• 제목/요약/키워드: Brand App

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패션 브랜드 애플리케이션 분석 (An Analysis of the Fashion Brand Application)

  • 최예슬;김미영
    • 패션비즈니스
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    • 제15권5호
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    • pp.129-143
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    • 2011
  • The purpose of this study is to classify fashion brand app types through current fashion brand app releases. To this end, this study used Internet Web, articles, newspapers, and existing studies on brand applications as well as the data that were analyzed after downloading the relevant brand app. Firstly, this study aimed to analyze rapidly growing smartphone market and brand app market situations and look into brand app's own characteristics from the corporate marketing perspective. In addition, the study divided the types into a basic information type and an additional information type by analyzing functions of 30 fashion brand apps. As the result, the basic information type contains product info, store info, fashion info, and coordination info. The additional information type contains entertainment, hobbies, life info, mutual experiences, and sharing services. According to the divided fashion brand app types, the goals of companies also can be divided as three. Firstly, the aim is to expand sales, secondly to improve brand awareness, and lastly to build customer relationship. Consequently, companies will have to select brand app types suitable for their goals and provide to consumers.

지각된 화장품 브랜드 앱의 특성이 지속적 사용의도에 미치는 영향에 관한 연구 - 고객만족의 매개효과와 관여도의 조절효과를 중심으로- (A Study on the Impact of Perceived Cosmetic Brand App on Continuous Usage Intention - Meditating Effect of Customer Satisfaction and Moderating Effect of Involvement -)

  • 조가;김영길;김연성
    • 품질경영학회지
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    • 제47권2호
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    • pp.237-254
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    • 2019
  • Purpose: The purpose of this study is to analyze correlation of perceived cosmetics brand apps attributes and use intentions, mediating role of customer satisfaction, and relationship between customer satisfaction and continuous usage intention. Then provide basic data for development management strategy of beauty industry and enhancement of competitiveness corresponding to smart era. Methods: The questionnaires were surveyed by an online company(EMBRAIN). After data collection, frequency analysis was performed on the general attributes of questionnaire survey using SPSS 22.0, and data conclusions were derived by verifying reliability and validity of data and hypotheses. Results: First, perceived cosmetic brand app attributes have a positive effect on customer satisfaction, Second, perceived cosmetic brand app attributes have a positive effect on continuous usage intention. Third, customer satisfaction was found to have a mediating role in the effect of perceived cosmetic brand app attributes on continuous usage intention. Fourth, involvement proved to control the relationship between perceived cosmetic brand app attributes perceived interactivity and customer satisfaction. Finally, Involvement has proven to control the relationship between cosmetic brand app attributes perceived interactivity and continuous usage intention. Conclusion: Consumers buying products from cosmetics brand apps will be more likely to use cosmetics brand apps if they feel comfortable with calculation process, search, booking confirmation and payment methods.

패션 브랜드 어플리케이션의 특징적 유형 분석 - 한국 계정 어플리케이션 사례를 중심으로 - (The Analysis of the Characteristic Types of Fashion Brand Application - Concentrating on Korean Application cases -)

  • 박민아;고현진
    • 복식
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    • 제64권1호
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    • pp.136-151
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    • 2014
  • This study systematically analyzed types of fashion brand application focusing on accounts created in Korea. While referring to 'Chanel' which has developed a fashion brand app for the first time in August of 2008, not only for App store by Apple Inc. of the greatest market share but also for Android market, the one and only competitor of App store, the study examined cases of fashion brand app in Korea and foreign countries which have been in service till August of 2013 since the year of 2008. To achieve the research goal, the study conducted a literature research and a case review, categorizing the app by their distinctive functions which were Basic Information, SNS, AR, LBS, Entertainment, Mobile Shopping and Live Streaming. As for the first function, Basic Information, it was considered to provide information on a brand such as prices, sizes and colors of products which should be the most fundamental function of a fashion brand. The function would include look book, catalogues, photographs and others of products, helping users of the app with their understanding on images and concepts of the brand. Second, SNS function was considered useful for its mobility and communication and with the help of theirs, the users share fashion information with each other. Third, AR function as in a filed of virtual reality would edit virtual objects to look real in an actual environment. This would eventually offer the users a chance to try for clothes virtually. The fourth function, LBS, would work with GPS to find a store closest from a present location. This would be a help when the users try to find stores holding promotion events or trails while hiking in mountains. The fifth Entertainment function would include all sorts of games and chances for the users to listen to music and keep fashion diaries. The sixth function, Mobile Shopping, would help the users purchase items online via the app as they would not visit a store in person. The seventh function, Live Streaming, would give the users chances to actually see fashion collections in real time, held all over the world in every season. Because of this function, not only fashion experts but also regular people have become able to enjoy the fashion shows. The distinctive characteristics of the fashion brand application discussed in the study will be a useful reference when any relevant fields try to design other new fashion brand application.

