• 제목/요약/키워드: Creative Idea

검색결과 279건 처리시간 0.029초

온라인 멘토링을 위한 게이미피케이션의 설계와 구현 : 창조경제타운의 '아이디어 커뮤니티' 사례를 중심으로 (The Design and Implementation of Gamification for Online Mentoring : Focusing on the Case of 'Idea Community' in Creative Economy Town)

  • 정도범;장혜정;이규홍
    • 한국게임학회 논문지
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    • 제18권1호
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    • pp.39-50
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    • 2018
  • 오늘날, 비게임 분야에서 게임적인 사고와 요소를 적용하여 사람들의 흥미를 끌거나 재미를 제공하는 게이미피케이션 기법이 큰 이슈가 되고 있다. 이에 따라 본 연구는 온라인 멘토링과 게이미피케이션을 결합한 창조경제타운의 '아이디어 커뮤니티' 사례를 분석하였다. 아이디어의 육성 및 선정을 위해 회원들을 대상으로 공개 모의투자 및 멘토링을 진행하였고, 이 과정에서 특정한 활동을 할 때마다 경험치를 획득하여 레벨을 높일 수 있었다. 그리고 회원들은 자신이 수행한 활동에 대한 내 외적 보상을 받아 성취감을 느낄 수 있었다. 본 연구의 결과는 다양한 분야에서 게이미피케이션을 적용하는데 중요한 참고자료가 될 것이다.

패션디자인 개발 직무에 적합한 발상법 연구 (Study on Derivation of Creative Thinking Techniques for the Fashion Design Development Task)

  • 서승희
    • 패션비즈니스
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    • 제23권2호
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    • pp.48-61
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    • 2019
  • The objective of this study was to derive a list of creative thinking techniques applied with the requirements of the appropriate technique for the task of fashion design development among the process of fashion product planning. This was done through the analysis of thinking techniques by the type of thinking and idea method. Also, the study presented how each creative thinking technique derived is applied to the task of developing fashion design. The scope of the study was 'Fashion Design Development Task', which corresponds to the design sketch of a fashion item based on the seasonal design concept derived through the fashion design planning stage. Research on the thinking techniques consisted largely of the process of idea thinking, the elements of creative thinking, the patterns and types of thinking. Four studies by Makoto, Michalko, De Bono, and Cox suggesting that the patterns and types of thinking techniques were analyzed for the purpose of this study as empirical studies through FGI of a group of five fashion experts. The analysis results showed that the thinking techniques suitable for the development of fashion design were derived from the technique of fractionation, attributive listing, scamper, morphological analysis, mind mapping, lotus blossom, pattern language, provocative operation, and forced connection. In particular, it can be confirmed that the scamper was treated as an efficient and practical technique in the many studies.

Creative Factors on the Objectives of Expressional Activities

  • Kim, Lee-kyung;Lee, jiwon
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2019년도 춘계종합학술대회
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    • pp.339-340
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    • 2019
  • The society seeks creative talents. Expressive activities are educational activities that stimulate imagination, realize such through body, and enable communication with the society. In such perspective, it is quite meaningful to investigate educational objective that expressive activity shall possess as class to cultivate creativity. Therefore, this study aims to investigate creativity theory, analyze expressive activities as national curriculum at elementary schools, understand the position of expressive activities in Korea, and understand creative educational objective and value of expressive activities, in order to suggest idea for practical goal of expressive activities.

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건설 설계VE의 효율적 문제해결 아이디어 도출을 위한 비즈니스 창의성 코드(BCC) 활용방안 (Efficient Problem-Solving Idea Generation in the Design Phase VE of Construction Projects using Business Creativity Codes(BCC))

  • 김휘규;박영택
    • 한국건축시공학회지
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    • 제16권4호
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    • pp.367-379
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    • 2016
  • 변화와 혁신의 가속화로 산업과 비즈니스에 대한 창의적 접근에 대한 관심이 높아지고 있으나 공공의 영향을 받는 건설산업은 상대적으로 이러한 창의적 접근에 대한 연구가 미비하다. 설계VE 역시 효율성 증대를 위한 창의적 접근에 대한 연구가 진행되고 있으나, 기법제안에 그친 경우가 많아, 실무적용 가능성에 대한 실증적 연구가 필요하다. 본 연구는 새로운 아이디어 창출 방법으로 BCC(Business Creativity Codes)사고체계를 소개하고, 이를 반영한 개선된 설계VE 아이디어 창출 프로세스를 제시하였다. 또한, 실무 종사자를 대상으로 BCC의 11가지 창의코드를 활용한 VE모델 분류실습과 설문 및 집단면접 등을 통해 BCC사고 체계의 유용성과 활용 가능성을 검증하였다.

