• Title/Summary/Keyword: Camera-based Recognition

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A Study on Face Recognition using Neural Networks and Characteristics Extraction based on Differential Image and DCT (차영상과 DCT 기반 특징 추출과 신경망을 이용한 얼굴 인식에 관한 연구)

  • 임춘환;고낙용;박종안
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.8B
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    • pp.1549-1557
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    • 1999
  • In this paper, we propose a face recognition algorithm based on the differential image method-DCT This algorithm uses neural networks which is flexible for noise. Using the same condition (same luminous intensity and same distance from the fixed CCD camera to human face), we have captured two images. One doesn't contain human face. The other contains human face. Differential image method is used to separate the second image into face region and background region. After that, we have extracted square area from the face region, which is based on the edge distribution. This square region is used as the characteristics region of human face. It contains the eye bows, the eyes, the nose, and the mouth. After executing DCT for this square region, we have extracted the feature vectors. The feature vectors were normalized and used as the input vectors of the neural network. Simulation results show 100% recognition rate when face images were learned and 92.25% recognition rate when face images weren't learned for 30 persons.

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Development of a Serious Game for Rehabilitation Training using 3D Depth Camera (3D depth 카메라를 이용한 재활훈련 기능성 게임 개발)

  • Kang, Sun-Kyung;Jung, Sung-Tae
    • Journal of Korea Game Society
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    • v.13 no.1
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    • pp.19-30
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    • 2013
  • This paper proposes a serious game for rehabilitation training targeting old persons and patients for rehabilitation. The serious game suggested for rehabilitation training provides the whole body movement recognition-based interface using the 3D depth camera. When the user stands before the camera, it distinguishes the user from the background and then recognizes the user's whole body with 15 joints. By analyzing the changes of location and direction of each joint, it recognizes gestures needed for the game. The game contents consist of the games for upper limb training, lower limb training, whole body training, and balance training, and it was realized in both 2D and 3D games. The system suggested in this article works robustly even with the environmental changes using the 3D depth camera. Even with no separate device, the game recognizes the gestures only using the whole body movement, and this enhances the effect of rehabilitation.

Positioning Method Using a Vehicular Black-Box Camera and a 2D Barcode in an Indoor Parking Lot (스마트폰 카메라와 2차원 바코드를 이용한 실내 주차장 내 측위 방법)

  • Song, Jihyun;Lee, Jae-sung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.1
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    • pp.142-152
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    • 2016
  • GPS is not able to be used for indoor positioning and currently most of techniques emerging to overcome the limit of GPS utilize private wireless networks. However, these methods require high costs for installation and maintenance, and they are inappropriate to be used in the place where precise positioning is needed as in indoor parking lots. This paper proposes a vehicular indoor positioning method based on QR-code recognition. The method gets an absolute coordinate through QR-code scanning, and obtain the location (an relative coordinate) of a black-box camera using the tilt and roll angle correction through affine transformation, scale transformation, and trigonometric function. Using these information of an absolute coordinate and an relative one, the precise position of a car is estimated. As a result, average error of 13.79cm is achieved and it corresponds to just 27.6% error rate in contrast to 50cm error of the recent technique based on wireless networks.

Development of Dental Light Robotic System using Image Processing Technology (영상처리 기술을 이용한 치과용 로봇 조명장치의 개발)

  • Moon, Hyun-Il;Kim, Myoung-Nam;Lee, Kyu-Bok
    • Journal of Dental Rehabilitation and Applied Science
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    • v.26 no.3
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    • pp.285-296
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    • 2010
  • Robot-assisted illuminating equipment based on image-processing technology was developed and then its accuracy was measured. The current system was designed to detect facial appearance using a camera and to illuminate it using a robot-assisted system. It was composed of a motion control component, a light control component and an image-processing component. Images were captured with a camera and following their acquisition the images that showed motion change were extracted in accordance with the Adaboost algorithm. Following the detection experiment for the oral cavity of patients based on image-processing technology, a higher degree of the facial recognition was obtained from the frontal view and the light robot arm was stably controlled.

A Filtering Technique for Stable Marker Tracking in Mobile Augmented Reality (모바일 증강현실 환경에서 안정적인 마커 추적을 위한 필터링 기법)

  • Yoon, Chang-Pyo;Lee, In-Kyung;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.297-299
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    • 2017
  • Recently, the application fields of augmented reality(AR) are rapidly increasing, and related contents are also increasing in demand. In this way, object-based marker recognition is required for service of AR contents in mobile environment. At this time, in order to provide information corresponding to the marker, a technique of generating and servicing a virtual object corresponding to a specific marker is used. However, when a virtual object corresponding to a marker is held on the AR screen, a phenomenon occurs that an object of the marker unstably shakes due to various reasons such as camera shake and camera movement. As described above, the AR service based on the mobile device has a problem that it is difficult to represent objects stably. In this paper, we propose a stable marker recognition and tracking technique by applying the filtering technique according to the physical state change of the device when recognizing fixed markers in mobile AR environment.

