• Title/Summary/Keyword: Cognitive styles

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A Study on the Relationships between Self-Leadership and Organizational Citizenship Behavior According to Styles of Leadership (리더섭 유형에 따른 셀프리더십과 조직시민 행동 간의 관계에 관한 연구)

  • Lee, Sun-Kyu;Lee, Da-Jung;Jang, Eun-Young;Choi, Dong-Kook;Son, Kyu-Hwan
    • Journal of Digital Convergence
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    • v.8 no.4
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    • pp.123-136
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    • 2010
  • The purpose of this study examines how the self-leadership in organization affects citizenship behavior and which types(transformational leadership, transactional leadership) of leadership can moderate between self-leadership and organizational citizenship behavior. Hypotheses were tested by surveying 255 employees in small and medium enterprises. we conducted exploratory factor analysis for two constructs(behavioral strategy, cognitive strategy) using oblique rotation method that did not assume independence among the factors and main factors of self-leadership were grouped together by two factors. The results of this study are as followings; First, all factors of self-leadership had a significant positive effect on the organizational citizenship behavior. Second, only transformational leadership moderated between cognitive strategy of self-leadership and organizational citizenship behavior.

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Effects on Consumer's Response to Advertising Styles According to Brand Hierarchy (브랜드위계수준에 따른 광고스타일이 광고반응에 미치는 효과에 관한 연구)

  • 김춘옥;류시천;이진렬
    • Archives of design research
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    • v.15 no.3
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    • pp.157-166
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    • 2002
  • This research verified advertising effect according to ad information format and layout based on resource-matching theory. Existing researches suggested inconsistent results that it's effective to design advertising easy to understand by using factual information presentation and integrated layout or it's effective do design difficult advertising to understand by using explanatory information presestation and separate layout. The result of this study suggest that advertising effect by advertising design style is different according to situational elements such as motivation level of information processing and brand hierarchy. The results show that, in the high prestige brand, easily designed advertising using factual information presentation and integrated layout is more effective because consumers make favorable inference by remained cognitive resources. Contrary to this in the low prestige brand, not easily designed advertising using explanatory information and separate layout is more effective because consumers have no remained cognitive resources so that they concentrate on advertising itself.

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Preliminary Analysis of Language Styles between South and North Korean Broadcastings (남북한 방송언어의 차이에 대한 기초 분석)

  • Lee, Chang-H.;Kim, Kyung-Il;Park, Jong-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.9
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    • pp.3311-3317
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    • 2010
  • This study compared South and North Korean broadcasting languages to measure the language differences due to the long segregation. This study would provide fundamental database on the language uses between South and North Korea. The KLIWC analyzed the text that was selected from news clips of South and North Korean broadcasting agencies. The results showed that North Korean languages were significantly different from South in terms of affective, cognitive, and social words. In addition, North Korean broadcasting used more person pronoun and a part of speech than South Korean broadcasting. Psychological interpretations were provided based on the language differences.

A Study on the Expression Techniques and Characteristic of Hybrid Aesthetics in Contemporary Interior Design (현대 실내디자인의 하이브리드 미학적 표현기법과 특성에 관한 연구)

  • Kim, Eun-Ji;Lee, Jeong-Wook
    • Korean Institute of Interior Design Journal
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    • v.16 no.1 s.60
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    • pp.39-47
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    • 2007
  • In comtemporary interior design, hybrid form causes cognitive turnovers of aesthetics. Especially it offers much possibility to expression techniques in interior design and works as compound system, symbolic aggregate that makes and expands various meanings. The aesthetic ideology of hybrid design can be interpreted through the philosphic concept of art, sublime, reception, representation and explains expression techniques and characteristic in interior design through various transformation and meaning conversion. The expression techinique that is a form of openness, transcendental interpretation that exceed a dupilicate of meaning. can be classified as oxymoron, defamiliarization and interface. The characteristic that is based on those expressions appears as use of complex codes of visual images, decoding strategy, intertextuality of meaning. This research attitude can explain the thinking method of interior design by defining the epistemological scheme that is basically involved in expressional styles with characteristics of hybrid aesthetics. In order to be recognized as the object of aesthetics, hybrid has to be approached by interpretational methods of expression techniques. Consequently the characters of expression techniques in hybrid design can be investigated as one of the methodology in interior design plan.

