• Title/Summary/Keyword: Control UI

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An Analytical Study on the Performance Analysis of a Unit-In-jector System of a Diesel Engine

  • Kim, Chul-Ho;Lee, Jong-Soo
    • Journal of Mechanical Science and Technology
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    • v.17 no.1
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    • pp.146-156
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    • 2003
  • A numerical algorithm is developed to analyze the performance of a Unit-injector (UI) System for a diesel engine. The fundamental theory of the algorithm is based on the continuity equation of fluid dynamics. The loss factors that should be seriously regarded on the continuity equation are the compressibility effect of liquid fuel, the wall friction loss in high-pressure fuel lines of the system, the kinetic energy loss of fuel in the system, and the leakage of fuel out of the control volume. For an evaluation of the developed simulation algorithm, the calculation results are compared with the experimental outputs provided by the Technical Research Center of Doowon Precision Industry Co. (DPICO) ; the maximum pressure in the plunger chamber (P$\_$p/) and total amount of fuel injected into a cylinder per cycle (Q$\_$f/) at each operational condition. The result shows that the average error rate (%) of P$\_$p/ and Q$\_$f/ are 2.90% and 4.87%, respectively, in the specified operational conditions. Hence, it can be concluded that the analytical simulation algorithm developed in this study can be reasonably applied to the performance prediction of newly designed UI system.

Design and Implementation of Hybrid Mobile App Framework (하이브리드 모바일 앱 프레임워크 설계 및 구현)

  • Jung, Woo-Jin;Oh, Jang-Hoon;Yoon, Dong-Weon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.9
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    • pp.1990-1996
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    • 2012
  • In this paper, in order to improve the execution performance and serviceability of cross-platform applications frameworks based on the existing web applications, we design and implement a new hybrid application framework named as WApplE.js, which enables direct control of native UI(User Interface) of mobile operating systems and various resources via JavaScript. We first present the design results for the overall software structure and the configuration of every layer of WApplE.js, and then analyze the processes for calling and handling APIs in the implemented hybrid application framework. In addition, the results of comparison of features to the existing frameworks are presented.

Improved Kalman filter with unknown inputs based on data fusion of partial acceleration and displacement measurements

  • Liu, Lijun;Zhu, Jiajia;Su, Ying;Lei, Ying
    • Smart Structures and Systems
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    • v.17 no.6
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    • pp.903-915
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    • 2016
  • The classical Kalman filter (KF) provides a practical and efficient state estimation approach for structural identification and vibration control. However, the classical KF approach is applicable only when external inputs are assumed known. Over the years, some approaches based on Kalman filter with unknown inputs (KF-UI) have been presented. However, these approaches based solely on acceleration measurements are inherently unstable which leads poor tracking and so-called drifts in the estimated unknown inputs and structural displacement in the presence of measurement noises. Either on-line regularization schemes or post signal processing is required to treat the drifts in the identification results, which prohibits the real-time identification of joint structural state and unknown inputs. In this paper, it is aimed to extend the classical KF approach to circumvent the above limitation for real time joint estimation of structural states and the unknown inputs. Based on the scheme of the classical KF, analytical recursive solutions of an improved Kalman filter with unknown excitations (KF-UI) are derived and presented. Moreover, data fusion of partially measured displacement and acceleration responses is used to prevent in real time the so-called drifts in the estimated structural state vector and unknown external inputs. The effectiveness and performance of the proposed approach are demonstrated by some numerical examples.

Development of Casual MMORPG for Pre-Teenagers -Focus on UI- (유소년층 타깃의 캐주얼 MMORPG 개발 -UI를 중심으로-)

  • Yoo, Wang-Yun
    • The Journal of the Korea Contents Association
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    • v.8 no.2
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    • pp.125-131
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    • 2008
  • When developing MMORPG targeting pre-teenagers, developer has to consider the users' psychology and physiology characteristics. In the product of endless decision making in the game play, pre-teenagers make improvised choice and make intuitional decision. Therefore, based on users understanding, the Alpha version of online game has been shown and examined its usability through FGI. In conclusion, the game interface integrating with story-telling based leads the users more into the game. Also, it is more important to post in game screen layout by importance of the information or frequency in using In addition, it is inspected that when users control the interface mentioned above, the response had to be quick and precise.

Electronic Control Unit Based Control of Racing Car to Enhance the Acceleration Performance (Racing Car ECU 의 제어에 의한 가속성능 향상에 관한 연구)

  • Hwang, Ui-Jun;Hur, Jang-Wook
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.19 no.11
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    • pp.58-63
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    • 2020
  • The fuel injection amount and timing along with the ignition timing for the gasoline engine of a racing car were adjusted using an electronic control unit (ECU), and the engine performance was evaluated through an acceleration test. The fuel map for the fuel injection amount and ignition map for the ignition timing were derived. Using the transient throttle control, the air-fuel ratio could be maintained at a constant value even in the case of a sudden throttle operation. In the flat shift, ignition blocking was more effective than fuel blocking. In a 75 m acceleration test, the required duration without and with ECU control was 4.47 s and 3.99 s, respectively. Notably, the acceleration could be improved by approximately 10.7% when the ECU control was implemented.

