• Title/Summary/Keyword: Content Sharing

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Implementation of big web logs analyzer in estimating preferences for web contents (웹 컨텐츠 선호도 측정을 위한 대용량 웹로그 분석기 구현)

  • Choi, Eun Jung;Kim, Myuhng Joo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.83-90
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    • 2012
  • With the rapid growth of internet infrastructure, World Wide Web is evolving recently into various services such as cloud computing, social network services. It simply go beyond the sharing of information. It started to provide new services such as E-business, remote control or management, providing virtual services, and recently it is evolving into new services such as cloud computing and social network services. These kinds of communications through World Wide Web have been interested in and have developed user-centric customized services rather than providing provider-centric informations. In these environments, it is very important to check and analyze the user requests to a website. Especially, estimating user preferences is most important. For these reasons, analyzing web logs is being done, however, it has limitations that the most of data to analyze are based on page unit statistics. Therefore, it is not enough to evaluate user preferences only by statistics of specific page. Because recent main contents of web page design are being made of media files such as image files, and of dynamic pages utilizing the techniques of CSS, Div, iFrame etc. In this paper, large log analyzer was designed and executed to analyze web server log to estimate web contents preferences of users. With mapreduce which is based on Hadoop, large logs were analyzed and web contents preferences of media files such as image files, sounds and videos were estimated.

A Study on the User Perception in Fashion Design through Social Media Text-Mining (소셜미디어 텍스트마이닝을 통한 패션디자인 사용자 인식 조사)

  • An, Hyosun;Park, Minjung
    • Journal of the Korean Society of Clothing and Textiles
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    • v.41 no.6
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    • pp.1060-1070
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    • 2017
  • This study seeks methods to analyze users' perception in fashion designs shown in social media using textmining analysis methods. The research methods selected 'men's stripe shirts' as subjects and collected texts related to the subject mainly from blogs. Texts from 13,648 posts from November 1st, 2015 to October 31st, 2016 were analyzed by applying the LDA algorithm and content analysis. As a result, the wearing status per season and subjects of men's stripe shirts were derived. Across the entire period, the main topics discussed by users to be pattern, customized suits, brands, coordination and purchase information. In terms of seasons, spring time showed the sharing of information on coordinating daily looks or boyfriend looks, and during the winter season the information shared were about shirts suitable for special occasions such as job interviews and stripe shirts that match suits. The study results showed that text-mining analysis is capable of analyzing the context and provide a user-centered index responding to demands newly mentioned by users along with the rapid changes in fashion design trends.

Recent Trends and Characteristics of Supportive Housing Research - Focused on 2009-2016 International Research Articles of Medical Service Database - (최근 지원주택 연구의 흐름과 특성 - 의료복지 데이터베이스의 2009-2016년 국제학술지를 중심으로 -)

  • Park, Jaehyun;Lee, Yeunsook;Ahn, Somi
    • Journal of the Korean housing association
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    • v.28 no.2
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    • pp.1-12
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    • 2017
  • In modern society, diverse vulnerable population, such as homeless, disabled, elderly and so on, have been prominently appeared with polarization of wealth because of radial biased economic development and urban sprawl. Housing acquisition is a difficult problem for the venerable population to get, so appropriate alternatives should be explored. In USA, under the 'Housing First' principle, supportive housing has been developed as a main alternative. Sharing this alternative experience is very valuable to promote future development including policies. The purpose of this study is to delineate the trend of supportive housing research. This research is conducted by content analysis technique, and data were recent 29 research articles dealing supportive housing, collected from medical service data base where supportive housing research has started and diffused. As results, overall trends and characteristics appeared that the main research field was Psychiatry/Psychology, and mostly, they were correlational research. Mainly, resident type was mentally ill, and the principal research method was secondary data analysis. In general, all the service programs were mostly essential, and the number of congregate housing type appeared dominantly. The modern supportive housing is a social intervention to cope with instability of future housing welfare.

