• 제목/요약/키워드: Blue print

검색결과 41건 처리시간 0.023초

색동을 활용한 신한복 제품의 디자인 개발 -CLO 3D 프로그램을 활용하여- (Designing New Hanbok Products Using Saekdong -Using with CLO 3D-)

  • 김희령
    • 한국의류학회지
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    • 제46권6호
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    • pp.945-962
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    • 2022
  • This study examines the use of traditional patterns by new Hanbok brands. A Saekdong print pattern based on previous research was developed and applied to clothing designs. A total of 488 images of printed products from the seven new Hanbok brands and 219 images from the collections of the National Folk Museum of Korea were analyzed. Traditional patterns accounted for 47.4% of the total printed products of the new Hanbok designs, with the following ratio of use, in descending order: flower patterns, traditional paintings, animals, geometrical designs, Dancheong, text and others, Jogakbo, and Saekdong. Saekdong was found in three brand products, and the color or shape was modified. To develop the Saekdong image, five colors - red, yellow, blue, white, and green - were selected. The ratio of use for each color and the width of each color were determined with reference to previous studies. The average color value was determined through color analysis of the Saekdong collections. A total of seven items were designed for the print pattern, and four items were added for coordination to consist of four styles. This study aims to use the results of this analysis to provide insights into product development using traditional patterns.

시각 특성을 기반한 청색잡음 스크린 제작 (Blue Noise Screen Design Based on Human Visual Chracteristics)

  • 박희윤
    • 한국인쇄학회지
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    • 제16권2호
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    • pp.75-89
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    • 1998
  • FM screening has been praised for its apparent resolution advantage over conventional AM screening. FM screening is also known for its criticalness of film output and difficulties in the proofing stage because of the microdot formation. However, FM screening is not a well understood process from press performance point of view. This study was carried out for the purposes of introducing the availability of hifi-offset printing to domestic printing industries and evaluating the print qualities between 300lpi AM screen and FM screen with the equivalent sized microdots to 4-5% dot area of the 300lpi AM screen, together with comparing with 175lpi AM screen representing a conventional printing. Solid density, dot gain, color gamut and some other quality properties were measured and discussed.

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Functional Genomics in the Context of Biocatalysis and Biodegradation

  • Koh Sung-Cheol;Kim Byung-Hyuk
    • 한국미생물학회:학술대회논문집
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    • 한국미생물학회 2002년도 추계학술대회
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    • pp.3-14
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    • 2002
  • Functional genomics aims at uncovering useful information carried on genome sequences and at using it to understand the mechanisms of biological function. Elucidating the unknown biological functions of new genes based upon the genomics rationales will greatly speed up the extensive understanding of biocatalysis and biodegradation in biological world including microorganisms. DNA microarrays generate a system for the simultaneous measurement of the expression level of thousands of genes in a single hybridization assay. Their data mining (transcriptome) strategy has two categories: differential gene expression and coordinated gene expression. Furthermore, measurement of proteins (proteome) generates information on how the transcribed sequences end up as functional characteristics within the cell, and quantitation of metabolites yields information on how the functional proteins act to produce energy and process substrates (metabolome). Various composite functional genomics databases containing genetic, enzymatic and metabolic information have been developed and will contribute to the understanding of the life blue print and the new discoveries and practices in biocatalysis and biodegradation that could enrich their industrial and environmental applications.

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정책수용성의 변화와 예측: 고준위방사성폐기물처분장 입지사례 (Policy Acceptance's Change and Forecasting: Simulation Modelling for High Level Radioactive Repository Site)

  • 오영민
    • 한국시스템다이내믹스연구
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    • 제12권1호
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    • pp.39-57
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    • 2011
  • This paper is the result of simulation modeling concerning high-level radioactive waste repository(HLRWR) and people's mind for the facility. We describe a procedure of simulation modeling for resident's policy acceptance and perceived risk of HLRWR facility by using System Dynamics approach. To Complete some complicated works, we made the 20 pieces of stock-flow diagrams based on the causal loop diagram that is a blue print of whole variables and relations. The simulation outputs clearly show that cental government efforts to siting the HLRWR will be failed if nothing to give for the region's residents. On the contrary, a monetary incentive and a regional development program help to turn this gloomy situation into a desirable and acceptable condition dramatically. Government has to prepare the schemes considering the HLRWR acceptance and total supporting program including the cash and local development programs.