SOC design of augmented reality game and music player based on image processing (영상인식기반 증강현실 게임 및 Music Player의 SOC 설계)

  • Yeom, Seon-Sik;Lee, Woo-Yi;Ji, Seul-A;Hong, Ji-Hyeon;Lim, DongHa;Park, CheolHo;Yu, Yun Seop
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.357-358
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    • 2013
  • 의학의 발달로 인해 전세계적으로 인구의 고령화가 진행되어 노인 인구가 차지하는 비중이 갈수록 증가하고 있다. 본 논문은 고령자를 위한 작품으로 카메라와 FPGA Board, Touch Panel을 유기적으로 결합하여 음악감상과 운동효과를 가져올 수 있는 게임을 포함한 하드웨어기반 시스템을 소개한다. 간단히 공을 화면에 맞추는 게임과 손 모양 인식에 따라 음악을 제어할 수 있는 부분의 설계와 알고리즘을 기술하고 있다. 본 시스템은 노인들에게 편리하고 간단한 UI를 제공하여 실내에서 여가 시간을 보낼 때 부담이 가지 않는 운동을 할 수 있는 게임을 하며 음악을 들으면서 건강증진, 치매예방 및 심신을 안정시킬 수 있다. 본 시스템은 평균 77% 이상 동작인식성공률을 가진다.

A Highly Expandable Forwarded-Clock Receiver with Ultra-Slim Data Lane using Skew Calibration by Multi-Phase Edge Monitoring

  • Yoo, Byoung-Joo;Song, Ho-Young;Chi, Han-Kyu;Bae, Woo-Rham;Jeong, Deog-Kyoon
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.12 no.4
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    • pp.433-448
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    • 2012
  • A source-synchronous receiver based on a delay-locked loop is presented. It employs a shared global calibration control between channels, yet achieves channel expandability for high aggregate I/O bandwidth. The global calibration control accomplishes skew calibration, equalizer adaptation, and phase lock of all the channels in a calibration period, resulting in the reduced hardware overhead and area of each data lane. In addition, the weight-adjusted dual-interpolating delay cell, which is used in the multiphase DLL, guarantees sufficient phase linearity without using dummy delay cells, while offering a high-frequency operation. The proposed receiver is designed in the 90-nm CMOS technology, and achieves error-free eye openings of more than 0.5 UI across 9-28 inch Nelco4000-6 microstrips at 4-7 Gb/s and more than 0.42 UI at data rates of up to 9 Gb/s. The data lane occupies only $0.152mm^2$ and consumes 69.8 mW, while the rest of the receiver occupies $0.297mm^2$ and consumes 56.0 mW at the 7- Gb/s data-rate and supply voltage of 1.35 V.

A user interface design of the health QR code system in China (중국 보건 QR 코드 시스템의 사용자 인터페이스 설계)

  • Zhu, Qiming;Pan, Young-Hwan
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.37-47
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    • 2021
  • In the pandemic era, smart medical technology has also been applied to prevent and control diseases such as COVID-19. Health QR code system shave sparked recent discussion in the hopes of improving its convenience and safety. The many types of current health QR code systems in China exists causes inconvenience to those that are vulnerable, as well as raising the issue of personal information protection. In order to solve this problem, this paper proposes transparent integration of the health QR code systems and the process of protecting personal information, as well as designs an interface for user convenience. Through the method presented in this paper and the newly designed interface, users can enjoy the smart pharmaceutical system more conveniently and safely, and ensure effective results in the prevention and control of diseases that are likely to spread.

Characterization of the first mitogenomes of the smallest fish in the world, Paedocypris progenetica, from peat swamp of Peninsular Malaysia, Selangor, and Perak

  • Hussin, NorJasmin;Azmir, Izzati Adilah;Esa, Yuzine;Ahmad, Amirrudin;Salleh, Faezah Mohd;Jahari, Puteri Nur Syahzanani;Munian, Kaviarasu;Gan, Han Ming
    • Genomics & Informatics
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    • v.20 no.1
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    • pp.12.1-12.7
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    • 2022
  • The two complete mitochondrial genomes (mitogenomes) of Paedocypris progenetica, the smallest fish in the world which belonged to the Cyprinidae family, were sequenced and assembled. The circular DNA molecules of mitogenomes P1-P. progenetica and S3-P. progenetica were 16,827 and 16,616 bp in length, respectively, and encoded 13 protein-coding genes, 22 transfer RNA genes, two ribosomal RNA genes, and one control region. The gene arrangements of P. progenetica were identical to those of other Paedocypris species. BLAST and phylogenetic analyses revealed variations in the mitogenome sequences of two Paedocypris species from Perak and Selangor. The circular DNA molecule of P. progenetica yield a standard vertebrate gene arrangement and an overall nucleotide composition of A 33.0%, T 27.2%, C 23.5%, and G 15.5%. The overall AT content of this species was consistent with that of other species in other genera. The negative GC-skew and positive AT-skew of the control region in P. progenetica indicated rich genetic variability and AT nucleotide bias, respectively. The results of this study provide genomic variation information and enhance the understanding of the mitogenome of P. progenetica. They could later deliver highly valuable new insight into data for phylogenetic analysis and population genetics.

Design and Implementation of Home IoT Cultivation System with iOS Interface (iOS 인터페이스를 지원하는 가정용 IoT 재배 시스템 설계 및 구현)

  • Jeong, Seung Gyun;Kim, Gyu Dong;Kim, Byeong Chang
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.2
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    • pp.61-68
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    • 2023
  • Demand for "pet plants" and "planteriers" is increasing due to the increase in COVID-19 and fine dust. In this paper, Smart pots for planterior should be small in size while providing the functions for cultivation without any problems. They should provide a user interface for long-range control for user's convenience. We implemented smart pots by incorporating IoT into pots. In response to the growing number of iPhone users, we developed an iOS app for user interface and UX/UI design. By communicating with the smartphone app and a home pot server over the Internet, users can check and control the state of the pot anytime, anywhere. The server and the pot module were separated to reduce the size of the pot itself. By locating a water bottle at the bottom of the pot, we expect that it is suitable for a "planterier" because it adopts a circulating structure in which drainage flows down to the water bottle as it is.