• Title/Summary/Keyword: Character life

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Inheritance of Stem Pubescence in Red Pepper (고추 모용(毛茸)의 유전(遺傳))

  • Park, Gyu Hwan;Shin, Seong Lyon
    • Current Research on Agriculture and Life Sciences
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    • v.6
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    • pp.71-73
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    • 1988
  • The inheritance of stem trichome in red pepper(Capsicum annuum L.) was studied. The parents, $F_1$, $F_2$, $BC_1F_1$ of two combinations, 342 ${\times}$ Kimjanggochu, Namji ${\times}$ Hungarian Wax, were used. Stem pubescent character is controlled by a single gene and pubescent character is dominant to glabrous character.

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The Effects of Anticipation in WALL·E (2008) (영화 WALL·E의 선행 움직임(Anticipation) 효과 연구)

  • Lee, Dong Min
    • Journal of Korea Multimedia Society
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    • v.20 no.10
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    • pp.1697-1709
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    • 2017
  • This paper aims to investigate the effect of anticipatory motion in Wall E (2008). For the purpose of the study, first of all, an overall discussion on the definition and role of anticipation presented through the related literature review. Based on this, the present study analyzed the functions of anticipatory movements of the main characters, Wall E and EVE in 29 scenes. As a result, this paper found that anticipation is involved in expressions of humanity, thought process, utterance and intonation, the degree of emotion and energy, reinforcement of the character's intention, and biological response within the film. Overall, these findings show that anticipation takes an important part in giving the illusion of life to the characters throughout the movie, which may imply that anticipation can be beneficial for characters with abstract form or limited modality. The ultimate goal of this study is to propose that the animation principles can be used as a tool to analyze character animation and can be applied academically or industrially to other fields such as artificial intelligence.

A Bibliographic Study on the Theory of the 'Qi-Pum(氣稟)' (기품론(氣稟論)에 관(關)한 문헌적(文獻的) 고찰(考察))

  • Kim, Hyuk;Kim, Dal-rae
    • Journal of Sasang Constitutional Medicine
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    • v.10 no.1
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    • pp.311-341
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    • 1998
  • The objective of this article is to induce that the conception of 'Qi-jul(氣質) and Qi-pum(氣稟)' was introduced to the Sasang(四象) Constitutional Medicine from bibliographic study on the theory of 'Qi-pum(氣稟)'. The conclusions summerized as followings. 1. In the oriental medicine, qualitative difference of 'zheng-qi(正氣)' among the individuals, the opposing power against a disease, is regarded as constitution. Having been used as 'nature(素)', 'quality(質)' and 'character(氣質)' in the oriental medical book, the word of 'Che-Jil(體質)' was used in good earnest at the end of 'Qing(情)' dynasty. 2. The nature(性) is divided into two, original nature(本然之性) and charicteristic nature(氣質之性) in the 'New confucianism(新儒學)' and the former means a principle(理), is a pure and good thing and used as a conception of universality, the latter is a principle of character and a imperfect imitation of principle(理). 3. It was repeatedly confirmed that 'Qi-jil and Qi-pum' meant the difference among the individuals by the dispute of 'Li-Qi(理氣)' caused by Lee Hwang(李滉) and Lee Yi(李耳) and by that of 'Ho-Rak(湖洛)' in the Ch'o-son(朝鮮) dynasty. 4. Han Sok-Ji, based on Meng-Zi(孟子)'s doctrine that man's inborn nature is good, criticized the theory of 'Qi-pum' which was 'Zhu-Zi(朱子)'s opinion and his opinion about the life(命) was thought to clue to the classification of the 'Sasang(四象)' invented by Lee Je-Ma as Park Se-Dang's theory that everyone has common nature but has different life(命). 5. By introducing the theory of 'Qi-pum' and the conception of life(命) which was understood as a special character by Han Sok-Ji and Park Se-Dang to Sa-sang constitutional medicine, Lee Je-Ma explained the reason why each man who was classified four constitutions, 'Taiyang'(太陽), 'Taiyin'(太陰), 'Shaoyang'(少陽), 'Shaoyin'(少陰), had the different formation of the visceral department(臟局).

