• Title/Summary/Keyword: Computer model

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New Computer Retina Model Reflecting the Mechanism of Amacrine Cell (무축삭세포의 기전을 반영한 새로운 계산론적 망막 모델)

  • 김명남;조진호
    • Journal of Biomedical Engineering Research
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    • v.22 no.4
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    • pp.331-338
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    • 2001
  • In this paper, we have proposed a new computer retina model reflecting the mechanism of transient amacrine cell on the basis of a conventional computer retina model to understand mechanism of visual information processing. The conventional computer retina model contained most of mechanism for other retina models and it was verified with the physiological data. However, we found that a conventional computer retina model doesn't have the mechanism of amacrine cell that was likely to respond to moving stimulus. In proposed model, therefore, a conventional computer model that considered from photoreceptors to bipolar cells and a new computer model that considered for transient amacrine cell and ganglion cell was combined. As we compared the physiological data with the results of computer simulation of transient amacrine cell about fixed stimulus and moving stimulus, we confirmed that the proposed new computer retina model was normally operated.

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A Computer Education Model for Better Quality Information Welfare for the Elderly

  • Cho, Woo-Hong
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.157-162
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    • 2015
  • This study analysed the needs of the elderly in computer education, their preference and demands for computer education to enhance the quality of information welfare for the elderly, and presented a computer education model for higher quality information welfare for the elderly to maximize the effect of computer education. For this study, variables were selected from previous studies and by the researcher to present a computer education model for the elderly.

Development of a Computer Model of a Large-sized Truck Considering the Frame as a Flexible Body (프레임을 유연체로 고려한 대형트럭 컴퓨터 모델의 개발)

  • 문일동;오재윤
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.6
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    • pp.197-204
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    • 2003
  • This paper develops a computer model for estimating the handling of a cabover type large-sized truck. The truck is composed of front and rear suspension systems, a frame, a cab, and ten tires. The computer model is developed using ADAMS. A shock absorber, a rubber bush, and a leaf spring aunt a lot on the dynamic characteristic of the vehicle. Their stiffness and damping coefficient are measured and used as input data of the computer model. Leaf springs in the front and rear suspension systems are modeled by dividing them three links and joining them with joints. To improve the reliability of the developed computer model, the frame is considered as a flexible body. Thus, the frame is modeled by finite elements using MSC/PATRAN. A mode analysis is performed with the frame model using MSC/NASTRAN in order to link the frame model to the computer model. To verify the reliability of the developed computer model, a double lane change test is performed with an actual vehicle. In the double lane change, lateral acceleration, yaw rate, and roll angle are measured. Those test results are compared with the simulation results.

Development of the Computer Model Considering Flexible Effect of a Large-sized Truck on the Bump Road (범프 로드에서 대형트럭 프레임의 탄성효과를 고려한 컴퓨터 모델 개발)

  • Moon, Il-Dong;Chi, Chang-Hun;Kim, Byoung-Sam
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.15 no.10 s.103
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    • pp.1202-1210
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    • 2005
  • This paper develops a computer model for estimating the bump characterisitcs of a cat)over type large-sized truck. The truck is composed of front and rear suspension systems, a frame, a cab, and ten tires. The computer model is developed using MSC.ADAMS. A shock absorber, a rubber bush, and a leaf spring affect a lot on the dynamic characteristic of the vehicle. Their stiffness and damping coefficient are measured and used as input data of the computer model. Leaf springs in the front and rear suspension systems are modeled by dividing them three links and joining them with joints. To improve the reliability of the developed computer model, the frame is considered as a flexible body. Thus, the frame is modeled by finite elements using MSC.PATRAN. A mode analysis is performed with the frame model using MSC.NASTRAN in order to link the frame model to the computer model. To verify the reliability of the developed computer model, a double wheel bump test is performed with an actual vehicle. In the double wheel bump, vortical displacement, velocity, acceleration are measured. Those test results are compared with the simulation results.

Development Method for Teaching-Learning Plan of Computer Education using Concrete Instructional Model Framework

  • Lee, Jaemu
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.10
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    • pp.129-135
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    • 2017
  • This research is to identify an easy and effective method of teaching-learning plan. The teaching-learning plan is a blue_print applied for designing effective lessons. However, most of the teachers regard it as a difficult and inefficient job. This study proposed the concrete instructional model framework as a tool to develop the teaching-learning plan easily and effectively. The concrete instructional model framework will represent a decomposed instructional strategy applied for each step of the instructional model developed by educational researchers. This method is applied to develop a computer teaching-learning plan. Therefore, the proposed method will expand an easier teaching-learning plan. Furthermore, the proposed method develops a teaching-learning plan with fluent content in detail based on low-level instruction strategies applied in the concrete instruction model framework.

