• Title/Summary/Keyword: Broadcasting technology

Search Result 2,313, Processing Time 0.03 seconds

Internet Push Service Using Tunneling Technology (터널링기술을 이용한 인터넷 푸쉬 서비스)

  • Oh, Jong-Taek
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.7 no.4
    • /
    • pp.130-135
    • /
    • 2008
  • Broadcasting services using Internet and Internet protocol have been developed actively. In this paper, push service technologies based on tunneling protocol and for the case of base stations using private IP addresses are proposed. This could be very proper to the broadcasting services for location & traffic information and disaster relief.

  • PDF

The gaps between technology and policy in the disaster broadcasting (재난방송에서 기술과 정책의 간극)

  • Kwak, Chunsub;Suh, Young-Woo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2021.06a
    • /
    • pp.127-130
    • /
    • 2021
  • 지상파 방송에서 재난방송 기술이 진화되고 있다. 하지만 재난방송 정책은 진화된 기술을 제도화하지 못하고 있다. 본 연구는 기술이 재난방송 정책 변화를 줄 수 있는 다섯 가지 요소에서 정책과 기술이 어떤 간극을 보이는지 살펴보았다. 결론적으로 현재 '재난방송 및 민방위경보방송의 실시에 관한 기준'은 신규 기술에 대한 규정을 담기 부족하다. 따라서 재난경보 방송을 구체화하고 재난경보 메시지와 재난방송 수신환경과 수신기에 대한 기술적 규격을 제도화하기 위한 가칭 '재난방송 기술기준'을 시급히 마련하여 할 필요성을 제기하고 있다.

  • PDF

Development of a virtual studio system for live broadcasting of election results: VdreamSet

  • Ko, Hee-Dong;Kim, Hyun-Suk;Kim, Lae-Hyun;Ahn, Jae-Hong;Park, Kyung-Dong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1999.06a
    • /
    • pp.213.1-218
    • /
    • 1999
  • A virtual studio is a new video production environment using interactive computer graphics and imaging media technology. The traditional chroma-keying with two-dimensional background is replaced by an advanced keying method with a dynamic computer-generated, three-dimensional background. We have developed a virtual studio system that is practical to use in the real production environment. It has not only essential features that are common among various commercial virtual studio systems, but also unique feature that help the producer to construct virtual studio sets and scenarios efficiently such as span graph, robust backup controller, and 3 dimensional character generator supporting all languages. Our virtual studio system was used in live broadcasting and proved that the system was practical enough. In this paper, we will introduce the structure and the major features of our system, called VdreamSet, and application examples to broadcasting.

A Study on 700MHz Spectrum Utilization for the Improvement of Terrestrial Signal Reception and Next Generation Broadcasting (지상파방송 직접수신 환경 개선과 차세대방송을 위한 700MHz대역 주파수 활용 연구)

  • Park, Sung-Kyu;Lee, Chang-Hyung;Park, Goo-Man
    • Journal of Broadcast Engineering
    • /
    • v.17 no.2
    • /
    • pp.237-251
    • /
    • 2012
  • Recently, the direct terrestrial broadcasting reception has been reduced rapidly and not been improved even in digital broadcast environment. The distribution plan of 700MHz frequency band(Ch.52~69) will make the problem worse because the spectrum might be allocated to mobile communication use. In this paper, we investigated the efficient frequency usage for DTV signal reception improvement and next generation broadcasting. The frequency amount required for reception improvement and for next generation broadcasting service is presented. We estimated the beneficial effect when the spectrum(108MHz Frequency Width) is used for SFN transmission technology, UHDTV and Full-HD 3DTV.

The change analysis of the competitive dynamics among the existing media from the introduction of IPTV service (IPTV 도입이 매체 간 경쟁구도 변화에 미치는 영향 분석)

  • Choi, Sung-Hee;Byun, Dong-Shik;Choi, Seong-Jhin
    • Journal of Broadcast Engineering
    • /
    • v.13 no.6
    • /
    • pp.781-795
    • /
    • 2008
  • This paper focuses on effects that IPTV will have on domestic broadcasting market in the point of view of customers. The purpose of the paper is to present the future landscape of competitive media market when IPTV is launched, and to research how IPTV will have impact on terrestrial broadcasting, cable TV and satellite broadcasting industry. The paper integrates two known theories, such as the niche-gratification model and the value-expectancy model, to analyze competitive media market. The value expected model makes it possible to overcome the weakness of the niche-gratification model and to forecast competitiveness more accurately. According to this research, competitive power will be in the order of Cable TV, IPTV, and satellite broadcasting. Terrestrial broadcasting does not show strong competitive relationships with others statistically. As a result, Cable TV will be the most competitive medium in the future. IPTV will be stuck in the middle and can rapidly substitute for existing broadcasting services. While IPTV will severely threaten the satellite broadcasting company which has a relatively small number of subscribers, cable TV will be in a superior position to IPTV.