스마트폰 이용 동기와 패션 브랜드 앱 내용이 패션 브랜드 앱 수용의도에 미치는 영향 (The effects of smart phone usage motive and fashion brand app factors upon the intention to accept fashion brand applications)

  • 최예슬;김미영
    • 패션비즈니스
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    • 제17권4호
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    • pp.149-163
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    • 2013
  • This study investigated the effects of smart phone usage motives and fashion brand app factors upon the intention to accept fashion brand applications. Data were collected from 250 female college students living in Seoul and Gyeonggi-do. 220 reliable data were analyzed by frequency, factor analysis, Cronbach's alpha, ANOVA,, Duncan test, paired t-test, chi-square analysis, regression. The results were as follows: Firstly, the 'information acquisition' and the'use of time' were considered to be the most important motive factors driving consumer's smart phone usage. Secondly, the motives underpinning smart phone user's intention to accept a fashion brand application were 'social relationships', 'entertainment', and 'information acquisition'. Thirdly, the frequently used factors during the usage of fashion brand application could be classified in order of frequency as follows: 'product information provision', 'store information provision', 'coordinated information provision', 'fashion information provision', 'entertainment provision', 'hobbies and life information provision', virtual wearing provision', 'SNS provision', and, 'events and coupons provision'. Fourthly, a factor analysis of these nine factors were classified into 'basic information type', and 'additional information type'. The influences of basic information type and the additional information type upon the intention to accept the fashion brand application showed the following significant result: The basic information type had a greater influence upon the intention to accept the fashion brand app.

브랜드앱 이용동기가 브랜드 태도와 만족도 및 지속적 사용의도에 미치는 영향에 관한 연구 (On the Influence of Branded-app Usage and Motivation on Brand Attitudes, Satisfaction and Intention to Repeat Usage)

  • 박근영;이철영;김진희
    • 디지털융복합연구
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    • 제14권5호
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    • pp.157-163
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    • 2016
  • 본격적인 스마트폰 대중화 시대가 시작되면서 소비자에게 브랜드 경험을 제공하기 위해 다양한 커뮤니케이션 수단이 등장하였고, 그 중 하나가 애플리케이션 형태로 제공되는 브랜드 앱이다. 이에 본 연구는 브랜드 앱의 특성을 이해하고 소비자들의 브랜드 앱 이용행태를 연구하고자 한다. 이를 위해 20-40대 직장인 250명을 대상으로 브랜드 앱 이용동기와 종속변수들에 대한 설문조사를 실시하였다. 연구 결과, 기업이 브랜드 앱을 제작하고 배포할 때 소비자들은 브랜드 앱의 유용성이나 오락성, 디자인 요소에 좀 더 만족하는 것으로 나타났으며, 콘텐츠 내용이 유용하면서 앱의 오락적 요소가 높을수록 지속적으로 이용하는 것으로 나타났기 때문에 이러한 요소를 잘 분석하고 반영하여야만 다양한 분야의 고객의 니즈를 충족시킬 수 있다. 이러한 연구 결과를 바탕으로 향후 브랜드 앱 개발 시 경쟁 전략 수립 및 브랜드 앱의 개선에 도움이 될 수 있는 기초정보를 제공함으로써 새로운 경쟁력을 가질 수 있을 것으로 기대한다.

