• Title/Summary/Keyword: Creative Form

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The Development of a Bag Design Using the Yi Tribe's Traditional Patterns: Focusing on the Fabric Pattern Design (이족의 전통문양을 활용한 가방디자인 개발 연구: 패브릭 패턴 디자인을 중심으로)

  • Lee, Mokgyul;Cho, Jeansuk
    • Journal of Fashion Business
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    • v.19 no.2
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    • pp.149-170
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    • 2015
  • The purpose of this study is to link the Yi tribe's traditional patterns to bag design. Yi tribe is a minor ethic group in China, whose traditional pattern has a high artistic value in that its shapes are diverse and each one has peculiar elegance. Traditional patterns are also indicative of spiritual dept or symbolic stories, rather than being indicative of simple formative beauty. Thus, reorganizing these patterns and applying them artistically to design- in terms of resource utilization- would be significant. Out of all of the Yi tribe's traditional patterns, the cherry blossom_(马樱花), water wave_(水波), sky father and earth mother_(天父地母), pomegranate blossom, triangle, sheep' horn, wisteria vine_(藤条), square and diaper_(四角菱形) and the zigzag_(曲折) patterns were chosen for use during the development of a bag design. This study is based upon document study, including research papers and internet web sites, the point of which was to investigate the form of the traditional patterns, and the creative design process. The design procedure includes these sub-processes: selection, arrangement and color-scheme. In the selection process, the form of the pattern was edited using Adobe Photoshop. The pattern was freely arranged to reflect various emotions. In terms of the color-scheme of the patterns, the colors used by Henri Matisse(1869-1954) in his work were selected and adapted when dyeing the patterns. Subsequently, the final design resulting from these design development processes was applied to the actual production of the bag by using canvas fabric and leather, after which the bag image was proposed using computer simulation. In conclusion, six bag designs were created using traditional patterns from the Yi tribe. Through the processes explained above, this study confirmed that traditional patterns could be widely applied as design motifs and that more sophisticated, modern, and creative designs could be developed based on traditional patterns.

A Study on the Historical Changes and Trends in the Dance of Ethnic Koreans in China (중국 조선족무용의 역사적 변천과 작품 경향)

  • Cao, Ying;Yoon, Mi-Ra
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.623-634
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    • 2022
  • Chinese Korean dance has been handed down in its original form, and some of the dances have changed slightly due to changes in the names of people or places, but it is a creative dance developed based on the roots of the Korean people. Therefore, it is a unique form of dance art that reflects the history and life of the ethnic Koreans while imbuing the unique psychology, emotions, artistic symbols, and creative talents of the Korean people. In this study, however, it is most important to identify the identity of Korean dance through historical changes in Korean dance and representative works by period, and to increase awareness by examining the characteristics of Korean dance. Therefore, based on the literature, this study will understand the concept and formation process of Korean dance, and examine the characteristics of the representative works of each period by dividing the history of Korean dance into four periods. On the other hand, this study suggests that the biggest challenge of the present era is not to establish and protect the identity of Chinese Korean dance, rather than simple dance.

A Study of on the design of bags applying TRIZ (트리즈를 적용한 가방 디자인 연구)

  • Paek, Kyung Ja
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.305-311
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    • 2022
  • In this study, we wanted to apply the creative problem-solving theory of TRIZ to explore the possibilities of applying it in fashion design as well, and to develop a creative bag design so that one product design can be transformed into a form for another purpose. Through TRIZ's 4 invention principles, Local Quality No. 3, Universality No. 6, Nesting No. 7, and Another dimension No. 17, the solution was derived and applied, and the final design was developed, and it was found to satisfy the functionality and usability of 2 types of bag form and apron shape. Accordingly, it was confirmed that TRIZ as an invention principle technique can be fully utilized in fashion design. It is hoped that it will increase the possibility of developing a converged design in the future and be used as a basic example material for designing products that are highly utilized in everyday life.

