• Title/Summary/Keyword: Catmull-Rom Curve

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Multiple-Section Using 3D Spline based Cut-Scene Effect (3차 곡선을 이용한 다 구간 경로 기반의 컷씬 효과)

  • Sun, Bok-Gun;Shin, Young-Seo;Park, Sung-Jun
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.93-100
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    • 2011
  • Cinematic camera techniques are being increasingly applied to the game development these days. In this study, the object movement and camera effect for the game development using the curve in the 3D space were discussed. The Catmull-Rom spline algorithm follows the curve more closely than the other curve algorithms. With the algorithm proposed in this study, the Catmull-Rom spline was dynamically created according to the user's input in multiple sections in the 3D space, and objects smoothly passed along the route. In addition, Cut-Scene section is specified using the Catmull-Rom spline and the object movement can be observed. The results of the study on the accuracy and efficiency of the curve showed that the Catmull-Rom spline is very efficient not only for the object movement but also for the cinematic camera technique.

A Study on the detection of curve lane using Cubic Spline (Cubic Spline 곡선을 이용한 곡선 차선 인식에 관한 연구)

  • Kang, Sung-Hak;Cheong, Cha-Keon
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.169-171
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    • 2004
  • This paper propose a new detection method of curve lane using Catmull-Rom spline for recognition various shape of the curve lane. To improve the accracy of lane detection, binarization and thinning process are firstly performed on the input image. Next, features on the curve lane such as curvature and orientation are extracted, and the control points of Catmull-Rom spline are detected to recognize the curve lane. Finally, Computer simulation results are given using a natural test image to show the efficiency of the proposed scheme.

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A New Algorithm of Weaving Motion Using Bezier Spline

  • Chung, Won-Jee;Hong, Dae-Sun;Kim, Dae-Young;Seo, Young-Kyo;Hong, Hyung-Pyo
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2743-2746
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    • 2003
  • In this paper, we propose a new weaving trajectory algorithm for the arc welding of a articulated manipulator. The algorithm uses the theory of Bezier spline. We make a comparison between the conventional algorithms using Catmull-Rom curve and the new algorithms using Bezier spline. The proposed algorithm has been evaluated based on the MATLAB environment in order to illustrate its good performance. The algorithm has been implemented on to the industrial manipulator of DR6 so as to show its real possibility. Through simulations and real implementations, the proposed algorithm can result in high-speed and flexible weaving trajectory planning and can reduce the processing time because it needs one-half calculation compared to the conventional algorithm using Catmull-Rom curve.

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A New Planning Algorithm of Weaving Trajectory Using Bezier Spline for A Welding Robot (Bezier Spline을 이용한 용접 로봇의 새로운 Weaving Motion 궤적 생성 알고리즘)

  • 정원지;김대영;서영교;홍형표;홍대선
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.13 no.3
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    • pp.113-118
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    • 2004
  • In this paper, we propose a new weaving trajectory algorithm for the arc welding of a articulated manipulator. The algorithm uses the theory of Bezier spline. We make a comparison between the conventional algorithms using Catmull-Rom curve and the new algorithms using Bezier spline. The proposed algorithm has been evaluated based on the MATLAB environment in order to illustrate its good performance. Through simulations, the proposed algorithm can result in high-speed and flexible weaving trajectory planning so that it's trajectory cannot penetrate into a base metal compared to the conventional algorithm using Catmull-Rom curve.

A New Planning Algorithm of Weaving Trajectory Using Bezier Spline (Bezier Spline을 이용한 새로운 Weaving Motion 궤적 생성 알고리즘)

  • 김대영;김재량;정원지;서영교;홍형표
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1760-1763
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    • 2003
  • In this paper, we propose a new weaving trajectory algorithm for the are welding of a articulated manipulator. The algorithm uses the theory of Bezier spline. We make a comparison between the conventional algorithms using Catmull-Rom curve and the new algorithms rising Bezier spline. The proposed algorithm has been evaluated based on the MATLAB environment in order to illustrate its good performance. The algorithm has been implemented on to the industrial manipulator of DR6 so as to show its real possibility. Through simulations and real implementations, the proposed algorithm can result in high-speed and flexible weaving trajectory planning and can reduce the processing time because it needs one-half calculation compared to the conventional algorithm using Catmull-Rom curve.

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Lane Spline Generation Using Edge Detection Robust to Environmental Changes (외부 환경 변화에 강인한 에지 검출을 통한 차선의 스플라인 생성)

  • Kwon, Bo-Chul;Shin, Dongwon
    • Journal of Broadcast Engineering
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    • v.17 no.6
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    • pp.1069-1079
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    • 2012
  • Lane detection with the use of a camera is an essential task required for the development of advanced driving assistance system. In this paper, edges of the lane are generated by applying Canny's method. The edge detection usually makes different results for several environmental conditions depending on the clearness of lane quality, so that it sometimes causes wrong lane detection. Therefore, we propose robust algorithm to environmental changes that automatically adjusts parameter for edge detection and generates edges more stably. Based on the acquired edges, we finally generate the spline curve of lane by using Catmull Rom spline.