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Anomaly Detection Method Based on Trajectory Classification in Surveillance Systems (감시 시스템에서 궤적 분류를 이용한 이상 탐지 방법)

  • Jeonghun Seo;Jiin Hwang;Pal Abhishek;Haeun Lee;Daesik Ko;Seokil Song
    • Journal of Platform Technology
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    • v.12 no.3
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    • pp.62-70
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    • 2024
  • Recent surveillance systems employ multiple sensors, such as cameras and radars, to enhance the accuracy of intrusion detection. However, object recognition through camera (RGB, Thermal) sensors may not always be accurate during nighttime, in adverse weather conditions, or when the intruder is camouflaged. In such situations, it is possible to detect intruders by utilizing the trajectories of objects extracted from camera or radar sensors. This paper proposes a method to detect intruders using only trajectory information in environments where object recognition is challenging. The proposed method involves training an LSTM-Attention based trajectory classification model using normal and abnormal (intrusion, loitering) trajectory data of animals and humans. This model is then used to identify abnormal human trajectories and perform intrusion detection. Finally, the validity of the proposed method is demonstrated through experiments using real data.

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A study on Iris Recognition using Wavelet Transformation and Nonlinear Function

  • Hur, Jung-Youn;Truong, Le Xuan
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2004.10a
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    • pp.553-559
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    • 2004
  • In todays security industry, personal identification is also based on biometric. Biometric identification is performed basing on the measurement and comparison of physiological and behavioral characteristics, Biometric for recognition includes voice dynamics, signature dynamics, hand geometry, fingerprint, iris, etc. Iris can serve as a kind of living passport or living password. Iris recognition system is the one of the most reliable biometrics recognition system. This is applied to client/server system such as the electronic commerce and electronic banking from stand-alone system or networks, ATMs, etc. A new algorithm using nonlinear function in recognition process is proposed in this paper. An algorithm is proposed to determine the localized iris from the iris image received from iris input camera in client. For the first step, the algorithm determines the center of pupil. For the second step, the algorithm determines the outer boundary of the iris and the pupillary boundary. The localized iris area is transform into polar coordinates. After performing three times Wavelet transformation, normalization was done using sigmoid function. The converting binary process performs normalized value of pixel from 0 to 255 to be binary value, and then the converting binary process is compare pairs of two adjacent pixels. The binary code of the iris is transmitted to the by server. the network. In the server, the comparing process compares the binary value of presented iris to the reference value in the University database. Process of recognition or rejection is dependent on the value of Hamming Distance. After matching the binary value of presented iris with the database stored in the server, the result is transmitted to the client.

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Design and Implementation of the Stop line and Crosswalk Recognition Algorithm for Autonomous UGV (자율 주행 UGV를 위한 정지선과 횡단보도 인식 알고리즘 설계 및 구현)

  • Lee, Jae Hwan;Yoon, Heebyung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.3
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    • pp.271-278
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    • 2014
  • In spite of that stop line and crosswalk should be aware of the most basic objects in transportation system, its features extracted are very limited. In addition to image-based recognition technology, laser and RF, GPS/INS recognition technology, it is difficult to recognize. For this reason, the limited research in this area has been done. In this paper, the algorithm to recognize the stop line and crosswalk is designed and implemented using image-based recognition technology with the images input through a vision sensor. This algorithm consists of three functions.; One is to select the area, in advance, needed for feature extraction in order to speed up the data processing, 'Region of Interest', another is to process the images only that white color is detected more than a certain proportion in order to remove the unnecessary operation, 'Color Pattern Inspection', the other is 'Feature Extraction and Recognition', which is to extract the edge features and compare this to the previously-modeled one to identify the stop line and crosswalk. For this, especially by using case based feature comparison algorithm, it can identify either both stop line and crosswalk exist or just one exists. Also the proposed algorithm is to develop existing researches by comparing and analysing effect of in-vehicle camera installation and changes in recognition rate of distance estimation and various constraints such as backlight and shadow.

Development of Motion based Training Contents: "3D Space Exploration" Case Study (동작 기반의 훈련콘텐츠 : "3D 우주탐험" 개발사례)

  • Lim, C.J.;Park, Seung Goo;Jeong, Yun Guen
    • Journal of Korea Game Society
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    • v.13 no.5
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    • pp.63-72
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    • 2013
  • To enhance the effect of science educational contents, we developed a motion based training content: 3D space exploration. In this content, we used the 3D depth camera for user's motion recognition. Learners have to conduct the space station maintenance mission using the motion based natural and intuitive interface. The result this study is expected to propose the immersive training simulation for young science learners.

Depth-Based Recognition System for Continuous Human Action Using Motion History Image and Histogram of Oriented Gradient with Spotter Model (모션 히스토리 영상 및 기울기 방향성 히스토그램과 적출 모델을 사용한 깊이 정보 기반의 연속적인 사람 행동 인식 시스템)

  • Eum, Hyukmin;Lee, Heejin;Yoon, Changyong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.6
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    • pp.471-476
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    • 2016
  • In this paper, recognition system for continuous human action is explained by using motion history image and histogram of oriented gradient with spotter model based on depth information, and the spotter model which performs action spotting is proposed to improve recognition performance in the recognition system. The steps of this system are composed of pre-processing, human action and spotter modeling and continuous human action recognition. In pre-processing process, Depth-MHI-HOG is used to extract space-time template-based features after image segmentation, and human action and spotter modeling generates sequence by using the extracted feature. Human action models which are appropriate for each of defined action and a proposed spotter model are created by using these generated sequences and the hidden markov model. Continuous human action recognition performs action spotting to segment meaningful action and meaningless action by the spotter model in continuous action sequence, and continuously recognizes human action comparing probability values of model for meaningful action sequence. Experimental results demonstrate that the proposed model efficiently improves recognition performance in continuous action recognition system.