• Title/Summary/Keyword: Computer Input Device

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Magnetic wireless motion capturing system and its application for jaw tracking system and 3D computer input device

  • Shin Yabukami;Kaoru Arai;Arai, Ken-Ichi;Shinya Tsuji
    • Proceedings of the Korean Magnestics Society Conference
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    • 2002.12a
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    • pp.12-12
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    • 2002
  • We present the new jaw tracking system that utilizes five degrees of freedom of head and lower jaw. The proposed method does not disturb the physiology because the system does not need to fix magnetic field sensors or clutch on the patient's body or mouth. The impact of this result goes beyond the conventional optical and magnetic tracking system of jaw movement [1][2]. Position accuracy within 1mm and reasonable cost is necessary for practical use of the jaw tracking system. (omitted)

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The Position Tracking Algorithm of Moving Viewer's Two-Eyes (움직이는 관찰자의 두 눈 위치 검출 알고리즘)

  • Huh, Kyung-Moo;Park, Young-Bin
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.7
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    • pp.544-550
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    • 2000
  • Among the several types of 3D display methods the autostereoscopic method has an advantage that we can enjoy a 3D image without any additional device but the method has a disadvantage of a narrow viewing zone so that the moving viewer coannot see the 3D image continuously. This disadvantage can be overcome with the detectioni of viewer's positional movement by head tracking. In this paper we suggest a method of detecting the position of the moving viewer's two eyes by using images obtained through a color CCD camera, The suggested method consists of the preprocessing process and the eye-detection process. Through the experiment of applying the suggested method we were able to find the accurate two-eyes position for 78 images among 80 sample input images of 8 different men with the processing speed of 0.39 second/frame using a personal computer.

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Display power analysis and design guidelines to reduce power consumption

  • Issa, Joseph
    • Journal of Information Display
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    • v.13 no.4
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    • pp.167-177
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    • 2012
  • Cold cathode fluorescent lamps (CCFLs) are used to provide lighting for liquid crystal displays (LCDs). This paper presents a set of guidelines for measurement characterization and design to reduce the power consumption of CCFL LCD backlight inverters and panel electronics. The proposed methods aim to reduce the backlight power consumption by fine-tuning a back-light inverter for a specific LCD, using several methods. First, the authors describe their power measurement methodology; and next, they identify different areas for tuning a backlight inverter for a given display. The experiment results showed that power savings can range from 50 to 200mW if the backlight inverter is properly tuned. This paper also proposes an optimized configuration for light-emitting device (LED) panels to reduce power loss by selecting a LED with a specific input voltage and number of cells to help minimize power loss.

Bilateral Control of Master-Slave System using Fuzzy Sliding Mode Control (퍼지 슬라이딩 모드 제어를 이용한 Master-Slave System의 Bilateral Control)

  • Seo, Sam-Jun;Seo, Ho-Joon;Kim, Dong-Sik;Park, Gwi-Tae
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2380-2382
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    • 2001
  • The objective of this paper is to design a force feedback controller for bilateral control of a master-slave manipulator system using fuzzy sliding mode control. In a bilateral control system the motion of the master device is followed by slave the one. While the force applied to the slave is reflected on the master. In this paper, a proposed controller applied to the system. Adding a switching control term to the input, robustness is improved. Also the knowledge of the system dynamics is not needed. The computer simulation results show the performance of the proposed fuzzy sliding mode controller.

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Hologram Interaction Using 3D Motion Input Device (3D 모션 입력장치를 이용한 홀로그램 인터랙션)

  • Hwang, Hye-Jin;Park, Jong-Min;Lim, Kyu-Hyeon;Choi, Kang-Sun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.10a
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    • pp.1162-1163
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    • 2019
  • 최근 사람들이 쉽고 편하게 컴퓨터 시스템과 상호작용할 수 있는지에 관한 HCI(Human-Computer Interaction)의 연구가 활발하게 진행되고 있다. 이러한 변화에 맞추어, 사각 평면 창을 대체할 차세대 기재 가운데 하나로 떠오른 홀로그램과 사람의 손의 동작을 인식하는 3D 모션 입력장치 립모션(Leap-Motion)을 결합하여 새로운 인터랙션을 제시한다.

Filament Power Supply Design for Neutral Beam Injection (NBI용 필라멘트 전원공급 장치 설계)

  • Jun, Bum-su;Lee, Hee-jun;Lee, Seung-gyo;Ryu, Dong-kyun;Lee, Taeck-kie;Won, Chung-yuen
    • Proceedings of the KIPE Conference
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    • 2010.11a
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    • pp.30-31
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    • 2010
  • Filament power supply (FPS) for neutral beam injection (NBI) consists of an insulation type is a device that heats the interior of Tokamak. The input/output specifications of FPS are 3-phase AC 200[Vpeak] and DC16V/300A respectively. A conventional FPS is composed of a 3-phase diode rectifier with DC-link, a H-bridge DC/DC converter, a high frequency transformer, a secondary rectifier and a LC-filter. In this paper, to improve the efficiency of PSFB DC/DC converter it is substituted IGBT devices instead of diode rectifier in secondary side. The proposed method is verified by computer simulation and experiment result.