A Study on the Materials and Form of Design based on the Chairs and Lighting Fixtures of 20th Century (20세기 의자와 조명기구를 통해 살펴본 디자인 소재와 형태 표현요소)

  • Choi, Seon-Mi;Park, Young-Soon
    • Korean Institute of Interior Design Journal
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    • no.34
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    • pp.132-139
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    • 2002
  • The purpose of this study was to search the possibility to utilize materials in creative designs through examining the relationship between design materials and form by analyzing form by materials in the process of designing. In order to achieve this purpose, the objects to analyze designs were limited to chairs and lighting fixtures, and the period of analysis was also limited on 20th century. In this study, it was understood that changes of design materials and forms characterized by years. The period, when materials were used, was similar by design items, but the forms were different though they were same materials, and the same combinations of materials also changed whole forms. Also, it was found that design materials were affecting the change of forms if it is considered that whenever design materials were characteristically changed, forms were also peculiarly changed. Therefore, the result of this study might be utilized more effectively by design items and by structural elements even in each items, are arranged, connecting them with the trend of design.

A Study on the Influence of Digital Space on 'Becoming' Real Space (디지털공간의 현실공간의 '생성(becoming)'에 미치는 영향에 관한 연구)

  • Yoon, Jae-Eun
    • Korean Institute of Interior Design Journal
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    • v.16 no.5
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    • pp.126-133
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    • 2007
  • This study is intended to set the concept of becoming meaning of digital space through digital technology and to study the influence of digital space on becoming of real space through derived keyword. The results of this study are summarized as follows. First, the digital concept is created in the process that the virtual space is changed into the real space with a priority given to form, space and time. Digital expression concept and image concept the structural becoming, and idea concept and creative concept creates the time becoming. Second, the concept of digital becoming exposes a physical visibility through the digital's virtual image, and non-space spatiality through the space simulation. It also continuously reveals a consecutive time and non-consecutive time through a statable progress, incremental progress, and dynamic progress. Third, as the influence of digital on becoming of real space, the digital visibly not only expresses the new and difficult becoming problem through conceptual virtuality, but also can review the real space's space concept with virtuality in the digital non-area. Digital's durability expresses the new space's existence by physically combining with the existing space through the virtual form creation.

A Study on the Expression of Optical lIIusion in Textile Design (텍스타일 디자인에 있어서 옵 . 아트의 착시표현 연구)

  • 이혜주;채지영
    • Journal of the Korean Society of Clothing and Textiles
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    • v.19 no.2
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    • pp.190-202
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    • 1995
  • The Optical Art is based on the principle of visual perception of the illusionary effects which induce psychological responses. It has influenced greatly on the Texile Design in that unique iJlusionary creativity of pattern simulates the visual sense of special movement; the dynamic psylosophy of vitalism. The Optical pattern has become a highly valued item due to its innovative effect in aesthetic direction. According to Vitor Vasarely the pioneer in this area, the integration and the inseparability of form and color which he calls 'Plastic Unity' provides the basis for the composition of infinite variety. The composition of infinite variety. The composition reveals the complex interaction between the space and form relating to order, repetition, combination and permutation. It is not simple to create optical patterns due to the extreme complexity composed by the multi-dimension and the infusion of form and color giving immensely varied movement. The purposes of this study are as follows; 1) to classify the complex processes of optical pattern on the basis of formative method. 2) to develop creative ideas for progressive contemporary textile design In this study, the analysis of applied methods is concentrated, which is based 1) on the gradual modification and on the transformation of the basic plastic elements which depend on thle direction of visual points involVing contradictory perspectives 2) on the composition varied special situations by repeating, overlapping and converging a series of idetUical units or by means of irrdiation, radiation and etc.

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Issey Miyake fashion's fold characteristics through fold architecture (Fold 건축 특성 분석에 따른 Issey Miyake 패션의 Fold 특성)

