• Title/Summary/Keyword: Creative Engineering Design

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Permanent Formwork of PLA Filament utilizing 3D Printing Technology (3D 프린팅 기술을 활용한 PLA 필라멘트 비탈형 거푸집 연구)

  • Jeong, Junhyeong;Hyun, Jihun;Jeong, Heesang;Go, Huijae;Lee, Juhee;Ahn, Joseph
    • Korean Journal of Construction Engineering and Management
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    • v.22 no.1
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    • pp.81-89
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    • 2021
  • In recent years, the design of buildings is changing from formal to creative and freeform. Accordingly, the scale of construction technology is changing to architectural design and construction of irregular buildings. Using the FDM method, which is one of the 3D printing technologies, it is possible to manufacture various forms of irregular formwork inexpensively and quickly coMPared to the existing formwork, and it seems to be able to solve the manpower problem. Using a 3D printer, the PLA filament formwork is produced in the form of a cylinder and a rectangular cuboid, and the usability of the PLA filament formwork is confirmed by examining the compression strength test and the degree of deformation and reusability over 28 days of age. Different sizes of additional specimens are also conducted according to the size. As a result of the experiment, it was confirmed that the filament formwork itself has about 3~4MPa strength. As a result of reviewing data through existing linear studies and experiments, it is appropriate to use more than 60% infill, and it is advantageous in terms of strength. As a result of cutting and dismantling the filament formwork, the surface is very clean and there is no damage, so it can be reused.

A Study on Evaluation Development of PBL in a Mongolian University (몽골 대학에서의 PBL 수업 평가 개발 연구)

  • Bayarmaa, Natsagdorj;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.8
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    • pp.322-328
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    • 2018
  • The purpose of this study is to examine the performance of Problem-Based Learning (PBL) based on Google Classroom(GC). GC is an easy and free online learning that plays an important role in education and training recently. Students become increasingly independent in self-directed learning while sharing ideas and resources, transferring knowledge actively across domains and researching for solutions to the given problem in PBL. Students can check the submission date on the task page and start the task with a single click, and teachers can quickly check if the task is complete, and score it directly from GC. Designed The Evaluation of Problem -Based Learning based on GC in this study. The students read the given materials and identify the purpose of the subjects and selected the learning issues, investigated them. After then they discuss the subjects and make the reports. The students work to study them with research papers, books and internet materials. The research findings showed that PBL based on GC was effective in learning together. Students had positive attitude in their PBL learning environment. This study suggests it is possible that the development of PBL Evaluation on the GC.

Design and evaluation of STEAM Teaching Material which uses a sensor in a smart device (스마트기기 센서를 활용한 STEAM 수업자료 설계 및 평가)

  • Yang, Yun-jeong;Kim, Eui-jeong;Kim, Chang-Suk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.271-274
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    • 2013
  • Considering the recent trend highlighting the importance of STEAM education, the purpose of this study is to develop scientific research activities and STEAM technology material using the smart device sensor. Drawing a picture on a map with GPS drawing application which contains elements such as IT, geographic information, sports and arts, we intent not just to install a smartphone application but also to get synergic effects and help with real cartography and geographic classes which are not experienced in the middle school curriculum, by using the functions of a smart device. Through the development of STEAM teaching material, we intended to provide a clear direction towards advancement by developing creative teaching data and teaching models which encourage students to improve their interest and creativity in science, technology, engineering, art, and mathematics.