브랜드 체험이 지속적인 브랜드 앱 사용의도에 미치는 영향 (The Effect of Brand Experience on Use Intention of Continuous Brand App)

  • 이성호;정경식
    • 한국콘텐츠학회논문지
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    • 제15권5호
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    • pp.455-463
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    • 2015
  • 최근 스마트폰의 보급률이 높아지면서 모바일을 통한 브랜드 애플리케이션(이하 앱)이 급속히 늘어나고 있다. 이러한 브랜드 앱은 기업의 제품 및 서비스 콘텐츠를 마케팅하는 수단으로 활용되고 있으며, 많은 소비자들이 이러한 콘텐츠들을 브랜드 앱을 통해 이용하고 있다. 하지만 앱의 특성상 쉽게 다운받고 또한 삭제할 수 있기에 지속적인 사용에 관한 연구가 필요하다. 따라서 본 연구에서는 브랜드 앱의 다양한 체험이 지속적 사용의도에 어떠한 영향을 미치는지 확인해 보았다. 분석결과 브랜드 체험의 감각, 감성, 행동, 인지적 체험은 브랜드 몰입에 긍정적인 영향을 미치고 브랜드 몰입은 브랜드 충성도와 지속적 사용의도에 긍정적인 영향을 미치며, 브랜드 충성도는 지속적 사용의도에 긍정적인 영향을 미치는 것으로 나타났다. 즉, 브랜드 앱의 다양한 체험을 경험한 소비자는 브랜드에 대한 몰입도가 높아지고 이렇게 형성된 몰입은 브랜드에 대한 충성심을 갖게 하며, 결국 지속적으로 브랜드 앱을 사용하게 만들 수 있다는 것이다. 따라서 기업에서는 브랜드 앱을 통해 소비자들이 다양한 체험을 경험할 수 있게 콘텐츠를 개발한다면 좋은 마케팅 성과를 얻을 수 있을 것이다.

스마트폰 기반 쇼핑 브랜드앱 UI의 기능적요인, 광고효과, 만족 관계에 관한 연구 (A Study on the Functional Factors, Advertising Effect, and Satisfaction of Smartphone-based Shopping Brand App UI)

  • 윤혜원
    • 한국인터넷방송통신학회논문지
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    • 제20권5호
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    • pp.97-105
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    • 2020
  • 스마트폰 애플리케이션 이용의 보편화와 비대면소비활동이 맞물리면서 새로운 소비환경이 도래하고 있다. 본 연구는 스마트폰 쇼핑 브랜드 앱의 UI 기능적요인 경험을 통하여 광고효과로서 선호도와 브랜드신뢰를 측정하고 만족에 미치는 인과구조적 관계 규명에 목적을 두고 진행되었다. 이론적 연구를 토대로 연구모형을 설정하고, 설문조사로 수집된 223명의 자료를 SPSS 25.0 프로그램을 활용하여 분석하였다. 분석 결과, 앱 UI 기능적요인은 광고효과에 부분적으로 영향을 미침이 확인되었고, 광고효과는 만족에 유의미한 영향을 미치는 것으로 조사되었다. 본 연구 결과는 브랜드 쇼핑 앱의 마케팅 커뮤니케이션의 기초 연구자료를 제시해 줄 수 있을 것이다.

Decoding the Branded App Engagement Process: A Grounded Theory Approach

  • Harish Kumar;Nikhita Tuli
    • Asia pacific journal of information systems
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    • 제31권4호
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    • pp.582-605
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    • 2021
  • The study aims to explore the nature, drivers of BAE. In particular, how and why consumers engage with branded mobile apps. Since consumer engagement is a multi-dimensional and complex phenomenon, the authors took an interpretivist paradigm and used a grounded theory approach by interviewing 24 participants. The findings reveal that branded app engagement (BAE) is triggered by mainly three aspects, i.e., media characteristics (Privacy and security, customization, and convenience), brand-related aspects (brand image and product/service quality), and benefits sought (inherent and derived). More importantly, we uncover the underlying mechanism for each factor. Furthermore, the study explains the BAE process in its entirety from an app-centric perspective rather the brand powering the app. Thus, the study offers a fresh perspective and novel insights into the BAE process.