Individual Variables affecting Online Information Retrieval Behaviors (온라인 환경에서 정보탐색활동과 학습자 특성과 상관관계)

  • Oh, EunJoo;Kim, Jung-Sub
    • Journal of Fisheries and Marine Sciences Education
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    • v.19 no.3
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    • pp.415-428
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    • 2007
  • 본 연구는 인지양식이 온라인 학습의 성취도에 영향을 미치는 요인중의 하나라는 선행연구 결과들을 토대로, 인지양식이 온라인 정보탐색능력에도 영향을 미치는지 그리고 어떤 다른 개인적인 특성들이 온라인 정보탐색행위와 연관성이 있는지 고찰 하였다. 연구 대상은 대학원 석사과정과 박사과정에 재학중인 학생 36명이었으며, 인지양식검사와 Ellis와 Haugan (1997)의 정보탐색행위 모델에 근거하여 연구자에 의해 제작된 설문조사를 실시하였다. 학생들에게 연구 주제를 주고 온라인상에서 정보를 탐색하도록 시켰으며, 이들의 정보탐색행위 과정과 특성을 관찰하고 기록하였다. 인지양식검사 결과와 설문조사 결과를 양적 분석하고, 정보탐색행위 과정과 특성에 관한 질적 분석한 결과에 의하면, 개인의 인지양식과 온라인시스템을 이용한 정보탐색능력과는 아무런 상관관계가 없었다. 반면에, 정보탐색행위는 컴퓨터 이용 능력, 온라인 도서관 시스템 사용경험/능력과 상관관계를 보였다. 또한 검색한 정보에 대한 만족도는 정보탐색에 보내는 시간과 반비례 상관관계를 가지며, 대부분의 학습자들이 총 8단계의 정보탐색과정 중 " Browsing" 단계에 대부분의 시간을 보내는 것으로 관찰 되었다. 끝으로 대부분의 학생들이 도서관 시스템 사용능력에 높은 효능감을 보였지만, 학교 온라인도서관 시스템이 사용하기 편리하지 않도록 설계되어있다고 대답했으며, 자신들의 연구를 위해서 인터넷 검색엔진보다는 도서관 데이터베이스를 더 자주 사용하고 있는 것으로 나타났다.

Effects of the 4MAT System on Creativity, Science Achievement and Science-related Attitudes of Elementary Students (4MAT System 학습방법이 초등학생의 창의력, 과학과 학업성취도 및 과학관련태도에 미치는 효과)

  • Choi, Sun-Young;Kang, Ho-Kam
    • Journal of Korean Elementary Science Education
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    • v.22 no.2
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    • pp.156-162
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    • 2003
  • The purpose of this study was to explore effects of 4MAT system program on the creativity, science achievement and science-related attitudesof elementary school students. 4MAT learning program is a model based on the whole brain learning including the learning styles and the cognitive specialization of left and right hemispheres. The study was conducted for 10 weeks during the 1998 second semester in H elementary school which is located in Incheon. 4MAT learning program was applied to the 5th and 6th grade students. One hundred 5th grade students and eighty three 6th grade students are selected for this study. The experimental group was taught in applying the 4MAT system, and the control group was taught by the traditional manner. The results of this study were as follows: There was a significant difference on creativity between the instruction by applying 4MAT system and the traditional instruction. In the 6th grade, there was a statistically significant difference on science achievement and science-related attitude. In the 5th grade, there was slightly increased, but statistically onsignificant. In conclusion, the instruction by applying 4MAT system was more effective in developing student's creativity than the traditional instruction in both grades.

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Fashion technical design education models applying the constructivism learning theory (구성주의 학습이론을 적용한 패션 테크니컬 디자인 교육 모형)

  • Im, Min-Jung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.21 no.1
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    • pp.115-129
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    • 2019
  • This study aimed to develop methods for technical design education that can be intimately connected to the industrial field. For this, technical design jobs performed in the fields of the domestic and foreign fashion industries and their required competences were examined, and educational methods based on constructivism were proposed. Korean fashion technical designers' works were identified, and then the fashion technical designer's responsibilities and qualifications were collected and analyzed from global employment sites. On the basis of the collection and analysis, hands-on staff members and education experts were interviewed about required competences for the actual business and possible suitable methods for education. The results of research showed that in the case of the US, job systems and relevant duties for technical designers were clearly defined by clothing brands, whereas in Korea, businesses were systematized around vendors, not brands, and as a result the businesses of technical package composition and specification proposals were not performed properly. This study organized the contents of technical design education into fit development and specification, the composition of technical design packages, the evaluation and approval of samples, fit schedule management and fitting, block pattern setting and pattern correction, sewing specifications appropriate for styles and materials, grading, technical terms, and production management. As for the technical design education models, the cognitive apprenticeship model, resource-based learning, the problem-based and anchored model, and the problem-based and resource-based models were proposed.

