• 제목/요약/키워드: Change of Teaching and Learning

검색결과 471건 처리시간 0.026초

공학교육인증제도 효과 분석 연구 (A Study on the Effects of Engineering Education Accreditation)

  • 강소연;홍성조;최금진;박선희;조성희
    • 공학교육연구
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    • 제18권3호
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    • pp.59-68
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    • 2015
  • This study was implemented for the purpose of analyzing the effects of Engineering Education Accreditation. Now, 15 years has passed adopting the engineering education system. We need to analyze the effect that this system has changed on the ground of engineering education, and it cultivated the human resource. In order to achieve the purpose of this study, the survey were done on the professors, graduates, and workers. The results and conclusions of this study are summarized as follows: First, it is urgent need to change the system of accreditation, and to get the public trust on assessment. Second, it is necessary to make circumstance that engineering education accreditation is advertised to the industries, and the industry can join the development, consulting, evaluation of curriculum. Third, government needs to make the policy that gives the incentive to the industries, if they give some merits to the accreditation graduates. Fourth, certificate of program graduate is desired to spread the accreditation proliferation. Fifth, government should systemize that accreditation program can get advantage to be selected for the public finance business(e.g. BK, LINC).. It will impact the quality Improvement and accountability of engineering programs.

Incorporation of Brainteaser Game in Basic Organic Chemistry Course to Enhance Students' Attitude and Academic Achievement

  • Cha, Jeongho;Kan, Su-Yin;Wahab, Nurul Huda Abdul;Aziz, Ahmad Nazif;Chia, Poh Wai
    • 대한화학회지
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    • 제61권4호
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    • pp.218-222
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    • 2017
  • Game shows are capable of grabbing students' attention in a lecture, and at the same time offers much delight to students to learn in a more interesting and entertaining way. A mind game was developed and incorporated into the teaching of basic organic chemistry course at the Universiti Malaysia Terengganu. The modified brainteaser game is comprised of a set of problems associated with vocabulary or concepts in basic organic chemistry, whereby students were required to solve within a stipulated time frame. Students' attitude changes were then evaluated with the administration of Attitude toward the Subject of Chemistry Inventory Version 2 (ASCIv2) questionnaire. The result of this study revealed that the intervention group experienced a significant change in attitude towards the course as compared to the control group. The intervention group also experienced a positive learning environment, resulting in an increased academic performance and interest.

Q 방법을 활용한 대학생의 교양교육에 대한 인식 유형 연구 (A study on the Types of Perception for the Liberal arts Education of University Students Using Q Methodology)

  • 이혜주
    • 디지털융복합연구
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    • 제19권12호
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    • pp.103-113
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    • 2021
  • 본 연구는 Q방법을 활용하여 대학생이 지각하는 교양교육에 대한 인식 유형을 알아보고 유형별 특성을 알아보기 위해 실시되었다. 문헌연구와 개방형 질문지, 심층 면접을 통해 수집한 Q 모집단에서 Q표본 33개를 추출하였다. Q분류는 B시에 소재한 A대학교 재학생 27명을 대상으로 실시하였으며, QUANL 프로그램을 사용하여 자료를 분석하였다. 연구 결과, 교양교육에 대한 인식 유형은 '다양한 경험 추구형', '실용학문 추구형', '사고확장 추구형', '사회변화 추구형' 등 4가지 유형으로 추출되었다. 본 연구 결과는 대학교육에서 교양교육의 의미를 재정립하고 다양한 교육 내용과 교수-학습 방법에 대한 고려가 필요함을 시사한다.

예비초등교사들의 자연환경 인식 (The Natural Environmental Perceptions of Pre-service Elementary School Teachers)

  • 오강호;김해경;고영구
    • 한국환경교육학회지:환경교육
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    • 제21권1호
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    • pp.45-56
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    • 2008
  • This study is to consider the fundamental perceptions of pre-service elementary school teachers to natural environments. The recognition items of questionnaire for those environments include ones of water, atmospheric, soil, biologic and oceanic environments constituting of the earth system. From the results of the study, they affirmatively recognized biologic environment, but they showed highly negative recognitions to others. In other side, it is considered that their recognitions to natural environments were probably transferred by the things which involve press media, curricula and real lives. On the basis of the study results, systematic teaching-learning for natural environments is essential because the encouragement of eco-friendly attitude, one of main goal for environmental education, is budded from basic understandings to natural environments. Affirmatively environmental worldviews for elementary school students are important for reasons why teacher's quality and practice will is fundamental, and then teacher could change the views of the students for environmental education. So, preparing balanced attitudes, right concepts and connection to applicable knowledges for natural environments, pre-service elementary school teachers in environmental education must be pointed to organized education between human and natural environment.