A Study on Conception of Friendship in Korean Children of School Age (학령기 아동의 우정관계 개념에 관한 연구)

  • Lee, Ju Ok
    • Korean Journal of Child Studies
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    • v.6 no.2
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    • pp.35-58
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    • 1985
  • The purpose of this study was to investigate the components in friendship as reported by Korean children of School age Specially, four major aspects of friendship - definition of friendship, friendship formation, friendship expectation, and friendship termination were explored. The subjects of this study consisted of 600 elementary school children in Grades 1 through 6, 50 males and 50 females at each grade level. Based on Bigelow (1977) five open - ended questions were administered. First and second graders were interviewed individually while 3rd-6th graders replied to a questionnaire in class. For content analysis, responses of each child were coded into 22 categories and each category was assigned a score from 1 to 4 according to its frequency. The data were analyzed by factor analysis. The results showed that four major aspects of friendship in Korean children of school age were found to consist of four different factors. DEFINITION OF FRIENDSHIP was found to consist of the factors; 1) reciprocity of liking vs. helping 2) global evaluation vs helping 3) sharing and 4) common activities. FRIENDSHIP FORMATION was found to consist of the factors; 1) situational effects vs complex evaluation 2) structural dimension vs common activities 3) helping and 4) staring. FRIENDSHIP EXPECTATION was found to consist of the factors; 1) mutuality 2) common activities vs. loyalty & commitment 3) exclusive - dyadic activities vs. admiration (character) and 4) interactive a1truism. FRIENDSHIP TERMINATION was found to consist of the factors; 1) physical separation vs disappointment (character) 2) conflict 3) physical separation vs. psychological dimension and 4) general altruism.

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The Study of Design Thinking as Foundation of Multidisciplinary Education (다학제 교육의 근간으로서 '디자인 사고'에 대한 연구)

  • Park, Sung-Mi;Kim, Sue-Hwa
    • Journal of Fisheries and Marine Sciences Education
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    • v.25 no.1
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    • pp.260-273
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    • 2013
  • This study aims to reflect experts' opinions in analyzing a design thinking as foundation of multidisciplinary education. For this purpose, a delphi survey was conducted with 20 experts in three sessions from May 1 to June 25, 2012. To analyze the collected data, descriptive statistics, including frequency, percentage, the mean, and standard deviation were implemented, and internal reliability test on the survey instrument was carried out for statistical processing. The main results are as follows : First, the delphi analysis on intuitive thinking of design thinking suggested 7 items(to pursue the possibility of outside, to pursue the possibility of applying new forms of technology, content planning, facing a complex real-world phenomena etc.). Second, the delphi analysis on logical thinking of design thinking suggested 7 items(executed repeatedly, reasoning and verification, artificial intelligence, a decision support system etc.) Third, the delphi analysis on subjective thinking of design thinking suggested 9 items(user experience measuring, user satisfaction ratings, user requirements analysis, user interface design, behavioral responses of the human etc.). Fourth, the delphi analysis on objective information of design thinking suggested 8 items(information management system, simulation, production process, information exchange and sharing etc.). According to the results of the delphi analysis, design thinking can be seen as the foundation of multidisciplinary education. Suggestions were made for discussion about the main results and further researches.

Design and Implementation of User Location-based N-Screen Service System (사용자 위치 인식 기반 맞춤형 N-Screen Service 시스템 설계 및 구현)

  • Kim, Jung Jae;Ryu, Min Woo;Cha, Si Ho;Cho, Kuk Hyun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.1
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    • pp.139-146
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    • 2014
  • Through numerous mobile device technology advances, various multimedia contents is moving towards mobile devices from existing personal computer (PC). These paradigm has emerged taking into account these idea, the so-called N-Screen, N-Screen is user-centric service to provide running and sharing on everywhere via advanced smart system in C-P-N-T (Content, Platform, Network, Terminal). Therefore we must provide securing of various contents, openended platform, and user-centric service for efficient N-Screen service. For These characteristic of N-Screen, this paper propose design and implementation of user location-based N-Screen service system. The proposed system realize user location through user's smart phone and offer automatic streaming service to user. And also, we provide web service-based extended N-Screen service. Thus, user can access various device, such as laptop, tablet, and mobile device.

The Role of Narrative Transportation in Web Series as Branded Entertainment

  • SULESTARINI, Yusarifah;WULANDARI, Nuri;NASUTION, Reza A.
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.11
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    • pp.439-447
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    • 2020
  • The dynamics of communications powered by the Internet, specifically from the increased use of social media, has led marketers to find creative channels to engage with the customers. One of the recent channels, "branded entertainment", is becoming familiar as an advertising strategy in which the content presented is a marketing tool for the advertising of certain brands. The current study examined the case of a branded-entertainment channel and the mechanism of the advertising instrument that leads to purchase intention. The specific purpose of this research is to investigate whether there is evidence of the role of narrative transportation and the fantasy proneness leading towards purchase of the brand advertised. To arrive at the conclusion, the study using web series sponsored by an artificial sweetener brand and employs a quantitative survey to question the audience. The findings contribute toward the understanding of how consumers respond to branded entertainment via video-sharing platforms. It is indicated that the stories presented in the web series can stimulate the audience to fantasize. Thus, the advertising message conveyed through narrative persuasion can form a favorable attitude toward the brand, which leads to intention to purchase. Practical elements are identified along with limitations and future research suggestions.

