• Title/Summary/Keyword: Block mapping

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Block Unit Mapping Technique of NAND Flash Memory Using Variable Offset

  • Lee, Seung-Woo;Ryu, Kwan-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.8
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    • pp.9-17
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    • 2019
  • In this paper, we propose a block mapping technique applicable to NAND flash memory. In order to use the NAND flash memory with the operating system and the file system developed on the basis of the hard disk which is mainly used in the general PC field, it is necessary to use the system software known as the FTL (Flash Translation Layer). FTL overcomes the disadvantage of not being able to overwrite data by using the address mapping table and solves the additional features caused by the physical structure of NAND flash memory. In this paper, we propose a new mapping method based on the block mapping method for efficient use of the NAND flash memory. In the case of the proposed technique, the data modification operation is processed by using a blank page in the existing block without using an additional block for the data modification operation, thereby minimizing the block unit deletion operation in the merging operation. Also, the frequency of occurrence of the sequential write request and random write request Accordingly, by optimally adjusting the ratio of pages for recording data in a block and pages for recording data requested for modification, it is possible to optimize sequential writing and random writing by maximizing the utilization of pages in a block.

Janus-FTL Adjusting the Size of Page and Block Mapping Areas using Reference Pattern (참조 패턴에 따라 페이지 및 블록 사상 영역의 크기를 조절하는 Janus-FTL)

  • Kwon, Hun-Ki;Kim, Eun-Sam;Choi, Jong-Moo;Lee, Dong-Hee;Noh, Sam-H.
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.12
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    • pp.918-922
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    • 2009
  • Naturally, block mapping FTL works well for sequential writes while page mapping FTL does well for random writes. To exploit their advantages, a practical FTL should be able to selectively apply a suitable scheme between page and block mappings for each write pattern. To meet that requirement, we propose a hybrid mapping FTL, which we call Janus-FTL, that distributes data to either block or page mapping areas. Also, we propose the fusion operation to relocate the data from block mapping area to page mapping area and the defusion operation to relocate the data from page mapping area to block mapping area. And experimental results of Janus-FTL show performance improvement of maximum 50% than other hybrid mapping FTLs.

HAMM(Hybrid Address Mapping Method) for Increasing Logical Address Mapping Performance on Flash Translation Layer of SSD (SSD 플래시 변환 계층 상에서 논리 주소 매핑의 성능 향상을 위한 HAMM(Hybrid Address Mapping Method))

  • Lee, Ji-Won;Roh, Hong-Chan;Park, Sang-Hyun
    • The KIPS Transactions:PartD
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    • v.17D no.6
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    • pp.383-394
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    • 2010
  • Flash memory based SSDs are currently being considered as a promising candidate for replacing hard disks due to several superior features such as shorter access time, lower power consumption and better shock resistance. However, SSDs have different characteristics from hard disk such as difference of unit and time for read, write and erase operation and impossibility for over-writing. Because of these reasons, SSDs have disadvantages on hard disk based systems, so FTL(Flash Translation Layer) is designed to increase SSDs' efficiency. In this paper, we propose an advanced logical address mapping method for increasing SSDs' performance, which is named HAMM(Hybrid Address Mapping Method). HAMM addresses drawbacks of previous block-mapping method and super-block-mapping method and takes advantages of them. We experimented our method on our own SSDs simulator. In the experiments, we confirmed that HAMM uses storage area more efficiently than super-block-mapping method, given the same buffer size. In addition, HAMM used smaller memory than block-mapping method to construct mapping table, demonstrating almost same performance.

Index block mapping for flash memory system (플래쉬 메모리 시스템을 위한 인덱스 블록 매핑)

  • Lee, Jung-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.8
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    • pp.23-30
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    • 2010
  • Flash memory is non-volatile and can retain data even after system is powered off. Besides, it has many other features such as fast access speed, low power consumption, attractive shock resistance, small size, and light-weight. As its price decreases and capacity increases, the flash memory is expected to be widely used in consumer electronics, embedded systems, and mobile devices. Flash storage systems generally adopt a software layer, called FTL. In this research, we proposed a new FTL mechanism for overcoming the major drawback of conventional block mapping algorithm. In addition to the block mapping table, a index block mapping table with a small size is used to indicate sector location. The proposed indexed block mapping algorithm by adding a small size. By the simulation result, the proposed FTL provides an enhanced speed than a conventional hybrid mapping algorithm by around 45% in average, and the requirement of mapping memory is also reduced by around 12%.

Image Coding by Block Based Fractal Approximation (블록단위의 프래탈 근사화를 이용한 영상코딩)

  • 정현민;김영규;윤택현;강현철;이병래;박규태
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.2
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    • pp.45-55
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    • 1994
  • In this paper, a block based image approximation technique using the Self Affine System(SAS) from the fractal theory is suggested. Each block of an image is divided into 4 tiles and 4 affine mapping coefficients are found for each tile. To find the affine mapping cefficients that minimize the error between the affine transformed image block and the reconstructed image block, the matrix euation is solved by setting each partial differential coefficients to aero. And to ensure the convergence of coding block. 4 uniformly partitioned affine transformation is applied. Variable block size technique is employed in order to applynatural image reconstruction property of fractal image coding. Large blocks are used for encoding smooth backgrounds to yield high compression efficiency and texture and edge blocks are divided into smaller blocks to preserve the block detail. Affine mapping coefficinets are found for each block having 16$\times$16, 8$\times$8 or 4$\times$4 size. Each block is classified as shade, texture or edge. Average gray level is transmitted for shade bolcks, and coefficients are found for texture and edge blocks. Coefficients are quantized and only 16 bytes per block are transmitted. Using the proposed algorithm, the computational load increases linearly in proportion to image size. PSNR of 31.58dB is obtained as the result using 512$\times$512, 8 bits per pixel Lena image.