뷰티 모바일 앱에서의 제품 사용후기의 유형, 지각된 정보의 진정성, 브랜드 태도, 구매의도 및 온라인 구전의도에 대한 연구 (A Study on the Types of Product Review on Mobile Beauty App, Perceived Information Authenticity, Brand Attitude, Purchase Intention and e-WOM Intention)

  • 전은하;석해민;정민지;고은주
    • 한국의류산업학회지
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    • 제19권2호
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    • pp.180-193
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    • 2017
  • The increase use of smartphones has paved the way for quick dissemination of online information. This has a huge influence on consumers' purchase decision making and the formation of a company's image. As such, this study focuses on product review from mobile beauty applications(apps); in particular, the perceived information authenticity. The purpose is as follows. First, to examine if there is any difference in perceived information authenticity based on the types of product review. Second, to analyze how perceived information authenticity influences brand attitude, purchase intention, and electronic word of mouth(e-WOM) intention. The study targets consumers in their 20s and 30s who have experience buying a product via a mobile beauty app. Three hundred responses are analyzed using SPSS 21.0 and AMOS 18.0. The results reveal that, first of all, consumers derive higher perceived information authenticity from a multi-facet review rather than a double-facet review. Second, among the traits of perceived information authenticity, only a brand's perceived reliability has a significant influence on brand attitude. Third, this brand attitude has a positive influence on purchase intention and e-WOM intention. In conclusion, these findings can serve as an important discussion point for companies developing a mobile beauty app, drawing attention to perceived information authenticity, based on the types of product review.

Examining the Functions of Attributes of Mobile Applications to Build Brand Community

  • Yi, Kyonghwa;Ruddock, Mullykar;Kim, HJ Maria
    • 패션비즈니스
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    • 제19권6호
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    • pp.82-100
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    • 2015
  • Mobile fashion apps present much opportunity for marketers to engage consumers, however not all apps provide enough functions for their targeted audience. This study aims to determine how mobile fashion apps can be used to build brand community with consumer engagement. Qualitative data on fashion mobile apps were collected from the Apple app store and Android market during the spring and summer of 2015. A total of 110 fashion mobile apps were collected;, 50 apps were identified as apparel brands that either manufacture or sell apparel to consumers, which we categorized as "brand" fashion apps, and the remaining 60 were categorized as "non-brand" fashion apps. The result of the study can be summarized as below. The 60 non-brand fashion apps were grouped into 5 app types: shopping, searching, sharing, organizational, and informational. The main functions are for informational use and shopping needs, since at least half (31 apps) are used for either retrieving information or for shopping. However, in contrast, social networking and location were infrequent and not commonly utilized by these apps. The most common type of non-brand fashion apps available were shopping apps;, many shopping apps enable users to shop from several different websites and save their items into one universal shopping cart so that they only check out once. Most of these apps are informational and help consumers make more informed decisions on purchases;, in addition many offer location services to help consumers find these items in store. While these apps perform several functions, they do not link to social media. The 50 brand apps were grouped into 5 brand types: athletic, casual, fast fashion, luxury, and retailer. These apps were also checked for attributes to determine their functionality. The result shows that the main functions of brand fashion apps are for information (82% of the 50 apps) as well as location searching (72% of 50 apps). Conversely, these apps do not offer any photo sharing, and very few have organizational or community functions. Fashion mobile apps and m-marketing elements: To build brand community, mobile apps can be designed to motivate consumer's engagement with brands. The motivations of fashion mobile apps are useful in developing fashion mobile apps. Entertainment motives can be fulfilled with multimedia attributes, functionality motives are satisfied with organizational and location-based features, information motives with informational service, socialization with community and social network, learning and intellectual stimulation from informational attributes, and trend following through photo sharing. The 8 key attributes of mobile apps can correspond to the 4 m-marketing elements (i.e., Informative content, multimedia, interactions, and product promotions) that are further intertwined with m-branding elements. App Attributes and M-Marketing aim to Build Brand Community;, the eight key attributes can impact on 4 m-branding elements, which further contribute to building brand community by affecting consumers' perceptions of brands preference and advocacy, and their likelihood to be loyal.