Software Engineering Meets Network Engineering: Conceptual Model for Events Monitoring and Logging

  • Al-Fedaghi, Sabah;Behbehani, Bader
    • International Journal of Computer Science & Network Security
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    • v.21 no.12
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    • pp.9-20
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    • 2021
  • Abstraction applied in computer networking hides network details behind a well-defined representation by building a model that captures an essential aspect of the network system. Two current methods of representation are available, one based on graph theory, where a network node is reduced to a point in a graph, and the other the use of non-methodological iconic depictions such as human heads, walls, towers or computer racks. In this paper, we adopt an abstract representation methodology, the thinging machine (TM), proposed in software engineering to model computer networks. TM defines a single coherent network architecture and topology that is constituted from only five generic actions with two types of arrows. Without loss of generality, this paper applies TM to model the area of network monitoring in packet-mode transmission. Complex network documents are difficult to maintain and are not guaranteed to mirror actual situations. Network monitoring is constant monitoring for and alerting of malfunctions, failures, stoppages or suspicious activities in a network system. Current monitoring systems are built on ad hoc descriptions that lack systemization. The TM model of monitoring presents a theoretical foundation integrated with events and behavior descriptions. To investigate TM modeling's feasibility, we apply it to an existing computer network in a Kuwaiti enterprise to create an integrated network system that includes hardware, software and communication facilities. The final specifications point to TM modeling's viability in the computer networking field.

A Computer Education Model for Better Quality Information Welfare for the Elderly (노인정보복지 수준 제고를 위한 컴퓨터교육 모형정립)

  • Cho, Woo-Hong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.125-126
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    • 2015
  • This study analysed the needs of the elderly in computer education, their preference and demands for computer education to enhance the quality of information welfare for the elderly, and presented a computer education model for higher quality information welfare for the elderly to maximize the effect of computer education. For this study, variables were selected from previous studies and by the researcher to present a computer education model for the elderly.

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A model of computer games for childhood English education (어린이 영어교육을 위한 컴퓨터 게임 모형)

  • Jeong, Dong-Bin;Kim, Joo-Eun
    • English Language & Literature Teaching
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    • v.10 no.2
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    • pp.133-158
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    • 2004
  • The purpose of the present study was to scrutinize computer games that can motivate elementary school students through their interactive "edutainment" effects. The types of elements in computer games that students find interesting as learning media and their impact were studied. The current status of Korean computer games, issues related to learning English, and methods to stimulate the motivation and interest in learning by elementary school students were explored. A computer game model for efficiently teaching English to elementary school students through a connection between computer games and education was suggested. In this model, overall games were designed with the focus on the integration of curriculum and content subjects related to learning activities. For games not to be biased toward entertainment and to have systemized learning steps, the games are composed of an introduction, presentation, practice, production and evaluation, in that order. The model suggested by this plan and composition make it possible to approach learning efficiently with entertaining games based on a systematic learning curriculum. As shown above, developing the model of educational computer games can be seen as an opportunity, which can provide amusement and interests and a broad learning experience as an additional learning method.

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Injection of Cultural-based Subjects into Stable Diffusion Image Generative Model

  • Amirah Alharbi;Reem Alluhibi;Maryam Saif;Nada Altalhi;Yara Alharthi
    • International Journal of Computer Science & Network Security
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    • v.24 no.2
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    • pp.1-14
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    • 2024
  • While text-to-image models have made remarkable progress in image synthesis, certain models, particularly generative diffusion models, have exhibited a noticeable bias to- wards generating images related to the culture of some developing countries. This paper introduces an empirical investigation aimed at mitigating the bias of image generative model. We achieve this by incorporating symbols representing Saudi culture into a stable diffusion model using the Dreambooth technique. CLIP score metric is used to assess the outcomes in this study. This paper also explores the impact of varying parameters for instance the quantity of training images and the learning rate. The findings reveal a substantial reduction in bias-related concerns and propose an innovative metric for evaluating cultural relevance.

A Fast Converging Pulse Coupling Oscillator Synchronicity Model

  • Yu, Niu;d'Auriol, Brian J.;Lee, Sung-Young;Lee, Young-Koo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.860-861
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    • 2007
  • The Pulse Coupling Oscillator (PCO) is a synchronicity model inspired by nature. However, the PCO model has some limitations. The Fast PCO model is proposed in this paper. It addresses the problem of the phase swing actions in the original PCO model. Benefits are the fast synchronicity speed and associated energy saving.