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Force-based Coupling of Peridynamics and Classical Elasticity Models (페리다이나믹과 탄성체 모델의 연성기법 개발)

  • Ha, Youn Doh;Byun, Taeuk;Cho, Seonho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.27 no.2
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    • pp.87-94
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    • 2014
  • In solid mechanics, the peridynamics theory has provided a suitable framework for material failure and damage propagation simulation. Peridynamics is computationally expensive since it is required to solve enormous nonlocal interactions based upon integro-differential equations. Thus, multiscale coupling methods with other local models are of interest for efficient and accurate implementations of peridynamics. In this study, peridynamic models are restricted to regions where discontinuities or stress concentrations are present. In the domains characterized by smooth displacements, classical local models can be employed. We introduce a recently developed blending scheme to concurrently couple bond-based peridynamic models and the Navier equation of classical elasticity. We demonstrate numerically that the proposed blended model is suitable for point loads and static fracture, suggesting an alternative framework for cases where peridynamic models are too expensive, while classical local models are not accurate enough.

Record and Replay Motion Implementation to Modular Toys using Two Potentiometers (두개의 전위차계를 이용한 모듈형 완구의 동작 저장 및 반복 재생 동작의 구현)

  • Lee, JinKyu;Lee, BoHee;Kim, JongTae;Park, JiYoup;Kong, JungShik
    • Journal of Convergence for Information Technology
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    • v.7 no.2
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    • pp.59-65
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    • 2017
  • In order to realize the operation of the creative modular toy, it is required to record the motion and to read and repeat the motion. At this time, a control potentiometer is used to read the absolute angle of rotation of the toy motion output shaft. However, the unstable part of the sensing area of the potentiometer is present in a certain region, which may lead to instability of the motor control. In this paper, we propose an algorithm to find the absolute angle of one rotation by reading two stable potentiometers on one axis and reading each stable region. We also describe the correction algorithm that is needed to perform multiple rotations. The proposed method is applied to Topobo modular toys to record the operation and perform iterative operation. In addition, multi-turn operation is recorded and operated to suggest the usefulness of the proposed method. In the future, we will expand the functions of recording and playback through various actions.

Design of a Classifier Based on Supervised Learning Using Fuzzy Membership Function and Weighted Average (퍼지 소속도 함수와 가중치 평균을 이용한 지도 학습 기반 분류기 설계)

  • Woo, Young Woon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.4
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    • pp.508-514
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    • 2021
  • In this paper, to propose a classifier based on supervised learning, three types of fuzzy membership functions that determine the membership of each feature of classification data are proposed. In addition, the possibility of improving the classifier performance was suggested by using the average value calculation method used in the process of deriving the classification result using the average value of the membership degrees for each feature, not by using a simple arithmetic average, but by using a weighted average using various weights. To experiment with the proposed methods, three standard data sets were used: Iris, Ecoli, and Yeast. As a result of the experiment, it was confirmed that evenly excellent classification performance can be obtained for data sets of different characteristics. It was confirmed that better classification performance is possible through improvement of fuzzy membership functions and the weighted average methods.

Development of Convergence Educational Program Using AI Platform: Focusing on Environmental Education for Grades 5-6 (인공지능 플랫폼을 활용한 융합수업안 개발 : 5-6학년 환경교육을 중심으로)

  • Choi, Heyoungyun;Shin, Seungki
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.213-221
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    • 2021
  • With the advent of the 4th industrial revolution, the need for artificial intelligence education has increased. The online learning environment caused by COVID-19 made it possible to use variety of artificial intelligence platforms. In this study, an aritificial intelligence class plan was developed and proposed to achieve the goal of artificial intelligence education using an AI platform. The AI platform used is AI for Oceans, With the theme of creating a program for the environment, designed a 6-hour project class using Novel Engineering-based on STEAM model. Students experience AI for Oceans enough time and learn supervised learning by experience. Based on understanding of supervised learning, students design their own programs for the environment using Entry's AI blocks. In this study, for AI convergence education, this lesson was developed and presented with the goal of acquiring the creative problem solving ability and integrated thinking ability by using the principles of artificial intelligence to solve problems.