  • Seo, Meehee;Yoon, Jung-A;Lee, Younhee
    • The Research Journal of the Costume Culture
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    • v.23 no.5
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    • pp.861-875
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    • 2015
  • This study examines the formative characteristics of Fold architecture and how its properties are shown in the fashion of the modern work of Issey Miyake through analysis. In this research, the Fold classification criteria for analysis features that appeared in Issey Miyake fashion features were established through research literature on Fold architecture and leading research. Empirical data collection was conducted for Issey Miyake's work and collection by collecting photo materials, and design concepts and the results are analyzed in terms of features. Study ranges of Issey Miyake's creative design development are Pleats Please, A-POC, 132.5 project, and collections from 2000 to 2014. The conclusion is as follows. First, design concepts presented in the Issey Miyake fashion features of Fold are Hybrid, topology, and uncertainty. Hybrid look for the meaning of fashion, which is the interaction between the wearer and garments. The concept of topology designs clothing, focusing on interrelationship of the body and clothing, and pays no attention to absolute size or the form of the clothing. The concept of uncertainty is an uncertain form that is infinitely expandable because all the elements have openness and uncertainty due to the determined incomplete state by the creator. Second, in the results presented in the Issey Miyake fashion features is the destruction of the boundary and diagram form. The destruction of the boundary is free from traditional clothing. The diagram form is a geometric form which does not create a Dart or Princess line.

Neural Transcription Factors: from Embryos to Neural Stem Cells

  • Lee, Hyun-Kyung;Lee, Hyun-Shik;Moody, Sally A.
    • Molecules and Cells
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    • v.37 no.10
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    • pp.705-712
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    • 2014
  • The early steps of neural development in the vertebrate embryo are regulated by sets of transcription factors that control the induction of proliferative, pluripotent neural precursors, the expansion of neural plate stem cells, and their transition to differentiating neural progenitors. These early events are critical for producing a pool of multipotent cells capable of giving rise to the multitude of neurons and glia that form the central nervous system. In this review we summarize findings from gain- and loss-of-function studies in embryos that detail the gene regulatory network responsible for these early events. We discuss whether this information is likely to be similar in mammalian embryonic and induced pluripotent stem cells that are cultured according to protocols designed to produce neurons. The similarities and differences between the embryo and stem cells may provide important guidance to stem cell protocols designed to create immature neural cells for therapeutic uses.

A Model for Developing Urban Innovation Clusters

  • Morse, Sidney
    • World Technopolis Review
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    • v.2 no.2
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    • pp.81-95
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    • 2013
  • This paper seeks to build on previous work conducted by Porter, Devol, Florida, Bahrami and Evans, Wennberg and Lindqvist, and others contained in the literature, to construct a new way of looking at innovation cluster development. It seeks to describe the key elements contained in the research that serve as building blocks for innovation clustering, adding analysis dimensions that aim to further illuminate understanding of this process. It compares those building block characteristics to the innovation topography of U.S. urban centers, to shed light on a new framework through which urban innovation cluster formation can be considered. It identifies three building block analysis categories: 1) Technological Capability and Capacity (TCC); 2) Intellectual Propulsion Capacity (IPC); and 3) Structural Creative Inspiration (SCI). These three pillars form the architecture for creation of a Strategic Innovation Network (SIN), upon which clustering can be systematically analysed and built. The purpose of the SIN is to optimally organize and connect all available resources that include physical, financial, and human, such that innovation clustering is inspired, encouraged, nurtured, and ultimately constructed as fully functioning socio-economic organisms that provide both local and regional benefits. It is designed to aid both private enterprise and public policy leaders in their strategic planning considerations, and to enhance urban economic development opportunities.

A Guide on Narrative Production Process in Computer Animation (컴퓨터 애니메이션의 나레이티브 제작과정에 관한 지침)

  • Kim, Sung-Yeon
    • Journal of the Korea Computer Industry Society
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    • v.7 no.5
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    • pp.555-562
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    • 2006
  • Computer animation is tile most advanced composite art to apply image, sound to the theme, Domestic technique is improved but still lacks creativity and content in theinternational market. In this paper, I'll notify the importance of planning and introduce narrative animation to produce their own style of animation. A successful career in the digital animation industry requires more than just technical expertise. It also demands creative mastery, a sense of wonder and boundless imagination. This unique hands-on program combines traditional, creative and technical skills and develops digital artists, not software technicians. Especially, people involved in the industry shouldrecognize a special quality of narrative animation in today's 3D animation and game- saturated climate. Therefore, they are able to create a new form of high-quality animation. It will be expected to promote digital animation education with a new index.

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