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동요방송을 활용한 창의적 활동이 초등학생의 인성에 미치는 영향 (Influence of creative activities using multimedia materials of children's songs to personality in elementary school)

  • 허정경
    • 디지털융복합연구
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    • 제17권3호
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    • pp.55-61
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    • 2019
  • 본 연구는 올바른 창의 인성 함양을 위한 동요지도를 멀티미디어 자료로 개발하여 효과를 살펴보고자 했다. 이를 위해, 초등학생을 대상으로 인성 함양에 적합한 동요를 선별하고, 애니메이션이나 다큐멘터리, 합창이나 무용 공연, 인터뷰 등 다양한 영상 자료를 포함한 멀티미디어를 제작하고, 제작된 자료를 초등학교에서 동요방송으로 운영하였다. 무엇보다, 교사들이 학생들에게 동요를 쉽게 지도할 수 있도록 교수 학습안과 활동지를 프로그램으로 고안하여 재량활동 시간을 통해 '창의적인 교수 학습 활동안'으로 프로그램이 진행되었고, 학급 홈페이지를 통해 가정에서도 연계할 수 있도록 제시하였다. 그 결과, 동요방송을 통해 초등학생의 인성변화가 긍정적으로 나타났고, 초등학교 시기에 가장 강조되어야 할 창의 인성 함양을 위한 실제적인 활용방안을 통합적인 접근방법에서 논의하고자 했다.

Efficient Screen Splitting Methods - A Case Study in Block-wise Motion Detection

  • Layek, Md. Abu;Chung, TaeChoong;Huh, Eui-Nam
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권10호
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    • pp.5074-5094
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    • 2016
  • Screen splitting is one of the fundamental tasks in different methods including video and image compression, screen classification, screen content coding and the like. These methods in turn support various applications in data communications, remote screen sharing, remote desktop delivery to assist teaching-learning, telemedicine, Desktop as a Service etc. In the literature we find systems requiring splitting assumes a fixed size split that do not change dynamically, also there is no analysis why that split is chosen in terms of performance. By doing mathematical analysis this paper first finds the efficient splitting schemes that can be easily automated to make a system adaptive. Thereafter, taking the screen motion detection as a case study, it demonstrates the effects of various splitting methods on motion detection performance. The simulation results clearly shows how classification performances varies with different splitting which will facilitate to choose the best splitting for a specific application scenario as well as making the system adaptive by providing dynamic splitting.

21세기 인공지능시대에서의 교육의 목적 (The Aims of Education in the Era of AI)

  • 이상욱;고영미
    • 한국수학사학회지
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    • 제30권6호
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    • pp.341-351
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    • 2017
  • In the 21st century, the era of artificial intelligence, it is demanded to make a change of the paradigm of education by the recent impact of the 4th industrial revolution. The education up to now has emphasized knowledge, meanwhile the human resources for the future are required to be armed with four C's: critical thinking, creativity, communication and collaboration capability, rather than being equipped with just knowledge. That is because the future society demands such abilities, especially the creativity of each individual. At this point, we are asked to consider the aim of education and teaching methods. In school education, students are to be respected and considered able to develop their potentials by themselves. They shouldn't be estimated by tests in the process of learning as they are now. We reconsider the aim of education here by taking a look at Whitehead's opinions and the present educational situations.