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A Study on the Constituents of Engineering Basic Competency based on the Recognition of Engineers In the Field (공학전문가가 인식하는 공학기초능력의 구성요소에 관한 연구)

  • Kim, Dae-Young;Kim, Ki-Soo;Kim, Pan-Wook;Rho, Tae-Cheon;Ryu, Chang-Yol;Choi, Won-Sik;Choi, Yu-Hyun;Ku, Jin-Hee;Rho, Hee-Jin;Lee, Jin-Woo;Lee, Chang-Hoon;Jung, Su-Jin;Kang, Hyun-Moo
    • Journal of Engineering Education Research
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    • v.9 no.2
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    • pp.34-51
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    • 2006
  • In knowledge based society of 21c, engineers require not only their own speciality but also engineering basic competency such as creative thinking, the ability of working together, the ability of communication. Engineering colleges responsible for educating engineers consider developing curriculum including Engineering Basic Competency which is reflecting the needs of the times. By utilizing the accreditation programs of engineering education, UK-SPEC of UK Engineering Council, EA(Engineering Australia) standards/handbook of the Institute of Engineers Australia, O*NET of U.S. Occupational Network, this study generates core elements of engineering basic competency to prove the capability of engineering basic competency required to desired engineers. Core constituents derived from the study were categorized into 3 major areas of the basic engineering literacy in Humanities and Social Sciences(HSS), the ability of Creativity Engineering Design, Career development and each category and constituents were surveyed and checked by engineers in the field to deduce engineering basic competency that should be educated in the engineering college.

Search for the Education of High-Tech Emotional Textile and Fashion (하이테크 감성 섬유패션의 교육 방향에 대한 모색)

  • Youn Hee Kim;Chunjeong Kim;Youngjoo Na
    • Science of Emotion and Sensibility
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    • v.26 no.3
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    • pp.69-82
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    • 2023
  • High-tech sensibility textile and fashion, in which consumers' emotions and various textile and fashion technologies are converged, is an important industrial group. It is important to develop the ability to apply in practice by gathering the creative by understanding other fields and exchanging ideas through interdisciplinary collaboration in the field of emotional engineering. Through interdisciplinary research and collaboration, talent must be nurtured of individuals who would lead the era of the 4th Industrial Revolution with the ability to empathize with others as well as the creative convergence-type intellectual ability necessary for the rapidly changing society. To determine content-creation methods, basic research is conducted. Additionally, this study investigates on the current status and educational process of the emotional textile-fashion industry worldwide. To nurture talents in the textile and fashion sensibility science, the basic contents are created to manage the knowledge that delivers sensibility science and the ICT related to this field, as well as in the intensive, PB-style conceptual design based on sensibility. The process from derivation of consumer emotion analysis and product development can be experienced through smart kit practice. Moreover, various methods are developed to set up intellectual property rights generated while developing ICT convergence products as start-ups. The study also covers new knowledge rights to develop emotional textile fashion.

Analysis of Lateral Behavior of Offshore Wind Turbine Monopile Foundation in Sandy Soil (사질토에 근입된 해상풍력 모노파일 기초의 횡방향 거동 분석)

  • Jang, Hwa Sup;Kim, Ho Sun;Kwak, Yeon Min;Park, Jae Hyun
    • Journal of Korean Society of Steel Construction
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    • v.25 no.4
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    • pp.421-430
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    • 2013
  • To predict behaviors of offshore wind turbines which are highly laterally loaded structures and to design them rationally, evaluating the soil-foundation interaction is important. Nowadays, there are many soil modeling methods for structural analysis of general structures subjected to vertical loads, but using the methods without any consideration for design of a monopile foundation is eschewed because it might cause wrong structural design due to the deferent loading state. In this paper, we identify the differences of the member forces and displacements by design methods. The results show that fixed end method is barely suitable for monopile design in terms of checking the serviceability because it underestimate the lateral displacement. Fixed end method and stiffness matrix method underestimate the member forces, whereas virtual fixed end method overestimates them. The results of p-y curve method and coefficient of subgrade reaction method are similar to the results of 3D soil modeling method, and 2D soil modeling method overestimates the displacement and member forces as compared with other methods.