• 제목/요약/키워드: Collision handling

검색결과 79건 처리시간 0.182초

A Study on Minimum Number of Ship-handling Simulation Required for Evaluating Vessel's Proximity Measure

  • Jeong, Tae-Gweon;Pan, Bao-Feng
    • Journal of Navigation and Port Research
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    • 제38권6호
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    • pp.689-694
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    • 2014
  • The Korean government has introduced and enforced maritime traffic safety assessment to secure traffic safety since 2010. The maritime traffic safety assessment is needed by law to design a new port or modify an existing one. According to Korea Maritime Safety Act, in the assessment the propriety of marine traffic system consists of the safety of channel transit and berthing/unberthing maneuver, safety of mooring, and safety of marine traffic flow. The safety of channel transit and berthing/unberthing maneuver can be evaluated only by ship-handling simulation. The ship-handling simulation is carried out by sea pilots working with the port concerned. The vessel's proximity measure is an important factor to evaluate traffic safety. The proximity measure is composed of vessel's closest distance to channel boundary and probability of grounding/collision. What is more, the probability of grounding becomes important. According to central limit theorem, a sample has a normal distribution on condition that its size is more than 30. However, more than 30 simulation runs bring about the increase of assessment period and difficulty of employing sea pilots. Therefore this paper is to find out minimum sample size for evaluating vessel's proximity. First sample sets of size of 3, 5, 7, 9 etc. are selected randomly on the basis of normal distribution. And then KS test for goodness of fit and t-test for confidence interval are applied to each sample set. Finally this paper decides the minimum sample size. As a result this paper suggests the minimum sample size of 5, that is, the simulation of more than five times.

The Quantitative Analysis on the Criterion Elements for Collision Avoidance Action in Collision Avoidance maneuver and Its Application (피항조선시의 피항개시기준요소의 양적파악 및 그 이용에 관한 연구)

  • 김기윤
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • 제35권1호
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    • pp.25-34
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    • 1999
  • The Steering and Sailing Rules of International Regulation for Preventing Collisions at Sea now in use direct actions to avoid collision when two power-driven vessels are meeting on reciprocal or nearly reciprocal courses so as to involve risk of collision. But these rules do not refer to the minimum relative distances and safety relative distances between two vessels when they should take such actions.In this paper the ship's collision avoiding actions being analyzed from a viewpoint of ship motions, the mathematical formulas to calculate such relative distances necessary for taking actions to avoid collision were worked out. The values of maneuvering indices being figured out through experiments of 20 actual ships of small, medium, large and mammoth size and applied to calculating formulas, the minimum relative distances and safety relative distances were calculated. The main results were as follows. 1. It was confirmed that the criterion elements for collision avoiding actions in head-on situation of two vessels shall be the minimum relative distances and safety relative distances between them. 2. On the assumption that two vessels same in size and condition were approaching each other in head-on situation, the minimum relative distance of small vessel(GT : 160~650tons) was found to be about 4.7 times her own length, and those of medium (GT:2,300~4,500tons),large(GT:15,000~62,000tons) and mommoth (GT:91,000~194,000tons) vessels were found to be about 5.2 times, about 5.2 times and about 6.1 times their own lengths respectively. 3. On the assumption that two vessels same in size and condition were approaching each other in head-on situation, the safe relative distance of small vessel (GT : 160~650tons) was found to be about 6.8 times her own length, and those of medium (GT : 2,300~4,500tons), large (GT: 15,000~62,000tons) and mammoth (GT : 91,000~194,000tons) vessels were found to be about 9.0 times, about 6.3 times, and about 8.0 times their own lengths respectively. 4. It is considered to be helpful for the safety of ship handling that the sufficient safe relative distances for every vessels shall be more than about 12~14 times which are 2 times minimum relative distance, their own length on above assumption.

