• 제목/요약/키워드: Computer Generated 3D Imaging

검색결과 31건 처리시간 0.023초

가상현실에 이용할 수 있는 컴퓨터 생성 집적 영상 시스템 (Computer-generated integral imaging system used in virtual reality)

  • 석명훈;민성욱
    • 한국광학회:학술대회논문집
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    • 한국광학회 2005년도 하계학술발표회
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    • pp.158-159
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    • 2005
  • Three-dimensional(3D) integral imaging system which can be used in a virtual reality system is proposed. The proposed system uses a new image mapping algorithm which can achieve the real time processing, which is indispensable for the virtual reality system. 3D images generated by the advanced graphic software such as OpenGL API can be directly used without complex adaptation. Therefore, the computer-generated integral imaging system using the proposed mapping algorithm can be successfully applied to virtual reality.

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Design and Implementation of High-Resolution Integral Imaging Display System using Expanded Depth Image

  • Song, Min-Ho;Lim, Byung-Muk;Ryu, Ga-A;Ha, Jong-Sung;Yoo, Kwan-Hee
    • International Journal of Contents
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    • 제14권3호
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    • pp.1-6
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    • 2018
  • For 3D display applications, auto-stereoscopic display methods that can provide 3D images without glasses have been actively developed. This paper is concerned with developing a display system for elemental images of real space using integral imaging. Unlike the conventional method, which reduces a color image to the level as much as a generated depth image does, we have minimized original color image data loss by generating an enlarged depth image with interpolation methods. Our method was efficiently implemented by applying a GPU parallel processing technique with OpenCL to rapidly generate a large amount of elemental image data. We also obtained experimental results for displaying higher quality integral imaging rather than one generated by previous methods.

Holographic Three-dimensional Computer-Aided Imaging

  • Rosen, Joseph;Abookasis, David
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2003년도 International Meeting on Information Display
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    • pp.433-436
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    • 2003
  • Recent developments in a new method of holographic computer-aided imaging will be reviewed. Our hologram is computed from angular viewpoints of the observed 3D scene. The recorded data are processed to yield a 2D computer-generated hologram. When this hologram is illuminated properly, a 3D image of the scene is reconstructed.

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New Image Mapping Algorithm for 3D Integral Imaging Display System used in Virtual Reality

  • Suk, Myung-Hoon;Min, Sung-Wook
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2005년도 International Meeting on Information Displayvol.I
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    • pp.41-45
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    • 2005
  • A new algorithm of the image mapping which is a technique of the elemental image generation is proposed. The proposed method is based on the characteristics of the lens array such as the number, the size and the focal length of the elemental lens. The 3D image generated by 3D graphic API such as OpenGL can be directly adopted without the complex adaptation. Since the image mapping using the proposed method can enhance the speed of the elemental image generation, the computer- generated integral imaging system can be applied to virtual reality system.

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집적 영상법을 이용한 3차원 영상 정보 처리 (Three-dimensional image processing using integral imaging method)

  • 민성욱
    • 한국광학회:학술대회논문집
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    • 한국광학회 2005년도 하계학술발표회
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    • pp.150-151
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    • 2005
  • Integral imaging is one of the three-dimensional(3D) display methods, which is an autostereoscopic method. The integral imaging system can provide volumetric 3D image which has both vertical and horizontal parallaxes. The elemental image which is obtained in the pickup process by lens array has the 3D information of the object and can be used for the depth perception and the 3D correlation. Moreover, the elemental image which represents a cyber-space can be generated by computer process.

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Three-Dimensional Automatic Target Recognition System Based on Optical Integral Imaging Reconstruction

  • Lee, Min-Chul;Inoue, Kotaro;Cho, Myungjin
    • Journal of information and communication convergence engineering
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    • 제14권1호
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    • pp.51-56
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    • 2016
  • In this paper, we present a three-dimensional (3-D) automatic target recognition system based on optical integral imaging reconstruction. In integral imaging, elemental images of the reference and target 3-D objects are obtained through a lenslet array or a camera array. Then, reconstructed 3-D images at various reconstruction depths can be optically generated on the output plane by back-projecting these elemental images onto a display panel. 3-D automatic target recognition can be implemented using computational integral imaging reconstruction and digital nonlinear correlation filters. However, these methods require non-trivial computation time for reconstruction and recognition. Instead, we implement 3-D automatic target recognition using optical cross-correlation between the reconstructed 3-D reference and target images at the same reconstruction depth. Our method depends on an all-optical structure to realize a real-time 3-D automatic target recognition system. In addition, we use a nonlinear correlation filter to improve recognition performance. To prove our proposed method, we carry out the optical experiments and report recognition results.

