• Title/Summary/Keyword: Capture Simulation

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A Monte Carlo Computer Simulation Study for Blue Crab Capture Efficiency Experiment

  • ENDO Shinichi;ZHANG Chang Ik
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.28 no.6
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    • pp.720-727
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    • 1995
  • A Monte Carlo computer simulation study was conducted to determine the most efficient sampling design for the blue crab dredge capture efficiency experiment performed in Chesapeake Bay, Maryland, U. S. A. The input values were the number of dredge tracks in each experimental area, the number of tows per experiment, the number of experiments, the mean density of crabs per unit area, the negative binomial coefficient, the gear capture efficiency, and the tow error. As a result of the study, a four-track experiment with twenty to twenty-eight tows was estimated to be the best in terms of precision and accuracy of the gear capture efficiency.

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Capture Simulation Study for Space Debris Using Space-Nets (우주 그물을 이용한 우주 쓰레기 포획 시뮬레이션 연구)

  • Hwang, Ui-Jin;Jang, Mi;Lim, Jun-Hyun;Shin, Hyun-Cheol;Sim, Chang-Hoon;Park, Jae-Sang
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.50 no.6
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    • pp.435-444
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    • 2022
  • This study conducts capture simulations of space debris using a space-net. The present capture simulations are performed using ABAQUS, a nonlinear structural dynamics analysis code. A square space-net with 1 m × 1 m and a space debris with a cube configuration(0.3 m × 0.3 m × 0.3 m and 30 kg) are considered as baseline models. Using the baseline models, the capture simulation using ABAQUS is conducted to understand the capture process and establish the criteria of capture success or fail. In addition, the capture simulations are performed when various properties of the space-net are considered, and it is investigated that major design factors of the space-net are recognized to capture successfully the space debris.

The establishment of Digital Image Capture System(DICS) using conventional simulator (Conventional simulator를 이용한 Digital image capture system(DICS)의 구축)

  • Oh Taesung;Park Jongil;Byun Youngsik;Shin HyunKyoh
    • The Journal of Korean Society for Radiation Therapy
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    • v.16 no.2
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    • pp.25-32
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    • 2004
  • Purpose : The simulator is used to determine patient field and ensure the treatment field, which encompasses the required anatomy during patient normal movement such as during breathing. The latest simulator provide real time display of still, flouroscopic and digitalized image, but conventional simulator is not yet. The purpose of this study is to introduce digital image capture system(DICS) using conventional simulator and clinical case using digital captured still and flouroscopic image. Methods and materials : We connect the video signal cable to the video terminal in the back up of simulator monitor, and connect the video jack to the A/D converter. After connection between the converter jack and computer, We can acquire still image and record flouroscopic image with operating image capture program. The data created with this system can be used in patient treatment, and modified for verification by using image processing software. (j.e. photoshop, paintshop) Result : DICS was able to establish easy and economical procedure. DCIS image was helpful for simulation. DICS imaging was powerful tool in the evaluation of the department specific patient positioning. Conclusion : Because the commercialized simulator based of digital capture is very expensive, it is not easily to establish DICS simulator in the most hospital. DICS using conventional simulator enable to utilize the practical use of image equal to high cost digitalized simulator and to research many clinical cases in case of using other software program.

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A Study on the Gait Test Human Dynamic Simulation Using Gait Motion Capture and Foot Pressure Measurement : Analysis of Gait Pattern with Wearing Military Equipment of Korean Male Adult (Gait Motion Capture 및 족압 측정을 이용한 보행특성시험 및 동력학적 인체 시뮬레이션 연구 : 한국인 성인 남자의 군장착용 보행 특성 해석)

  • Lee S.H.;Lee Y.S.;Choi Y.J.;Lee J.W.;Chae J.W.;Choi E.J.;Kim I.W.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.877-880
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    • 2005
  • This paper suggests gait analysis and gait simulation method using Gait Motion Capture equipment and plantar pressure measurement system. The gait of normal person and how it will be effected by added weight with wearing military equipments are studied by suggested method. It is measured that a change of gait pattern when wears military equipments with Korean male adult(height 180 cm, weight 70 kg) and simulated its results.

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Simulation and Three-dimensional Animation of Skipjack Behavior as Capture Process during Purse Seining

  • Kim, Yong-Hae;Park, Myeong-Chul;Ha, Suk-Wun
    • Fisheries and Aquatic Sciences
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    • v.11 no.2
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    • pp.113-123
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    • 2008
  • We modeled fish school movements as a capture process in relation to the purse seine method using the three steps of the stimulus-response process (i.e., input stimuli, central decision-making and output reaction). Input stimuli of the model were categorized as either physical stimuli such as visual stimulus, sound stimulus, water flow, and weather or as biological stimuli such as species and size, swimming performance, sensual sensitivity, and presence of prey or predators. The output process determining the spatial orientation of the fish school for 3-D movements was based on swimming speed and angular change in the fish response, and these movements were animated as the relative geometry between the fish school and the purse seine. Simulations were carried out for skipjack tuna (Katsuwonus pelamis) schools reacting to a pelagic purse seine in the southwest Pacific Ocean. Simulation results showed that escape ratios varied from 20 to 70% by the relevant ranges in the stimulus-response thresholds, swimming speeds, and angular changes of fish schools were similar to those observed in the field. Therefore, with knowledge of relevant parameters, this model can be used to predict capture and escape probabilities of purse seine operations for different fish species or conditions.