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A Robust and Efficient Method to Compute the Closest Approach Distance between Two Ellipsoids (두 타원체 사이의 최단 접근 거리를 구하는 안정적이며 효율적인 방법)

  • Choi, Min Gyu
    • Journal of Korea Game Society
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    • 제19권6호
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    • pp.99-106
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    • 2019
  • This paper addresses a method to compute the closest approach distance between two ellipsoids in their inter-center direction. This is the key technique for collision detection and response between ellipsoids. We formulate a set of conditions with the inter-center distance, the contact point and the contact normal vector of the two externally-contacting ellipsoids. The equations are solved robustly and efficiently using a hybrid of Newton's method and the bisection method with root bracketing. We demonstrate the robustness and efficiency of the proposed method in various experiments.

A Proposal on the Navigation Supporting System for improving the Marine Traffic Safety

  • Lee, Hyong-Ki;Jung, Chang-Hyun;Kong, Gil-Young;Park, Young-Soo
    • Journal of Navigation and Port Research
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    • 제33권7호
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    • pp.463-467
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    • 2009
  • In near future, more congested and dangerous marine traffic environment due to the rapid marine traffics increase and ship handling difficulty by enlargement of ship size is predicted. In this paper, an navigation supporting system proposal made to enhance the safe navigation by providing the collision avoidance informations to the navigator via marine traffic environment assessment. Proposed navigation supporting system displays results of marine traffic environment assessment, degree of the dangers and gives reason of danger which is enhance situational awareness of navigator. For this purpose, results of marine traffic environment assessment which is obtained via real time assessment sent to the designated server and through the connection with navigation supporting system navigator being enable to see all those informations on the computer screen Navigator would utilize those information to make a decision in the difficult waterways and thus safe navigation could be enhanced.

Development of a Framework for Anti-Collision System of Moving Drilling Machines on a Drill Floor (시추 작업장의 이동식 시추 장비 충돌 방지 시스템을 위한 프레임워크 개발)

  • Lee, Jaeyong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • 제21권4호
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    • pp.330-336
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    • 2020
  • An anti-collision system between equipment is essential on a drill floor where multiple moving machines are operated simultaneously. This is to prevent accidents by halting the machines when required, by inspecting possibility of a collision based on the relative position data sent by the equipment. In this paper, we propose a framework for an Anti-Collision System (ACS) by considering expandability of the number of machines and computational speed, to promote development of drilling machines and corresponding ACS software. Each drilling equipment is represented as an object in the software with its own message format, and the message is constructed with serialization/deserialization to manage any additional equipment or data. The data handling process receives the current status of machines from the drilling control network, and relays a collision related message (including bypass signal) back to the machines. A commercial visualization software shows the bounding boxes moving with the equipment and indicates probable collision. It has been determined that the proposed system maintains total execution time below 5ms to process data from the network and relay the information hence, the system has no effect on the machine control systems having 100ms control cycle.

Safety countermeasures for the marine casualties of fishing vessels in Korea (우리나라의 어선 해양사고에 대한 안전대책)

  • Kang, Il-Kwon;Kim, Hyung-Seok;Shin, Hyeong-Il;Lee, Yoo-Won;Kim, Jeong-Chang;Jo, Hyo-Jae
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • 제43권2호
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    • pp.149-159
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    • 2007
  • Marine casualties of fishing vessels were analyzed to reduce the sacrifice of human life using data of the Korean Maritime Safety Tribunal from 1995 to 2004 in Korea. The occurred number of fishing vessel casualties were likely to be higher portion than non-fishing vessels, but the occurring ratio of fishing vessel casualties were marked 2.96 times lower than that of non-fishing vessel casualties. The occurring ratios of bigger fishing vessel casualties were higher than smaller ones. Most marine casualties were resulted from the human factors such as poor watchkeeping, negligent action for engine and etc. The trend of marine casualties showed that the machinery damage hold the first and collision accidents took the second, but on a point of cause of them, operating errors took first and poor handling or inspection of machinery held the second place. Because those two casualties took major portion, and very important problems for safety of fishing vessels, so we ought to try to reduce the factors before everything else. In addition, since collision, sinking and capsizing in marine casualties have led to death, missing and injury of lives, it is necessary for navigation operators to take more educations and training intended to reduce the marine casualties systematically and continuously.