T-DMB Hybrid Data Service Part 1: Hybrid BIFS Technology (T-DMB 하이브리드 데이터 서비스 Part 1: 하이브리드 BIFS 기술)

  • Lim, Young-Kwon;Kim, Kyu-Heon;Jeong, Je-Chang
    • Journal of Broadcast Engineering
    • /
    • v.16 no.2
    • /
    • pp.350-359
    • /
    • 2011
  • Fast developments of broadcasting technologies since 1990s enabled not only High Definition Television service providing high quality audiovisual contents at home but also mobile broadcasting service providing audiovisual contents to high speed moving vehicle. Terrestrial Digital Multimedia Broadcasting (T-DMB) is one of the technologies developed for mobile broadcasting service, which has been successfully commercialized. One of the major technical breakthroughs achieved by T-DMB in addition to robust vehicular reception is an adoption of framework based on MPEG-4 System. It naturally enables integrated interactive data services by using Binary Format for Scene (BIFS) technology for scene description and representation of graphics object and Object Descriptor Framework representing multimedia service components as objects. T-DMB interactive data service has two fundamental limitations. Firstly, graphic data for interactive service should be always overlaid on top of a video not to be rendered out of it. Secondly, data for interactive service is only received by broadcasting channel. These limitations were considered as general in broadcasting systems. However, they are being considered as hard limitations for personalized data services using location information and user characteristics which are becoming widely used for data services of smart devices in these days. In this paper, the architecture of T-DMB hybrid data service is proposed which is utilizing broadcasting network, wireless internet and local storage for delivering BIFS data to overcome these limitations. This paper also presents hybrid BIFS technology to implement T-DMB hybrid data service while maintaining backward compatibility with legacy T-DMB players.

Implementation of the T2-MI Demultiplexer for Hybrid Broadcasting (융합 방송을 위한 T2-MI 역 다중화기 구현)

  • Bae, Chul Kyun;Chae, Chang Seok;Lee, Hyo Jung;Kim, Young Hun;Kim, Dae Jin
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.20 no.5
    • /
    • pp.949-956
    • /
    • 2016
  • By recent development of wired and wireless communication technology, any service can be delivered through broadcasting networks or communication networks. So contents consumers want to receive broadcasting program via any accessible network. Network independent broadcasting system can receive optimized multimedia contents by combining the high-quality multimedia contents transmitted through broadcasting network and the additional contents delivered through communication network. Additional contents can be other multimedia contents, URL of contents, some texts for indicating information of received multimedia, etc. Network independent broadcasting system is in early stage of development, and receivers and the monitoring system for hybrid broadcast are under development. Thus the multiplexing method and demultiplexing method to perform hybrid broadcasting is on study. In this paper, we designed the demultiplexing algorithm to perform hybrid broadcasting system and implemented demultiplexer system based on modulator interface system standard T2-MI of DVB-T2.

Coding Technology for Strereoscopic 3D Broadcasting (스테레오 3D 방송을 위한 비디오 부호화 기술)

  • Choe, Byeong-Ho;Kim, Yong-Hwan;Kim, Je-U;Park, Ji-Ho
    • Broadcasting and Media Magazine
    • /
    • v.15 no.1
    • /
    • pp.24-36
    • /
    • 2010
  • Nowadays, digital broadcasting providers have plan to extend their service area to 3D broadcasting without exchanging conventional system and equipments. The maintenance of backward compatibility to conventional 2D broadcasting system is very importance issue on digital broadcasting. To satisfy the requirement, highly-optimized MPEG-2 video encoder is essential for coding left-view and new video coding techniques having higher performance than MPEG-4 AVC/H.264 is needed for right-view since terrestrial broadcasting system has very limited and fixed bandwidth. In this paper, conventional video coding algorithms and new video coding algorithms are analyzed to present a capable solution for the best quality stereoscopic 3D broadcasting keeping backward compatibility within the bandwidth.

A Study on Measurement of Objective Image Quality by Scanning Type for MPEG-2-based Terrestrial 2HD Service and Application on Experimental Broadcasting (MPEG-2 기반 지상파 2HD 서비스를 위한 주사 방식별 객관적 화질 측정 및 시험방송 적용 연구)

  • Park, Sung-hwan;Chang, Hae-rang;Lee, Jong-su;Kwon, Soon-chul;Lee, Seung-hyun
    • Journal of Digital Contents Society
    • /
    • v.16 no.2
    • /
    • pp.275-282
    • /
    • 2015
  • Since starting of terrestrial digital broadcasting in 2001, there has been discussion on introduction of multiple broadcasting services, one of advantages of digital broadcasting. In the mean time, task force on terrestrial multiple channel experimental broadcasting was formed with government organizations, broadcasting companies and household appliance companies in Oct. 2013, and terrestrial multiple channel experimental broadcasting was started between Jan. to April, 2014. Based on this experimental result, EBS started 2HD MMS experimental broadcasting first in Korea on Feb. 11, 2015. This study was carried out in consideration of operation of 2 HD channels in existing 6MHz bandwidth based on MPEG-2 codec with development of compression technology. A study on image quality optimization was carried out and applied to 2HD MMS experimental broadcasting through application experiment of variable bit rate and change according to 1080i and 720p scanning type.