How sWOM Contribution Motivations Vary by Cosmetics and Restaurants in Vietnam

  • LE, Thi Thanh Ha;VO, Thanh Thu
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.10
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    • pp.885-896
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    • 2020
  • The purpose of this study is to shed light on the driving motivations of contributing social word of mouth on social networking sites (sWOM) toward both tangible and intangible products. In order to develop a research model, this study adopts the motivation theory and TAM model. Data was collected from 904 members of the cosmetic and restaurant communities by using the snowball method. After assessing the validity of all constructs, the structural equation modeling (SEM) is used to test the proposed hypotheses. Results show that personal motivations (satisfaction, opinion leadership, self-enhancement, and economic incentives) and characteristics of sWOM (Perceived Usefulness and Ease of Use) have positive effect on exposure and engagement behaviors. Here are our specific findings, (1) customer satisfaction positively affects online interactions on SNSs such as Like or Sharing a content; (2) sWOM contribution behavior exists in two structures (Exposure and Engagement) and affects each other; (3) This study combines two groups of personal motivation and TAM to conceptualize a research model; and (4) The motivations of contributing sWOM between a specified service and product are rather similar. These findings help digital managers to understand consumers' behavioral contributions on SNSs and also provide interesting insights for marketers.

A Study on the Cultural and Content Industrial Policies: Networking the policy communities (문화콘텐츠산업정책에 관한 연구 -정책공동체(policy community) 연계방안을 중심으로-)

  • Rhyu, Ji-Sung
    • Journal of Digital Convergence
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    • v.3 no.1
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    • pp.89-113
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    • 2005
  • The primary purpose of this study is to suggest the governmental strategies for enhancing the capacity of the culture technology industries. By reviewing the past relationships between the government and industry in the process of industrialization, we have arrived at some of the lessons about 'positive' or 'negative' effects on the relationships. The newly revised government and high-technology-based industry relations should be reformed in order to make the industries efficiently operated and competitive especially internationally. We have suggested a conceptual framework for the relationship by considering the policy community in consideration of the characteristics of the industries. The policy community is consisted of four dimensions. each of which, we considered were specifically, (1) research institutes for collecting data, market analysis, and gathering informations for the industries, (2) financial institutions, (3) professional groups for advising and sharing the technologies to the industries, and (4) education institutes for providing skilled personnels. Because these policy community does not effectively interrelate each other, we suggested that government should play pivotal roles in connecting these four dimensions of the policy community. The policy networking is necessary for the industries to be more effectively work together. The roles of government then provide some of the ways in which the policy community working interactively. By way of conclusion, we suggest some of the ways in which the government make the industries much more productive and competitive in the world markets.

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RDF Based UbiHome Architecture for Semantic Integration of Multimedia Information Source (멀티미디어 정보 의미 통합을 위한 RDF 기반 유비홈(UbiHome) 아키텍쳐)

  • Kim, Jae-Won;Choi, O-Hoon
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.180-184
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    • 2005
  • These days, home network connects all home appliances using one of broadband convergence network, is constructed and propagated to more than 10 million house hold. Users can monitor and control statuses of home appliances using mobile terminal through homeserver. For active propagation of home network, high-quality multimedia service is very important. Specially, as digital recorder and digital camera is propagated, new paradigm that private DVDs can be shared in many household shows up. The homeserver is the main part of UbiHome, which can store much multimedia content and through which the user can search and share these contents. For searching and sharing, the metadata of contents is supposed to keep the consistency. These metadata include the description to different format such as Image, movie, and music. Therefore, we intend to provide a RDF model for effectively storing, searching and managing high-quality contents in UbiHome. In this paper, we propose to make Ontology to close semantic approach using RDF/RDF Schema for managing multimedia data in UbiHome. we propose RDF-Based Local Ontology and merging these ontology to RDF-Based Global Ontology.

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