• Title/Summary/Keyword: Color Image Data Processing

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Efficient Traffic Lights Detection and Signal Recognition in Moving Image (동영상에서 교통 신호등 위치 검출 및 신호인식 기법)

  • Oh, Seong;Kim, Jin-soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.717-719
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    • 2015
  • The research and development of the unmanned vehicle is being carried out actively in domestic and foreign countries. The research is being carried out to provide various services so that the weakness of system such as conventional 2D-based navigation systems can be supplemented and the driving can be safer. This paper suggests the method that enables real-time video processing in more efficient way by realizing the location detection and signal recognition technique of traffic signals in video. In order to overcome the limit of conventional methods that have a difficulty in analyzing the signal as it is sensitive to brightness change, the proposed method realizes the program that grasps the depth data in front of the vehicle using video processing, analyzes the signal by detecting traffic signal and estimates color components of traffic signal in front and the distance between traffic signal and the vehicle.

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3D object generation based on the depth information of an active sensor (능동형 센서의 깊이 정보를 이용한 3D 객체 생성)

  • Kim, Sang-Jin;Yoo, Ji-Sang;Lee, Seung-Hyun
    • Journal of the Korea Computer Industry Society
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    • v.7 no.5
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    • pp.455-466
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    • 2006
  • In this paper, 3D objects is created from the real scene that is used by an active sensor, which gets depth and RGB information. To get the depth information, this paper uses the $Zcam^{TM}$ camera which has built-in an active sensor module. <중략> Thirdly, calibrate the detailed parameters and create 3D mesh model from the depth information, then connect the neighborhood points for the perfect 3D mesh model. Finally, the value of color image data is applied to the mesh model, then carries out mapping processing to create 3D object. Experimentally, it has shown that creating 3D objects using the data from the camera with active sensors is possible. Also, this method is easier and more useful than the using 3D range scanner.

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Facial Detection using Haar-like Feature and Bezier Curve (Haar-like와 베지어 곡선을 이용한 얼굴 성분 검출)

  • An, Kyeoung-Jun;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.11 no.9
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    • pp.311-318
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    • 2013
  • For face detection techniques, the correctness of detection decreases with different lightings and backgrounds so such requires new methods and techniques. This study has aimed to obtain data for reasoning human emotional information by analyzing the components of the eyes and mouth that are critical in expressing emotions. To do this, existing problems in detecting face are addressed and a detection method that has a high detection rate and fast processing speed good at detecting environmental elements is proposed. This method must detect a specific part (eyes and a mouth) by using Haar-like Feature technique with the application of an integral image. After which, binaries detect elements based on color information, dividing the face zone and skin zone. To generate correct shape, the shape of detected elements is generated by using a bezier curve-a curve generation algorithm. To evaluate the performance of the proposed method, an experiment was conducted by using data in the Face Recognition Homepage. The result showed that Haar-like technique and bezier curve method were able to detect face elements more elaborately.

Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.718-723
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    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.

Measure of similarity by toll theory and matching using fuzzy relation matrix - focused on 3-dimensional images (톨이론에 의한 유사도 계산과 퍼지 관계 행렬을 이용한 정합과정의 수행 - 3차원 영상을 중심으로)

  • 조동욱;한길성;조용환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1698-1706
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    • 1997
  • In this paper, we envisioned a multimedia object recognition system processing and combinig information from all available sources, such as 2-D, 3-D, color and sound data. Out of the overall system, we proposed 3-D information extraction and object recognition methods. Firstly, surfaces are classified by z-gradient from the range data, surface features are extracted using the intersection of normal vectors. Also feature relationship such as intersection angle and distance is established between the surfaces. Secondly, recognition is accomplished by matching process which is improtant step in the image understanding systems. Matching process is very improtant procedures because of more general and more efficient method is needed in the field of multimedia sytem. Therefore, we focused the proposal of matching process and in this article, first of all, we deal with the matching process of the 3-D object. Similarity measures are calculated.

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A Blocking Algorithm of a Target Object with Exposed Privacy Information (개인 정보가 노출된 목표 객체의 블로킹 알고리즘)

  • Jang, Seok-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.4
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    • pp.43-49
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    • 2019
  • The wired and wireless Internet is a useful window to easily acquire various types of media data. On the other hand, the public can easily get the media data including the object to which the personal information is exposed, which is a social problem. In this paper, we propose a method to robustly detect a target object that has exposed personal information using a learning algorithm and effectively block the detected target object area. In the proposed method, only the target object containing the personal information is detected using a neural network-based learning algorithm. Then, a grid-like mosaic is created and overlapped on the target object area detected in the previous step, thereby effectively blocking the object area containing the personal information. Experimental results show that the proposed algorithm robustly detects the object area in which personal information is exposed and effectively blocks the detected area through mosaic processing. The object blocking method presented in this paper is expected to be useful in many applications related to computer vision.