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A study on the wearable device input system using the membrane potentiometer (선형 위치 센서를 활용한 웨어러블 디바이스 입력 시스템에 대한 연구)

  • Kim, Jaeyoung;Bianchi, Andrea
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1813-1815
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    • 2015
  • 최근 몇 년간 스마트 디바이스 시장의 주요 트렌드였던 스마트폰의 성장세가 둔화됨에 따라 웨어러블 디바이스가 스마트 디바이스 시장의 새로운 트렌드로 주목 받고 있다. 그러나 기존 스마트 디바이스에 적용해오던 터치 기반의 입력방식을 웨어러블 디바이스에 적용하고자 한 시도는 디바이스의 구조적 차이로 인해 Fat finger problem과 Occlusion problem에 직면하게 되었다. 본 논문은 터치 기반의 입력방식을 웨어러블 디바이스에 적용하였을 때 발생하는 문제점들을 해결하기 위해 선형 위치 센서를 활용한 새로운 입력 시스템을 제안하고자 한다.

2-step Quadrature Phase-shifting Digital Holographic Optical Encryption using Orthogonal Polarization and Error Analysis

  • Gil, Sang Keun
    • Journal of the Optical Society of Korea
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    • v.16 no.4
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    • pp.354-364
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    • 2012
  • In this paper, a new 2-step quadrature phase-shifting digital holographic optical encryption method using orthogonal polarization is proposed and tolerance errors for this method are analyzed. Unlike the conventional technique using a PZT mirror, the proposed optical setup comprises two input and output polarizers, and one ${\lambda}$/4-plate retarder. This method makes it easier to get a phase shift of ${\pi}$/2 without using a mechanically driven PZT device for phase-shifting and it simplifies the 2-step phase-shifting Mach-Zehnder interferometer setup for optical encryption. The decryption performance and tolerance error analysis for the proposed method are presented. Computer experiments show that the proposed method is an alternate candidate for 2-step quadrature phase-shifting digital holographic optical encryption applications.

Computer-Interfacing Development for Propeller-Anemometer

  • Saad, Nor Hayati;Janin, Zuriati;Piah, Ruhaidawati Mohd Ali
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.515-519
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    • 2004
  • A Propeller-Anemometer is an instrument used specifically, to measure the wind speed. The accurate measurement of the wind speed is vitally important such required by any weather stations. In this research, the measurand of the instrumentation was the rotational speed of the propeller and the instrumentation result or output data was wind velocity. The speed measured was recorded digitally in the computer by using specific software. A specific sensor used to measure a variable by converting information of the variable (rotational speed of the propeller) into a dependent signal such as electrical signal in form of voltage. The development of Propeller-Anemometer involved few sets of instrumentation process and equipment. It included three major parts, mechanical, electronics and computer. The main instrumentation processes were physical and signal interfacing, signal conditioning, logic interfacing, data transmission to computer and processing the data. Generally, this paper presents the overall concept and design of Propeller-Anemometer Instrumentation. However, an emphasis was mainly in designing and building the interfacing system, hardware and software. Basically, for the first phase of the development, this project designed and built the RS232 terminal using Peripheral Interface Controller (PIC), PIC16F873. The hardware can be interfaced to computer or other compatible devices. This routine converted input voltage from the circuit to speed (velocity) and transmitted them afterwards to the target device by using the RS232 transmission protocol. This implementation implied a computer display as visual interface. For the purpose of this paper, RS232 data transmission was carried out using a Microsoft Visual Basic software routine.

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Wearable User Interface based on EOG and Marker Recognition (EOG와 마커인식을 이용한 착용형 사용자 인터페이스)

  • Kang, Sun-Kyoung;Jung, Sung-Tae;Lee, Sang-Seol
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.133-141
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    • 2006
  • Recently many wearable computers have been developed. But they still have many user interface problems from both an input and output perspective. This paper presents a wearable user interface based on EOG(electrooculogram) sensing circuit and marker recognition. In the proposed user interface, the EOG sensor circuit which tracks the movement of eyes by sensing the potential difference across the eye is used as a pointing device. Objects to manipulate are represented human readable markers. And the marker recognition system detects and recognize markers from the camera input image. When a marker is recognized, the corresponding property window and method window are displayed to the head mounted display. Users manipulate the object by selecting a property or a method item from the window. By using the EOG sensor circuit and the marker recognition system, we can manipulate an object with only eye movement in the wearable computing environment.

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