• Title/Summary/Keyword: Broadcast transmission

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Outage Analysis and Optimal Power allocation for Network-coding-based Hybrid AF and DF (네트워크 코딩 기반의 협력통신에서 Hybrid AF and DF 방식의 아웃티지 성능 분석 및 최적 파워 할당 기법)

  • Bek, Joo-Ha;Lee, Dong-Hoon;Lee, Jae-Young;Heo, Jun
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.95-107
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    • 2012
  • Network coding was proposed to increase the achievable throughput of multicast in a network. Recently, combining network coding into user cooperation has attracted research attention. For cooperative transmission schemes with network coding, users combine their own and their partners messages by network coding. In previous works, it was shown that adaptive DF with network coding can achieve diversity gain and additional throughput gain. In this paper, to improve performance of conventional protocols and maximize advantage of using network coding, we propose a new network coding based user cooperation scheme which uses adaptively amplify-and-forward and decode-and-forward according to interuser channel status. We derive outage probability bound of proposed scheme and prove that it has full diversity order in the high SNR regime. Moreover, based on the outage bound, we compute optimal power allocation for the proposed scheme.

Signaling Method for Spatial Adjacency Matrix of UWV media in MPEG Media Transport Environment (MPEG Media Transport 환경 내 UWV 미디어 공간 인접 행렬 시그널링 방안)

  • Kim, Junsik;Kang, Dongjin;Lee, Euisang;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.261-273
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    • 2018
  • As progress on image processing, computer vision and display technologies aroused market's interests on generation and consumption of various types of media, interests on UWV media are also increasing. In context of consumption of UWV media, to effectively manage load of servers and resources of end terminal devices and provide user-derived services, technology which enables users to select and consume interested regions of media seems to be needed. Here, this paper proposes a method for description and transmission of spatial relationships among media, which composes UWV, by expanding MPEG-CI and Layout signaling to enable users' selective consumption of UWV media.

A Study on Multi-resolution Screen based Conference Broadcasting Technology (멀티 해상도 스크린 기반의 컨퍼런스 중계방송 기술 연구)

  • Kim, Young-ae;Yang, Ji-hee;Park, Goo-man
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.253-260
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    • 2018
  • Personalized media broadcasting services can produce their own broadcasting contents with a variety of creative themes if they have just a transmission platform and devices that can obtain videos and voices of producers without the existing expensive equipment. In this paper, we develop and implement a new broadcasting system by applying this service framework to events such as seminars or academic conferences. The devices can be installed at each conference rooms and the integrated system transmitted to users. They can watch via their multi-resolution screen, such as smart-phones, laptops, and tablet PCs. It has the advantage of being able to receive real-time streaming and VOD services as well as additional information related to the conference. It is expected to provide convenience by allowing attendees to access the information via their devices, thereby creating an impact on participation and the underlying technology for the future research.

Tile-Based 360 Degree Video Streaming System with User's gaze Prediction (사용자 시선 예측을 통한 360 영상 타일 기반 스트리밍 시스템)

  • Lee, Soonbin;Jang, Dongmin;Jeong, Jong-Beom;Lee, Sangsoon;Ryu, Eun-Seok
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1053-1063
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    • 2019
  • Recently, tile-based streaming that transmits one 360 video in several tiles, is actively being studied in order to transmit these 360 video more efficiently. In this paper, for the transmission of high-definition 360 video corresponding to user's viewport in tile-based streaming scenarios, a system of assigning the quality of tiles at each tile by applying the saliency map generated by existing network models is proposed. As a result of usage of Motion-Constrained Tile Set (MCTS) technique to encode each tile independently, the user's viewport was rendered and tested based on Salient360! dataset, streaming 360 video based on the proposed system results in gain to 23% of the user's viewport compared to using the existing high-efficiency video coding (HEVC).

Speech Feature Extraction based on Spikegram for Phoneme Recognition (음소 인식을 위한 스파이크그램 기반의 음성 특성 추출 기술)

  • Han, Seokhyeon;Kim, Jaewon;An, Soonho;Shin, Seonghyeon;Park, Hochong
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.735-742
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    • 2019
  • In this paper, we propose a method of extracting speech features for phoneme recognition based on spikegram. The Fourier-transform-based features are widely used in phoneme recognition, but they are not extracted in a biologically plausible way and cannot have high temporal resolution due to the frame-based operation. For better phoneme recognition, therefore, it is desirable to have a new method of extracting speech features, which analyzes speech signal in high temporal resolution following the model of human auditory system. In this paper, we analyze speech signal based on a spikegram that models feature extraction and transmission in auditory system, and then propose a method of feature extraction from the spikegram for phoneme recognition. We evaluate the performance of proposed features by using a DNN-based phoneme recognizer and confirm that the proposed features provide better performance than the Fourier-transform-based features for short-length phonemes. From this result, we can verify the feasibility of new speech features extracted based on auditory model for phoneme recognition.

