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    • pp.34-51
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    • 2006
  • In knowledge based society of 21c, engineers require not only their own speciality but also engineering basic competency such as creative thinking, the ability of working together, the ability of communication. Engineering colleges responsible for educating engineers consider developing curriculum including Engineering Basic Competency which is reflecting the needs of the times. By utilizing the accreditation programs of engineering education, UK-SPEC of UK Engineering Council, EA(Engineering Australia) standards/handbook of the Institute of Engineers Australia, O*NET of U.S. Occupational Network, this study generates core elements of engineering basic competency to prove the capability of engineering basic competency required to desired engineers. Core constituents derived from the study were categorized into 3 major areas of the basic engineering literacy in Humanities and Social Sciences(HSS), the ability of Creativity Engineering Design, Career development and each category and constituents were surveyed and checked by engineers in the field to deduce engineering basic competency that should be educated in the engineering college.

The Effect of STEAM Program using Arduino on Preservice Science Teachers' STEAM Core Competencies (아두이노를 활용한 STEAM 프로그램이 예비 과학교사의 융합인재 핵심역량에 미치는 영향)

  • Kim, Sun Young;Hyun, Yun Se
    • Journal of Science Education
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    • v.44 no.2
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    • pp.183-196
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    • 2020
  • This study explores the effects of STEAM program using Arduino on preservice science teachers toward their STEAM core competencies. The STEAM program using Arduino consists of four stages: presentation of situation, creative design, emotional touch, and evaluation. The preservice science teachers learned the theoretical backgrounds of STEAM and Arduino. Then, they were given the chance to think about an environmental issue, which is fine dust. The preservice teachers designed an air cleaner and a fine dust measuring instrument using Arduino. The preservice science teachers also produced the air cleaner and the measuring instrument using Arduino. They measured the level of fine dust in the classroom before and after the use of the air cleaner. That is, the preservice teachers experienced each stage of STEAM: seriousness of fine dust, design and production of the measuring instrument of fine dust and air cleaner, and evaluation of the effectiveness of air cleaner. Further, they reflected on their experiences of STEAM program using Arduino. The results indicate that these preservice science teachers statistically improved communication competency, problem-solving competency, gathering information competency, logical analytical thinking competency, and creativity competency. However, there were no statistical improvements on teamwork competency and self-development competency. This study suggests that experiencing STEAM program using Arduino is valuable for the preservice science teachers to develop STEAM core competencies and further implement STEAM program their science classes in the future.

A study on the improvement of core competencies and its related factors of dental laboratory technology students: focusing on K university in Gangwon-do (치기공(학)과 대학생의 핵심역량 향상과 관련요인에 대한 연구: 강원지역 K 대학 중심으로 )

  • Hye-Eun Lee
    • Journal of Technologic Dentistry
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    • v.44 no.4
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    • pp.144-153
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    • 2022
  • Purpose: This study examines the influence and the relevance of personal background factors, social activity factors, and satisfaction factors for university education of college students in terms of changes in core competencies required by companies, so as to provide basic data for developing a curriculum necessary for improving core competencies. Methods: A self-administered questionnaire survey was administered to 172 college students from the Department of Dental Laboratory Technology at K University in Gangwon Province, who understood the purpose of this study and agreed to participate, from September 10, 2022 to September 30, 2022. Results: 1. The core competency scores of university students in the dental technology department for teamwork was 3.91±0.65, creativity was 3.66±0.70, challenging spirit was 3.64±0.74, professionalism was 3.54±0.74, global was 3.29±0.69. 2. To enhance the core competencies of college students in the dental technology department, it is necessary to improve the satisfaction with the curriculum through the expansion of educational infrastructure, and help in the career decision and preparation process. Conclusion: It is necessary to seek research that identifies the core competencies of dental technicians and university students based on the image of human resources desired by companies in a more diverse way and programs necessary to promote them.

Social Network Analysis of the Core Competencies of the Fourth Industrial Revolution on the Newspaper Articles : Focusing on in Engineering Students (신문기사에 나타난 제 4차 산업혁명의 핵심역량에 관한 사회연결망분석: 이공계 대학생을 중심으로)

  • Huh, Ji-suk
    • Journal of Engineering Education Research
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    • v.20 no.5
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    • pp.50-58
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    • 2017
  • The purpose of this study is to explore the core competencies of the Fourth Industrial Revolution in the major newspaper articles of social network analysis and to examine the core competencies required by each field and target. To do this, we reviewed prior research focusing on core competency concepts and core competencies of engineering students, and analyzed 227 articles related to core competencies of the 4th Industrial Revolution, focusing on five major newspapers. Through analysis, we analyzed social network with 118 refined core competency keywords. As a result of the research, it was found that core competencies of the 4th Industrial Revolution are the degree centrality in terms 'creativity', 'problem solving ability', 'convergence ability', 'collaboration ability', 'conductivity', 'software ability', 'human literacy', 'personality' order. Also, as a result of the analysis of the ego centric network by field and target, the required core competencies of university and industry were found to be different. Through these discussions, it is necessary to restructure the core competence of engineering students in order to nurture the engineering talents necessary for the 4th Industrial Revolution.

Theoretical Exploration of a Process-centered Assessment Model for STEAM Competency Based on Learning Progressions (학습발달과정에 근거한 과정중심 STEAM 역량 평가 모델에 대한 이론적 탐색)

  • Ryu, Suna;Kwak, Youngsun;Yang, Sung Ho
    • Journal of Science Education
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    • v.42 no.2
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    • pp.132-147
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    • 2018
  • The goal of this research is to suggest a theoretical process-centered assessment model based on Learning Progressions of key competencies in the context of STEAM instructions. The "Process-Products Combined Module-type (P2CM) STEAM Assessment Model (P2CM STEAM Assessment Model, hereafter) can be used both as an instructional model and as an assesment model, applicable for various STEAM topics and instructional types. consists of 3 axes. The first X axis stands for 4C competencies that should be emphasized through STEAM instruction. The second Y axis stands for the types and the hierarchy of STEAM instructions. The third Z axis stands for the assessment standards based on LP. We also exemplified an assessment module combined creativity competency with creativity-based instruction based on . Based on the research results, we suggested elaboration of assessment models based on Korean LP research outcomes, development and supply of formative assessment models through field-based in-depth research, modification of formative assessment models with the participation of teacher communities and in-service teachers, and the necessity of further research on assessment models for tracking LP.

A Study of the method about Improving engineer by YeGamChang creating mechanism (예술창조 매커니즘을 통한 창조적 공학인의 육성 방안 연구 -교육 사례를 중심으로-)

  • Kwon, Yong Rang;Lee, Kyung Hwan;Kim, Su Jeong
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.3 no.2
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    • pp.11-17
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    • 2011
  • As a rapid rate of social change and competitive, paradigm of industry environment manufacturing products and services is shifted. Engineers design, develop, manufacture the products and services are strongly asked competency of different new creative practices. This means while industrial structure has been shifted from mass production to various allied production and social engineering based production, qualifications of engineers are required to individual creative competency as alternatives. In order to improve the competency, engineer become the creative people have ability to develop the professional knowledge competency and expand the competency to convergence the new product and services with sensing the life and social structure shift, human engineering, psychology, and emotion. For the competency, we develop the training program "improving convergence, creativity through Art." we intend that the program should be composed of creative engineering mechanism combined creative arts mechanism. It has been operated to the engineers for 17 weeks. we will discuss the program result and research direction and utilization in depth.

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