• Title/Summary/Keyword: Computer application

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A Study on the Understanding Level of Elementary Teachers about the "Comprehension of Information Processing" Field (정보처리 이해 영역에 대한 초등학교 교사의 이해도에 관한 연구)

  • Choi, Mi Seon;Jeong, InKee
    • The Journal of Korean Association of Computer Education
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    • v.11 no.5
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    • pp.1-8
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    • 2008
  • Computers are played an important tole of knowledge-information society in 21C. Computer education have made successful progresses since the 7th curricula have one class of ICT per week. However, public schools have instructed computer literacy education teaching only how to use application software. To give useful knowledges students could use for several decades, we need to have them to concentrate on education to information logical thinking power rather than simple manipulation of application softwares. However, teachers don't understand well about the "Understanding of Information Processing". In this paper, we carried out a survey that how much teachers understand about the information processing comprehension among the information and communication technology guide. We also state problems and propose improvement plan.

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Object Carousel Manager And Caching Strategy For Efficiency System In Data Broadcasting System (방송 환경에서 데이터 방송을 위한 오브젝트 캐러셀 매니저 및 효율적인 캐싱 기법 제안)

  • Kim, Se-Chang;Won, Jae-Hoon;Ko, Sang-Won;Jeon, Je-Min;Kim, Jung-Sun
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10d
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    • pp.462-466
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    • 2007
  • 본 논문에서는 데이터 방송 환경에서의 DSM-CC 관련 Object Carousel Manager를 구현하고, 성능향상을 위한 캐싱 기법을 제안한다. Object Carousel Manger 구현은 다음과 같은 순서로 이루어진다. 먼저, 방송스트림에서 해당 PID별로 얻어온 모듈을 캐시에 저장한 후, 모듈에서 BIOP 메세지 오브젝트별로 분석한 뒤 파싱 한다. 그런 후, 파싱된 BIOP 메시지 오브젝트를 해당 서비스 게이트웨이, 디렉터리. 파일로 변환해준다. 마지막으로, 변환된 파일시스템에서 해당하는 Xlet Application을 실행시켜 주게 된다. 시스템성능 향상을 위해서 제안하는 캐싱 기법은 다음과 같다. DII의 Caching Priority Descriptor를 이용하여, Object들을 포함하고 있는 각각의 모듈에 대해서 Version Number를 Checking하는 주기인 Transparency_level을 부여하고, Application 실행 시 보여 주는 화면 순서대로 필요한 모듈에 대해 우선순위를 부여하여, 캐시에 업데이트 시 이를 반영하여, 시스템 전체의 성능을 향상시킨다.

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An Anthropometric Product Design Approach Using Design Structure Matrix (DSM): Application to Computer Workstation Design (Design Structure Matrix를 활용한 인체측정학적 제품설계 방법: 컴퓨터 워크스테이션 설계 적용)

  • Jung, Ki-Hyo;Kwon, O-Chae;You, Hee-Cheon
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.3
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    • pp.111-115
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    • 2007
  • Design equations for anthropometric product design are developed by considering the geometrical relationships of design dimensions and anthropometric dimensions. The present study applied the design structure matrix (DSM) method to the development of design equations for a computer workstation, and compared design values from the design equations with corresponding design values of ergonomic recommendations and existing products. The relationships between design dimensions (e.g., legroom and worktable) were analyzed by a DSM, and then the application order of design equations (e.g., seatpan, backrest, armrest, legroom, and worktable in descending order) was determined. Next, design equations were developed by analyzing the geometric relationships between computer workstation design dimensions and anthropometric dimensions. Finally, design values for a computer workstation were determined by considering a standard posture defined and representative human models (5th, 50th, 95th %ile). The design values calculated using the design equations were similar with those of ergonomic recommendations found in literature and two commercial products measured in the study; however, some design values (e.g., seatpan height) were different due to discrepancy in standard posture. The DSM method would be utilized to systematically analyze the relationships between design dimensions for anthropometric product design.

Implementation of Morning-Call System based on the Multi-point Group Communication (다자간 그룹 통신 기반의 모닝콜 시스템 구현)

  • Ryu, Ho-Dong;Kim, Woo-In;Kim, Hee-Yong;Park, Ki-Hong;Lee, Yang Sun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.954-957
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    • 2015
  • In this paper, the android platform based on the morning call system using multi-point group communication is proposed. Implemented multi-point group communication was applied by fusing a variety of techniques such as JAVA NIO, JSP, MySQL, DBMS Pool, GCM and JSON. Some experiments are conducted so as to verify the proposed method, and as a result, morning-call application based multi-point group communication is well performed.

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The Development of Brain Health Care Game Applications to prevent Digital Dementia

  • Cho, Young-Ju;Kim, Hye-Suk;Kim, Jin-Hyuk
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.12
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    • pp.51-58
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    • 2016
  • Recently, with various developments made to smart-phones and other digital devices in the IoT environment, modern people tend to pursue comfort in their own lifestyles. These environment has helped us to obtain any information or data in despite of location and time. But it has caused them to be overly reliant on digital devices in doing any kind of daily work, trusting the digital devices more than oneself. As a result of this over reliance, modern people's memorizing and calculating ability have deteriorated critically. This symptom is known as the Digital Dementia. In this paper, we study the phenomenon of digital dementia caused by smart-phones, and we suggest a method of developing "memorize the phone number" game applications in IoT environment to the problem of digital dementia. Test results show that, through the use of application, not only the users were able to have fun memorizing the numbers, but also, to show improvement in their memorizing ability. Thus, we expect that the application suggested above will help in preventing digital dementia and maintain brain health.