Implementing 3DoF+ 360 Video Compression System for Immersive Media (실감형 미디어를 위한 3DoF+ 360 비디오 압축 시스템 구현)

  • Jeong, Jong-Beom;Lee, Soonbin;Jang, Dongmin;Lee, Sangsoon;Ryu, Eun-Seok
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.743-754
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    • 2019
  • System for three degrees of freedom plus (3DoF+) and 6DoF requires multi-view high resolution 360 video transmission to provide user viewport adaptive 360 video streaming. In this paper, we implement 3DoF+ 360 video compression system which removes the redundancy between multi-view videos and merges the residual into one video to provide high quality 360 video corresponding to an user's head movement efficiently. Implementations about 3D warping based redundancy removal method between 3DoF+ 360 videos and residual extraction and merger are explained in this paper. With the proposed system, 20.14% of BD-rate reduction in maximum is shown compared to traditional high-efficiency video coding (HEVC) based system.

Study of Implementation as Digital Twin Framework for Vertical Smart Farm (식물공장 적용 디지털 트윈 프레임워크 설계 연구)

  • Ko, Tae Hwan;Noe, Seok Bong;Noh, Dong Hee;Choi, Ju Hwan;Lim, Tae Beom
    • Journal of Broadcast Engineering
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    • v.26 no.4
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    • pp.377-389
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    • 2021
  • This paper presents a framework design of a digital twin system for a vertical smart farm. In this paper, a framework of digital twin systems establishes three factors: 1) Client 2) IoT gateway, and 3) Server. Especially, IoT gateway was developed using the Eclipse Ditto, which has been commonly used as the standard open hardware platform for digital twin. In particular, each factor is communicating with the client, IoT gateway, and server by defining the message sequence such as initialization and data transmission. In this paper, we describe the digital twin technology trend and major platform. The proposed design has been tested in a testbed of the lab-scale vertical smart-farm. The sensor data is received from 1 Jan to 31 Dec 2020. In this paper, a prototype digital twin system that collects environment and control data through a raspberry pi in a plant factory and visualizes it in a virtual environment was developed.

A Study on Delivery Integration of UHD, Mobile HD, Digital Radio based on ATSC 3.0 (ATSC 3.0 기반 UHD, 이동HD, 디지털라디오 통합전송 연구)

  • Seo, Chang Ho;Im, Yoon Hyeock;Jeon, Sung Ho;Seo, Jae Hyun;Choi, Seong Jhin
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.643-659
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    • 2019
  • In this paper, the technology verification of next generation broadcasting technology and service suitable for domestic broadcasting environment was carried out to build and activate domestic terrestrial UHD broadcasting. ATSC 3.0-based mobile HD broadcasting is currently conducting experiments with various parameters from broadcasting companies, research institutes and others. However, experiments on integrated transmissions, including audio services, have not been carried out. Through this experiment, we first performed the theory and experiment on the maximum number of ATSC 3.0 based UHD broadcasting service, maximum service number of HD broadcasting considering mobility, and maximum service number of audio broadcasting within one channel (6MHz). Second, parameters for integrated transmission of each service (UHD broadcasting, mobile HD and audio broadcasting) in one channel were derived. Finally, we studied technical possibilities through field tests that we receive while moving directly in the field.

Music Source Signature Indexing Method for Quick Search (빠른 검색을 위한 음원 시그니처 인덱싱 방법)

  • Kim, Sang-Kyun;Lee, Kyoung-Sik
    • Journal of Broadcast Engineering
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    • v.26 no.3
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    • pp.321-326
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    • 2021
  • Blockchain is increasing in value as a platform for safe transmission of capital transactions or secure data. In addition, blockchain has the potential as a new platform that can safely store large amounts of data such as videos, music, and photos, and safely manage transaction details and service usage specifications. Since it is not possible to store large-capacity media data in a block, research on the performance of storing sound source information in a block and retrieving the stored sound source data by using the distributed storage system (IPFS) and the hash information of the sound source signature data was conducted. In this paper, we propose a sound source signature indexing method using a bloom filter that can improve the search speed suggested by previous studies. As a result of the experiment, it was confirmed that improved search performance (O(1)) than the existing search performance (O(n)) can be achieved.

New Retransmission Method using the minimum MPDU starting Spacing in Two-level Aggregation of IEEE 802.11n (IEEE 802.11n의 2-레벨 집적 방식에서 최소 MPDU 시작 간격을 이용하는 새로운 재전송 방법)

  • Shin, In Cheol;Kim, Dong-Hoi
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.300-309
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    • 2015
  • In IEEE 802.11n WLANs(Wireless Local Area Networks), to support high throughput, MAC(Media Access Control) layer adopts A-MSDU(Aggregate-MAC Service Data Unit) and A-MPDU(Aggregate-MAC Protocol Data Unit). Generally, as the A-MPDU uses a selective retransmission capability, A-MPDU provides higher throughput than A-MSDU. However, although A-MPDU uses the selective re-transmission capability, if the size of MPDU within A-MPDU is smaller than the size of minimum MPDU starting spacing, A-MPDU can reduce throughput because of the overhead of retransmission owing to the addition of delimiter, that is a dummy MPDU. Therefore, to overcome the above problem, two-level Aggregation method, where the small MPDU within A-MPDU is replaced by not delimiter but A-MSDU, has been introduced. In the two-level Aggregation method, the existing re-transmission scheme retransmits only A-MPDU, but if the size of retransmission data is smaller than the size of the minimum MPDU starting spacing, the proposed retransmission scheme retransmits the aggregated retransmission data and MSDUs. Therefore, we know that the proposed retransmission scheme have better throughput that the existing retransmission scheme.