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A study on the analysis Characters in the game Three Kingdoms through Physiognomy (관상학을 운용한 삼국지 게임 캐릭터 분석 연구)

  • Zhang, lei;Lee, dong hun
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.1015-1019
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    • 2009
  • With the rapid development of game industry, game has become an important leisure style in people's life. The character is the spirit of a game, and a good character design can make game more attractive. Nowadays, most characters design only can grasp the general image of the character well without depicting or outlining the detail characteristic and features. Because these characters are designed only by designers' own wills. This paper will choose Three Kingdoms as an example, and analyze the status, social positions and characteristics of the character comprehensively by researching on physiognomy. This study will be a good reference for the designers.

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Character and Historical Consciousness in Thomas Hardy's The Mayor of Casterbridge

  • Kim, Chan-Young
    • English Language & Literature Teaching
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    • v.11 no.2
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    • pp.171-194
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    • 2005
  • The essay attempts at a critical reading of Thomas Hardy's The Mayor of Casterbridge (1886) in terms of character and socio-cultural change. Juxtaposing the story of Michael Henchard's career with the social and economic changes in the agricultural town, it attempts to elaborate on the complex ways in which Hardy relates the old modes of life and thinking to the material culture. Though the novel is centered on the story of Henchard, the Henchard-Farfrae clash represents the conflict of "old" and "new" modes of socio-economic organization and consciousness. The story of the rustic man of character struggling with his contradictory traits of strong will-power and emotional collapse suggests that Hardy's literary representation of the rural community and the rustic protagonist is deeply rooted in historical reality. However, while there is the interlocking of the changes in personal fate and social change, the representation is a "reinvented" literary construction with complex mediation. Despite the narrator's emphasis on Henchard's immutability, peculiarity, and resilience, his character is, in a complex, mediated way, shaped by the material conditions of English rural community in the late 19th century. The mediating role of Elizabeth-Jane as a narrative resolution embodies Hardy's ambivalent historical position concerning the period undergoing change and conflict.

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A Character Analysis of the Woodland in Cultivated Areas in point of Landscape Ecology (경작지 내 소규모 수림의 경관생태적 특성 분석)

  • Cho, Hyun-Ju;Ra, Jung-Hwa
    • Current Research on Agriculture and Life Sciences
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    • v.26
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    • pp.17-22
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    • 2008
  • This research put most emphasis on setting the guidelines for improvement through character analysis of landscape ecology to cope with ecological malfunction of the woodland surrounded in cultivated areas. The results are as follows. 1) As a result of character analysis of the woodland in cultivated area in point of landscape ecology in five case sites, the size of case site 3 is the largest as $3,000m^2$ and it is shown that a colony of pine trees which is valuable in terms of ecological, scientific, historic and cultural senses. 2) As a result of analysis on expansibility of woodland in cultivated area, case site 1 is 0.25, the lowest, flexibility is 4, the highest. In order to improve ecological function in woodland, it is regarded that maintaining curve form rather than straight one. 3) As a result of analysis of morphological diversity, case site 5 shows 1.3, the highest. However, the condition of vegetation and emergence frequency of species indicates low value degree. 4) Based on the result of analysis of landscape ecological character like above, the number of guidelines for the woodland in cultivated area is three and vegetation is four.

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Association of School Sport Club participation with Character, School Life Satisfaction, Life Attitude, and Educational Attitude among School Students in Korea: A Systematic Review (학교스포츠클럽 활동 참여와 초·중·고등학생의 인성, 학교생활만족도, 생활·학습태도의 관계: 체계적 문헌고찰)

  • Yu, Mi-seong;Song, Yoon Kyung;Kim, Ji-young;Lee, Junga;Yang, Hyuk In;Jeon, Justin Y.
    • 한국체육학회지인문사회과학편
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    • v.55 no.5
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    • pp.249-262
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    • 2016
  • The policy regarding school sport club participation that was implemented in 2007 to mitigate reductions in fitness has been reported to be satisfactory at improving the physical, mental, and social health of elementary, middle, and high school students by the students as well as by their teachers and parents. The purpose of this systematic review is to investigate the association between participation in school sport club and character-building among adolescents in Korea, and to provide evidence to inform physical education policies in the future. Using "School Sport Club" as the key word, the Korean electronic databases were searched, and this systematic review included a total of 13 articles. School sport club participation among school students is closely correlated to character-building, prevention of school violence, attitude towards life and attitude toward education. The findings of this study support the Ministry of Education's new policy (2015) to extend and expand school sport club participation and highlights the importance of physical activity.