Three-Dimensional Optical Encryption of Quick Response Code

  • Kim, Youngjun;Yun, Hui;Cho, Myungjin
    • Journal of information and communication convergence engineering
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    • 제16권3호
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    • pp.153-159
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    • 2018
  • In this paper, we present a three-dimensional (3D) optical encryption technique for quick response (QR) code using computational synthesized integral imaging, computational volumetric reconstruction, and double random phase encryption. Two-dimensional (2D) QR code has many advantages, such as enormous storage capacity and high reading speed. However, it does not protect primary information. Therefore, we present 3D optical encryption of QR code using double random phase encryption (DRPE) and an integral imaging technique for security enhancement. We divide 2D QR code into four parts with different depths. Then, 2D elemental images for each part of 2D QR code are generated by computer synthesized integral imaging. Generated 2D elemental images are encrypted using DRPE, and our method increases the level of security. To validate our method, we report simulations of 3D optical encryption of QR code. In addition, we calculated the peak side-lobe ratio (PSR) for performance evaluation.

Curved Projection Integral Imaging Using an Additional Large-Aperture Convex Lens for Viewing Angle Improvement

  • Hyun, Joo-Bong;Hwang, Dong-Choon;Shin, Dong-Hak;Lee, Byung-Gook;Kim, Eun-Soo
    • ETRI Journal
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    • 제31권2호
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    • pp.105-110
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    • 2009
  • In this paper, we propose a curved projection integral imaging system to improve the horizontal and vertical viewing angles. The proposed system can be easily implemented by additional use of a large-aperture convex lens in conventional projection integral imaging. To obtain the simultaneous display of 3D images through real and virtual image fields, we propose a computer-generated pickup method based on ray optics and elemental images, which are synthesized for the proposed system. To show the feasibility of the proposed system, preliminary experiments are carried out. Experimental results indicate that our system improves the viewing angle and displays 3D images simultaneously in real and virtual image fields.

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Bragg type 음향광변조기를 채택한 Electro-holographic system에서의 computer generated Fresnel hologram의 구현 (The CGH in the Electro-holographic system using the Bragg type AOSLM)

  • 최현희;김성규;손정영;우정원
    • 한국광학회:학술대회논문집
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    • 한국광학회 2002년도 하계학술발표회
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    • pp.142-143
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    • 2002
  • KIST에서는 Pulsed Laser를 사용하여 3차원 image를 재생할 수 있는 Electro-Holographic System을 만들어 CGH이미지를 구현하였다. CGH 이미지를 구현하기 위한 SLM (Spatial Light Modulator)으로 TeO$_2$ 결정의 Shear Mode 에서 동작하는 Bragg type의 다채널 AOSLM(Acousto-optic Spatial Light Modulator)이 사용되었다. 이 Bragg type 다채널 AOSLM에서는 광원이 특정 Bragg 각도로 입사하였을 때 다른 고위 차수는 억압되고 +나 -의 첫번째 차수의 회절 빔만이 형성된다. (중략)

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집적 영상 시스템을 위한 향상된 이미지 매핑 방법 (Enhanced Image Mapping Method for Computer-Generated Integral Imaging System)

  • 이빛나라;조용주;박경신;민성욱
    • 정보처리학회논문지B
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    • 제13B권3호
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    • pp.295-300
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    • 2006
  • 집적 영상(Integral Imaging) 시스템은 사용자가 특수 안경을 착용하지 않고 3차원 입체영상을 볼 수 있도록 해주는 무안경식 양안시차 디스플레이 방식 중 한가지이다. 집적 영상 시스템은 3차원 정보를 조금씩 다른 방향에서 제한된 크기로 촬영된 이미지인 기초영상(Elemental Image)의 형태로 저장한다. 그리고 이런 이미지들을 다시 렌즈 어레이를 통해서 보여주어 사용자들로 하여금 3차원 정보를 얻을 수 있도록 한다. 이런 기초영상은 컴퓨터 그래픽을 이용해서 만들어낼 수도 있는데 이런 집적 영상 방식을 CG(Computer Generated) 집적 영상 시스템이라고 한다. 그리고 컴퓨터를 이용해 기초영상을 만드는 과정을 이미지 매핑(Image Mapping)이라고 한다. 이제까지 제안된 이미지 매핑 방식에는 PRR(Point Retracing Rendering), MVR(Multi-Viewpoint Rendering), PGR(Parallel Group Rendering) 등이 있다. 그러나 이런 방식들은 계산양이 많거나 렌즈 어레이 개수의 증가에 의해 생성 속도에 영향을 받는 단점이 있어, 아직 가상현실 같은 실시간 CG(Computer Graphics) 응용 분야에서 사용하기 어려운 문제가 있다. 따라서 본 논문에서는 기존의 방법에 비해 속도 향상을 이룬 VVR(Viewpoint Vector Rendering)이라는 향상된 이미지 매핑 방법을 제안한다. 먼저 VVR 개념을 설명한 후 VVR을 사용한 집적 영상 시스템을 구현하여 MVR 방법과 비교 분석한 실험결과와 추후 개선되어야 할 방향을 제시한다.