• Title/Summary/Keyword: Complexity Theory

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Improving Scalability using Parallelism in RFID Privacy Protection (RFID 프라이버시 보호에서 병행성을 이용한 확장성 개선)

  • Shin Myeong-Sook;Lee Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.8
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    • pp.1428-1434
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    • 2006
  • In this paper, we propose the scheme solving privacy infringement in RFID systems with improving the scalability of back-end server. With RFID/USN becoming important subject, many approaches have been proposed and applied. However, limits of RFID, low computation power and storage, make the protection of privacy difficult. The Hash Chain scheme has been known as one guaranteeing forward security, confidentiality and indistinguishability. In spite of that, it is a problem that requires much of computation to identify tags in Back-End server. In this paper, we introduce an efficient key search method, the Hellman Method, to reduce computing complexity in Back-End server. Hellman Method algorism progresses pre-computation and (re)search. In this paper, after applying Hellman Method to Hash chain theory, We compared Preservation and key reference to analyze and apply to parallel With guaranteeing requistes of security for existing privacy protecting Comparing key reference reduced computation time of server to reduce computation complex from O(m) to $O(\frac{m{^2/3}}{w})$ than the existing form.

Design and Implementation of a Web Security System using a Chaos Cipher Algorithm (카오스 암호화 알고리즘을 이용한 웹 보안 시스템 설계 및 구현)

  • Lee, Bong-Hwan;Kim, Cheol-Min;Yun, Dong-Won;Chae, Yong-Ung;Kim, Hyeon-Gon
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.585-596
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    • 2001
  • In this paper, a new stream cipher algorithm based on the chaos theory is proposed and is applied to a Web security system. The Web security system is composed of three parts: certificate authority (CA), Web client, and Web server. The Web client and server system include a secure proxy client (SPC) and a secure management server (SMS), respectively, for data encryption and decryption between them. The certificate is implemented based on X.509 and the RSA public key algorithm is utilized for key creation and distribution to certify both the client and server. Once a connection is established between the client and server, outgoing and incoming data are encrypted and decrypted, respectively, using one of the three cipher algorithms: chaos, SEED, and DES. The proposed chaos algorithm outperforms the other two conventional algorithms in processing time and complexity. Thus, the developed Web security system can be widely used in electronic commerce (EC) and Internet banking.

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Protein Interaction Network Visualization System Combined with Gene Ontology (유전자 온톨로지와 연계한 단백질 상호작용 네트워크 시각화 시스템)

  • Choi, Yun-Kyu;Kim, Seok;Yi, Gwan-Su;Park, Jin-Ah
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.2
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    • pp.60-67
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    • 2009
  • Analyzing protein-protein interactions(PPI) is an important task in bioinformatics as it can help in new drugs' discovery process. However, due to vast amount of PPI data and their complexity, efficient visualization of the data is still remained as a challenging problem. We have developed efficient and effective visualization system that integrates Gene Ontology(GO) and PPI network to provide better insights to scientists. To provide efficient data visualization, we have employed dynamic interactive graph drawing methods and context-based browsing strategy. In addition, quick and flexible cross-reference system between GO and PPI; LCA(Least Common Ancestor) finding for GO; and etc are supported as special features. In terms of interface, our visualization system provides two separate graphical windows side-by-side for GO graphs and PPI network, and also provides cross-reference functions between them.

Fast 3D Model Extraction Algorithm with an Enhanced PBIL of Preserving Depth Consistency (깊이 일관성을 보존하는 향상된 개체군기반 증가 학습을 이용한 고속 3차원 모델 추출 기법)

  • 이행석;장명호;한규필
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.1_2
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    • pp.59-66
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    • 2004
  • In this paper, a fast 3D model extraction algorithm with an enhanced PBIL of preserving depth consistency is proposed for the extraction of 3D depth information from 2D images. Evolutionary computation algorithms are efficient search methods based on natural selection and population genetics. 2D disparity maps acquired by conventional matching algorithms do not match well with the original image profile in disparity edge regions because of the loss of fine and precise information in the regions. Therefore, in order to decrease the imprecision of disparity values and increase the quality of matching, a compact genetic algorithm is adapted for matching environments, and the adaptive window, which is controlled by the complexity of neighbor disparities in an abrupt disparity point is used. As the result, the proposed algorithm showed more correct and precise disparities were obtained than those by conventional matching methods with relaxation scheme.