Study the graft method related to the design of monster character in games (게임 괴물 캐릭터 조형의 접목 방법에 대한 연구)

  • Sun, Shu-Ping;Lee, Dong-Lyeor
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.357-364
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    • 2015
  • Because of the unique images of monsters and people curious about the unknown things in the game, gamers escape from ordinary life to explore a whole new world of games in the virtual space. Gamers monster while dealing with characters that are not in the real world, I feel the joy and freshness, much to the popularity of these unique characters are gamers. Is the study of the game Monster character to now is still food that fell short, there is currently many games with the simple design by limiting the monster character design for simple figurative design in the characters monster representation of the figurative simple character designs is fulfilling the week The feed. To analyze the convergence of the monster character design in various ways and to apply the formative apply thoughtful design of the monster characters. This study combines research with a multidisciplinary approach based on the traditional image of the monster character image.

A Value Analysis of the Hedgerow in Cultivated Areas in point of Landscape (농경지 내 띠형수림의 경관적 가치분석)

  • Cho, Hyun-Ju;Ryu, Yeon-Su;Lee, Hyun-Taek;Ra, Jung-Hwa
    • Current Research on Agriculture and Life Sciences
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    • v.27
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    • pp.69-75
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    • 2009
  • This research regard it as most meaningful to realize the importance of the hedgerow in cultivated areas functioning as a residual landscape element in rural landscape and set improvement guidelines through landscape character and value analysis to cope with landscape malfunction. The results of summary are as follows. 1) First of all, as a result of landscape character analysis of edge stripe in cultivated land in total of 7 case areas, for example, the edge stripe in cultivated land in case area 4 and 8 maintain the width of 10m and are assessed satisfactory in terms of vegetation development condition, appearance of living species, connectivity, buffer capacity and so on. Also, as a result of structural character of correlation analysis among items, the correlation coefficient between width and appearance of living species showed 0.941, the highest. Following are connectivity and appearance of living species and width and buffer capacity respectively: 0.841 and 0.740. 2) As a result of landscape character analysis of uncultivated stripe in total of 6 case areas, it is analyzed that case area 4 maintains the widest width as almost 4.5m average width and considered valuable as I degree in vegetation development condition, filtering, and connectivity. 3) As a result of problem analysis of uncultivated stripe, for example, case 3, 9, and 10 was analyzed that the width was below 1.25m which is too small to carry out the function of buffer and habitat for living creature, so minimum standard width was set between 4~5m through comprehensive analysis of character of each case area. Based on the result above landscape character, value and problem analysis, main improvement guidelines are set in terms of width, connectivity, filtering, and vegetation development, restrictive practices and so on.

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The Effects of Mothers' Childrearing Attitudes on Consumer Socialization and the Evaluation of Children's Character Fashion Products (어머니의 양육태도가 소비자사회화와 아동용 캐릭터 패션제품의 평가에 미치는 영향)

  • Kang, Keang-Young;Jin, Hyun-Jeong
    • Journal of the Korean Society of Clothing and Textiles
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    • v.37 no.5
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    • pp.704-714
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    • 2013
  • Diverse characters have been recently used in fashion products for children. The degree to which parents accept children's opinions or attitudes when they engage in dialogue may be connected with consumer socialization and affect the criteria for the evaluation of character fashion products. This study examined the effects of mothers' childrearing attitudes on consumer socialization and the evaluation criteria for character fashion products for children. A questionnaire was conducted via the Internet on 310 mothers with children aged between four and twelve. The results of the study showed: First, childrearing attitudes were divided into four dimensions: hostility, autonomy, acceptance, and control. Consumer socialization was divided into communication in regards to consumption, consumption control, and the awareness of social relations. The evaluation criteria for character fashion products for children were divided into educational/utilitarian values, emotional values, and social values. Second, mothers were divided into an acceptance group, a moderation group, and a hostility group based on childrearing attitudes. The group with hostile childrearing attitudes had control over their children's consumption and were conscious of others in the process of consumption. The group with accepting childrearing attitudes considered educational/utilitarian values and emotional values when they purchased character fashion products for children. The group with hostile childrearing attitudes considered social values. Third, autonomous childrearing attitudes had the largest influence on communication in regards to consumption. Controlling childrearing attitudes had the largest influence on consumption control and the awareness of social relations. Controlling childrearing attitudes had the largest influence on social/utilitarian and emotional values; however hostile childrearing attitudes had the largest influence on social values.