Enhancing Student Beliefs about Mathematical Problem Solving: Effects of a Problem-Solving based Intervention

  • Deng, Feng;Tay, Eng Guan;Toh, Tin Lam;Leong, Yew Hoong;Quek, Khiok Seng;Toh, Pee Choon;Dindyal, Jaguthsing;Ho, Foo Him
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제19권1호
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    • pp.19-41
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    • 2015
  • Previous studies indicated that students tended to hold less satisfactory beliefs about the discipline of mathematics, beliefs about themselves as learners of mathematics, and beliefs about mathematics teaching and learning. However, only a few studies had developed curricular interventions to change students' beliefs. This study aimed to examine the effect of a problem-solving curriculum (i.e., Mathematical Problem Solving for Everyone, MProSE) on Singaporean Grade 7 students' beliefs about mathematical problem solving (MPS). Four classes (n =142) were engaged in ten lessons with each comprising four stages: understand the problem, devise a plan, carry out the plan, and look back. Heuristics and metacognitive control were emphasized during students' problem solving activities. Results indicated that the MProSE curriculum enabled some students to develop more satisfactory beliefs about MPS. Further path analysis showed that students' attitudes towards the MProSE curriculum are important predictors for their beliefs.

수소 연료전지 엔지니어 양성을 위한 메타버스 교육훈련 플랫폼에 관한 연구 (A Study on Metaverse Framework Design for Education and Training of Hydrogen Fuel Cell Engineers)

  • 양진;곽경민;노영주
    • 한국인터넷방송통신학회논문지
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    • 제24권1호
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    • pp.207-212
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    • 2024
  • 수소연료전지의 중요성은 계속 강조되며, 이 분야에서의 교육 및 훈련 수요가 증가하고 있다. 다양한 교육 환경 중에서 메타버스 교육은 특히 원격 학습에 대응하기 위해 글로벌 교육산업에서 새로운 변화의 시대를 열고 있다. 메타버스가 교육에 가져온 가장 중요한 변화는 단방향, 강사 중심 및 정적인 가르침 접근에서 다방향 및 동적인 접근으로의 전환이다. 메타버스는 수소 연료전지 엔지니어 교육에서도 효과적으로 활용될 것으로 예상되며, 교육과 훈련이 언제 어디서나 가능하게 함으로써 교육의 효과를 향상시킬 뿐만 아니라 엔지니어링 교육에 관련된 비용을 줄일 수 있을 것으로 기대된다. 본 연구에서는 이러한 아이디어에 영감을 받아 연료 전지 교육 플랫폼을 설계하고 있다. 메타버스를 활용하여 이론 학습 및 훈련을 결합한 플랫폼을 만들었다. 본 연구에서는 학습 참여자의 참여도를 높이기 위한 교육 훈련 콘텐츠 개발, 사용성 향상을 위한 사용자 인터페이스 구성, 가상 세계에서 물체와 상호 작용하는 환경 생성, 디지털 트윈 형태의 수렴 서비스 지원 등의 주요 요소를 개발했다.

Exploration of Teacher Pedagogical Content Knowledge (PCK) and Teacher Educator PCK Characteristics in Future School Science Education

  • Youngsun Kwak;Kyu-dohng Cho
    • 한국지구과학회지
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    • 제44권4호
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    • pp.331-341
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    • 2023
  • The goal of this study was to examine the PCK required for science teachers and PCK required for university teacher educators in terms of school science knowledge, science teaching and learning, and the role of science educators, which are the main axes of science education in future schools, and to explore the relationship between them. This study is a follow-up to a previous stage of research that explored the prospects for changes in schools in the future (2040-2050) in terms of school knowledge, educational methods, and teacher roles. Based on in-depth interviews, qualitative and semantic network analyses were conducted to derive and compare the characteristics of PCK and PCK. As for the main research results, science teacher PCK in future schools should include expertise in organizing science classes centered on convergence topics, expertise in digital platforms and ICT use, and expertise in building a network of learning communities and resources, as part of the expertise of human teachers differentiated from AI. Teacher educators' PCK includes expertise in the research and development of T-L methods using AI, expertise in the knowledge construction process and practice, and expertise in developing preservice teachers' research competencies. Discussed in the conclusion is the change in teacher PCK and teacher educator PCK with changes in science knowledge, such as convergence-type knowledge and cognition-value integrated knowledge; and the need to emphasize values, attitudes, and ethical judgments for the coexistence of humans and non-humans as school science knowledge in the post-humanism future society.