• Title/Summary/Keyword: Broadcast transmission

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Synthesis Method for Stereoscopic Still Pictures and Moving Pictures (실사 양안식 정지영상 및 동영상 콘텐츠 지원을 위한 합성 방법 연구)

  • Lee Injae;Jeong Seyoon;Kim Kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2003.11a
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    • pp.153-156
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    • 2003
  • As there is a growing tendency to represent the 3D content instead of the 2D content, researches for the stereoscopic image and video are under way in a variety of fields such as acquisition compression, transmission, authoring and display. The authoring technique for stereoscopic contents has given emphasis to virtual stereoscopic contents. Thus the authoring technique for stereoscopic pictures is insufficient. When we compose a stereo scene with stereoscopic pictures, stereoscopic contents may not match the stereo scene because each stereoscopic picture may have different camera condition. To solve this problem, stereoscopic pictures have been modified manually. It is a laborious work and will be spent much time. Also it is difficult for a user who does not have an elementary knowledge of stereopsis. In this paper, we propose the synthesis method to compose a natural stereo scene with stereoscopic still pictures and moving pictures. Experimental results show that the proposed method in this paper allows a user to synthesize stereoscopic contents easily and compose a stereo scene conveniently.

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Low-bitrate Multichannel Audio Coding (저비트율 멀티채널 오디오 부호화)

  • Jang, Inseon;Seo, Jeongil;Beak, Seungkwon;Kang, Kyeongok
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.328-338
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    • 2005
  • Technology for compressing low-bitrate multichannel audio coding is being standardized owing to the increasing need of consumer for multichannel audio contents. In this paper we propose the sound source location cue coding (SSLCC) for extremely compressing multichannel audio to be suitable at the narrow bandwidth transmission environment. To improve the compression capability of the conventional binaural cue coding(BCC), the SSLCC adopts the virtual source location information (VSLI) as a spatial cue parameter, a symmetric uniform quantizer, and Huffman coder. The objective and subjective assessment results show that the SSLCC provides lower bitrate and better audio quality than conventional BCC method.

Technical analysis of frequency reallocation to FM broadcasting link system for effective use in 900 MHz band (900MHz 대역의 효율적 이용을 위한 FM 방송 링크 시스템 주파수의 재배치에 대한 기술적 분석)

  • Suh, Kyoung-Whoan;Lee, Joo-Hwan
    • Journal of Broadcast Engineering
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    • v.15 no.1
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    • pp.89-98
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    • 2010
  • In this paper, the technical analyzing methodology has been suggested to preserve the same transmission quality of a M/W system used for FM broadcasting link after the frequency reallocation. The simulation was also performed for the actual M/W system operating in each frequency band, and its results were evaluated in terms of an availability based upon a fade margin. It was confirmed that only if the relative fade margin of more than 2.6 dB at 1700 MHz is provided, the equivalent service quality may be obtained regardless of the frequency reallocation. The suggested method will be expected to be widely used for accessing service quality of the M/W system concerned with the frequency reallocation.

Media Production Environment Using Metadata based on Advanced Authoring Format (Advanced Authoring Format기반에서 메타데이터를 활용한 영상제작환경)

  • Mok, Seon-Ah;Kim, Chul-Hyun;Paik, Joon-Ki
    • Journal of Broadcast Engineering
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    • v.13 no.2
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    • pp.274-282
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    • 2008
  • In this paper, we propose from media production environment using meta-data based on advanced authoring format(AAF). The media production system becomes digitalized since the image degradation and data storage should be minimized. For transmitting various contents without loss of meta-data. Editing decision list(EDL)is used in the current broadcasting and cinema environment, which results in inefficient performance. We compared the proposed AAF with the existing EDL cut, and tested successful transmission of the metadata. Based on the experimental results, the proposed AAF contains more video information than EDL.

Cooperative Diversity using Cyclic Delay for OFDM systems (OFDM 시스템을 위한 순환 지연을 사용하는 협력 다이버시티 기법)

  • Lee, Dong-Woo;Jung, Young-Seok;Lee, Jae-Hong
    • Journal of Broadcast Engineering
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    • v.13 no.2
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    • pp.172-178
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    • 2008
  • Orthogonal Frequency Division Multiplexing (OFDM) is one of the most promising technologies for high data rate wireless communications. OFDM has been adopted in wireless standards such as digital audio/video broadcasting. The combination of OFDM and cooperative diversity techniques can provide the diversity gain and/or increased capacity. In this paper, the cooperative coding using cyclic delay diversity (CDD) for multiuser OFDM systems is introduced. To improve the beneficial effects of relays's cooperation, CDD is adopted in cooperative transmission of relays. Simulation results show the bit error rate (BER) for various consideration. The proposed scheme provides improved performance compared to delay.