체크리스트법에 의한 창의적인 패션디자인의 조형적 특성 (The Formative Characteristic of Creative Fashion Design by the Checklist Method)

  • 남미영;김윤경;이경희
    • 한국의류학회지
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    • 제36권8호
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    • pp.849-859
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    • 2012
  • This study contributes to the development of a creative fashion design and provides concrete data regarding the process of creative ideas through an analysis of the characteristics of the fashion design idea and the characteristics of fashion design from a formative perspective according to Osborn's checklist method. The data collection involved 466 pages that focused on the work of 30 designers (2005 S/S-2009 F/W) extracted from the websites style.com and ifb.co.kr. In the cases of pictures collected, a content analysis was applied based on statistical analysis and design analysis criteria. First, as a result of the examination of the characteristics of ideas for fashion design based on the checklist, it turned out that elimination method is most frequently employed, followed by addition, conversion, limit and combination. In addition, every idea showed a significant difference in terms of the applied item, expression method, and balance. Second, due to the study of the formative characteristics of fashion design (based on the checklist), it turned out that square-shaped silhouette, achromatic and chromatic colors, combined tones, identical color combination, complex texture, and identical texture combination are frequently used. In addition, every idea showed a significant difference in terms of form, color, and fabric. We believe that the use of the checklist is useful for the development of a creative design because formative characteristics vary based on the characteristic of ideas of fashion design.

루트번스타인(R. Root-Bernstein)의 생각도구를 활용한 패션일러스트레이션의 창의적 표현 분석 (Analysis of the Creative Expression of Fashion Illustration using the Idea Tool of R. Root-Bernstein)

  • 권정숙
    • 한국의상디자인학회지
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    • 제19권3호
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    • pp.143-158
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    • 2017
  • The purpose of this study is to analyze the expression characteristics of creative fashion illustration based on the theory of creativity by using the conceptual ideas related to visual expression in the theory of creativity of R. Bernstein. The contents of the study were theoretical basis of creativity theory and R. Bernstein's creative thinking tool. A specific checklist applying 13 creative thinking tools was developed to analyze individual cases and characteristics of creative thinking tools applied to visual arts and fashion illustrations. As a result, the application of a creative thinking method by the utilization, transformation and integration of R. Bernstein's thought tool yielded creative thinking about fashion illustration and the value of improvement creativity that can expand expression areas.

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Kano 분석과 I-D 매트릭스 활용한 창조적 아이디어 창출방법에 관한 연구 (Generating Creative Ideas using Kana Model and I-D Matrix)

  • 김태영;윤성필;임성욱;조인희
    • 대한안전경영과학회지
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    • 제10권3호
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    • pp.267-274
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    • 2008
  • This paper reports generating creative ideas based on customer needs using Kano Model and Importance-Differentiation Matrix (I-D Matrix). Nowadays, every customer demands creative ideas on product innovations in order to be satisfied her needs. However, most existing methods are limited to get creative ideas that reflect customer needs. Any creative ideas that do not fully reflect customer needs are obviously more difficult to succeed in the market than those that reflect customer needs. This paper distinguishes each quality elements the customer needs in terms of Kano Model. And it presents the effective ways of generating creative ideas by I-D Matrix in order to overcome current uppermost limits.

아이디어 창작을 위한 융합 교육 과정 개발에 관한 연구 (A Study on Convergence Curriculum Development for Idea Creation)

  • 장지연;이근호;윤성현
    • 디지털융복합연구
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    • 제12권2호
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    • pp.571-576
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    • 2014
  • 융합(Convergence)은 2개 이상의 상이한 요소들을 결합하여 새로운 것을 만들어 내는 것을 말한다. 현재 융합 영역은 이종기술간 결합이라는 개념에서 산업, 교육 분야까지 확대되고 있으며 성공적인 융합의 가장 중요한 핵심은 문제 해결을 위한 아이디어 도출이다. 그러나 기업에서 진행되는 아이디어 도출은 기획 전문가 등의 전문 인력을 채용하여 신제품 기획 및 기업 혁신을 이끌어 낸 사례가 대부분이다. 이러한 경우 다양한 융합 산출물을 기대하기 어려운 실정이다. 본 연구에서는 일반인들의 아이디어 창작을 위한 교육과정을 개발하는 것이다. 개발 모델은 1) 내적 역량 강화를 위한 창의적 사고 능력, 2) 수요자에 맞는 교육과정, 3) 융합 기술에 대한 이해, 4) 아이디어 창작 및 기획 능력 4가지의 개념으로 구성된다. 제안된 교육 모델을 융합 교육에 적용하는 경우 창의적인 아이디어를 갖는 융합 인력이 양성될 것이라고 기대된다.

창의적 사고에 기반한 패션디자인 창의융합교육 프로그램이 창의성 향상에 미치는 영향 (The Effect of a Creative Thinking-Based Fashion Design Creative Convergence Education Program on Creativity Improvement)

  • 임소영
    • 패션비즈니스
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    • 제27권3호
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    • pp.150-165
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    • 2023
  • The purpose of this study is to propose a fashion design creativity convergence education program based on creative thinking that can be effectively used to create a creative fashion design in the fashion education field, and to verify the suitability of this program and its effectiveness in improving creativity. To this end, a fashion design creative convergence program combining divergent thinking and convergence thinking was designed, and an experimental study was conducted among college students in the fashion design department. Creativity evaluation was conducted by evaluating students' creative ability and creativity of fashion design results. In addition, an open survey was conducted to collect learners' opinions on the suitability of the program and the convergence process of divergent and convergent thinking. As a result of this study, it was found that the fashion design creative convergence education program based on creative thinking improves the creative competency of major learners of fashion design and is the learning performance competency in the process of producing creative results. This study is meaningful as it is a basic study that proposes a fashion design education program to foster the creative competency of fashion design majors, and is expected to be used in various ways in the educational field.