Mobile Application based on Image Processing and a Proportion for Food Intake Measuring

  • Kim, Do-Hyeon;Kim, Yoon;Han, Yu-Ri
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.5
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    • pp.57-63
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    • 2017
  • In the paper, we propose a new reliable technique for measuring food intake based on image automatically without user intervention. First, food and bowl image before and after meal is obtained by user. The food and the bowl are divided into each region by the K-means clustering, Otsu algorithm, Morphology, etc. And the volume of food is measured by a proportional expression based on the information of the container such as it's entrance diameter, depth, and bottom diameter. Finally, our method calculates the volume of the consumed food by the difference between before and after meal. The proposed technique has higher accuracy than existing method for measuring food intake automatically. The experiment result shows that the average error rate is up to 7% for three types of containers. Computer simulation results indicate that the proposed algorithm is a convenient and accurate method of measuring the food intake.

Electrical Breakdown characteristics of $LN_2$ under simulated Quenching conditions for application of HTS apparatus (고온초전도 기기응용을 위한 모의 퀜치 환경에서 액체질소의 절연파괴 특성)

  • Baek, Seung-Myeong;Jung, Jong-Man;Lee, Joung-Won;Kwag, Dong-Soon;Kim, Sang-Hyun
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2002.05a
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    • pp.187-191
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    • 2002
  • The characteristics of Electrical breakdown liquid nitrogen($LN_2$) were studied under simulated Quenching conditions for application of HTS apparatus. The experimental results for various quench condition revealed that the breakdown voltage of $LN_2$ with bubble flow velocity and gap spacing, Also, it did a electric field and potential distribution interpreting at the liquid nitrogen when the bubble existed, The plots of equipotential lines for three cases are also shown.

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Spatial Decision Support System for Residential Solar Energy Adoption

  • Ahmed O. Alzahrani;Hind Bitar;Abdulrahman Alzahrani;Khalaf O. Alsalem
    • International Journal of Computer Science & Network Security
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    • v.23 no.6
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    • pp.49-58
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    • 2023
  • Renewable energy is not a new terminology. One of the fastest growing renewable energies is solar energy. The implementation of solar energy provides several advantages including the reduction of some of the environmental risks of fossil fuel consumption. This research elaborated the importance of the adaption of solar energy by developing a spatial decision support system (SDSS), while the Residential Solar Energy Adoption (RSEA) is an instantiation artifact in the form of an SDSS. As a GIS web-based application, RSEA allows stakeholders (e.g., utility companies, policymakers, service providers homeowners, and researchers) to navigate through locations on a map interactively. The maps highlight locations with high and low solar energy adoption potential that enables decision-makers (e.g., policymakers, solar firms, utility companies, and nonprofit organizations) to make decisions. A combined qualitative and quantitative methodological approach was used to evaluate the application's usability and user experience, and results affirmed the ability of the factors of utility, usefulness, and a positive user experience of the residential solar energy adoption of spatial decision support system (RSEA-SDSS). RSEA-SDSS in improving the decision-making process for potential various stakeholders, in utility, solar installations, policy making, and non-profit renewable energy domains.

Microservice Identification by Partitioning Monolithic Web Applications Based on Use-Cases

  • Si-Hyun Kim;Daeil Jung;Norhayati Mohd Ali;Abu Bakar Md Sultan;Jaewon Oh
    • Journal of information and communication convergence engineering
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    • v.21 no.4
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    • pp.268-280
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    • 2023
  • Several companies have migrated their existing monolithic web applications to microservice architectures. Consequently, research on the identification of microservices from monolithic web applications has been conducted. Meanwhile, the use-case model plays a crucial role in outlining the system's functionalities at a high level of abstraction, and studies have been conducted to identify microservices by utilizing this model. However, previous studies on microservice identification utilizing use-cases did not consider the components executed in the presentation layer. Unlike existing approaches, this paper proposes a technique that considers all three layers of web applications (presentation, business logic, and data access layers). Initially, the components used in the three layers of a web application are extracted by executing all the scenarios that constitute its use-cases. Thereafter, the usage rate of each component is determined for each use-case and the component is allocated to the use-case with the highest rate. Then, each use-case is realized as a microservice. To verify the proposed approach, microservice identification is performed using open-source web applications.

Effectiveness Analysis of Computer Science Textbooks focusing on Digital Therapeutics

  • Eunsun Choi;Namje Park
    • Journal of Internet Computing and Services
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    • v.25 no.3
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    • pp.9-18
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    • 2024
  • Digital therapy has emerged as a novel treatment modality, propelled by advancements in information and communication technology. In the last five years, there has been a substantial surge in research publications addressing digital therapeutics (DTx) interventions, signaling a sustained upward trajectory in this field. The dynamic nature of computer science, marked by continuous innovation and development, underscores the need for agile adaptation to rapid changes. Consequently, computer science education is compelled to offer students insights into the latest trends. This research endeavors to contribute to the evolving landscape by developing textbooks that impart knowledge about DTx, an integration of information technology. The study focuses on the application of these textbooks to elementary and middle school students in South Korea. The instructional materials have been carefully organized to enable students to learn about the principle of Attention Deficit Hyperactivity Disorder (ADHD) DTx at the elementary level and the DTx that can prevent and address the digital drama at the middle school level. Based on the application of the textbook, students who received instruction using the textbook showed statistically significant improvements in all subcategories of creative problem-solving ability, including idea modification, visualization, task focus, analogy, idea generation, and elaboration (p<.01). Additionally, there were statistically significant changes in students' self-efficacy before and after using the textbook, with negative efficacy decreasing, and positive efficacy and social efficacy increasing (p<.001).