• Title/Summary/Keyword: Context Information Service

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Implementation of Dynamic Context-Awareness Platform for Internet of Things(IoT) Loading Waste Fire-Prevention based on Universal Middleware (유니버설미들웨어기반의 IoT 적재폐기물 화재예방 동적 상황인지 플랫폼 구축)

  • Lee, Hae-Jun;Hwang, Chi-Gon;Yoon, Chang-Pyo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.8
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    • pp.1231-1237
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    • 2022
  • It is necessary to dynamic recognition system with real time loading height and pressure of the loading waste, the drying of wood, batteries, and plastic wastes, which are representative compositional wastes, and the carbonization changes on the surface. The dynamic context awareness service constituted a platform based on Universal Middleware system using BCN convergence communication service as a Ambient SDK model. A context awareness system should be constructed to determine the cause of the fire based on the analysis data of fermentation heat point with natural ignition from the load waste. Furthermore, a real-time dynamic service platform that could be apply to the configuration of scenarios for each type from early warning fire should be built using Universal Middleware. Thus, this issue for Internet of Things realize recognition platform for analyzing low temperature fired fire possibility data should be dynamically configured and presented.

Implementation of Social Network Application for Civil Service based on Android (안드로이드 기반의 민원 서비스를 위한 소셜 네트워크 애플리케이션의 구현)

  • Park, Hung-Bog;Seo, Jung-Hee
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.11
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    • pp.1323-1330
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    • 2014
  • As for civil service support, the interaction between citizens as well as the government and citizens has an important value, and the participation between citizens be very important. The interaction between these citizens can lead to spreading the use of the app by getting them to share their status information with an specified number of people in the public service such as a social network service. Mobile-based social network service has various built-in sensors to increase the interaction between the government and citizens and post the status information of users on SNS. In this regard, this paper proposed a social network application for civil services based on the Android by using location-based context information. Experimental results showed that since the application proposed in this paper can be applied to low-performance system and exhibits high performance, it can allow users located at a short distance to detect new information and share contents by adding the content to SNS which is the closest to the location of users.

Intelligent Healthcare Service Provisioning Using Ontology with Low-Level Sensory Data

  • Khattak, Asad Masood;Pervez, Zeeshan;Lee, Sung-Young;Lee, Young-Koo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2016-2034
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    • 2011
  • Ubiquitous Healthcare (u-Healthcare) is the intelligent delivery of healthcare services to users anytime and anywhere. To provide robust healthcare services, recognition of patient daily life activities is required. Context information in combination with user real-time daily life activities can help in the provision of more personalized services, service suggestions, and changes in system behavior based on user profile for better healthcare services. In this paper, we focus on the intelligent manipulation of activities using the Context-aware Activity Manipulation Engine (CAME) core of the Human Activity Recognition Engine (HARE). The activities are recognized using video-based, wearable sensor-based, and location-based activity recognition engines. An ontology-based activity fusion with subject profile information for personalized system response is achieved. CAME receives real-time low level activities and infers higher level activities, situation analysis, personalized service suggestions, and makes appropriate decisions. A two-phase filtering technique is applied for intelligent processing of information (represented in ontology) and making appropriate decisions based on rules (incorporating expert knowledge). The experimental results for intelligent processing of activity information showed relatively better accuracy. Moreover, CAME is extended with activity filters and T-Box inference that resulted in better accuracy and response time in comparison to initial results of CAME.