A Fast Motion Estimation Algorithm with Adjustable Searching Area (적응 탐색 영역을 가지는 고속 움직임 추정 알고리즘)

  • Jeong, Seong-Gyu;Jo, Gyeong-Rok;Jeong, Cha-Geun
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.8
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    • pp.966-974
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    • 1999
  • 완전 탐색 블록 정합 알고리즘(FBMA)은 다양한 움직임 추정 알고리즘 중 최상의 움직임 추정을 할 수 있으나, 방대한 계산량이 실시간 처리의 적용에 장애 요소이다. 본 논문에서는 완전 탐색 블록 정합 알고리즘에 비해 더 낮은 계산량과 유사한 화질을 가지는 새로운 고속 움직임 추정 알고리즘을 제안한다. 제안한 방법에서는 공간적인 상관성을 이용함으로써 적절한 탐색 영역의 크기를 예측할 수 있다. 현재 블록의 움직임 추정을 위하여 이웃 블록이 가지고 있는 움직임과 탐색 영역의 크기를 이용하여 현재 블록의 탐색 영역을 적응적으로 변화시키는 방법이다. 이 예측값으로 현재 블록의 탐색 영역 크기를 결정한 후, FBMA와 같이 이 영역 안의 모든 화소점들에 대하여 현재 블록을 정합하여 움직임 벡터를 추정한다. 컴퓨터 모의 실험 결과 계산량 측면에서 제안 방법이 완전 탐색 블록 정합 알고리즘보다 50%정도 감소하였으며, PSNR 측면에서는 0.08dB에서 1.29dB 정도 감소하는 좋은 결과를 얻었다.Abstract Full search block-matching algorithm (FBMA) was shown to be able to produce the best motion compensated images among various motion estimation algorithms. However, huge computational load inhibits its applicability in real applications. A new motion estimation algorithm with lower computational complexity and good image quality when compared to the FBMA will be presented in this paper. In the proposed method, The appropriate search area can be predicted by using the temporal correlation between neighbouring blocks. For motion estimation of the current block, it is the method changing adjustably search area of current block by using motion and search area size of the neighbouring block. After deciding search area size of the current block with this predicted value, we estimate motion vector that matching current block like the FBMA for every pixel in this area. By the computer simulation the computation amount of the proposed method can be greatly decreased about 50% than that of the FBMA and the good result of the PSNR can be attained.

Constant Time Algorithm for Alignment of Unaligned Linear Quadtrees on RMESH (RMESH구조에서 unaligned 선형 사진트리의 alignment를 위한 상수시간 알고리즘)

  • 김경훈;우진운
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.1_2
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    • pp.10-18
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    • 2004
  • Quadtree, which is a hierarchical data structure, is a very important data structure to represent binary images. The linear quadtree representation as a way to store a quadtree is efficient to save space compared with other representations. Therefore, it has been widely studied to develop efficient algorithms to execute operations related with quadtrees. The operations of unaligned linear quadtrees, which are operations among the linear quadtrees with different origin, are able to perform the translated or rotated images efficiently. And this operations requires alignment of the linear quadtrees. In this paper, we present an efficient algorithm to perform alignment of unaligned linear quadtrees, using three-dimensional $n{\pm}n{\pm}n$ processors on RMESH(Reconfigurable MESH). This algorithm has constant-time complexity by using efficient basic operations to route the locational codes of quardtree on the hierarchical structure of $n{\pm}n{\pm}n$ RMESH.

Area Efficient Bit-serial Squarer/Multiplier and AB$^2$-Multiplier (공간 효율적인 비트-시리얼 제곱/곱셈기 및 AB$^2$-곱셈기)

  • 이원호;유기영
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.1_2
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    • pp.1-9
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    • 2004
  • The important arithmetic operations over finite fields include exponentiation, division, and inversion. An exponentiation operation can be implemented using a series of squaring and multiplication operations using a binary method, while division and inversion can be performed by the iterative application of an AB$^2$ operation. Hence, it is important to develop a fast algorithm and efficient hardware for this operations. In this paper presents new bit-serial architectures for the simultaneous computation of multiplication and squaring operations, and the computation of an $AB^2$ operation over $GF(2^m)$ generated by an irreducible AOP of degree m. The proposed architectures offer a significant improvement in reducing the hardware complexity compared with previous architectures, and can also be used as a kernel circuit for exponentiation, division, and inversion architectures. Furthermore, since the Proposed architectures include regularity and modularity, they can be easily designed on VLSI hardware and used in IC cards.