Human Motion Tracking by Combining View-based and Model-based Methods for Monocular Video Sequences (하나의 비디오 입력을 위한 모습 기반법과 모델 사용법을 혼용한 사람 동작 추적법)

  • Park, Ji-Hun;Park, Sang-Ho;Aggarwal, J.K.
    • The KIPS Transactions:PartB
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    • v.10B no.6
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    • pp.657-664
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    • 2003
  • Reliable tracking of moving humans is essential to motion estimation, video surveillance and human-computer interface. This paper presents a new approach to human motion tracking that combines appearance-based and model-based techniques. Monocular color video is processed at both pixel level and object level. At the pixel level, a Gaussian mixture model is used to train and classily individual pixel colors. At the object level, a 3D human body model projected on a 2D image plane is used to fit the image data. Our method does not use inverse kinematics due to the singularity problem. While many others use stochastic sampling for model-based motion tracking, our method is purely dependent on nonlinear programming. We convert the human motion tracking problem into a nonlinear programming problem. A cost function for parameter optimization is used to estimate the degree of the overlapping between the foreground input image silhouette and a projected 3D model body silhouette. The overlapping is computed using computational geometry by converting a set of pixels from the image domain to a polygon in the real projection plane domain. Our method is used to recognize various human motions. Motion tracking results from video sequences are very encouraging.

Estimation of Simulated Radiances of the OSMI over the Oceans (대양에서의 OSMI 모의 복사량 산출)

  • 임효숙;김용승;이동한
    • Korean Journal of Remote Sensing
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    • v.15 no.3
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    • pp.227-238
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    • 1999
  • In advance of launch, simulated radiances of the Ocean Scanning Multispectral Imager (OSMI) will be very useful to guess the real imagery of OSMI and to prepare for data processing of OSMI. The data processing system for OSMI which is one of sensors aboard Korea Multi-Purpose Satellite (KOMPSAT) scheduled for launch in 1999 is developed based on the SeaWiFS Data Analysis System (SeaDAS). Simulation of radiances requires information on the spectral band, orbital and scanning characteristics of the OSMI and KOMPSAT spacecraft. This paper also describes a method to create simulated radiances of the OSMI over the oceans. Our method for constructing a simulated OSMI imagery is to propagate a KOMPSAT orbit over a field of Coastal Zone Color Scanner (CZCS) pigment concentrations and to use the values and atmospheric components for calculation of total radiances. A modified Brouwer-Lyddane model with drag was used for the realistic orbit prediction, the CZCS pigment concentrations were used to compute water-leaving radiances, and a variety of radiative transfer models were used to calculate atmospheric contributions to total radiances detected by OSMI. Imagery of the simulated OSMI radiances for 412, 443, 490, 555, 765, 865nm was obtained. As expected, water-leaving radiances were only a small fraction (below 10%) of total radiances and sun glint contaminations were observed near the solar declination. Therefore, atmospheric correction is critical in the calculation of pigment concentration from total radiances. Because the imagery near the sun's glitter pattern is virtually useless and must be discarded, more advanced data collection planning will be required to succeed in the mission of OSMI which is consistent monitoring of global oceans during three year mission lifetime.

Lip Contour Detection by Multi-Threshold (다중 문턱치를 이용한 입술 윤곽 검출 방법)

  • Kim, Jeong Yeop
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.12
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    • pp.431-438
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    • 2020
  • In this paper, the method to extract lip contour by multiple threshold is proposed. Spyridonos et. el. proposed a method to extract lip contour. First step is get Q image from transform of RGB into YIQ. Second step is to find lip corner points by change point detection and split Q image into upper and lower part by corner points. The candidate lip contour can be obtained by apply threshold to Q image. From the candidate contour, feature variance is calculated and the contour with maximum variance is adopted as final contour. The feature variance 'D' is based on the absolute difference near the contour points. The conventional method has 3 problems. The first one is related to lip corner point. Calculation of variance depends on much skin pixels and therefore the accuracy decreases and have effect on the split for Q image. Second, there is no analysis for color systems except YIQ. YIQ is a good however, other color systems such as HVS, CIELUV, YCrCb would be considered. Final problem is related to selection of optimal contour. In selection process, they used maximum of average feature variance for the pixels near the contour points. The maximum of variance causes reduction of extracted contour compared to ground contours. To solve the first problem, the proposed method excludes some of skin pixels and got 30% performance increase. For the second problem, HSV, CIELUV, YCrCb coordinate systems are tested and found there is no relation between the conventional method and dependency to color systems. For the final problem, maximum of total sum for the feature variance is adopted rather than the maximum of average feature variance and got 46% performance increase. By combine all the solutions, the proposed method gives 2 times in accuracy and stability than conventional method.

Counterfeit Money Detection Algorithm based on Morphological Features of Color Printed Images and Supervised Learning Model Classifier (컬러 프린터 영상의 모폴로지 특징과 지도 학습 모델 분류기를 활용한 위변조 지폐 판별 알고리즘)

  • Woo, Qui-Hee;Lee, Hae-Yeoun
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.12
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    • pp.889-898
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    • 2013
  • Due to the popularization of high-performance capturing equipments and the emergence of powerful image-editing softwares, it is easy to make high-quality counterfeit money. However, the probability of detecting counterfeit money to the general public is extremely low and the detection device is expensive. In this paper, a counterfeit money detection algorithm using a general purpose scanner and computer system is proposed. First, the printing features of color printers are calculated using morphological operations and gray-level co-occurrence matrix. Then, these features are used to train a support vector machine classifier. This trained classifier is applied for identifying either original or counterfeit money. In the experiment, we measured the detection rate between the original and counterfeit money. Also, the printing source was identified. The proposed algorithm was compared with the algorithm using wiener filter to identify color printing source. The accuracy for identifying counterfeit money was 91.92%. The accuracy for identifying the printing source was over 94.5%. The results support that the proposed algorithm performs better than previous researches.