Correlation Analysis for COVID-19 Stress, QEEG Stress Quotient, and Coping Style of Face-to-Face Service Industry Employees (대면 서비스직 종사자의 COVID-19 스트레스, 정량뇌파 스트레스 지수와 대처방식의 상관분석)

  • Weon, Hee Wook;Son, Hae Kyoung
    • Korean Journal of Occupational Health Nursing
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    • v.30 no.3
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    • pp.101-109
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    • 2021
  • Purpose: This study aimed to measure COVID-19 stress and the quantitative electroencephalography (QEEG) stress quotient and identify the coping styles of face-to-face service industry employees during the COVID-19 pandemic. Methods: This cross-sectional study administered structured questionnaires consisting of sections on general characteristics, COVID-19 stress, and coping style for stress to 21 face-to-face service industry employees between April 1 and April 18, 2021. The physical tension & stress quotient and psychological distraction & stress quotient were measured in the prefrontal lobe with QEEG. Results: Emotional easiness (r=.62, p=.002) and escape-avoidance (r=.55, p=.009) as a passive coping style were associated with COVID-19 stress, and seeking social support as an active coping style was associated with the left physical tension & stress quotient (r=.47, p=.031). Conclusion: These findings provide evidence regarding the objective status of the mental health of face-to-face service industry employees using both a self-reported scale and neuroscientific indicators, including brain quotients.

The Effect of Trainer's Communication Style on Rehabilitation Ability and Rehabilitation Satisfaction of Elite Athletes

  • Seung-Jea, Lee
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.1
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    • pp.281-289
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    • 2023
  • The purpose of this study was to objectively explore and discuss the effect of trainer's communication style on rehabilitation ability and rehabilitation satisfaction of elite athletes. we observed the relationship between rehabilitation trainers and injured athletes and found that communication between them plays an important role. In this study, we criticized that most of the studies related to rehabilitation were conducted from the point of view of natural science. The results of this study emphasized that rehabilitation-related research should broadly accept social science positions such as business administration. The main research findings are as follows. As a result of analyzing the relationship between trainer's communication style and rehabilitation ability, first, the trainer's cooperative and professional communication style affects emotional factors of injured players. Second, the trainer's cooperative and controlled communication style affects the cognitive factors of injured players. Third, the trainer's cooperative and professional communication style affects the behavioral factors of injured players. Fourth, the trainer's cooperative and professional communication style affects the rehabilitation satisfaction of injured players. Based on these results, this study was conducted to validate the necessity of discussing the trainer's communication style preference according to the individual background such as the injured player's gender, personality, and injury level, and the classification and composition of communication styles that match Korean culture and sentiment. As suggestions for follow-up research, active sharing of problems with adjacent disciplines such as sports sociology, sports education, and sports marketing, and parallel qualitative research centered on individual cases were suggested

Development and Distribution of Deep Fake e-Learning Contents Videos Using Open-Source Tools

  • HO, Won;WOO, Ho-Sung;LEE, Dae-Hyun;KIM, Yong
    • Journal of Distribution Science
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    • v.20 no.11
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    • pp.121-129
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    • 2022
  • Purpose: Artificial intelligence is widely used, particularly in the popular neural network theory called Deep learning. The improvement of computing speed and capability expedited the progress of Deep learning applications. The application of Deep learning in education has various effects and possibilities in creating and managing educational content and services that can replace human cognitive activity. Among Deep learning, Deep fake technology is used to combine and synchronize human faces with voices. This paper will show how to develop e-Learning content videos using those technologies and open-source tools. Research design, data, and methodology: This paper proposes 4 step development process, which is presented step by step on the Google Collab environment with source codes. This technology can produce various video styles. The advantage of this technology is that the characters of the video can be extended to any historical figures, celebrities, or even movie heroes producing immersive videos. Results: Prototypes for each case are also designed, developed, presented, and shared on YouTube for each specific case development. Conclusions: The method and process of creating e-learning video contents from the image, video, and audio files using Deep fake open-source technology was successfully implemented.