Utilization of Log Data Reflecting User Information-Seeking Behavior in the Digital Library

  • Lee, Seonhee;Lee, Jee Yeon
    • Journal of Information Science Theory and Practice
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    • v.10 no.1
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    • pp.73-88
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    • 2022
  • This exploratory study aims to understand the potential of log data analysis and expand its utilization in user research methods. Transaction log data are records of electronic interactions that have occurred between users and web services, reflecting information-seeking behavior in the context of digital libraries where users interact with the service system during the search for information. Two ways were used to analyze South Korea's National Digital Science Library (NDSL) log data for three days, including 150,000 data: a log pattern analysis, and log context analysis using statistics. First, a pattern-based analysis examined the general paths of usage by logged and unlogged users. The correlation between paths was analyzed through a χ2 analysis. The subsequent log context analysis assessed 30 identified users' data using basic statistics and visualized the individual user information-seeking behavior while accessing NDSL. The visualization shows included 30 diverse paths for 30 cases. Log analysis provided insight into general and individual user information-seeking behavior. The results of log analysis can enhance the understanding of user actions. Therefore, it can be utilized as the basic data to improve the design of services and systems in the digital library to meet users' needs.

A study on the method of developing Scenario for Service Design in Ubiquitous computing environment -Focused on UC service development for Future home life (유비쿼터스 컴퓨팅 환경 하의 서비스 디자인을 위한 시나리오 개발 방법론에 관한 연구 미래 가정의 UC(Ubiquitous computing) 서비스 개발을 중심으로)

  • 심민정;이은종;안재순;김창수;김성운
    • Archives of design research
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    • v.17 no.3
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    • pp.403-412
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    • 2004
  • Ubiquitous computing will bring on comprehensive changes of environment. We need to understand how this change will change human life and what will be needed in this circumstances. Then we have to develope the appropriate sonics in ubiquitous computing environment. The design of ubiquitous computing environment has the concept of designing human life. Thus to develope the scenarios which are able to predict human life is to make a foundation of developing design concepts effectively. However there is a gap due to the lack of the dear methodology between the analyzing trend of technology and the process of estimating the future life and developing the service scenarios. So, most of the scenarios which have developed up to now do not present the service that exactly reflects all the complicated and pluralistic sides of environment. The service in the ubiquitous computing environment should take the form of grasping the user's context and offering the information with the most adequate way. Therefore we have to know when they need services, where they use services and what kind of services they want. It means that we should understand the life and the environment of user clearly and wholly with the prospect of developing service. We also need the method for developing UC(ubiquitous computing) service based on this. This study focuses on the future family life and analyzes the user's context from a point of view of service development and in this ground, we have progressed the research about the methodology to develop the UC service scenario for suggesting the service. Through the applying of this methodology, we could analyze the user's context systematically and could make the best use of the analyzed data for proposal service idea. And the UC service scenarios which reflect future life on the basis of various use's context could be developed.

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Development of User-Centered Context Awareness System (사용자 중심의 상황 인지 시스템의 개발)

  • Jang, In-Woo;Woo, Chong-Woo
    • Journal of Information Technology Services
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    • v.9 no.1
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    • pp.113-125
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    • 2010
  • Recently, a smart space with Ubiquitous Environment is expanding rapidly due to the development of Ubiquitous Sensor Network. Therefore, more appropriate and intelligent services of the context awareness system is being required. The previous context awareness system can provide a service to the user through the inference only on the current situation. But, it does not handle certain situation properly when the system provides abnormal result. Also it does not have any proper method of generating reliable semantic data from sensed raw data. In this paper, we are trying to solve the problems as the following approaches. First, the system recognizes abnormal result and corrects it by learning feedback from the user. Second, we suggest a method of converting sensed data into more reliable semantic data. Third, we build the system based on an Ontological context model that is capable of interoperability and reusability. Therefore, the context awareness system of our study can enhance the previous system that can generate more reliable context data, can provide more effective inference method, and can provide more intelligent system structure.

Service Quality and Information Value of Online Travel Chat - A Case from KTO's 1330 Chat

  • Petya, Todorova;Hyemin, Kim;Chulmo, Koo
    • Journal of Smart Tourism
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    • v.2 no.4
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    • pp.35-43
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    • 2022
  • Tourism businesses use chat services to provide immediate customer support and to help users navigate within a website, but there are more outcomes of this interaction that should be examined. The current study aimed to discover if the online travel chat service quality and information value of the online travel chat service lead to user satisfaction with the service and visit intention to a recommended destination by Korea Tourism Organization's 1330 Live Chat. The results indicate that information value (functional and innovation) and online travel chat service quality (reliability, assurance, and security) lead to satisfaction with the live chat service and visit intention to a recommended destination. The results can benefit practitioners who want to expand and improve their customer service interaction and recommendations, and to scholars who study the relationship between customer services in tourism recommendation and sales context.