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Development Method for Teaching-Learning Plan of Computer Education using Concrete Instructional Model Framework

  • Lee, Jaemu
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.129-135
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    • 2017
  • This research is to identify an easy and effective method of teaching-learning plan. The teaching-learning plan is a blue_print applied for designing effective lessons. However, most of the teachers regard it as a difficult and inefficient job. This study proposed the concrete instructional model framework as a tool to develop the teaching-learning plan easily and effectively. The concrete instructional model framework will represent a decomposed instructional strategy applied for each step of the instructional model developed by educational researchers. This method is applied to develop a computer teaching-learning plan. Therefore, the proposed method will expand an easier teaching-learning plan. Furthermore, the proposed method develops a teaching-learning plan with fluent content in detail based on low-level instruction strategies applied in the concrete instruction model framework.

가상현실 야구 배팅 게임 개발 (Development of virtual reality baseball batting game contents)

  • 윤태진;이민교;전진우;우현구;고일남
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2019년도 제60차 하계학술대회논문집 27권2호
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    • pp.441-442
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    • 2019
  • 본 논문에서는 VR(Virtual Reality)라는 가상 현실 시스템 개발 툴인 Unreal Engine4을 사용하여 블루 프린트(Blue Print)로 야구 배팅 게임과 장애물 격파 피칭 게임을 개발하였다. 배팅 게임은 가상의 투수로부터 공 속도와 공이 랜덤하게 자동으로 투구된다. 이 때 사용자가 게임 콘트롤러(Controller)로 가상 배트를 이용하여 공을 타격하면 점수를 획득하는 게임이다. 장애물 격파 피칭 게임은 사용자가 게임 콘트롤러에 그립버튼을 눌러 데미지가 다른 공이 랜덤하게 바로 앞에 생성하여 이 공을 콘트롤러로 잡아서 장애물에 던져 격파하면 점수를 획득하는 게임이다.

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가상현실을 이용한 일인칭시점 좀비 슈팅게임 (Development of virtual reality zombie shooting game contents)

  • 윤태진;전한결;박준철;지준환;김두환
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2020년도 제61차 동계학술대회논문집 28권1호
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    • pp.147-148
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    • 2020
  • 본 논문에서는 가상현실(Virtual Reality)을 구현할 수 있는 개발도구인 Unreal Engine4를 사용하여 객체지향 설계도구인 블루 프린트(Blue Print)로 좀비 슈팅 게임을 개발하였다. 본 게임콘텐츠는 1인칭 시점의 주인공 캐릭터가 게임 인공지능으로 공격하는 좀비로부터 공격을 당하지 않고 무사히 살아남는 생존을 목표로 하는 콘텐츠이다. 게임 조작 방법은 컨트롤러(Controller)로 가상 슈팅 무기를 이용하여 제한시간 동안 공격하는 좀비들을 물리치고 가상공간에서 생존해야 한다.

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Pucci 작품에 나타난 조형적 특징에 관한 연구 (A study on formative speciality through Emilio Pucci's work)

  • 박선경
    • 디자인학연구
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    • 제9권
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    • pp.501-510
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    • 1994
  • 에밀리오 푸치(Emilio Pucci)는 자연스러움과 여성스러움을 강조시킴에 의상 절대적인 의미를 부과함과 동시에 그의 디자인에 비비드(vivid)하며 브릴리먼트(brilliant)한 색채의 대담하고 추상적인 프린트를 통하여 자신의 창조적인 정신세계와 경험을 자기창조의 미적세계로 표현하고있다. 본 논문은 그의 작품을 통하여 그의 예술적 개별성이 어떻게 표현되었나를 이 해 하였고 그\ulcornerl 독특한 색채의 프린트를 통하여 그의 예술적 인식이 어떻게 조형화하여 표출되었는지를 연구하였다. 그는 전쟁의 경험으로부터, 새로운 경험에로의 지속적인 열정으로 세게어디로든지의 여행으로부터 절대적인 영감을 받아 그의 창조적인 정신의 세게를 그의 진정한 내부를 내보여놓는 원동력으로 감았다. 그의 조형세계를 분석해 봄으로써, 21세기를 앞둔 오늘날의 의상이 생활속에 확실한 자아표현, 자기완성과 창조의 미적 방편으로 선택되어 지고 있는 이때, 현대 의상디자인이 우리에 의해 연구되어져야 할 과제가 무엇인가를 생각코자 한다.