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PAPR-minimized Sequence Mapping with Data Space Reduction by Partial Data Side Information in OFDM System (OFDM 시스템에서 부분 데이터 추가정보를 이용한 데이터 공간 감소를 갖는 최대 전력 대 평균 전력 비 최소화 시퀀스 사상 기법)

  • Jin Jiyu;Ryu Kwan Woongn;Park Yong wan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.12A
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    • pp.1340-1348
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    • 2004
  • In this paper, we propose a PAPR-minimized sequence mapping scheme that achieves the minimum Peak-to-Average Power Ratio (PAPR) and the minimum amount of computations for the OFDM system. To reduce the PAPR, the mapping table is created with information about block index and symbol patterns of the lower signal power. When the input data sequence comes, it performed division by the block length to find the quotient and remainder. The symbol pattern of the lower signal power can be found in terms of the block index as the quotient in the mapping table and transmitted with remainder as the side information to distinguish and recover the original data sequence in the receiver. The two methods with the proposed mapping scheme are proposed in this paper. One is with mapping table to recover the O%M signal in both transmitter and receiver. The other is with mapping table only in transmitter to reduce the load and the complexity in the mobile system. We show that this algorithm provides the PAPR reduction, the simple processing and less computational complexity to be implemented for the multi-carrier system.

Index management technique using Small block in storage device based on NAND flash memory

  • Lee, Seung-Woo;Oh, Se-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.10
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    • pp.1-14
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    • 2020
  • In this paper, we propose to solve the problem of increasing system memory usage due to an increase in the number of mapping information management when using a NAND flash memory-based storage device in an existing sector-based file system. The proposed technique is to store only mapping information in page units based on index blocks and manage them in block units. To this end, the proposed technique uses a sequential offset for storing and managing a plurality of mapping information in one page in a small block, and a reverse offset for a spare page corresponding to a change in mapping information in the block. Through this, the proposed technique has the advantage that the number of block-unit deletions is less than that of the existing technique, and the system memory usage required for mapping information management is low. Reduced by about 32%.

FRACTAL CODING OF VIDEO SEQUENCE USING CPM AND NCIM

  • Kim, Chang-Su;Kim, Rin-Chul;Lee, Sang-Uk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.72-76
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    • 1996
  • We propose a novel algorithm for fractal video sequence coding, based on the circular prediction mapping (CPM), in which each range block is approximated by a domain block in the circularly previous frame. In our approach, the size of the domain block is set to be same as that of the range block for exploiting the high temporal correlation between the adjacent frames, while most other fractal coders use the domain block larger than the range block. Therefore the domain-range mapping in the CPM is similar to the block matching algorithm in the motion compensation techniques, and the advantages of this similarity are discussed. Also we show that the CPM can be combined with non-contractive inter-frame mapping (NCIM), improving the performance of the fractal sequence coder further. The computer simulation results on real image sequences demonstrate that the proposed algorithm provides very promising performance at low bit-rate, ranging from 40 Kbps to 250 Kbps.

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A Hybrid Texture Coding Method for Fast Texture Mapping

  • Cui, Li;Kim, Hyungyu;Jang, Euee S.
    • Journal of Computing Science and Engineering
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    • v.10 no.2
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    • pp.68-73
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    • 2016
  • An efficient texture compression method is proposed based on a block matching process between the current block and the previously encoded blocks. Texture mapping is widely used to improve the quality of rendering results in real-time applications. For fast texture mapping, it is important to find an optimal trade-off between compression efficiency and computational complexity. Low-complexity methods (e.g., ETC1 and DXT1) have often been adopted in real-time rendering applications because conventional compression methods (e.g., JPEG) achieve a high compression ratio at the cost of high complexity. We propose a block matching-based compression method that can achieve a higher compression ratio than ETC1 and DXT1 while maintaining computational complexity lower than that of JPEG. Through a comparison between the proposed method and existing compression methods, we confirm our expectations on the performance of the proposed method.

A fractal coding technique for color image sequence employing non-contractive interframe mapping (비축소 프레임간 변환을 이용한 컬러 동영상 프랙탈 부호화 기법)

  • 김창수;김인철;이상욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1707-1714
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    • 1997
  • This paper proposes a novel algorithm for fractal coding of image sequence, based on the CPM (Circular Prediction Mapping) and the NCIM (Non Contractive Interframe Mapping). In the CPM and the NCIM, each range block is approximated by a domain block in the adjacent frame, which is of the same size as the range block. Also, in this paepr, we propose a coding scheme of color components and an algorithm for controlling the bit rate, resepectively, for practical implementation of the fractal coder. The computer simulation results on real image sequences demonstrate that the proposed algorithm provides very promising performance at low bit-rate, below 256 Kbps.

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