A Study on the Mobile Context construct Algorism Modeling for Ubiquitous (유비쿼터스 이동통신 한경 구축 알고리즘 구현에 관한 연구)

  • Kang, Myoung-Ku
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1883-1889
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    • 2008
  • In order to realize future ubiquitous, it needs to establish an environment witch service is provided to an user without user's awareness. This study suggests the mobile context awareness algorithm for that. With DB collected using LBS technology, it aims to recognize service status of a terminal and to maximize user's convenience by offering service through continuous inter-operability for various demand and environment of users against the status of a terminal. To realize the algorithm, it adds a terminal status deduction process to MSC. And then, it suggests the algorithm witch determines terminal status depending on status parameter defined by analyzing LBS-based short information by MSC. It realize C code.

Over the Rainbow: How to Fly over with ChatGPT in Tourism

  • Taekyung Kim
    • Journal of Smart Tourism
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    • v.3 no.1
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    • pp.41-47
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    • 2023
  • Tourism and hospitality have encountered significant changes in recent years as a result of the rapid development of information technology (IT). Customers now expect more expedient services and customized travel experiences, which has intensified competition among service providers. To meet these demands, businesses have adopted sophisticated IT applications such as ChatGPT, which enables real-time interaction with consumers and provides recommendations based on their preferences. This paper focuses on the AI support-prompt middleware system, which functions as a mediator between generative AI and human users, and discusses two operational rules associated with it. The first rule is the Information Processing Rule, which requires the middleware system to determine appropriate responses based on the context of the conversation using techniques for natural language processing. The second rule is the Information Presentation Rule, which requires the middleware system to choose an appropriate language style and conversational attitude based on the gravity of the topic or the conversational context. These rules are essential for guaranteeing that the middleware system can fathom user intent and respond appropriately in various conversational contexts. This study contributes to the planning and analysis of service design by deriving design rules for middleware systems to incorporate artificial intelligence into tourism services. By comprehending the operation of AI support-prompt middleware systems, service providers can design more effective and efficient AI-driven tourism services, thereby improving the customer experience and obtaining a market advantage.

A Study on the Precedent Factors of WOM Intention in the Context of OTT Service: Focusing on Emotional Factors (OTT 서비스 이용자의 구전의도에 영향을 미치는 요인에 관한 연구: 감정요인을 중심으로)

  • Kim, Yoo Jung
    • The Journal of Information Systems
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    • v.32 no.2
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    • pp.63-85
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    • 2023
  • Purpose According to a recent survey, more than 90% of customers make purchase or use decisions for their products and services, primarily based on word-of-mouth(WOM) information (reviews, recommendations, ratings, etc.). However, few studies have explored what factors influence user's WOM intention in the context of OTT service. To address this gap, this study investigates the antecedent factors of WOM intention by adopting stimulus-organism-response (SOR) theory and pleasure arousal dominance (PAD) theory as a theoretical basis. Design/methodology/approach The research model consists of stimulus factors (diversity of original content, aesthetics, interactivity, personalization quality), emotional factors (pleasure, excitement, dominance), and behavioral factor (WOM intention). The research hypothesis was tested using the survey data collected from OTT service users of 305. Findings The result reveals that diversity of original content significantly affects on pleasure and arousal whereas it is not associated with dominance. Findings indicate that aesthetics positively influences pleasure, and interactivity is not associated with arousal. It is also proven that personalization quality has a positive effect on dominance. In addition, pleasure, arousal, and domination are proven to be positively and significantly related to WOM intention.