Switching Picture Added Scalable Video Coding and its Application for Video Streaming Adaptive to Dynamic Network Bandwidth

  • Jia, Jie;Choi, Hae-Chul;Kim, Hae-Kwang
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.119-127
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    • 2008
  • Transmission of video over Internet or wireless network requires coded stream capable of adapting to dynamic network conditions instantly. To meet this requirement, various scalable video coding schemes have been developed, among which the Scalable Video Coding (SVC) extension of the H.264/AVC is the most recent one. In comparison with the scalable profiles of previous video coding standards, the SVC achieves significant improvement on coding efficiency performance. For adapting to dynamic network bandwidth, the SVC employs inter-layer switching between different temporal, spatial or/and fidelity layers, which is currently supported with instantaneous decoding refresh (IDR) access unit. However, for real-time adaptability, the SVC has to frequently employ the IDR picture, which dramatically decreases the coding efficiency. Therefore, an extension of SP picture from the AVC to the SVC for an efficient inter-layer switching is investigated and presented in this paper. Simulations regarding the adaptability to dynamic network bandwidth are implemented. Results of experiment show that the SP picture added SVC provides an average 1.2 dB PSNR enhancement over the current SVC while providing similar adaptive functionality.

Quality-Enhancement Technique on Video telephony over WCDMA Network (WCDMA망상에서 영상통화의 품질향상 기법)

  • Kim, Yo-Han;Kwak, Hyong-Won;Shin, Ji-Tae
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.25-33
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    • 2008
  • Video telephony is a representative service in 3G mobile network. And there have been efforts to improve quality of video telephony service in different fields. In Korea, the leading mobile service provider SKTelecom and KTF service the WCDMA network as 3G mobile network. Now, more than a million people is using the network. In this paper, we study about video telephony over WCDMA network. and propose error minimizing algorithm using cross-layer adaptation between physical layer and video codec. We simulated 3G-324M protocol with MPEG-4 video codec, and simulation results show suggested algorithm improve packet transmission rate for improving quality of video telephony service.

An Effective Emergency Message Delivery Mechanism for VANET (VANET에서의 효율적인 긴급 메시지 전송 기법)

  • Hwang, Jeong-Hee;Choe, Jong-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.4
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    • pp.86-94
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    • 2012
  • VANETs can provide traffic warring service to help drivers drive safely based on the information of the traffic condition. The driver can drive safely through the warning service information provided by the VANET and know the traffic condition exactly more than through only the sight of driver. In this paper we suggest a new mechanism of updating the table to broadcast the message more rapidly based on the table driven method as the way of sending the emergency message in the VANETs. When updating the table, nodes sends only based on the message transmission success rate. In the result of simulation we could find that the suggested mechanism would reduce the delay time of the emergency message broadcast compared to the existing mechanism.

A System of iPG XML creation and transmission based on SD&S (SD&S 기반 iPG XML 생성 및 전송 시스템)

  • Choi, Bong-Kyu;Kim, Tae-Hyun;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.7
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    • pp.1260-1266
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    • 2007
  • The information and communication technology under developing from was time of broadcast and communication Convergence. There is iCOD with representative service of broadcast and communication Convergence. This the superhigh speed Internet about under using is the service which provides information service, the video contents and broadcasting and others with TV. But this service when it searches broadcasting information of different Channel, again must analyze the stream of broadcasting there is a problem point. This thesis hereupon iCOD broadcasting services it searched efficiently from the terminal and in order the fact that it selects from iCOD broadcasting streams SI information about under extracting SD&S base iPG XML documents it created and it transmits with the distant mote cast the method which and it planned it embodied.

Neighbor Knowledge Exchange Reduction using Broadcast Packet in Wireless Ad hoc Networks (방송 패킷을 활용한 무선 애드혹 네트워크의 이웃 정보 전송절감)

  • Choi, Sun-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.7
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    • pp.1308-1313
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    • 2008
  • Neighbor knowledge in wireless ad hoc networks provides important functionality for a number of protocols. The neighbor knowledge is acquired via Hello packets. Hello packets are periodically broadcasted by the nodes which want to advertise their existence. Usage of periodic Hello packet, however, is a big burden on the wireless ad hoc networks. This paper deals with an approach where each node acquires neighbor knowledge by observing not only Hello packets but also broadcasting packets. Analysis and computer simulation results show that the method using broadcast packets offers significant improvement over the method using Hello packet only. When the required hello packet transmission interval and the average broadcasting interval are equal, the overhead reduction is about 42%.