Interaction of Fluid and Thin Shell Structure with Signed Distance Fields (거리 장 함수를 이용한 얇은 막과 유체의 예측 기반 상호작용 시뮬레이션)

  • Kim, Po-Ram;Shin, Seung-Ho;Lim, Jae-Ho;Kim, Chang-Hun
    • Journal of the Korea Computer Graphics Society
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    • 제17권1호
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    • pp.17-24
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    • 2011
  • In Computer Graphics, interaction between a particle-based fluid and a rigid body is important. In General, this interaction has been simulated in a discrete environment. As a result, there have been lots of errors. The larger the time step is used, the bigger the error is. This paper describes how to minimize the error in a discrete environment. To be specific, the collision handling method is that estimates particle collision using a signed distance function increases continuously according to space. At the time a fluid particle and a rigid body model collide, the exact collision time and the position is estimated. Through this, we propose the method how to be simulated the interaction between a fluid and a rigid body model as a continuous environment.

A Study on Automatic Control for Collision Avoidance of a Ship under Appearance of Multi-vessels (다수선박의 충돌회피를 위한 자동제어에 관한 연구)

  • Yoon Ji-Hyun;Lee Seung-Keon;Im Nam-Kyun
    • Journal of Navigation and Port Research
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    • 제29권1호
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    • pp.29-34
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    • 2005
  • A mis-handling of the ship operators, treated as one qf the main causes of a ship accidents, normally has caused a ship to collide with obstacles like a reef, a rock and other ships etc. since their ability has been declining little by little even though the port conditions have been getting worse. The ship needs a highly sophisticated technology as her size and speed increase as the ship have been demanded. For example, Auto Avoidance Control System gradually has been receiving a growing interest to control the entire ship safely. From that purpose, this research has been done. The research was based on the MMG mathematical model, used Surge-Sway-Yaw-Roll motion equation and Fuzzy theory for calculating the collision-risk Also the research successively was done when the ship encountered continual multitude ships.

Development of Curling Game based on Android Mobile Platform (안드로이드 기반의 컬링 게임 개발)

  • Cho, Jae Hyeon;Ko, Se Hwan;Kim, Youn Hee;Lim, Hae Chull
    • Journal of Korea Society of Digital Industry and Information Management
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    • 제6권3호
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    • pp.169-177
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    • 2010
  • As expectations about success of smart phones that install Android, an open mobile platform which was developed by Google, are increasing, the development of applications based on the Android has attracted a lot of interest. Especially, game applications have been well received by users. In this paper, we develop an application based on the Android for curling which was adopted as a competitive sport in the Winter Olympic Games. Curling is a sport game played by two teams. The rules of the game are simple, but it is an intelligent one that requires various strategies for victory. In this paper, the curling game based on the Android provides functions, such as pitching, sweeping, collision, and foul handling, that are required in real curling game by using technologies, such as touch screen or accelerometer sensor.

Effect on Drive Point Dynamic Stiffness and Lightweight Chassis Component by using Topology and Topography Optimization (위상 및 형상 최적화기법에 의한 샤시부품의 국부동강성 및 경량화 효과)

  • Park, Jeong-hun;Jeon, Seung-tae;Lee, Tae-jin;Kang, Jeong-dae;Kang, Myung-Chang
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • 제17권3호
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    • pp.141-147
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    • 2018
  • Recently, interest in customers has shifted to the emotional quality of customers as the driving, handling, and collision stability of automobiles have been greatly improved. The NVH performance of a vehicle is quantified and evaluated from the DPDS. To improve the DPDS, we need to optimize the shape without considering the increases in thickness of the parts or additions to the parts. And at the same time, we need to establish design and analysis processes to satisfy the requirements of the DPDS.