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국내 종합병원의 리모델링 전.후 공간비교에 관한 건축계획적 연구 (A Study on the Archtectural Planning Compared with Space for Before and After Remodeling of General Hospitals in Korea)

  • 이주영;김상복;양내원
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제16권2호
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    • pp.7-15
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    • 2010
  • An early stage of general hospital in Korea was the quantitative growth period. Remodeling has been required to meet the increasing medical demands. To accept the change of paradigm and management operation method, remodeling occurred from the 20th century. Remodeling plans are difficult to define the direction of the detailed plan due to various factors in the beginning of the construction, Therefore, it is necessary to analyze the possibility and limitation of a feasible remodeling plan of general hospitals through the comparison of existing hospital before remodeling and after the remodeling takes effect. A comparison of the researched hospital's blue prints before and after the remodeling and recently built hospital's blue print, analyzed characteristic of the space variation by the remodeling. The purpose of research is to confirm a possibility and limitation of remodeling of general hospitals comparing with merits and faults of extension, reconstruction, and construction. In conclusion, the area of remodeling hospitals increase mostly medical department(ward, outpatient department, inpatient department) and subsidiary facilities, but the area of ward and inpatient department are less than the new hospitals. Especially, public area is greatly increased by the diversification of corridor function. Also, remodeling hospitals represent a limitation to plan departments in need of equipment-intensive space. To address this problem, expansion space is used mainly with inpatient department and existing space is placed mainly with low-impact department by equipment ; outpatient department, administration department.

디메틸아미노안트라퀴논계 분산염료와 아조계 모노클로로트리아진형 반응염료에 의한 P/C혼방직물의 일단계 날염에 있어 고착거동 (Fixing Behaviors of Dimethylamino Anthraquinone Disperse Dyes and Monochlorotriazinyl Azo Reactive Dyes on P/C Blended Fabrics in One-Step Printing)

  • 박건용;서기성
    • 한국염색가공학회지
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    • 제19권3호
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    • pp.18-25
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    • 2007
  • The fixing behaviors of anthraquinone disperse dyes containing dimethylamino substituent, such as C. I. Disperse Violet 26(D.V.26) and C. I. Disperse Blue 14(D.V.14), or containing diamino substituent, such as C. I. Disperse Blue 73(D.B.73), and monochlorotriazinyl azo reactive dyes, such as C. I. Reactive Orange 13(R.O.13), C. I. Reactive Red 3(R.R.3). C. I. Reactive Yellow 2(R.Y.2) on polyester/cotton blend(P/C) fabrics were examined for the one-step printing of P/C fabrics. The high temperature steaming of $175^{\circ}C$ is the most satisfactory fixing method for P/C one-step printing with above disperse and reactive dyes among the four different fixing methods: $175^{\circ}C$ steaming, $102^{\circ}C$ steaming${\rightarrow}175^{\circ}C$ steaming, $190^{\circ}C$ thermosol, $102^{\circ}C$ steaming${\rightarrow}190^{\circ}C$ thermosol. $190^{\circ}C$ thermosol is unfit to fix R.R.3 and R.Y.2 whose heat stability is poor. It was found that D.V.26 and D.B.14 containing dimethylamino substituent are unstable for heat and alkali, but D.B.73 is stable for them to print P/C blend fabrics with R.O.13 which is also stable for heat. Therefore we found that D.B.73, R.O.13 and a pair of D.B.73 and R.O.13 were very suitable for one-step printing of P/C blend fabrics.