Sensing changes in tumor during boron neutron capture therapy using PET with a collimator: Simulation study

  • Yang, Hye Jeong;Yoon, Do-Kun;Suh, Tae Suk
    • Nuclear Engineering and Technology
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    • v.52 no.9
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    • pp.2072-2077
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    • 2020
  • The purpose of this study was to demonstrate the feasibility of sensing changes in a tumor during boron neutron capture therapy (BNCT) using a Monte Carlo simulation tool. In the simulation, an epi-thermal neutron source and a water phantom including boron uptake regions (BURs) were simulated. Moreover, this simulation also included a detector for positron emission tomography (PET) scanning and an adaptively-designed collimator (ADC) for PET. After the PET scanning of the water phantom, including the 511 keV source in the BUR, the ADC was positioned in the PET's gantry. Single prompt gamma rays were collected through the ADC during neutron irradiation. Then, single prompt gamma ray-based tomography images of different sized tumors were acquired by a four-step process. Both the signal-to-noise ratio (SNR) and tumor size were analyzed from each step image. From this analysis, we identified a decreasing trend of both the SNR and signal intensity as the tumor size decreased, which was confirmed in all images. In conclusion, we confirmed the feasibility of sensing changes in a tumor during BNCT using PET and an ADC through Monte Carlo simulation.

Comparison of Three-Dimensional Dynamic Simulation with Falling Gait Analysis (헛디딤 보행특성과 3 차원 모의해석결과 비교)

  • 명성식;금영광;황성재;김한성;김영호
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.359-363
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    • 2004
  • Numerous studies have been performed to analyze various phenomena of human's walking, gait. In the present study, unrecognized walking and recognized walking were analyzed by three dimensional motion capture system(VICON motion system Ltd., England) and simulated by computer program. Two normal males participated in measuring the motion of unrecognized and recognized walking. Six infrared cameras and four force plates were used and sixteen reflective markers were attached to the subject to capture the motion. A musculoskeletal model was generated anatomically by using ADAMS(MSC software corp., USA) and LifeMOD(Biomechanics Research Group Inc, USA). The inverse dynamic simulation and forward dynamic simulation were also performed. The result of simulation was similar to the experimental result. This study provides the base line for dynamic simulation of the falling walking. It will be useful to simulate various another pathologic gaits for old peoples.

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Enhancing Motion Capture Data (모션 캡쳐 데이터 향상 기법)

  • 최광진
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.10a
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    • pp.120-123
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    • 1998
  • In animating an articulated entity with motion capture data, especially when the reconstruction is based on forward kinematics, there could be large discrepancies at the end effector. The small errors in joint angles tend to be amplified as the forward kinematics positioning progresses toward the end effector. In this paper, we present an algorithm that enhances the motion capture data to reduce positional errors at the end effector. The process is optimized so that the characteristics of the original joint angle data is preserved in the resulting motion. The frames at which the end-effector position needs to be accurate are designated as“keyframes”(e.g. starting and ending frames). In the algorithm, corrections by inverse kinematics are performed at sparse keyframes and they are interpolated with a cubic spline which produces a curve best approximating the measured joint angles. The experiment proves that our algorithm is a valuable tool to improve measured motion especially when end-effector trajectory contains a special goal.

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Motion-capture-based walking simulation of digital human adapted to laser-scanned 3D as-is environments for accessibility evaluation

  • Maruyama, Tsubasa;Kanai, Satoshi;Date, Hiroaki;Tada, Mitsunori
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.250-265
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    • 2016
  • Owing to our rapidly aging society, accessibility evaluation to enhance the ease and safety of access to indoor and outdoor environments for the elderly and disabled is increasing in importance. Accessibility must be assessed not only from the general standard aspect but also in terms of physical and cognitive friendliness for users of different ages, genders, and abilities. Meanwhile, human behavior simulation has been progressing in the areas of crowd behavior analysis and emergency evacuation planning. However, in human behavior simulation, environment models represent only "as-planned" situations. In addition, a pedestrian model cannot generate the detailed articulated movements of various people of different ages and genders in the simulation. Therefore, the final goal of this research was to develop a virtual accessibility evaluation by combining realistic human behavior simulation using a digital human model (DHM) with "as-is" environment models. To achieve this goal, we developed an algorithm for generating human-like DHM walking motions, adapting its strides, turning angles, and footprints to laser-scanned 3D as-is environments including slopes and stairs. The DHM motion was generated based only on a motion-capture (MoCap) data for flat walking. Our implementation constructed as-is 3D environment models from laser-scanned point clouds of real environments and enabled a DHM to walk autonomously in various environment models. The difference in joint angles between the DHM and MoCap data was evaluated. Demonstrations of our environment modeling and walking simulation in indoor and outdoor environments including corridors, slopes, and stairs are illustrated in this study.

A Fair MAC Algorithm under Capture Effect in IEEE 802.11 DCF -based WLANs (IEEE 802.11 무선랜에서 캡쳐 효과를 고려한 Fair MAC 알고리즘)

  • Jeong, Ji-Woong;Choi, Sun-Woong;Kim, Chong-Kwon
    • Journal of KIISE:Information Networking
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    • v.37 no.5
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    • pp.386-395
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    • 2010
  • Widespread deployment of infrastructure WLANs has made Wi-Fi an integral part of today's Internet access technology. Despite its crucial role in affecting end-to-end performance, past research has focused on MAC protocol enhancement, analysis, and simulation-based performance evaluation without sufficiently considering a misbehavior stemming from capture effect. It is well known that the capture effect occurs frequently in wireless environment and incurs throughput unfairness between nodes. In this paper, we propose a novel Fair MAC algorithm which achieves fairness even under physically unfair environment. While satisfying the fairness, the proposed algorithm maximizes the system throughput. Extensive simulation results show that the proposed Fair MAC algorithm substantially improves fairness without throughput reduction.