A study on object recognition using morphological shape decomposition

  • Ahn, Chang-Sun;Eum, Kyoung-Bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.05a
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    • pp.185-191
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    • 1999
  • Mathematical morphology based on set theory has been applied to various areas in image processing. Pitas proposed a object recognition algorithm using Morphological Shape Decomposition(MSD), and a new representation scheme called Morphological Shape Representation(MSR). The Pitas's algorithm is a simple and adequate approach to recognize objects that are rotated 45 degree-units with respect to the model object. However, this recognition scheme fails in case of random rotation. This disadvantage may be compensated by defining small angle increments. However, this solution may greatly increase computational complexity because the smaller the step makes more number of rotations to be necessary. In this paper, we propose a new method for object recognition based on MSD. The first step of our method decomposes a binary shape into a union of simple binary shapes, and then a new tree structure is constructed which ran represent the relations of binary shapes in an object. finally, we obtain the feature informations invariant to the rotation, translation, and scaling from the tree and calculate matching scores using efficient matching measure. Because our method does not need to rotate the object to be tested, it could be more efficient than Pitas's one. MSR has an intricate structure so that it might be difficult to calculate matching scores even for a little complex object. But our tree has simpler structure than MSR, and easier to calculated the matchng score. We experimented 20 test images scaled, rotated, and translated versions of five kinds of automobile images. The simulation result using octagonal structure elements shows 95% correct recognition rate. The experimental results using approximated circular structure elements are examined. Also, the effect of noise on MSR scheme is considered.

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An Activation Plan of Electronic Contract Real Estate

  • Youn, Sung-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.10
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    • pp.175-182
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    • 2016
  • In the 21st century knowledge and information society, Electronic Contracts made with the intention of electronic computer information networks are emerging as a new legal problem which can not be solved in the conventional legal system governing contracts. In other words, the indicator's decision determines the effect and formation of the contracts in the face-to-face or written contracts but electronic decision through computer information network is established the working process of electronic signals-electronic contracts are not only difficult to separate the decision-making process but questioned to be solved by the theory of the general legal action. Ministry of Transportation is scheduled to introduce real estate sales and lease contract using a variety of electronic devices such as computer, tablet PC, smart phones and so on without a paper contract. This system is conducted to global expansion of Seoul in demonstration zone on May 8, 2016 and will be implemented nationwide in the second half of 2017. Electronics contract Real estate has some benefits because made by linking electronic contract system and the electronic registration system - the economic effects discounts on various kinds of fees, the prevention from real estate fraud beforehand and the solution to the complexity of the process the seller and the buyer visits The Real estate agency. However, it has some problem- the disorder in the real estate contract market, the occurrence of the real estate agency accident and the author of the electronic real estate contracts have limited only to realtor. In this paper, I suggest the activation plan to search for establishment and effect of electronic contracts and declaration of intention in electronic depending on the Electronic Contract Real Estate system.

Efficient Binary Wavelet Reconstruction for Binary Images (이진 영상을 위한 효율적인 이진 웨이블렛 복원)

  • Kang, Eui-Sung
    • The Journal of Korean Association of Computer Education
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    • v.5 no.4
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    • pp.43-52
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    • 2002
  • A theory of binary wavelets which are performed over binary field has been recently proposed. Binary wavelet transform (BWT) of binary images can be used as an alternative to the real-valued wavelet transform of binary images in image processing applications such as compression, edge detection, and recognition. The BWT, however, requires large amount of computations for binary wavelet reconstruction since its operation is accomplished by matrix multiplication. In this paper, an efficient binary wavelet reconstruction method which utilizes filtering operation instead of matrix multiplication is presented. Experimental results show that the proposed algorithm can significantly reduce the computational complexity of the BWT. For the reconstruction of an $N{\times}N$ image, the proposed technique requires only $2MN^2$ multiplications and $2N(M-1)^2$ additions when the filter length M, while the BWT needs $2N^3$ multiplications and $2N(N-1)^2$ additions.

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